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-rw-r--r--src/gallium/drivers/ilo/ilo_state.c2629
1 files changed, 0 insertions, 2629 deletions
diff --git a/src/gallium/drivers/ilo/ilo_state.c b/src/gallium/drivers/ilo/ilo_state.c
deleted file mode 100644
index 95b292a8939..00000000000
--- a/src/gallium/drivers/ilo/ilo_state.c
+++ /dev/null
@@ -1,2629 +0,0 @@
-/*
- * Mesa 3-D graphics library
- *
- * Copyright (C) 2012-2013 LunarG, Inc.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- *
- * Authors:
- * Chia-I Wu <[email protected]>
- */
-
-#include "util/u_dual_blend.h"
-#include "util/u_dynarray.h"
-#include "util/u_framebuffer.h"
-#include "util/u_helpers.h"
-#include "util/u_resource.h"
-#include "util/u_upload_mgr.h"
-
-#include "ilo_context.h"
-#include "ilo_format.h"
-#include "ilo_resource.h"
-#include "ilo_shader.h"
-#include "ilo_state.h"
-
-/**
- * Translate a pipe primitive type to the matching hardware primitive type.
- */
-static enum gen_3dprim_type
-ilo_translate_draw_mode(unsigned mode)
-{
- static const enum gen_3dprim_type prim_mapping[PIPE_PRIM_MAX] = {
- [PIPE_PRIM_POINTS] = GEN6_3DPRIM_POINTLIST,
- [PIPE_PRIM_LINES] = GEN6_3DPRIM_LINELIST,
- [PIPE_PRIM_LINE_LOOP] = GEN6_3DPRIM_LINELOOP,
- [PIPE_PRIM_LINE_STRIP] = GEN6_3DPRIM_LINESTRIP,
- [PIPE_PRIM_TRIANGLES] = GEN6_3DPRIM_TRILIST,
- [PIPE_PRIM_TRIANGLE_STRIP] = GEN6_3DPRIM_TRISTRIP,
- [PIPE_PRIM_TRIANGLE_FAN] = GEN6_3DPRIM_TRIFAN,
- [PIPE_PRIM_QUADS] = GEN6_3DPRIM_QUADLIST,
- [PIPE_PRIM_QUAD_STRIP] = GEN6_3DPRIM_QUADSTRIP,
- [PIPE_PRIM_POLYGON] = GEN6_3DPRIM_POLYGON,
- [PIPE_PRIM_LINES_ADJACENCY] = GEN6_3DPRIM_LINELIST_ADJ,
- [PIPE_PRIM_LINE_STRIP_ADJACENCY] = GEN6_3DPRIM_LINESTRIP_ADJ,
- [PIPE_PRIM_TRIANGLES_ADJACENCY] = GEN6_3DPRIM_TRILIST_ADJ,
- [PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY] = GEN6_3DPRIM_TRISTRIP_ADJ,
- };
-
- assert(prim_mapping[mode]);
-
- return prim_mapping[mode];
-}
-
-static enum gen_index_format
-ilo_translate_index_size(unsigned index_size)
-{
- switch (index_size) {
- case 1: return GEN6_INDEX_BYTE;
- case 2: return GEN6_INDEX_WORD;
- case 4: return GEN6_INDEX_DWORD;
- default:
- assert(!"unknown index size");
- return GEN6_INDEX_BYTE;
- }
-}
-
-static enum gen_mip_filter
-ilo_translate_mip_filter(unsigned filter)
-{
- switch (filter) {
- case PIPE_TEX_MIPFILTER_NEAREST: return GEN6_MIPFILTER_NEAREST;
- case PIPE_TEX_MIPFILTER_LINEAR: return GEN6_MIPFILTER_LINEAR;
- case PIPE_TEX_MIPFILTER_NONE: return GEN6_MIPFILTER_NONE;
- default:
- assert(!"unknown mipfilter");
- return GEN6_MIPFILTER_NONE;
- }
-}
-
-static int
-ilo_translate_img_filter(unsigned filter)
-{
- switch (filter) {
- case PIPE_TEX_FILTER_NEAREST: return GEN6_MAPFILTER_NEAREST;
- case PIPE_TEX_FILTER_LINEAR: return GEN6_MAPFILTER_LINEAR;
- default:
- assert(!"unknown sampler filter");
- return GEN6_MAPFILTER_NEAREST;
- }
-}
-
-static enum gen_texcoord_mode
-ilo_translate_address_wrap(unsigned wrap)
-{
- switch (wrap) {
- case PIPE_TEX_WRAP_CLAMP: return GEN8_TEXCOORDMODE_HALF_BORDER;
- case PIPE_TEX_WRAP_REPEAT: return GEN6_TEXCOORDMODE_WRAP;
- case PIPE_TEX_WRAP_CLAMP_TO_EDGE: return GEN6_TEXCOORDMODE_CLAMP;
- case PIPE_TEX_WRAP_CLAMP_TO_BORDER: return GEN6_TEXCOORDMODE_CLAMP_BORDER;
- case PIPE_TEX_WRAP_MIRROR_REPEAT: return GEN6_TEXCOORDMODE_MIRROR;
- case PIPE_TEX_WRAP_MIRROR_CLAMP:
- case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE:
- case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER:
- default:
- assert(!"unknown sampler wrap mode");
- return GEN6_TEXCOORDMODE_WRAP;
- }
-}
-
-static enum gen_aniso_ratio
-ilo_translate_max_anisotropy(unsigned max_anisotropy)
-{
- switch (max_anisotropy) {
- case 0: case 1: case 2: return GEN6_ANISORATIO_2;
- case 3: case 4: return GEN6_ANISORATIO_4;
- case 5: case 6: return GEN6_ANISORATIO_6;
- case 7: case 8: return GEN6_ANISORATIO_8;
- case 9: case 10: return GEN6_ANISORATIO_10;
- case 11: case 12: return GEN6_ANISORATIO_12;
- case 13: case 14: return GEN6_ANISORATIO_14;
- default: return GEN6_ANISORATIO_16;
- }
-}
-
-static enum gen_prefilter_op
-ilo_translate_shadow_func(unsigned func)
-{
- /*
- * For PIPE_FUNC_x, the reference value is on the left-hand side of the
- * comparison, and 1.0 is returned when the comparison is true.
- *
- * For GEN6_PREFILTEROP_x, the reference value is on the right-hand side of
- * the comparison, and 0.0 is returned when the comparison is true.
- */
- switch (func) {
- case PIPE_FUNC_NEVER: return GEN6_PREFILTEROP_ALWAYS;
- case PIPE_FUNC_LESS: return GEN6_PREFILTEROP_LEQUAL;
- case PIPE_FUNC_EQUAL: return GEN6_PREFILTEROP_NOTEQUAL;
- case PIPE_FUNC_LEQUAL: return GEN6_PREFILTEROP_LESS;
- case PIPE_FUNC_GREATER: return GEN6_PREFILTEROP_GEQUAL;
- case PIPE_FUNC_NOTEQUAL: return GEN6_PREFILTEROP_EQUAL;
- case PIPE_FUNC_GEQUAL: return GEN6_PREFILTEROP_GREATER;
- case PIPE_FUNC_ALWAYS: return GEN6_PREFILTEROP_NEVER;
- default:
- assert(!"unknown shadow compare function");
- return GEN6_PREFILTEROP_NEVER;
- }
-}
-
-static enum gen_front_winding
-ilo_translate_front_ccw(unsigned front_ccw)
-{
- return (front_ccw) ? GEN6_FRONTWINDING_CCW : GEN6_FRONTWINDING_CW;
-}
-
-static enum gen_cull_mode
-ilo_translate_cull_face(unsigned cull_face)
-{
- switch (cull_face) {
- case PIPE_FACE_NONE: return GEN6_CULLMODE_NONE;
- case PIPE_FACE_FRONT: return GEN6_CULLMODE_FRONT;
- case PIPE_FACE_BACK: return GEN6_CULLMODE_BACK;
- case PIPE_FACE_FRONT_AND_BACK: return GEN6_CULLMODE_BOTH;
- default:
- assert(!"unknown face culling");
- return GEN6_CULLMODE_NONE;
- }
-}
-
-static enum gen_fill_mode
-ilo_translate_poly_mode(unsigned poly_mode)
-{
- switch (poly_mode) {
- case PIPE_POLYGON_MODE_FILL: return GEN6_FILLMODE_SOLID;
- case PIPE_POLYGON_MODE_LINE: return GEN6_FILLMODE_WIREFRAME;
- case PIPE_POLYGON_MODE_POINT: return GEN6_FILLMODE_POINT;
- default:
- assert(!"unknown polygon mode");
- return GEN6_FILLMODE_SOLID;
- }
-}
-
-static enum gen_pixel_location
-ilo_translate_half_pixel_center(bool half_pixel_center)
-{
- return (half_pixel_center) ? GEN6_PIXLOC_CENTER : GEN6_PIXLOC_UL_CORNER;
-}
-
-static enum gen_compare_function
-ilo_translate_compare_func(unsigned func)
-{
- switch (func) {
- case PIPE_FUNC_NEVER: return GEN6_COMPAREFUNCTION_NEVER;
- case PIPE_FUNC_LESS: return GEN6_COMPAREFUNCTION_LESS;
