diff options
Diffstat (limited to 'src/gallium/drivers/ilo')
-rw-r--r-- | src/gallium/drivers/ilo/ilo_gpe_gen6.h | 15 | ||||
-rw-r--r-- | src/gallium/drivers/ilo/ilo_resource.c | 17 |
2 files changed, 18 insertions, 14 deletions
diff --git a/src/gallium/drivers/ilo/ilo_gpe_gen6.h b/src/gallium/drivers/ilo/ilo_gpe_gen6.h index 7d9e93d50e1..52bcd74ec1e 100644 --- a/src/gallium/drivers/ilo/ilo_gpe_gen6.h +++ b/src/gallium/drivers/ilo/ilo_gpe_gen6.h @@ -731,20 +731,7 @@ gen6_emit_3DSTATE_VERTEX_BUFFERS(const struct ilo_dev_info *dev, if (cso->buffer && cso->stride <= 2048) { const struct ilo_buffer *buf = ilo_buffer(cso->buffer); const uint32_t start_offset = cso->buffer_offset; - /* - * As noted in ilo_translate_format(), we treat some 3-component - * formats as 4-component formats to work around hardware - * limitations. Imagine the case where the vertex buffer holds a - * single PIPE_FORMAT_R16G16B16_FLOAT vertex, and buf->bo_size is 6. - * The hardware would not be able to fetch it because the vertex - * buffer is expected to hold a PIPE_FORMAT_R16G16B16A16_FLOAT vertex - * and that takes at least 8 bytes. - * - * For the workaround to work, we query the physical size, which is - * page aligned, to calculate end_offset so that the last vertex has - * a better chance to be fetched. - */ - const uint32_t end_offset = intel_bo_get_size(buf->bo) - 1; + const uint32_t end_offset = buf->bo_size - 1; dw |= cso->stride << BRW_VB0_PITCH_SHIFT; diff --git a/src/gallium/drivers/ilo/ilo_resource.c b/src/gallium/drivers/ilo/ilo_resource.c index cb8e1cbbb53..46eaae65885 100644 --- a/src/gallium/drivers/ilo/ilo_resource.c +++ b/src/gallium/drivers/ilo/ilo_resource.c @@ -1385,6 +1385,23 @@ buf_create(struct pipe_screen *screen, const struct pipe_resource *templ) if (templ->bind & PIPE_BIND_SAMPLER_VIEW) buf->bo_size = align(buf->bo_size, 256) + 16; + if (templ->bind & PIPE_BIND_VERTEX_BUFFER) { + /* + * As noted in ilo_translate_format(), we treat some 3-component formats + * as 4-component formats to work around hardware limitations. Imagine + * the case where the vertex buffer holds a single + * PIPE_FORMAT_R16G16B16_FLOAT vertex, and buf->bo_size is 6. The + * hardware would fail to fetch it at boundary check because the vertex + * buffer is expected to hold a PIPE_FORMAT_R16G16B16A16_FLOAT vertex + * and that takes at least 8 bytes. + * + * For the workaround to work, we should add 2 to the bo size. But that + * would waste a page when the bo size is already page aligned. Let's + * round it to page size for now and revisit this when needed. + */ + buf->bo_size = align(buf->bo_size, 4096); + } + if (!buf_create_bo(buf)) { FREE(buf); return NULL; |