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-rw-r--r--src/gallium/drivers/ilo/ilo_state.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gallium/drivers/ilo/ilo_state.c b/src/gallium/drivers/ilo/ilo_state.c
index a164c4cdefa..82fd0e7df19 100644
--- a/src/gallium/drivers/ilo/ilo_state.c
+++ b/src/gallium/drivers/ilo/ilo_state.c
@@ -310,7 +310,7 @@ finalize_shader_states(struct ilo_state_vector *vec)
/* need to setup SBE for FS */
if (type == PIPE_SHADER_FRAGMENT && vec->dirty &
(state | ILO_DIRTY_GS | ILO_DIRTY_VS | ILO_DIRTY_RASTERIZER)) {
- if (ilo_shader_select_kernel_routing(shader,
+ if (ilo_shader_select_kernel_sbe(shader,
(vec->gs) ? vec->gs : vec->vs, vec->rasterizer))
vec->dirty |= state;
}