- case PIPE_FUNC_EQUAL: return GEN6_COMPAREFUNCTION_EQUAL;
- case PIPE_FUNC_LEQUAL: return GEN6_COMPAREFUNCTION_LEQUAL;
- case PIPE_FUNC_GREATER: return GEN6_COMPAREFUNCTION_GREATER;
- case PIPE_FUNC_NOTEQUAL: return GEN6_COMPAREFUNCTION_NOTEQUAL;
- case PIPE_FUNC_GEQUAL: return GEN6_COMPAREFUNCTION_GEQUAL;
- case PIPE_FUNC_ALWAYS: return GEN6_COMPAREFUNCTION_ALWAYS;
- default:
- assert(!"unknown compare function");
- return GEN6_COMPAREFUNCTION_NEVER;
- }
-}
-
-static enum gen_stencil_op
-ilo_translate_stencil_op(unsigned stencil_op)
-{
- switch (stencil_op) {
- case PIPE_STENCIL_OP_KEEP: return GEN6_STENCILOP_KEEP;
- case PIPE_STENCIL_OP_ZERO: return GEN6_STENCILOP_ZERO;
- case PIPE_STENCIL_OP_REPLACE: return GEN6_STENCILOP_REPLACE;
- case PIPE_STENCIL_OP_INCR: return GEN6_STENCILOP_INCRSAT;
- case PIPE_STENCIL_OP_DECR: return GEN6_STENCILOP_DECRSAT;
- case PIPE_STENCIL_OP_INCR_WRAP: return GEN6_STENCILOP_INCR;
- case PIPE_STENCIL_OP_DECR_WRAP: return GEN6_STENCILOP_DECR;
- case PIPE_STENCIL_OP_INVERT: return GEN6_STENCILOP_INVERT;
- default:
- assert(!"unknown stencil op");
- return GEN6_STENCILOP_KEEP;
- }
-}
-
-static enum gen_logic_op
-ilo_translate_logicop(unsigned logicop)
-{
- switch (logicop) {
- case PIPE_LOGICOP_CLEAR: return GEN6_LOGICOP_CLEAR;
- case PIPE_LOGICOP_NOR: return GEN6_LOGICOP_NOR;
- case PIPE_LOGICOP_AND_INVERTED: return GEN6_LOGICOP_AND_INVERTED;
- case PIPE_LOGICOP_COPY_INVERTED: return GEN6_LOGICOP_COPY_INVERTED;
- case PIPE_LOGICOP_AND_REVERSE: return GEN6_LOGICOP_AND_REVERSE;
- case PIPE_LOGICOP_INVERT: return GEN6_LOGICOP_INVERT;
- case PIPE_LOGICOP_XOR: return GEN6_LOGICOP_XOR;
- case PIPE_LOGICOP_NAND: return GEN6_LOGICOP_NAND;
- case PIPE_LOGICOP_AND: return GEN6_LOGICOP_AND;
- case PIPE_LOGICOP_EQUIV: return GEN6_LOGICOP_EQUIV;
- case PIPE_LOGICOP_NOOP: return GEN6_LOGICOP_NOOP;
- case PIPE_LOGICOP_OR_INVERTED: return GEN6_LOGICOP_OR_INVERTED;
- case PIPE_LOGICOP_COPY: return GEN6_LOGICOP_COPY;
- case PIPE_LOGICOP_OR_REVERSE: return GEN6_LOGICOP_OR_REVERSE;
- case PIPE_LOGICOP_OR: return GEN6_LOGICOP_OR;
- case PIPE_LOGICOP_SET: return GEN6_LOGICOP_SET;
- default:
- assert(!"unknown logicop function");
- return GEN6_LOGICOP_CLEAR;
- }
-}
-
-static int
-ilo_translate_blend_func(unsigned blend)
-{
- switch (blend) {
- case PIPE_BLEND_ADD: return GEN6_BLENDFUNCTION_ADD;
- case PIPE_BLEND_SUBTRACT: return GEN6_BLENDFUNCTION_SUBTRACT;
- case PIPE_BLEND_REVERSE_SUBTRACT: return GEN6_BLENDFUNCTION_REVERSE_SUBTRACT;
- case PIPE_BLEND_MIN: return GEN6_BLENDFUNCTION_MIN;
- case PIPE_BLEND_MAX: return GEN6_BLENDFUNCTION_MAX;
- default:
- assert(!"unknown blend function");
- return GEN6_BLENDFUNCTION_ADD;
- }
-}
-
-static int
-ilo_translate_blend_factor(unsigned factor)
-{
- switch (factor) {
- case PIPE_BLENDFACTOR_ONE: return GEN6_BLENDFACTOR_ONE;
- case PIPE_BLENDFACTOR_SRC_COLOR: return GEN6_BLENDFACTOR_SRC_COLOR;
- case PIPE_BLENDFACTOR_SRC_ALPHA: return GEN6_BLENDFACTOR_SRC_ALPHA;
- case PIPE_BLENDFACTOR_DST_ALPHA: return GEN6_BLENDFACTOR_DST_ALPHA;
- case PIPE_BLENDFACTOR_DST_COLOR: return GEN6_BLENDFACTOR_DST_COLOR;
- case PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE: return GEN6_BLENDFACTOR_SRC_ALPHA_SATURATE;
- case PIPE_BLENDFACTOR_CONST_COLOR: return GEN6_BLENDFACTOR_CONST_COLOR;
- case PIPE_BLENDFACTOR_CONST_ALPHA: return GEN6_BLENDFACTOR_CONST_ALPHA;
- case PIPE_BLENDFACTOR_SRC1_COLOR: return GEN6_BLENDFACTOR_SRC1_COLOR;
- case PIPE_BLENDFACTOR_SRC1_ALPHA: return GEN6_BLENDFACTOR_SRC1_ALPHA;
- case PIPE_BLENDFACTOR_ZERO: return GEN6_BLENDFACTOR_ZERO;
- case PIPE_BLENDFACTOR_INV_SRC_COLOR: return GEN6_BLENDFACTOR_INV_SRC_COLOR;
- case PIPE_BLENDFACTOR_INV_SRC_ALPHA: return GEN6_BLENDFACTOR_INV_SRC_ALPHA;
- case PIPE_BLENDFACTOR_INV_DST_ALPHA: return GEN6_BLENDFACTOR_INV_DST_ALPHA;
- case PIPE_BLENDFACTOR_INV_DST_COLOR: return GEN6_BLENDFACTOR_INV_DST_COLOR;
- case PIPE_BLENDFACTOR_INV_CONST_COLOR: return GEN6_BLENDFACTOR_INV_CONST_COLOR;
- case PIPE_BLENDFACTOR_INV_CONST_ALPHA: return GEN6_BLENDFACTOR_INV_CONST_ALPHA;
- case PIPE_BLENDFACTOR_INV_SRC1_COLOR: return GEN6_BLENDFACTOR_INV_SRC1_COLOR;
- case PIPE_BLENDFACTOR_INV_SRC1_ALPHA: return GEN6_BLENDFACTOR_INV_SRC1_ALPHA;
- default:
- assert(!"unknown blend factor");
- return GEN6_BLENDFACTOR_ONE;
- }
-}
-
-static void
-finalize_shader_states(struct ilo_state_vector *vec)
-{
- unsigned type;
-
- for (type = 0; type < PIPE_SHADER_TYPES; type++) {
- struct ilo_shader_state *shader;
- uint32_t state;
-
- switch (type) {
- case PIPE_SHADER_VERTEX:
- shader = vec->vs;
- state = ILO_DIRTY_VS;
- break;
- case PIPE_SHADER_GEOMETRY:
- shader = vec->gs;
- state = ILO_DIRTY_GS;
- break;
- case PIPE_SHADER_FRAGMENT:
- shader = vec->fs;
- state = ILO_DIRTY_FS;
- break;
- default:
- shader = NULL;
- state = 0;
- break;
- }
-
- if (!shader)
- continue;
-
- /* compile if the shader or the states it depends on changed */
- if (vec->dirty & state) {
- ilo_shader_select_kernel(shader, vec, ILO_DIRTY_ALL);
- }
- else if (ilo_shader_select_kernel(shader, vec, vec->dirty)) {
- /* mark the state dirty if a new kernel is selected */
- vec->dirty |= state;
- }
-
- /* need to setup SBE for FS */
- if (type == PIPE_SHADER_FRAGMENT && vec->dirty &
- (state | ILO_DIRTY_GS | ILO_DIRTY_VS | ILO_DIRTY_RASTERIZER)) {
- if (ilo_shader_select_kernel_sbe(shader,
- (vec->gs) ? vec->gs : vec->vs, vec->rasterizer))
- vec->dirty |= state;
- }
- }
-}
-
-static void
-finalize_cbuf_state(struct ilo_context *ilo,
- struct ilo_cbuf_state *cbuf,
- const struct ilo_shader_state *sh)
-{
- uint32_t upload_mask = cbuf->enabled_mask;
-
- /* skip CBUF0 if the kernel does not need it */
- upload_mask &=
- ~ilo_shader_get_kernel_param(sh, ILO_KERNEL_SKIP_CBUF0_UPLOAD);
-
- while (upload_mask) {
- unsigned offset, i;
-
- i = u_bit_scan(&upload_mask);
- /* no need to upload */
- if (cbuf->cso[i].resource)
- continue;
-
- u_upload_data(ilo->uploader, 0, cbuf->cso[i].info.size, 16,
- cbuf->cso[i].user_buffer, &offset, &cbuf->cso[i].resource);
-
- cbuf->cso[i].info.vma = ilo_resource_get_vma(cbuf->cso[i].resource);
- cbuf->cso[i].info.offset = offset;
-
- memset(&cbuf->cso[i].surface, 0, sizeof(cbuf->cso[i].surface));
- ilo_state_surface_init_for_buffer(&cbuf->cso[i].surface,
