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-rw-r--r--src/gallium/drivers/llvmpipe/lp_rast.h8
1 files changed, 2 insertions, 6 deletions
diff --git a/src/gallium/drivers/llvmpipe/lp_rast.h b/src/gallium/drivers/llvmpipe/lp_rast.h
index 881f475189e..ff0e3cfc73b 100644
--- a/src/gallium/drivers/llvmpipe/lp_rast.h
+++ b/src/gallium/drivers/llvmpipe/lp_rast.h
@@ -66,13 +66,9 @@ struct lp_rast_state {
struct lp_jit_context jit_context;
/* The shader itself. Probably we also need to pass a pointer to
- * the tile color/z/stencil data somehow:
- * jit_function[0] skips the triangle in/out test code
- * jit_function[1] does triangle in/out testing
+ * the tile color/z/stencil data somehow
*/
- lp_jit_frag_func jit_function[2];
-
- boolean opaque;
+ struct lp_fragment_shader_variant *variant;
};