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-rw-r--r--src/gallium/drivers/iris/iris_blorp.c4
-rw-r--r--src/gallium/drivers/iris/iris_context.h1
-rw-r--r--src/gallium/drivers/iris/iris_genx_protos.h3
-rw-r--r--src/gallium/drivers/iris/iris_program.c5
-rw-r--r--src/gallium/drivers/iris/iris_state.c198
5 files changed, 209 insertions, 2 deletions
diff --git a/src/gallium/drivers/iris/iris_blorp.c b/src/gallium/drivers/iris/iris_blorp.c
index fa46dafcda2..d6b99c59ca7 100644
--- a/src/gallium/drivers/iris/iris_blorp.c
+++ b/src/gallium/drivers/iris/iris_blorp.c
@@ -307,6 +307,10 @@ iris_blorp_exec(struct blorp_batch *blorp_batch,
iris_require_command_space(batch, 1400);
+#if GEN_GEN == 8
+ genX(update_pma_fix)(ice, batch, false);
+#endif
+
const unsigned scale = params->fast_clear_op ? UINT_MAX : 1;
if (ice->state.current_hash_scale != scale) {
genX(emit_hashing_mode)(ice, batch, params->x1 - params->x0,
diff --git a/src/gallium/drivers/iris/iris_context.h b/src/gallium/drivers/iris/iris_context.h
index 85ffd1fece4..74a66f4a5cf 100644
--- a/src/gallium/drivers/iris/iris_context.h
+++ b/src/gallium/drivers/iris/iris_context.h
@@ -134,6 +134,7 @@ enum {
#define IRIS_DIRTY_RENDER_RESOLVES_AND_FLUSHES (1ull << 55)
#define IRIS_DIRTY_COMPUTE_RESOLVES_AND_FLUSHES (1ull << 56)
#define IRIS_DIRTY_VF_STATISTICS (1ull << 57)
+#define IRIS_DIRTY_PMA_FIX (1ull << 58)
#define IRIS_ALL_DIRTY_FOR_COMPUTE (IRIS_DIRTY_CS | \
IRIS_DIRTY_SAMPLER_STATES_CS | \
diff --git a/src/gallium/drivers/iris/iris_genx_protos.h b/src/gallium/drivers/iris/iris_genx_protos.h
index 16da78d7e9f..84d4b4b324c 100644
--- a/src/gallium/drivers/iris/iris_genx_protos.h
+++ b/src/gallium/drivers/iris/iris_genx_protos.h
@@ -37,6 +37,9 @@ void genX(emit_hashing_mode)(struct iris_context *ice,
struct iris_batch *batch,
unsigned width, unsigned height,
unsigned scale);
+void genX(update_pma_fix)(struct iris_context *ice,
+ struct iris_batch *batch,
+ bool enable);
/* iris_blorp.c */
void genX(init_blorp)(struct iris_context *ice);
diff --git a/src/gallium/drivers/iris/iris_program.c b/src/gallium/drivers/iris/iris_program.c
index ae701ec984d..886cdff56b6 100644
--- a/src/gallium/drivers/iris/iris_program.c
+++ b/src/gallium/drivers/iris/iris_program.c
@@ -2387,6 +2387,8 @@ static void
iris_bind_fs_state(struct pipe_context *ctx, void *state)
{
struct iris_context *ice = (struct iris_context *) ctx;
+ struct iris_screen *screen = (struct iris_screen *) ctx->screen;
+ const struct gen_device_info *devinfo = &screen->devinfo;
struct iris_uncompiled_shader *old_ish =
ice->shaders.uncompiled[MESA_SHADER_FRAGMENT];
struct iris_uncompiled_shader *new_ish = state;
@@ -2401,6 +2403,9 @@ iris_bind_fs_state(struct pipe_context *ctx, void *state)
(new_ish->nir->info.outputs_written & color_bits))
ice->state.dirty |= IRIS_DIRTY_PS_BLEND;
+ if (devinfo->gen == 8)
+ ice->state.dirty |= IRIS_DIRTY_PMA_FIX;
+
bind_shader_state((void *) ctx, state, MESA_SHADER_FRAGMENT);
}
diff --git a/src/gallium/drivers/iris/iris_state.c b/src/gallium/drivers/iris/iris_state.c
index 6f0aa182339..ac6a5dd5fd1 100644
--- a/src/gallium/drivers/iris/iris_state.c