- ilo->dev, &cbuf->cso[i].info);
-
- ilo->state_vector.dirty |= ILO_DIRTY_CBUF;
- }
-}
-
-static void
-finalize_constant_buffers(struct ilo_context *ilo)
-{
- struct ilo_state_vector *vec = &ilo->state_vector;
-
- if (vec->dirty & (ILO_DIRTY_CBUF | ILO_DIRTY_VS))
- finalize_cbuf_state(ilo, &vec->cbuf[PIPE_SHADER_VERTEX], vec->vs);
-
- if (ilo->state_vector.dirty & (ILO_DIRTY_CBUF | ILO_DIRTY_FS))
- finalize_cbuf_state(ilo, &vec->cbuf[PIPE_SHADER_FRAGMENT], vec->fs);
-}
-
-static void
-finalize_index_buffer(struct ilo_context *ilo)
-{
- const struct ilo_dev *dev = ilo->dev;
- struct ilo_state_vector *vec = &ilo->state_vector;
- const bool need_upload = (vec->draw->indexed &&
- (vec->ib.state.user_buffer ||
- vec->ib.state.offset % vec->ib.state.index_size));
- struct pipe_resource *current_hw_res = NULL;
- struct ilo_state_index_buffer_info info;
- int64_t vertex_start_bias = 0;
-
- if (!(vec->dirty & ILO_DIRTY_IB) && !need_upload)
- return;
-
- /* make sure vec->ib.hw_resource changes when reallocated */
- pipe_resource_reference(&current_hw_res, vec->ib.hw_resource);
-
- if (need_upload) {
- const unsigned offset = vec->ib.state.index_size * vec->draw->start;
- const unsigned size = vec->ib.state.index_size * vec->draw->count;
- unsigned hw_offset;
-
- if (vec->ib.state.user_buffer) {
- u_upload_data(ilo->uploader, 0, size, 16,
- vec->ib.state.user_buffer + offset,
- &hw_offset, &vec->ib.hw_resource);
- } else {
- u_upload_buffer(ilo->uploader, 0,
- vec->ib.state.offset + offset, size, 16, vec->ib.state.buffer,
- &hw_offset, &vec->ib.hw_resource);
- }
-
- /* the HW offset should be aligned */
- assert(hw_offset % vec->ib.state.index_size == 0);
- vertex_start_bias = hw_offset / vec->ib.state.index_size;
-
- /*
- * INDEX[vec->draw->start] in the original buffer is INDEX[0] in the HW
- * resource
- */
- vertex_start_bias -= vec->draw->start;
- } else {
- pipe_resource_reference(&vec->ib.hw_resource, vec->ib.state.buffer);
-
- /* note that index size may be zero when the draw is not indexed */
- if (vec->draw->indexed)
- vertex_start_bias = vec->ib.state.offset / vec->ib.state.index_size;
- }
-
- vec->draw_info.vertex_start += vertex_start_bias;
-
- /* treat the IB as clean if the HW states do not change */
- if (vec->ib.hw_resource == current_hw_res &&
- vec->ib.hw_index_size == vec->ib.state.index_size)
- vec->dirty &= ~ILO_DIRTY_IB;
- else
- vec->ib.hw_index_size = vec->ib.state.index_size;
-
- pipe_resource_reference(&current_hw_res, NULL);
-
- memset(&info, 0, sizeof(info));
- if (vec->ib.hw_resource) {
- info.vma = ilo_resource_get_vma(vec->ib.hw_resource);
- info.size = info.vma->vm_size;
- info.format = ilo_translate_index_size(vec->ib.hw_index_size);
- }
-
- ilo_state_index_buffer_set_info(&vec->ib.ib, dev, &info);
-}
-
-static void
-finalize_vertex_elements(struct ilo_context *ilo)
-{
- const struct ilo_dev *dev = ilo->dev;
- struct ilo_state_vector *vec = &ilo->state_vector;
- struct ilo_ve_state *ve = vec->ve;
- const bool last_element_edge_flag = (vec->vs &&
- ilo_shader_get_kernel_param(vec->vs, ILO_KERNEL_VS_INPUT_EDGEFLAG));
- const bool prepend_vertexid = (vec->vs &&
- ilo_shader_get_kernel_param(vec->vs, ILO_KERNEL_VS_INPUT_VERTEXID));
- const bool prepend_instanceid = (vec->vs &&
- ilo_shader_get_kernel_param(vec->vs,
- ILO_KERNEL_VS_INPUT_INSTANCEID));
- const enum gen_index_format index_format = (vec->draw->indexed) ?
- ilo_translate_index_size(vec->ib.state.index_size) : GEN6_INDEX_DWORD;
-
- /* check for non-orthogonal states */
- if (ve->vf_params.cv_topology != vec->draw_info.topology ||
- ve->vf_params.prepend_vertexid != prepend_vertexid ||
- ve->vf_params.prepend_instanceid != prepend_instanceid ||
- ve->vf_params.last_element_edge_flag != last_element_edge_flag ||
- ve->vf_params.cv_index_format != index_format ||
- ve->vf_params.cut_index_enable != vec->draw->primitive_restart ||
- ve->vf_params.cut_index != vec->draw->restart_index) {
- ve->vf_params.cv_topology = vec->draw_info.topology;
- ve->vf_params.prepend_vertexid = prepend_vertexid;
- ve->vf_params.prepend_instanceid = prepend_instanceid;
- ve->vf_params.last_element_edge_flag = last_element_edge_flag;
- ve->vf_params.cv_index_format = index_format;
- ve->vf_params.cut_index_enable = vec->draw->primitive_restart;
- ve->vf_params.cut_index = vec->draw->restart_index;
-
- ilo_state_vf_set_params(&ve->vf, dev, &ve->vf_params);
-
- vec->dirty |= ILO_DIRTY_VE;
- }
-}
-
-static void
-finalize_vertex_buffers(struct ilo_context *ilo)
-{
- const struct ilo_dev *dev = ilo->dev;
- struct ilo_state_vector *vec = &ilo->state_vector;
- struct ilo_state_vertex_buffer_info info;
- unsigned i;
-
- if (!(vec->dirty & (ILO_DIRTY_VE | ILO_DIRTY_VB)))
- return;
-
- memset(&info, 0, sizeof(info));
-
- for (i = 0; i < vec->ve->vb_count; i++) {
- const unsigned pipe_idx = vec->ve->vb_mapping[i];
- const struct pipe_vertex_buffer *cso = &vec->vb.states[pipe_idx];
-
- if (cso->buffer) {
- info.vma = ilo_resource_get_vma(cso->buffer);
- info.offset = cso->buffer_offset;
- info.size = info.vma->vm_size - cso->buffer_offset;
-
- info.stride = cso->stride;
- } else {
- memset(&info, 0, sizeof(info));
- }
-
- ilo_state_vertex_buffer_set_info(&vec->vb.vb[i], dev, &info);
- }
-}
-
-static void
-finalize_urb(struct ilo_context *ilo)
-{
- const uint16_t attr_size = sizeof(uint32_t) * 4;
- const struct ilo_dev *dev = ilo->dev;
- struct ilo_state_vector *vec = &ilo->state_vector;
- struct ilo_state_urb_info info;
-
- if (!(vec->dirty & (ILO_DIRTY_VE | ILO_DIRTY_VS |
- ILO_DIRTY_GS | ILO_DIRTY_FS)))
- return;
-
- memset(&info, 0, sizeof(info));
-
- info.ve_entry_size = attr_size * ilo_state_vf_get_attr_count(&vec->ve->vf);
-
- if (vec->vs) {
- info.vs_const_data = (bool)
- (ilo_shader_get_kernel_param(vec->vs, ILO_KERNEL_PCB_CBUF0_SIZE) +
- ilo_shader_get_kernel_param(vec->vs, ILO_KERNEL_VS_PCB_UCP_SIZE));
- info.vs_entry_size = attr_size *
- ilo_shader_get_kernel_param(vec->vs, ILO_KERNEL_OUTPUT_COUNT);
- }
-
- if (vec->gs) {
- info.gs_const_data = (bool)
- ilo_shader_get_kernel_param(vec->gs, ILO_KERNEL_PCB_CBUF0_SIZE);
-
- /*
- * From the Ivy Bridge PRM, volume 2 part 1, page 189:
- *
- * "All outputs of a GS thread will be stored in the single GS
- * thread output URB entry."
