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Diffstat (limited to 'src/gallium/drivers/llvmpipe/lp_query.c')
-rw-r--r--src/gallium/drivers/llvmpipe/lp_query.c56
1 files changed, 31 insertions, 25 deletions
diff --git a/src/gallium/drivers/llvmpipe/lp_query.c b/src/gallium/drivers/llvmpipe/lp_query.c
index 67fd797af22..76d0231fd1c 100644
--- a/src/gallium/drivers/llvmpipe/lp_query.c
+++ b/src/gallium/drivers/llvmpipe/lp_query.c
@@ -54,9 +54,6 @@ llvmpipe_create_query(struct pipe_context *pipe,
assert(type == PIPE_QUERY_OCCLUSION_COUNTER);
pq = CALLOC_STRUCT( llvmpipe_query );
- if (pq) {
- pipe_mutex_init(pq->mutex);
- }
return (struct pipe_query *) pq;
}
@@ -66,12 +63,20 @@ static void
llvmpipe_destroy_query(struct pipe_context *pipe, struct pipe_query *q)
{
struct llvmpipe_query *pq = llvmpipe_query(q);
- /* query might still be in process if we never waited for the result */
- if (!pq->done) {
- llvmpipe_finish(pipe, __FUNCTION__);
+
+ /* Ideally we would refcount queries & not get destroyed until the
+ * last scene had finished with us.
+ */
+ if (pq->fence) {
+ if (!lp_fence_issued(pq->fence))
+ llvmpipe_flush(pipe, 0, NULL, __FUNCTION__);
+
+ if (!lp_fence_signalled(pq->fence))
+ lp_fence_wait(pq->fence);
+
+ lp_fence_reference(&pq->fence, NULL);
}
- pipe_mutex_destroy(pq->mutex);
FREE(pq);
}
@@ -84,22 +89,31 @@ llvmpipe_get_query_result(struct pipe_context *pipe,
{
struct llvmpipe_query *pq = llvmpipe_query(q);
uint64_t *result = (uint64_t *)vresult;
+ int i;
- if (!pq->done) {
- if (wait) {
- llvmpipe_finish(pipe, __FUNCTION__);
- }
- /* this is a bit inconsequent but should be ok */
- else {
+ if (!pq->fence) {
+ assert(0); /* query not in issued state */
+ return FALSE;
+ }
+
+ if (!lp_fence_signalled(pq->fence)) {
+ if (!lp_fence_issued(pq->fence))
llvmpipe_flush(pipe, 0, NULL, __FUNCTION__);
- }
+
+ if (!wait)
+ return FALSE;
+
+ lp_fence_wait(pq->fence);
}
- if (pq->done) {
- *result = pq->result;
+ /* Sum the results from each of the threads:
+ */
+ *result = 0;
+ for (i = 0; i < LP_MAX_THREADS; i++) {
+ *result += pq->count[i];
}
- return pq->done;
+ return TRUE;
}
@@ -109,14 +123,6 @@ llvmpipe_begin_query(struct pipe_context *pipe, struct pipe_query *q)
struct llvmpipe_context *llvmpipe = llvmpipe_context( pipe );
struct llvmpipe_query *pq = llvmpipe_query(q);
- /* Check if the query is already in the scene. If so, we need to
- * flush the scene now. Real apps shouldn't re-use a query in a
- * frame of rendering.
- */
- if (pq->binned) {
- llvmpipe_finish(pipe, __FUNCTION__);
- }
-
lp_setup_begin_query(llvmpipe->setup, pq);
llvmpipe->active_query_count++;