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-rw-r--r--src/gallium/drivers/llvmpipe/lp_rast.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/gallium/drivers/llvmpipe/lp_rast.h b/src/gallium/drivers/llvmpipe/lp_rast.h
index 9dfdf25cda4..f371b709df3 100644
--- a/src/gallium/drivers/llvmpipe/lp_rast.h
+++ b/src/gallium/drivers/llvmpipe/lp_rast.h
@@ -45,12 +45,12 @@ struct pipe_screen;
struct lp_rast_state {
/* State for the shader:
*/
- struct lp_jit_context jc;
+ struct lp_jit_context jit_context;
/* The shader itself. Probably we also need to pass a pointer to
* the tile color/z/stencil data somehow:
*/
- lp_jit_frag_func shader;
+ lp_jit_frag_func jit_function;
};