- *
- * TODO
- */
- info.gs_entry_size = attr_size *
- ilo_shader_get_kernel_param(vec->gs, ILO_KERNEL_OUTPUT_COUNT);
- }
-
- if (vec->fs) {
- info.ps_const_data = (bool)
- ilo_shader_get_kernel_param(vec->fs, ILO_KERNEL_PCB_CBUF0_SIZE);
- }
-
- ilo_state_urb_set_info(&vec->urb, dev, &info);
-}
-
-static void
-finalize_viewport(struct ilo_context *ilo)
-{
- const struct ilo_dev *dev = ilo->dev;
- struct ilo_state_vector *vec = &ilo->state_vector;
-
- if (vec->dirty & ILO_DIRTY_VIEWPORT) {
- ilo_state_viewport_set_params(&vec->viewport.vp,
- dev, &vec->viewport.params, false);
- } else if (vec->dirty & ILO_DIRTY_SCISSOR) {
- ilo_state_viewport_set_params(&vec->viewport.vp,
- dev, &vec->viewport.params, true);
- vec->dirty |= ILO_DIRTY_VIEWPORT;
- }
-}
-
-static bool
-can_enable_gb_test(const struct ilo_rasterizer_state *rasterizer,
- const struct ilo_viewport_state *viewport,
- const struct ilo_fb_state *fb)
-{
- unsigned i;
-
- /*
- * There are several reasons that guard band test should be disabled
- *
- * - GL wide points (to avoid partially visibie object)
- * - GL wide or AA lines (to avoid partially visibie object)
- * - missing 2D clipping
- */
- if (rasterizer->state.point_size_per_vertex ||
- rasterizer->state.point_size > 1.0f ||
- rasterizer->state.line_width > 1.0f ||
- rasterizer->state.line_smooth)
- return false;
-
- for (i = 0; i < viewport->params.count; i++) {
- const struct ilo_state_viewport_matrix_info *mat =
- &viewport->matrices[i];
- float min_x, max_x, min_y, max_y;
-
- min_x = -1.0f * fabsf(mat->scale[0]) + mat->translate[0];
- max_x = 1.0f * fabsf(mat->scale[0]) + mat->translate[0];
- min_y = -1.0f * fabsf(mat->scale[1]) + mat->translate[1];
- max_y = 1.0f * fabsf(mat->scale[1]) + mat->translate[1];
-
- if (min_x > 0.0f || max_x < fb->state.width ||
- min_y > 0.0f || max_y < fb->state.height)
- return false;
- }
-
- return true;
-}
-
-static void
-finalize_rasterizer(struct ilo_context *ilo)
-{
- const struct ilo_dev *dev = ilo->dev;
- struct ilo_state_vector *vec = &ilo->state_vector;
- struct ilo_rasterizer_state *rasterizer = vec->rasterizer;
- struct ilo_state_raster_info *info = &vec->rasterizer->info;
- const bool gb_test_enable =
- can_enable_gb_test(rasterizer, &vec->viewport, &vec->fb);
- const bool multisample =
- (rasterizer->state.multisample && vec->fb.num_samples > 1);
- const uint8_t barycentric_interps = ilo_shader_get_kernel_param(vec->fs,
- ILO_KERNEL_FS_BARYCENTRIC_INTERPOLATIONS);
-
- /* check for non-orthogonal states */
- if (info->clip.viewport_count != vec->viewport.params.count ||
- info->clip.gb_test_enable != gb_test_enable ||
- info->setup.msaa_enable != multisample ||
- info->setup.line_msaa_enable != multisample ||
- info->tri.depth_offset_format != vec->fb.depth_offset_format ||
- info->scan.sample_count != vec->fb.num_samples ||
- info->scan.sample_mask != vec->sample_mask ||
- info->scan.barycentric_interps != barycentric_interps ||
- info->params.any_integer_rt != vec->fb.has_integer_rt ||
- info->params.hiz_enable != vec->fb.has_hiz) {
- info->clip.viewport_count = vec->viewport.params.count;
- info->clip.gb_test_enable = gb_test_enable;
- info->setup.msaa_enable = multisample;
- info->setup.line_msaa_enable = multisample;
- info->tri.depth_offset_format = vec->fb.depth_offset_format;
- info->scan.sample_count = vec->fb.num_samples;
- info->scan.sample_mask = vec->sample_mask;
- info->scan.barycentric_interps = barycentric_interps;
- info->params.any_integer_rt = vec->fb.has_integer_rt;
- info->params.hiz_enable = vec->fb.has_hiz;
-
- ilo_state_raster_set_info(&rasterizer->rs, dev, &rasterizer->info);
-
- vec->dirty |= ILO_DIRTY_RASTERIZER;
- }
-}
-
-static bool
-finalize_blend_rt(struct ilo_context *ilo)
-{
- struct ilo_state_vector *vec = &ilo->state_vector;
- const struct ilo_fb_state *fb = &vec->fb;
- struct ilo_blend_state *blend = vec->blend;
- struct ilo_state_cc_blend_info *info = &vec->blend->info.blend;
- bool changed = false;
- unsigned i;
-
- if (!(vec->dirty & (ILO_DIRTY_FB | ILO_DIRTY_BLEND)))
- return false;
-
- /* set up one for dummy RT writes */
- if (!fb->state.nr_cbufs) {
- if (info->rt != &blend->dummy_rt) {
- info->rt = &blend->dummy_rt;
- info->rt_count = 1;
- changed = true;
- }
-
- return changed;
- }
-
- if (info->rt != blend->effective_rt ||
- info->rt_count != fb->state.nr_cbufs) {
- info->rt = blend->effective_rt;
- info->rt_count = fb->state.nr_cbufs;
- changed = true;
- }
-
- for (i = 0; i < fb->state.nr_cbufs; i++) {
- const struct ilo_fb_blend_caps *caps = &fb->blend_caps[i];
- struct ilo_state_cc_blend_rt_info *rt = &blend->effective_rt[i];
- /* ignore logicop when not UNORM */
- const bool logicop_enable =
- (blend->rt[i].logicop_enable && caps->is_unorm);
-
- if (rt->cv_is_unorm != caps->is_unorm ||
- rt->cv_is_integer != caps->is_integer ||
- rt->logicop_enable != logicop_enable ||
- rt->force_dst_alpha_one != caps->force_dst_alpha_one) {
- rt->cv_is_unorm = caps->is_unorm;
- rt->cv_is_integer = caps->is_integer;
- rt->logicop_enable = logicop_enable;
- rt->force_dst_alpha_one = caps->force_dst_alpha_one;
-
- changed = true;
- }
- }
-
- return changed;
-}
-
-static void
-finalize_blend(struct ilo_context *ilo)
-{
- const struct ilo_dev *dev = ilo->dev;
- struct ilo_state_vector *vec = &ilo->state_vector;
- struct ilo_blend_state *blend = vec->blend;
- struct ilo_state_cc_info *info = &blend->info;
- const bool sample_count_one = (vec->fb.num_samples <= 1);
- const bool float_source0_alpha =
- (!vec->fb.state.nr_cbufs || !vec->fb.state.cbufs[0] ||
- !util_format_is_pure_integer(vec->fb.state.cbufs[0]->format));
-
- /* check for non-orthogonal states */
- if (finalize_blend_rt(ilo) ||
- info->alpha.cv_sample_count_one != sample_count_one ||
- info->alpha.cv_float_source0_alpha != float_source0_alpha ||
- info->alpha.test_enable != vec->dsa->alpha_test ||
- info->alpha.test_func != vec->dsa->alpha_func ||
- memcmp(&info->stencil, &vec->dsa->stencil, sizeof(info->stencil)) ||
- memcmp(&info->depth, &vec->dsa->depth, sizeof(info->depth)) ||
- memcmp(&info->params, &vec->cc_params, sizeof(info->params))) {
- info->alpha.cv_sample_count_one = sample_count_one;
- info->alpha.cv_float_source0_alpha = float_source0_alpha;
- info->alpha.test_enable = vec->dsa->alpha_test;
- info->alpha.test_func = vec->dsa->alpha_func;
- info->stencil = vec->dsa->stencil;
- info->depth = vec->dsa->depth;
- info->params = vec->cc_params;
-
- ilo_state_cc_set_info(&blend->cc, dev, info);
-
- blend->alpha_may_kill = (info->alpha.alpha_to_coverage ||
- info->alpha.test_enable);
-
- vec->dirty |= ILO_DIRTY_BLEND;
- }
-}
-
-/**
- * Finalize states. Some states depend on other states and are
- * incomplete/invalid until finalized.
