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Diffstat (limited to 'src/gallium/drivers/llvmpipe/lp_rast.c')
-rw-r--r--src/gallium/drivers/llvmpipe/lp_rast.c54
1 files changed, 25 insertions, 29 deletions
diff --git a/src/gallium/drivers/llvmpipe/lp_rast.c b/src/gallium/drivers/llvmpipe/lp_rast.c
index dcd66ab00c1..79d4c588d12 100644
--- a/src/gallium/drivers/llvmpipe/lp_rast.c
+++ b/src/gallium/drivers/llvmpipe/lp_rast.c
@@ -135,8 +135,6 @@ lp_rast_clear_color(struct lp_rasterizer_task *task,
for (i = 0; i < scene->fb.nr_cbufs; i++) {
enum pipe_format format = scene->fb.cbufs[i]->format;
- unsigned layer;
- uint8_t *map_layer = scene->cbufs[i].map;
if (util_format_is_pure_sint(format)) {
util_format_write_4i(format, arg.clear_color.i, 0, &uc, 0, 0, 0, 1, 1);
@@ -146,17 +144,17 @@ lp_rast_clear_color(struct lp_rasterizer_task *task,
util_format_write_4ui(format, arg.clear_color.ui, 0, &uc, 0, 0, 0, 1, 1);
}
- for (layer = 0; layer <= scene->fb_max_layer; layer++) {
- util_fill_rect(map_layer,
- scene->fb.cbufs[i]->format,
- scene->cbufs[i].stride,
- task->x,
- task->y,
- task->width,
- task->height,
- &uc);
- map_layer += scene->cbufs[i].layer_stride;
- }
+ util_fill_box(scene->cbufs[i].map,
+ format,
+ scene->cbufs[i].stride,
+ scene->cbufs[i].layer_stride,
+ task->x,
+ task->y,
+ 0,
+ task->width,
+ task->height,
+ scene->fb_max_layer + 1,
+ &uc);
}
}
else {
@@ -173,22 +171,20 @@ lp_rast_clear_color(struct lp_rasterizer_task *task,
clear_color[3]);
for (i = 0; i < scene->fb.nr_cbufs; i++) {
- unsigned layer;
- uint8_t *map_layer = scene->cbufs[i].map;
-
- for (layer = 0; layer <= scene->fb_max_layer; layer++) {
- util_pack_color(arg.clear_color.f,
- scene->fb.cbufs[i]->format, &uc);
- util_fill_rect(map_layer,
- scene->fb.cbufs[i]->format,
- scene->cbufs[i].stride,
- task->x,
- task->y,
- task->width,
- task->height,
- &uc);
- map_layer += scene->cbufs[i].layer_stride;
- }
+ util_pack_color(arg.clear_color.f,
+ scene->fb.cbufs[i]->format, &uc);
+
+ util_fill_box(scene->cbufs[i].map,
+ scene->fb.cbufs[i]->format,
+ scene->cbufs[i].stride,
+ scene->cbufs[i].layer_stride,
+ task->x,
+ task->y,
+ 0,
+ task->width,
+ task->height,
+ scene->fb_max_layer + 1,
+ &uc);
}
}
}