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-rw-r--r--src/gallium/drivers/llvmpipe/lp_limits.h10
1 files changed, 10 insertions, 0 deletions
diff --git a/src/gallium/drivers/llvmpipe/lp_limits.h b/src/gallium/drivers/llvmpipe/lp_limits.h
index d1c431475d8..2538164ffaa 100644
--- a/src/gallium/drivers/llvmpipe/lp_limits.h
+++ b/src/gallium/drivers/llvmpipe/lp_limits.h
@@ -72,4 +72,14 @@
*/
#define LP_MAX_SHADER_VARIANTS 1024
+/**
+ * Max number of setup variants that will be kept around.
+ *
+ * These are determined by the combination of the fragment shader
+ * input signature and a small amount of rasterization state (eg
+ * flatshading). It is likely that many active fragment shaders will
+ * share the same setup variant.
+ */
+#define LP_MAX_SETUP_VARIANTS 64
+
#endif /* LP_LIMITS_H */