- */
-void
-ilo_finalize_3d_states(struct ilo_context *ilo,
- const struct pipe_draw_info *draw)
-{
- ilo->state_vector.draw = draw;
-
- ilo->state_vector.draw_info.topology = ilo_translate_draw_mode(draw->mode);
- ilo->state_vector.draw_info.indexed = draw->indexed;
- ilo->state_vector.draw_info.vertex_count = draw->count;
- ilo->state_vector.draw_info.vertex_start = draw->start;
- ilo->state_vector.draw_info.instance_count = draw->instance_count;
- ilo->state_vector.draw_info.instance_start = draw->start_instance;
- ilo->state_vector.draw_info.vertex_base = draw->index_bias;
-
- finalize_blend(ilo);
- finalize_shader_states(&ilo->state_vector);
- finalize_constant_buffers(ilo);
- finalize_index_buffer(ilo);
- finalize_vertex_elements(ilo);
- finalize_vertex_buffers(ilo);
-
- finalize_urb(ilo);
- finalize_rasterizer(ilo);
- finalize_viewport(ilo);
-
- u_upload_unmap(ilo->uploader);
-}
-
-static void
-finalize_global_binding(struct ilo_state_vector *vec)
-{
- struct ilo_shader_state *cs = vec->cs;
- int base, count, shift;
- int i;
-
- count = ilo_shader_get_kernel_param(cs,
- ILO_KERNEL_CS_SURFACE_GLOBAL_COUNT);
- if (!count)
- return;
-
- base = ilo_shader_get_kernel_param(cs, ILO_KERNEL_CS_SURFACE_GLOBAL_BASE);
- shift = 32 - util_last_bit(base + count - 1);
-
- if (count > vec->global_binding.count)
- count = vec->global_binding.count;
-
- for (i = 0; i < count; i++) {
- struct ilo_global_binding_cso *cso =
- util_dynarray_element(&vec->global_binding.bindings,
- struct ilo_global_binding_cso, i);
- const uint32_t offset = *cso->handle & ((1 << shift) - 1);
-
- *cso->handle = ((base + i) << shift) | offset;
- }
-}
-
-void
-ilo_finalize_compute_states(struct ilo_context *ilo)
-{
- finalize_global_binding(&ilo->state_vector);
-}
-
-static void *
-ilo_create_blend_state(struct pipe_context *pipe,
- const struct pipe_blend_state *state)
-{
- const struct ilo_dev *dev = ilo_context(pipe)->dev;
- struct ilo_state_cc_info *info;
- struct ilo_blend_state *blend;
- int i;
-
- blend = CALLOC_STRUCT(ilo_blend_state);
- assert(blend);
-
- info = &blend->info;
-
- info->alpha.cv_float_source0_alpha = true;
- info->alpha.cv_sample_count_one = true;
- info->alpha.alpha_to_one = state->alpha_to_one;
- info->alpha.alpha_to_coverage = state->alpha_to_coverage;
- info->alpha.test_enable = false;
- info->alpha.test_func = GEN6_COMPAREFUNCTION_ALWAYS;
-
- info->stencil.cv_has_buffer = true;
- info->depth.cv_has_buffer= true;
-
- info->blend.rt = blend->effective_rt;
- info->blend.rt_count = 1;
- info->blend.dither_enable = state->dither;
-
- for (i = 0; i < ARRAY_SIZE(blend->rt); i++) {
- const struct pipe_rt_blend_state *rt = &state->rt[i];
- struct ilo_state_cc_blend_rt_info *rt_info = &blend->rt[i];
-
- rt_info->cv_has_buffer = true;
- rt_info->cv_is_unorm = true;
- rt_info->cv_is_integer = false;
-
- /* logic op takes precedence over blending */
- if (state->logicop_enable) {
- rt_info->logicop_enable = true;
- rt_info->logicop_func = ilo_translate_logicop(state->logicop_func);
- } else if (rt->blend_enable) {
- rt_info->blend_enable = true;
-
- rt_info->rgb_src = ilo_translate_blend_factor(rt->rgb_src_factor);
- rt_info->rgb_dst = ilo_translate_blend_factor(rt->rgb_dst_factor);
- rt_info->rgb_func = ilo_translate_blend_func(rt->rgb_func);
-
- rt_info->a_src = ilo_translate_blend_factor(rt->alpha_src_factor);
- rt_info->a_dst = ilo_translate_blend_factor(rt->alpha_dst_factor);
- rt_info->a_func = ilo_translate_blend_func(rt->alpha_func);
- }
-
- if (!(rt->colormask & PIPE_MASK_A))
- rt_info->argb_write_disables |= (1 << 3);
- if (!(rt->colormask & PIPE_MASK_R))
- rt_info->argb_write_disables |= (1 << 2);
- if (!(rt->colormask & PIPE_MASK_G))
- rt_info->argb_write_disables |= (1 << 1);
- if (!(rt->colormask & PIPE_MASK_B))
- rt_info->argb_write_disables |= (1 << 0);
-
- if (!state->independent_blend_enable) {
- for (i = 1; i < ARRAY_SIZE(blend->rt); i++)
- blend->rt[i] = *rt_info;
- break;
- }
- }
-
- memcpy(blend->effective_rt, blend->rt, sizeof(blend->rt));
-
- blend->dummy_rt.argb_write_disables = 0xf;
-
- if (!ilo_state_cc_init(&blend->cc, dev, &blend->info)) {
- FREE(blend);
- return NULL;
- }
-
- blend->dual_blend = util_blend_state_is_dual(state, 0);
-
- return blend;
-}
-
-static void
-ilo_bind_blend_state(struct pipe_context *pipe, void *state)
-{
- struct ilo_state_vector *vec = &ilo_context(pipe)->state_vector;
-
- vec->blend = state;
-
- vec->dirty |= ILO_DIRTY_BLEND;
-}
-
-static void
-ilo_delete_blend_state(struct pipe_context *pipe, void *state)
-{
- FREE(state);
-}
-
-static void *
-ilo_create_sampler_state(struct pipe_context *pipe,
- const struct pipe_sampler_state *state)
-{
- const struct ilo_dev *dev = ilo_context(pipe)->dev;
- struct ilo_sampler_cso *sampler;
- struct ilo_state_sampler_info info;
- struct ilo_state_sampler_border_info border;
-
- sampler = CALLOC_STRUCT(ilo_sampler_cso);
- assert(sampler);
-
- memset(&info, 0, sizeof(info));
-
- info.non_normalized = !state->normalized_coords;
- if (state->normalized_coords) {
- info.lod_bias = state->lod_bias;
- info.min_lod = state->min_lod;
- info.max_lod = state->max_lod;
-
- info.mip_filter = ilo_translate_mip_filter(state->min_mip_filter);
- } else {
- /* work around a bug in util_blitter */
- info.mip_filter = GEN6_MIPFILTER_NONE;
- }
-
- if (state->max_anisotropy) {
- info.min_filter = GEN6_MAPFILTER_ANISOTROPIC;
- info.mag_filter = GEN6_MAPFILTER_ANISOTROPIC;
- } else {
- info.min_filter = ilo_translate_img_filter(state->min_img_filter);
- info.mag_filter = ilo_translate_img_filter(state->mag_img_filter);
- }
-
- info.max_anisotropy = ilo_translate_max_anisotropy(state->max_anisotropy);
-
- /* use LOD 0 when no mipmapping (see sampler_set_gen6_SAMPLER_STATE()) */
- if (info.mip_filter == GEN6_MIPFILTER_NONE && info.min_lod > 0.0f) {
- info.min_lod = 0.0f;
- info.mag_filter = info.min_filter;
- }
-
- if (state->seamless_cube_map) {
- if (state->min_img_filter == PIPE_TEX_FILTER_NEAREST ||
- state->mag_img_filter == PIPE_TEX_FILTER_NEAREST) {
- info.tcx_ctrl = GEN6_TEXCOORDMODE_CLAMP;
- info.tcy_ctrl = GEN6_TEXCOORDMODE_CLAMP;
- info.tcz_ctrl = GEN6_TEXCOORDMODE_CLAMP;
- } else {
- info.tcx_ctrl = GEN6_TEXCOORDMODE_CUBE;
- info.tcy_ctrl = GEN6_TEXCOORDMODE_CUBE;
- info.tcz_ctrl = GEN6_TEXCOORDMODE_CUBE;
- }
- } else {
- info.tcx_ctrl = ilo_translate_address_wrap(state->wrap_s);
- info.tcy_ctrl = ilo_translate_address_wrap(state->wrap_t);
- info.tcz_ctrl = ilo_translate_address_wrap(state->wrap_r);
-
- if (ilo_dev_gen(dev) < ILO_GEN(8)) {
- /*
- * For nearest filtering, PIPE_TEX_WRAP_CLAMP means
- * PIPE_TEX_WRAP_CLAMP_TO_EDGE; for linear filtering,
- * PIPE_TEX_WRAP_CLAMP means PIPE_TEX_WRAP_CLAMP_TO_BORDER while
- * additionally clamping the texture coordinates to [0.0, 1.0].
- *
- * PIPE_TEX_WRAP_CLAMP is not supported natively until Gen8. The
- * clamping has to be taken care of in the shaders. There are two
- * filters here, but let the minification one has a say.
- */
- const bool clamp_is_to_edge =
- (state->min_img_filter == PIPE_TEX_FILTER_NEAREST);
-
- if (clamp_is_to_edge) {
- if (info.tcx_ctrl == GEN8_TEXCOORDMODE_HALF_BORDER)
- info.tcx_ctrl = GEN6_TEXCOORDMODE_CLAMP;
- if (info.tcy_ctrl == GEN8_TEXCOORDMODE_HALF_BORDER)
- info.tcy_ctrl = GEN6_TEXCOORDMODE_CLAMP;
- if (info.tcz_ctrl == GEN8_TEXCOORDMODE_HALF_BORDER)
- info.tcz_ctrl = GEN6_TEXCOORDMODE_CLAMP;
- } else {
- if (info.tcx_ctrl == GEN8_TEXCOORDMODE_HALF_BORDER) {
- info.tcx_ctrl = GEN6_TEXCOORDMODE_CLAMP_BORDER;
- sampler->saturate_s = true;
- }
- if (info.tcy_ctrl == GEN8_TEXCOORDMODE_HALF_BORDER) {
- info.tcy_ctrl = GEN6_TEXCOORDMODE_CLAMP_BORDER;
- sampler->saturate_t = true;
- }
- if (info.tcz_ctrl == GEN8_TEXCOORDMODE_HALF_BORDER) {
- info.tcz_ctrl = GEN6_TEXCOORDMODE_CLAMP_BORDER;
- sampler->saturate_r = true;
- }
- }
- }
- }
-
- if (state->compare_mode == PIPE_TEX_COMPARE_R_TO_TEXTURE)
- info.shadow_func = ilo_translate_shadow_func(state->compare_func);
-
- ilo_state_sampler_init(&sampler->sampler, dev, &info);
-
- memset(&border, 0, sizeof(border));
- memcpy(border.rgba.f, state->border_color.f, sizeof(border.rgba.f));
-
- ilo_state_sampler_border_init(&sampler->border, dev, &border);
-
- return sampler;
-}
-
-static void
-ilo_bind_sampler_states(struct pipe_context *pipe,
- enum pipe_shader_type shader,
- unsigned start, unsigned count, void **samplers)
-{
- struct ilo_state_vector *vec = &ilo_context(pipe)->state_vector;
- struct ilo_sampler_state *dst = &vec->sampler[shader];
- bool changed = false;
- unsigned i;
-
- assert(start + count <= ARRAY_SIZE(dst->cso));
-
- if (samplers) {
- for (i = 0; i < count; i++) {
- if (dst->cso[start + i] != samplers[i]) {
- dst->cso[start + i] = samplers[i];
-
- /*
- * This function is sometimes called to reduce the number of bound
- * samplers. Do not consider that as a state change (and create a
- * new array of SAMPLER_STATE).