+++ b/src/gallium/drivers/iris/iris_state.c
@@ -1055,6 +1055,10 @@ struct iris_genx_state {
uint32_t so_buffers[4 * GENX(3DSTATE_SO_BUFFER_length)];
+#if GEN_GEN == 8
+ bool pma_fix_enabled;
+#endif
+
#if GEN_GEN == 9
/* Is object level preemption enabled? */
bool object_preemption;
@@ -1242,6 +1246,9 @@ iris_bind_blend_state(struct pipe_context *ctx, void *state)
ice->state.dirty |= IRIS_DIRTY_BLEND_STATE;
ice->state.dirty |= IRIS_DIRTY_RENDER_RESOLVES_AND_FLUSHES;
ice->state.dirty |= ice->state.dirty_for_nos[IRIS_NOS_BLEND];
+
+ if (GEN_GEN == 8)
+ ice->state.dirty |= IRIS_DIRTY_PMA_FIX;
}
/**
@@ -1276,6 +1283,9 @@ struct iris_depth_stencil_alpha_state {
/** Outbound to resolve and cache set tracking. */
bool depth_writes_enabled;
bool stencil_writes_enabled;
+
+ /** Outbound to Gen8-9 PMA stall equations */
+ bool depth_test_enabled;
};
/**
@@ -1295,6 +1305,7 @@ iris_create_zsa_state(struct pipe_context *ctx,
cso->alpha = state->alpha;
cso->depth_writes_enabled = state->depth.writemask;
+ cso->depth_test_enabled = state->depth.enabled;
cso->stencil_writes_enabled =
state->stencil[0].writemask != 0 ||
(two_sided_stencil && state->stencil[1].writemask != 0);
@@ -1364,6 +1375,181 @@ iris_bind_zsa_state(struct pipe_context *ctx, void *state)
ice->state.dirty |= IRIS_DIRTY_CC_VIEWPORT;
ice->state.dirty |= IRIS_DIRTY_WM_DEPTH_STENCIL;
ice->state.dirty |= ice->state.dirty_for_nos[IRIS_NOS_DEPTH_STENCIL_ALPHA];
+
+ if (GEN_GEN == 8)
+ ice->state.dirty |= IRIS_DIRTY_PMA_FIX;
+}
+
+#if GEN_GEN == 8
+static bool
+want_pma_fix(struct iris_context *ice)
+{
+ UNUSED struct iris_screen *screen = (void *) ice->ctx.screen;
+ UNUSED const struct gen_device_info *devinfo = &screen->devinfo;
+ const struct brw_wm_prog_data *wm_prog_data = (void *)
+ ice->shaders.prog[MESA_SHADER_FRAGMENT]->prog_data;
+ const struct pipe_framebuffer_state *cso_fb = &ice->state.framebuffer;
+ const struct iris_depth_stencil_alpha_state *cso_zsa = ice->state.cso_zsa;
+ const struct iris_blend_state *cso_blend = ice->state.cso_blend;
+
+ /* In very specific combinations of state, we can instruct Gen8-9 hardware
+ * to avoid stalling at the pixel mask array. The state equations are
+ * documented in these places:
+ *
+ * - Gen8 Depth PMA Fix: CACHE_MODE_1::NP_PMA_FIX_ENABLE
+ * - Gen9 Stencil PMA Fix: CACHE_MODE_0::STC PMA Optimization Enable
+ *
+ * Both equations share some common elements:
+ *
+ * no_hiz_op =
+ * !(3DSTATE_WM_HZ_OP::DepthBufferClear ||
+ * 3DSTATE_WM_HZ_OP::DepthBufferResolve ||
+ * 3DSTATE_WM_HZ_OP::Hierarchical Depth Buffer Resolve Enable ||
+ * 3DSTATE_WM_HZ_OP::StencilBufferClear) &&
+ *
+ * killpixels =
+ * 3DSTATE_WM::ForceKillPix != ForceOff &&
+ * (3DSTATE_PS_EXTRA::PixelShaderKillsPixels ||
+ * 3DSTATE_PS_EXTRA::oMask Present to RenderTarget ||
+ * 3DSTATE_PS_BLEND::AlphaToCoverageEnable ||
+ * 3DSTATE_PS_BLEND::AlphaTestEnable ||
+ * 3DSTATE_WM_CHROMAKEY::ChromaKeyKillEnable)
+ *
+ * (Technically the stencil PMA treats ForceKillPix differently,
+ * but I think this is a documentation oversight, and we don't
+ * ever use it in this way, so it doesn't matter).
