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Diffstat (limited to 'src/gallium/drivers/llvmpipe/lp_context.h')
-rw-r--r-- | src/gallium/drivers/llvmpipe/lp_context.h | 155 |
1 files changed, 155 insertions, 0 deletions
diff --git a/src/gallium/drivers/llvmpipe/lp_context.h b/src/gallium/drivers/llvmpipe/lp_context.h new file mode 100644 index 00000000000..8d5a0d4f1fc --- /dev/null +++ b/src/gallium/drivers/llvmpipe/lp_context.h @@ -0,0 +1,155 @@ +/************************************************************************** + * + * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +/* Authors: Keith Whitwell <[email protected]> + */ + +#ifndef LP_CONTEXT_H +#define LP_CONTEXT_H + +#include "pipe/p_context.h" + +#include "draw/draw_vertex.h" + +#include "lp_tex_sample.h" +#include "lp_jit.h" + + +struct llvmpipe_vbuf_render; +struct draw_context; +struct draw_stage; +struct llvmpipe_tile_cache; +struct llvmpipe_tex_tile_cache; +struct lp_fragment_shader; +struct lp_vertex_shader; +struct lp_blend_state; + + +struct llvmpipe_context { + struct pipe_context pipe; /**< base class */ + + /** Constant state objects */ + const struct pipe_blend_state *blend; + const struct pipe_sampler_state *sampler[PIPE_MAX_SAMPLERS]; + const struct pipe_depth_stencil_alpha_state *depth_stencil; + const struct pipe_rasterizer_state *rasterizer; + struct lp_fragment_shader *fs; + const struct lp_vertex_shader *vs; + + /** Other rendering state */ + struct pipe_blend_color blend_color[4][16]; + struct pipe_clip_state clip; + struct pipe_constant_buffer constants[PIPE_SHADER_TYPES]; + struct pipe_framebuffer_state framebuffer; + struct pipe_poly_stipple poly_stipple; + struct pipe_scissor_state scissor; + struct pipe_texture *texture[PIPE_MAX_SAMPLERS]; + struct pipe_viewport_state viewport; + struct pipe_vertex_buffer vertex_buffer[PIPE_MAX_ATTRIBS]; + struct pipe_vertex_element vertex_element[PIPE_MAX_ATTRIBS]; + + unsigned num_samplers; + unsigned num_textures; + unsigned num_vertex_elements; + unsigned num_vertex_buffers; + + unsigned dirty; /**< Mask of LP_NEW_x flags */ + + /* Counter for occlusion queries. Note this supports overlapping + * queries. + */ + uint64_t occlusion_count; + unsigned active_query_count; + + /** Mapped vertex buffers */ + ubyte *mapped_vbuffer[PIPE_MAX_ATTRIBS]; + + /** Mapped constant buffers */ + void *mapped_constants[PIPE_SHADER_TYPES]; + + /** Vertex format */ + struct vertex_info vertex_info; + struct vertex_info vertex_info_vbuf; + + /** Which vertex shader output slot contains point size */ + int psize_slot; + + /* The reduced version of the primitive supplied by the state + * tracker. + */ + unsigned reduced_api_prim; + + /* The reduced primitive after unfilled triangles, wide-line + * decomposition, etc, are taken into account. This is the + * primitive actually rasterized. + */ + unsigned reduced_prim; + + /** Derived from scissor and surface bounds: */ + struct pipe_scissor_state cliprect; + + unsigned line_stipple_counter; + + /** TGSI exec things */ + struct { + struct lp_shader_sampler vert_samplers[PIPE_MAX_SAMPLERS]; + struct lp_shader_sampler *vert_samplers_list[PIPE_MAX_SAMPLERS]; + struct lp_shader_sampler frag_samplers[PIPE_MAX_SAMPLERS]; + struct lp_shader_sampler *frag_samplers_list[PIPE_MAX_SAMPLERS]; + } tgsi; + + /** The primitive drawing context */ + struct draw_context *draw; + struct draw_stage *setup; + struct draw_stage *vbuf; + struct llvmpipe_vbuf_render *vbuf_render; + + boolean dirty_render_cache; + + struct llvmpipe_tile_cache *cbuf_cache[PIPE_MAX_COLOR_BUFS]; + + /* TODO: we shouldn't be using external interfaces internally like this */ + struct pipe_transfer *zsbuf_transfer; + uint8_t *zsbuf_map; + + unsigned tex_timestamp; + struct llvmpipe_tex_tile_cache *tex_cache[PIPE_MAX_SAMPLERS]; + + unsigned no_rast : 1; + + struct lp_jit_context jit_context; +}; + + +static INLINE struct llvmpipe_context * +llvmpipe_context( struct pipe_context *pipe ) +{ + return (struct llvmpipe_context *)pipe; +} + +#endif /* LP_CONTEXT_H */ + |