- */
- if (samplers[i])
- changed = true;
- }
- }
- }
- else {
- for (i = 0; i < count; i++)
- dst->cso[start + i] = NULL;
- }
-
- if (changed) {
- switch (shader) {
- case PIPE_SHADER_VERTEX:
- vec->dirty |= ILO_DIRTY_SAMPLER_VS;
- break;
- case PIPE_SHADER_GEOMETRY:
- vec->dirty |= ILO_DIRTY_SAMPLER_GS;
- break;
- case PIPE_SHADER_FRAGMENT:
- vec->dirty |= ILO_DIRTY_SAMPLER_FS;
- break;
- case PIPE_SHADER_COMPUTE:
- vec->dirty |= ILO_DIRTY_SAMPLER_CS;
- break;
- }
- }
-}
-
-static void
-ilo_delete_sampler_state(struct pipe_context *pipe, void *state)
-{
- FREE(state);
-}
-
-static void *
-ilo_create_rasterizer_state(struct pipe_context *pipe,
- const struct pipe_rasterizer_state *state)
-{
- const struct ilo_dev *dev = ilo_context(pipe)->dev;
- struct ilo_rasterizer_state *rast;
- struct ilo_state_raster_info *info;
-
- rast = CALLOC_STRUCT(ilo_rasterizer_state);
- assert(rast);
-
- rast->state = *state;
-
- info = &rast->info;
-
- info->clip.clip_enable = true;
- info->clip.stats_enable = true;
- info->clip.viewport_count = 1;
- info->clip.force_rtaindex_zero = true;
- info->clip.user_clip_enables = state->clip_plane_enable;
- info->clip.gb_test_enable = true;
- info->clip.xy_test_enable = true;
- info->clip.z_far_enable = state->depth_clip;
- info->clip.z_near_enable = state->depth_clip;
- info->clip.z_near_zero = state->clip_halfz;
-
- info->setup.first_vertex_provoking = state->flatshade_first;
- info->setup.viewport_transform = true;
- info->setup.scissor_enable = state->scissor;
- info->setup.msaa_enable = false;
- info->setup.line_msaa_enable = false;
- info->point.aa_enable = state->point_smooth;
- info->point.programmable_width = state->point_size_per_vertex;
- info->line.aa_enable = state->line_smooth;
- info->line.stipple_enable = state->line_stipple_enable;
- info->line.giq_enable = true;
- info->line.giq_last_pixel = state->line_last_pixel;
- info->tri.front_winding = ilo_translate_front_ccw(state->front_ccw);
- info->tri.cull_mode = ilo_translate_cull_face(state->cull_face);
- info->tri.fill_mode_front = ilo_translate_poly_mode(state->fill_front);
- info->tri.fill_mode_back = ilo_translate_poly_mode(state->fill_back);
- info->tri.depth_offset_format = GEN6_ZFORMAT_D24_UNORM_X8_UINT;
- info->tri.depth_offset_solid = state->offset_tri;
- info->tri.depth_offset_wireframe = state->offset_line;
- info->tri.depth_offset_point = state->offset_point;
- info->tri.poly_stipple_enable = state->poly_stipple_enable;
-
- info->scan.stats_enable = true;
- info->scan.sample_count = 1;
- info->scan.pixloc =
- ilo_translate_half_pixel_center(state->half_pixel_center);
- info->scan.sample_mask = ~0u;
- info->scan.zw_interp = GEN6_ZW_INTERP_PIXEL;
- info->scan.barycentric_interps = GEN6_INTERP_PERSPECTIVE_PIXEL;
- info->scan.earlyz_control = GEN7_EDSC_NORMAL;
- info->scan.earlyz_op = ILO_STATE_RASTER_EARLYZ_NORMAL;
- info->scan.earlyz_stencil_clear = false;
-
- info->params.any_integer_rt = false;
- info->params.hiz_enable = true;
- info->params.point_width =
- (state->point_size == 0.0f) ? 1.0f : state->point_size;
- info->params.line_width =
- (state->line_width == 0.0f) ? 1.0f : state->line_width;
-
- info->params.depth_offset_scale = state->offset_scale;
- /*
- * Scale the constant term. The minimum representable value used by the HW
- * is not large enouch to be the minimum resolvable difference.
- */
- info->params.depth_offset_const = state->offset_units * 2.0f;
- info->params.depth_offset_clamp = state->offset_clamp;
-
- ilo_state_raster_init(&rast->rs, dev, info);
-
- return rast;
-}
-
-static void
-ilo_bind_rasterizer_state(struct pipe_context *pipe, void *state)
-{
- const struct ilo_dev *dev = ilo_context(pipe)->dev;
- struct ilo_state_vector *vec = &ilo_context(pipe)->state_vector;
-
- vec->rasterizer = state;
-
- if (vec->rasterizer) {
- struct ilo_state_line_stipple_info info;
-
- info.pattern = vec->rasterizer->state.line_stipple_pattern;
- info.repeat_count = vec->rasterizer->state.line_stipple_factor + 1;
-
- ilo_state_line_stipple_set_info(&vec->line_stipple, dev, &info);
- }
-
- vec->dirty |= ILO_DIRTY_RASTERIZER;
-}
-
-static void
-ilo_delete_rasterizer_state(struct pipe_context *pipe, void *state)
-{
- FREE(state);
-}
-
-static void *
-ilo_create_depth_stencil_alpha_state(struct pipe_context *pipe,
- const struct pipe_depth_stencil_alpha_state *state)
-{
- struct ilo_dsa_state *dsa;
- int i;
-
- dsa = CALLOC_STRUCT(ilo_dsa_state);
- assert(dsa);
-
- dsa->depth.cv_has_buffer = true;
- dsa->depth.test_enable = state->depth.enabled;
- dsa->depth.write_enable = state->depth.writemask;
- dsa->depth.test_func = ilo_translate_compare_func(state->depth.func);
-
- dsa->stencil.cv_has_buffer = true;
- for (i = 0; i < ARRAY_SIZE(state->stencil); i++) {
- const struct pipe_stencil_state *stencil = &state->stencil[i];
- struct ilo_state_cc_stencil_op_info *op;
-
- if (!stencil->enabled)
- break;
-
- if (i == 0) {
- dsa->stencil.test_enable = true;
- dsa->stencil_front.test_mask = stencil->valuemask;
- dsa->stencil_front.write_mask = stencil->writemask;
-
- op = &dsa->stencil.front;
- } else {
- dsa->stencil.twosided_enable = true;
- dsa->stencil_back.test_mask = stencil->valuemask;
- dsa->stencil_back.write_mask = stencil->writemask;
-
- op = &dsa->stencil.back;
- }
-
- op->test_func = ilo_translate_compare_func(stencil->func);
- op->fail_op = ilo_translate_stencil_op(stencil->fail_op);
- op->zfail_op = ilo_translate_stencil_op(stencil->zfail_op);
- op->zpass_op = ilo_translate_stencil_op(stencil->zpass_op);
- }
-
- dsa->alpha_test = state->alpha.enabled;
- dsa->alpha_ref = state->alpha.ref_value;
- dsa->alpha_func = ilo_translate_compare_func(state->alpha.func);
-
- return dsa;
-}
-
-static void
-ilo_bind_depth_stencil_alpha_state(struct pipe_context *pipe, void *state)
-{
- struct ilo_state_vector *vec = &ilo_context(pipe)->state_vector;
-
- vec->dsa = state;
- if (vec->dsa) {
- vec->cc_params.alpha_ref = vec->dsa->alpha_ref;
- vec->cc_params.stencil_front.test_mask =
- vec->dsa->stencil_front.test_mask;
- vec->cc_params.stencil_front.write_mask =
- vec->dsa->stencil_front.write_mask;
- vec->cc_params.stencil_back.test_mask =
- vec->dsa->stencil_back.test_mask;
- vec->cc_params.stencil_back.write_mask =
- vec->dsa->stencil_back.write_mask;
- }
-
- vec->dirty |= ILO_DIRTY_DSA;
-}
-
-static void
-ilo_delete_depth_stencil_alpha_state(struct pipe_context *pipe, void *state)
-{
- FREE(state);
-}
-
-static void *
-ilo_create_fs_state(struct pipe_context *pipe,
- const struct pipe_shader_state *state)
-{
- struct ilo_context *ilo = ilo_context(pipe);
- struct ilo_shader_state *shader;
-
- shader = ilo_shader_create_fs(ilo->dev, state, &ilo->state_vector);
- assert(shader);
-
- ilo_shader_cache_add(ilo->shader_cache, shader);
-
- return shader;
-}
-
-static void
-ilo_bind_fs_state(struct pipe_context *pipe, void *state)
-{
- struct ilo_state_vector *vec = &ilo_context(pipe)->state_vector;
-
- vec->fs = state;
-
- vec->dirty |= ILO_DIRTY_FS;
-}
-
-static void
-ilo_delete_fs_state(struct pipe_context *pipe, void *state)
-{
- struct ilo_context *ilo = ilo_context(pipe);
- struct ilo_shader_state *fs = (struct ilo_shader_state *) state;
-
- ilo_shader_cache_remove(ilo->shader_cache, fs);
- ilo_shader_destroy(fs);
-}
-
-static void *
-ilo_create_vs_state(struct pipe_context *pipe,
- const struct pipe_shader_state *state)
-{
- struct ilo_context *ilo = ilo_context(pipe);
- struct ilo_shader_state *shader;
-
- shader = ilo_shader_create_vs(ilo->dev, state, &ilo->state_vector);
- assert(shader);
-
- ilo_shader_cache_add(ilo->shader_cache, shader);
-
- return shader;
-}
-
-static void