+ *
+ * common_pma_fix =
+ * 3DSTATE_WM::ForceThreadDispatch != 1 &&
+ * 3DSTATE_RASTER::ForceSampleCount == NUMRASTSAMPLES_0 &&
+ * 3DSTATE_DEPTH_BUFFER::SURFACE_TYPE != NULL &&
+ * 3DSTATE_DEPTH_BUFFER::HIZ Enable &&
+ * 3DSTATE_WM::EDSC_Mode != EDSC_PREPS &&
+ * 3DSTATE_PS_EXTRA::PixelShaderValid &&
+ * no_hiz_op
+ *
+ * These are always true:
+ *
+ * 3DSTATE_RASTER::ForceSampleCount == NUMRASTSAMPLES_0
+ * 3DSTATE_PS_EXTRA::PixelShaderValid
+ *
+ * Also, we never use the normal drawing path for HiZ ops; these are true:
+ *
+ * !(3DSTATE_WM_HZ_OP::DepthBufferClear ||
+ * 3DSTATE_WM_HZ_OP::DepthBufferResolve ||
+ * 3DSTATE_WM_HZ_OP::Hierarchical Depth Buffer Resolve Enable ||
+ * 3DSTATE_WM_HZ_OP::StencilBufferClear)
+ *
+ * This happens sometimes:
+ *
+ * 3DSTATE_WM::ForceThreadDispatch != 1
+ *
+ * However, we choose to ignore it as it either agrees with the signal
+ * (dispatch was already enabled, so nothing out of the ordinary), or
+ * there are no framebuffer attachments (so no depth or HiZ anyway,
+ * meaning the PMA signal will already be disabled).
+ */
+
+ if (!cso_fb->zsbuf)
+ return false;
+
+ struct iris_resource *zres, *sres;
+ iris_get_depth_stencil_resources(cso_fb->zsbuf->texture, &zres, &sres);
+
+ /* 3DSTATE_DEPTH_BUFFER::SURFACE_TYPE != NULL &&
+ * 3DSTATE_DEPTH_BUFFER::HIZ Enable &&
+ */
+ if (!zres || !iris_resource_level_has_hiz(zres, cso_fb->zsbuf->u.tex.level))
+ return false;
+
+ /* 3DSTATE_WM::EDSC_Mode != EDSC_PREPS */
+ if (wm_prog_data->early_fragment_tests)
+ return false;
+
+ /* 3DSTATE_WM::ForceKillPix != ForceOff &&
+ * (3DSTATE_PS_EXTRA::PixelShaderKillsPixels ||
+ * 3DSTATE_PS_EXTRA::oMask Present to RenderTarget ||
+ * 3DSTATE_PS_BLEND::AlphaToCoverageEnable ||
+ * 3DSTATE_PS_BLEND::AlphaTestEnable ||
+ * 3DSTATE_WM_CHROMAKEY::ChromaKeyKillEnable)
+ */
+ bool killpixels = wm_prog_data->uses_kill || wm_prog_data->uses_omask ||
+ cso_blend->alpha_to_coverage || cso_zsa->alpha.enabled;
+
+ /* The Gen8 depth PMA equation becomes:
+ *
+ * depth_writes =
+ * 3DSTATE_WM_DEPTH_STENCIL::DepthWriteEnable &&
+ * 3DSTATE_DEPTH_BUFFER::DEPTH_WRITE_ENABLE
+ *
+ * stencil_writes =
+ * 3DSTATE_WM_DEPTH_STENCIL::Stencil Buffer Write Enable &&
+ * 3DSTATE_DEPTH_BUFFER::STENCIL_WRITE_ENABLE &&
+ * 3DSTATE_STENCIL_BUFFER::STENCIL_BUFFER_ENABLE
+ *
+ * Z_PMA_OPT =
+ * common_pma_fix &&
+ * 3DSTATE_WM_DEPTH_STENCIL::DepthTestEnable &&
+ * ((killpixels && (depth_writes || stencil_writes)) ||
+ * 3DSTATE_PS_EXTRA::PixelShaderComputedDepthMode != PSCDEPTH_OFF)
+ *
+ */
+ if (!cso_zsa->depth_test_enabled)
+ return false;
+