-ilo_bind_vs_state(struct pipe_context *pipe, void *state)
-{
- struct ilo_state_vector *vec = &ilo_context(pipe)->state_vector;
-
- vec->vs = state;
-
- vec->dirty |= ILO_DIRTY_VS;
-}
-
-static void
-ilo_delete_vs_state(struct pipe_context *pipe, void *state)
-{
- struct ilo_context *ilo = ilo_context(pipe);
- struct ilo_shader_state *vs = (struct ilo_shader_state *) state;
-
- ilo_shader_cache_remove(ilo->shader_cache, vs);
- ilo_shader_destroy(vs);
-}
-
-static void *
-ilo_create_gs_state(struct pipe_context *pipe,
- const struct pipe_shader_state *state)
-{
- struct ilo_context *ilo = ilo_context(pipe);
- struct ilo_shader_state *shader;
-
- shader = ilo_shader_create_gs(ilo->dev, state, &ilo->state_vector);
- assert(shader);
-
- ilo_shader_cache_add(ilo->shader_cache, shader);
-
- return shader;
-}
-
-static void
-ilo_bind_gs_state(struct pipe_context *pipe, void *state)
-{
- struct ilo_state_vector *vec = &ilo_context(pipe)->state_vector;
-
- /* util_blitter may set this unnecessarily */
- if (vec->gs == state)
- return;
-
- vec->gs = state;
-
- vec->dirty |= ILO_DIRTY_GS;
-}
-
-static void
-ilo_delete_gs_state(struct pipe_context *pipe, void *state)
-{
- struct ilo_context *ilo = ilo_context(pipe);
- struct ilo_shader_state *gs = (struct ilo_shader_state *) state;
-
- ilo_shader_cache_remove(ilo->shader_cache, gs);
- ilo_shader_destroy(gs);
-}
-
-static void *
-ilo_create_vertex_elements_state(struct pipe_context *pipe,
- unsigned num_elements,
- const struct pipe_vertex_element *elements)
-{
- const struct ilo_dev *dev = ilo_context(pipe)->dev;
- struct ilo_state_vf_element_info vf_elements[PIPE_MAX_ATTRIBS];
- unsigned instance_divisors[PIPE_MAX_ATTRIBS];
- struct ilo_state_vf_info vf_info;
- struct ilo_ve_state *ve;
- unsigned i;
-
- ve = CALLOC_STRUCT(ilo_ve_state);
- assert(ve);
-
- for (i = 0; i < num_elements; i++) {
- const struct pipe_vertex_element *elem = &elements[i];
- struct ilo_state_vf_element_info *attr = &vf_elements[i];
- unsigned hw_idx;
-
- /*
- * map the pipe vb to the hardware vb, which has a fixed instance
- * divisor
- */
- for (hw_idx = 0; hw_idx < ve->vb_count; hw_idx++) {
- if (ve->vb_mapping[hw_idx] == elem->vertex_buffer_index &&
- instance_divisors[hw_idx] == elem->instance_divisor)
- break;
- }
-
- /* create one if there is no matching hardware vb */
- if (hw_idx >= ve->vb_count) {
- hw_idx = ve->vb_count++;
-
- ve->vb_mapping[hw_idx] = elem->vertex_buffer_index;
- instance_divisors[hw_idx] = elem->instance_divisor;
- }
-
- attr->buffer = hw_idx;
- attr->vertex_offset = elem->src_offset;
- attr->format = ilo_format_translate_vertex(dev, elem->src_format);
- attr->format_size = util_format_get_blocksize(elem->src_format);
- attr->component_count = util_format_get_nr_components(elem->src_format);
- attr->is_integer = util_format_is_pure_integer(elem->src_format);
-
- attr->instancing_enable = (elem->instance_divisor != 0);
- attr->instancing_step_rate = elem->instance_divisor;
- }
-
- memset(&vf_info, 0, sizeof(vf_info));
- vf_info.data = ve->vf_data;
- vf_info.data_size = sizeof(ve->vf_data);
- vf_info.elements = vf_elements;
- vf_info.element_count = num_elements;
- /* vf_info.params and ve->vf_params are both zeroed */
-
- if (!ilo_state_vf_init(&ve->vf, dev, &vf_info)) {
- FREE(ve);
- return NULL;
- }
-
- return ve;
-}
-
-static void
-ilo_bind_vertex_elements_state(struct pipe_context *pipe, void *state)
-{
- struct ilo_state_vector *vec = &ilo_context(pipe)->state_vector;
-
- vec->ve = state;
-
- vec->dirty |= ILO_DIRTY_VE;
-}
-
-static void
-ilo_delete_vertex_elements_state(struct pipe_context *pipe, void *state)
-{
- struct ilo_ve_state *ve = state;
-
- FREE(ve);
-}
-
-static void
-ilo_set_blend_color(struct pipe_context *pipe,
- const struct pipe_blend_color *state)
-{
- struct ilo_state_vector *vec = &ilo_context(pipe)->state_vector;
-
- memcpy(vec->cc_params.blend_rgba, state->color, sizeof(state->color));
-
- vec->dirty |= ILO_DIRTY_BLEND_COLOR;
-}
-
-static void
-ilo_set_stencil_ref(struct pipe_context *pipe,
- const struct pipe_stencil_ref *state)
-{
- struct ilo_state_vector *vec = &ilo_context(pipe)->state_vector;
-
- /* util_blitter may set this unnecessarily */
- if (!memcmp(&vec->stencil_ref, state, sizeof(*state)))
- return;
-
- vec->stencil_ref = *state;
-
- vec->cc_params.stencil_front.test_ref = state->ref_value[0];
- vec->cc_params.stencil_back.test_ref = state->ref_value[1];
-
- vec->dirty |= ILO_DIRTY_STENCIL_REF;
-}
-
-static void
-ilo_set_sample_mask(struct pipe_context *pipe,
- unsigned sample_mask)
-{
- struct ilo_state_vector *vec = &ilo_context(pipe)->state_vector;
-
- /* util_blitter may set this unnecessarily */
- if (vec->sample_mask == sample_mask)
- return;
-
- vec->sample_mask = sample_mask;
-
- vec->dirty |= ILO_DIRTY_SAMPLE_MASK;
-}
-
-static void
-ilo_set_clip_state(struct pipe_context *pipe,
- const struct pipe_clip_state *state)
-{
- struct ilo_state_vector *vec = &ilo_context(pipe)->state_vector;
-
- vec->clip = *state;
-
- vec->dirty |= ILO_DIRTY_CLIP;
-}
-
-static void
-ilo_set_constant_buffer(struct pipe_context *pipe,
- uint shader, uint index,
- const struct pipe_constant_buffer *buf)
-{
- const struct ilo_dev *dev = ilo_context(pipe)->dev;
- struct ilo_state_vector *vec = &ilo_context(pipe)->state_vector;
- struct ilo_cbuf_state *cbuf = &vec->cbuf[shader];
- const unsigned count = 1;
- unsigned i;
-
- assert(shader < ARRAY_SIZE(vec->cbuf));
- assert(index + count <= ARRAY_SIZE(vec->cbuf[shader].cso));
-
- if (buf) {
- for (i = 0; i < count; i++) {
- struct ilo_cbuf_cso *cso = &cbuf->cso[index + i];
-
- pipe_resource_reference(&cso->resource, buf[i].buffer);
-
- cso->info.access = ILO_STATE_SURFACE_ACCESS_DP_DATA;
- cso->info.format = GEN6_FORMAT_R32G32B32A32_FLOAT;
- cso->info.format_size = 16;
- cso->info.struct_size = 16;
- cso->info.readonly = true;
- cso->info.size = buf[i].buffer_size;
-
- if (buf[i].buffer) {
- cso->info.vma = ilo_resource_get_vma(buf[i].buffer);
- cso->info.offset = buf[i].buffer_offset;
-
- memset(&cso->surface, 0, sizeof(cso->surface));
- ilo_state_surface_init_for_buffer(&cso->surface, dev, &cso->info);
-
- cso->user_buffer = NULL;
-
- cbuf->enabled_mask |= 1 << (index + i);
- } else if (buf[i].user_buffer) {
- cso->info.vma = NULL;
- /* buffer_offset does not apply for user buffer */
- cso->user_buffer = buf[i].user_buffer;
-
- cbuf->enabled_mask |= 1 << (index + i);
- } else {
- cso->info.vma = NULL;
- cso->info.size = 0;
- cso->user_buffer = NULL;
-
- cbuf->enabled_mask &= ~(1 << (index + i));
- }
- }
- } else {
- for (i = 0; i < count; i++) {
- struct ilo_cbuf_cso *cso = &cbuf->cso[index + i];
-
- pipe_resource_reference(&cso->resource, NULL);
-
- cso->info.vma = NULL;
- cso->info.size = 0;
- cso->user_buffer = NULL;
-
- cbuf->enabled_mask &= ~(1 << (index + i));
- }
- }
-
- vec->dirty |= ILO_DIRTY_CBUF;
-}
-
-static void
-fb_set_blend_caps(const struct ilo_dev *dev,
- enum pipe_format format,
- struct ilo_fb_blend_caps *caps)
-{
- const struct util_format_description *desc =
- util_format_description(format);
- const int ch = util_format_get_first_non_void_channel(format);
-
- memset(caps, 0, sizeof(*caps));
-
- if (format == PIPE_FORMAT_NONE || desc->is_mixed)
- return;
-
- caps->is_unorm = (ch >= 0 && desc->channel[ch].normalized &&
- desc->channel[ch].type == UTIL_FORMAT_TYPE_UNSIGNED &&
- desc->colorspace == UTIL_FORMAT_COLORSPACE_RGB);
- caps->is_integer = util_format_is_pure_integer(format);
-
- /*
- * From the Sandy Bridge PRM, volume 2 part 1, page 365:
- *
- * "Logic Ops are only supported on *_UNORM surfaces (excluding _SRGB
- * variants), otherwise Logic Ops must be DISABLED."