+ return wm_prog_data->computed_depth_mode != PSCDEPTH_OFF ||
+ (killpixels && (cso_zsa->depth_writes_enabled ||
+ (sres && cso_zsa->stencil_writes_enabled)));
+}
+#endif
+
+void
+genX(update_pma_fix)(struct iris_context *ice,
+ struct iris_batch *batch,
+ bool enable)
+{
+#if GEN_GEN == 8
+ struct iris_genx_state *genx = ice->state.genx;
+
+ if (genx->pma_fix_enabled == enable)
+ return;
+
+ genx->pma_fix_enabled = enable;
+
+ /* According to the Broadwell PIPE_CONTROL documentation, software should
+ * emit a PIPE_CONTROL with the CS Stall and Depth Cache Flush bits set
+ * prior to the LRI. If stencil buffer writes are enabled, then a Render * Cache Flush is also necessary.
+ *
+ * The Gen9 docs say to use a depth stall rather than a command streamer
+ * stall. However, the hardware seems to violently disagree. A full
+ * command streamer stall seems to be needed in both cases.
+ */
+ iris_emit_pipe_control_flush(batch, "PMA fix change (1/2)",
+ PIPE_CONTROL_CS_STALL |
+ PIPE_CONTROL_DEPTH_CACHE_FLUSH |
+ PIPE_CONTROL_RENDER_TARGET_FLUSH);
+
+ uint32_t reg_val;
+ iris_pack_state(GENX(CACHE_MODE_1), &reg_val, reg) {
+ reg.NPPMAFixEnable = enable;
+ reg.NPEarlyZFailsDisable = enable;
+ reg.NPPMAFixEnableMask = true;
+ reg.NPEarlyZFailsDisableMask = true;
+ }
+ iris_emit_lri(batch, CACHE_MODE_1, reg_val);
+
+ /* After the LRI, a PIPE_CONTROL with both the Depth Stall and Depth Cache
+ * Flush bits is often necessary. We do it regardless because it's easier.
+ * The render cache flush is also necessary if stencil writes are enabled.
+ *
+ * Again, the Gen9 docs give a different set of flushes but the Broadwell
+ * flushes seem to work just as well.
+ */
+ iris_emit_pipe_control_flush(batch, "PMA fix change (1/2)",
+ PIPE_CONTROL_DEPTH_STALL |
+ PIPE_CONTROL_DEPTH_CACHE_FLUSH |
+ PIPE_CONTROL_RENDER_TARGET_FLUSH);
+#endif
}
/**
@@ -2816,6 +3002,9 @@ iris_set_framebuffer_state(struct pipe_context *ctx,
ice->state.dirty |= ice->state.dirty_for_nos[IRIS_NOS_FRAMEBUFFER];
+ if (GEN_GEN == 8)
+ ice->state.dirty |= IRIS_DIRTY_PMA_FIX;
+
#if GEN_GEN == 11
// XXX: we may want to flag IRIS_DIRTY_MULTISAMPLE (or SAMPLE_MASK?)
// XXX: see commit 979fc1bc9bcc64027ff2cfafd285676f31b930a6
@@ -5642,10 +5831,15 @@ iris_upload_dirty_render_state(struct iris_context *ice,
}
}
+#if GEN_GEN == 8
+ if (dirty & IRIS_DIRTY_PMA_FIX) {
+ bool enable = want_pma_fix(ice);
+ genX(update_pma_fix)(ice, batch, enable);
+ }
+#endif
+
if (ice->state.current_hash_scale != 1)
genX(emit_hashing_mode)(ice, batch, UINT_MAX, UINT_MAX, 1);
-
- /* TODO: Gen8 PMA fix */
}
static void