- *
- * According to the classic driver, this is lifted on Gen8+.
- */
- caps->can_logicop = (ilo_dev_gen(dev) >= ILO_GEN(8) || caps->is_unorm);
-
- /* no blending for pure integer formats */
- caps->can_blend = !caps->is_integer;
-
- /*
- * From the Sandy Bridge PRM, volume 2 part 1, page 382:
- *
- * "Alpha Test can only be enabled if Pixel Shader outputs a float
- * alpha value."
- */
- caps->can_alpha_test = !caps->is_integer;
-
- caps->force_dst_alpha_one =
- (ilo_format_translate_render(dev, format) !=
- ilo_format_translate_color(dev, format));
-
- /* sanity check */
- if (caps->force_dst_alpha_one) {
- enum pipe_format render_format;
-
- switch (format) {
- case PIPE_FORMAT_B8G8R8X8_UNORM:
- render_format = PIPE_FORMAT_B8G8R8A8_UNORM;
- break;
- default:
- render_format = PIPE_FORMAT_NONE;
- break;
- }
-
- assert(ilo_format_translate_render(dev, format) ==
- ilo_format_translate_color(dev, render_format));
- }
-}
-
-static void
-ilo_set_framebuffer_state(struct pipe_context *pipe,
- const struct pipe_framebuffer_state *state)
-{
- const struct ilo_dev *dev = ilo_context(pipe)->dev;
- struct ilo_state_vector *vec = &ilo_context(pipe)->state_vector;
- struct ilo_fb_state *fb = &vec->fb;
- const struct pipe_surface *first_surf = NULL;
- int i;
-
- util_copy_framebuffer_state(&fb->state, state);
-
- fb->has_integer_rt = false;
- for (i = 0; i < state->nr_cbufs; i++) {
- if (state->cbufs[i]) {
- fb_set_blend_caps(dev, state->cbufs[i]->format, &fb->blend_caps[i]);
-
- fb->has_integer_rt |= fb->blend_caps[i].is_integer;
-
- if (!first_surf)
- first_surf = state->cbufs[i];
- } else {
- fb_set_blend_caps(dev, PIPE_FORMAT_NONE, &fb->blend_caps[i]);
- }
- }
-
- if (!first_surf && state->zsbuf)
- first_surf = state->zsbuf;
-
- fb->num_samples = (first_surf) ? first_surf->texture->nr_samples : 1;
- if (!fb->num_samples)
- fb->num_samples = 1;
-
- if (state->zsbuf) {
- const struct ilo_surface_cso *cso =
- (const struct ilo_surface_cso *) state->zsbuf;
- const struct ilo_texture *tex = ilo_texture(cso->base.texture);
-
- fb->has_hiz = cso->u.zs.hiz_vma;
- fb->depth_offset_format =
- ilo_format_translate_depth(dev, tex->image_format);
- } else {
- fb->has_hiz = false;
- fb->depth_offset_format = GEN6_ZFORMAT_D32_FLOAT;
- }
-
- /*
- * The PRMs list several restrictions when the framebuffer has more than
- * one surface. It seems they are actually lifted on GEN6+.
- */
-
- vec->dirty |= ILO_DIRTY_FB;
-}
-
-static void
-ilo_set_polygon_stipple(struct pipe_context *pipe,
- const struct pipe_poly_stipple *state)
-{
- const struct ilo_dev *dev = ilo_context(pipe)->dev;
- struct ilo_state_vector *vec = &ilo_context(pipe)->state_vector;
- struct ilo_state_poly_stipple_info info;
- int i;
-
- for (i = 0; i < 32; i++)
- info.pattern[i] = state->stipple[i];
-
- ilo_state_poly_stipple_set_info(&vec->poly_stipple, dev, &info);
-
- vec->dirty |= ILO_DIRTY_POLY_STIPPLE;
-}
-
-static void
-ilo_set_scissor_states(struct pipe_context *pipe,
- unsigned start_slot,
- unsigned num_scissors,
- const struct pipe_scissor_state *scissors)
-{
- struct ilo_state_vector *vec = &ilo_context(pipe)->state_vector;
- unsigned i;
-
- for (i = 0; i < num_scissors; i++) {
- struct ilo_state_viewport_scissor_info *info =
- &vec->viewport.scissors[start_slot + i];
-
- if (scissors[i].minx < scissors[i].maxx &&
- scissors[i].miny < scissors[i].maxy) {
- info->min_x = scissors[i].minx;
- info->min_y = scissors[i].miny;
- info->max_x = scissors[i].maxx - 1;
- info->max_y = scissors[i].maxy - 1;
- } else {
- info->min_x = 1;
- info->min_y = 1;
- info->max_x = 0;
- info->max_y = 0;
- }
- }
-
- vec->dirty |= ILO_DIRTY_SCISSOR;
-}
-
-static void
-ilo_set_viewport_states(struct pipe_context *pipe,
- unsigned start_slot,
- unsigned num_viewports,
- const struct pipe_viewport_state *viewports)
-{
- struct ilo_state_vector *vec = &ilo_context(pipe)->state_vector;
-
- if (viewports) {
- unsigned i;
-
- for (i = 0; i < num_viewports; i++) {
- struct ilo_state_viewport_matrix_info *info =
- &vec->viewport.matrices[start_slot + i];
-
- memcpy(info->scale, viewports[i].scale, sizeof(info->scale));
- memcpy(info->translate, viewports[i].translate,
- sizeof(info->translate));
- }
-
- if (vec->viewport.params.count < start_slot + num_viewports)
- vec->viewport.params.count = start_slot + num_viewports;
-
- /* need to save viewport 0 for util_blitter */
- if (!start_slot && num_viewports)
- vec->viewport.viewport0 = viewports[0];
- }
- else {
- if (vec->viewport.params.count <= start_slot + num_viewports &&
- vec->viewport.params.count > start_slot)
- vec->viewport.params.count = start_slot;
- }
-
- vec->dirty |= ILO_DIRTY_VIEWPORT;
-}
-
-static void
-ilo_set_sampler_views(struct pipe_context *pipe, enum pipe_shader_type shader,
- unsigned start, unsigned count,
- struct pipe_sampler_view **views)
-{
- struct ilo_state_vector *vec = &ilo_context(pipe)->state_vector;
- struct ilo_view_state *dst = &vec->view[shader];
- unsigned i;
-
- assert(start + count <= ARRAY_SIZE(dst->states));
-
- if (views) {
- for (i = 0; i < count; i++)
- pipe_sampler_view_reference(&dst->states[start + i], views[i]);
- }
- else {
- for (i = 0; i < count; i++)
- pipe_sampler_view_reference(&dst->states[start + i], NULL);
- }
-
- if (dst->count <= start + count) {
- if (views)
- count += start;
- else
- count = start;
-
- while (count > 0 && !dst->states[count - 1])
- count--;
-
- dst->count = count;
- }
-
- switch (shader) {
- case PIPE_SHADER_VERTEX:
- vec->dirty |= ILO_DIRTY_VIEW_VS;
- break;
- case PIPE_SHADER_GEOMETRY:
- vec->dirty |= ILO_DIRTY_VIEW_GS;
- break;
- case PIPE_SHADER_FRAGMENT:
- vec->dirty |= ILO_DIRTY_VIEW_FS;
- break;
- case PIPE_SHADER_COMPUTE:
- vec->dirty |= ILO_DIRTY_VIEW_CS;
- break;
- default:
- assert(!"unexpected shader type");
- break;
- }
-}
-
-static void
-ilo_set_shader_images(struct pipe_context *pipe, enum pipe_shader_type shader,
- unsigned start, unsigned count,
- const struct pipe_image_view *views)
-{
-#if 0
- struct ilo_state_vector *vec = &ilo_context(pipe)->state_vector;
- struct ilo_resource_state *dst = &vec->resource;
- unsigned i;
-
- assert(start + count <= ARRAY_SIZE(dst->states));
-
- if (surfaces) {
- for (i = 0; i < count; i++)
- pipe_surface_reference(&dst->states[start + i], surfaces[i]);
- }
- else {
- for (i = 0; i < count; i++)
- pipe_surface_reference(&dst->states[start + i], NULL);
- }
-
- if (dst->count <= start + count) {
- if (surfaces)
- count += start;
- else
- count = start;
-
- while (count > 0 && !dst->states[count - 1])
- count--;
-
- dst->count = count;
- }
-
- vec->dirty |= ILO_DIRTY_RESOURCE;
-#endif
-}
-
-static void
-ilo_set_vertex_buffers(struct pipe_context *pipe,
- unsigned start_slot, unsigned num_buffers,
- const struct pipe_vertex_buffer *buffers)
-{
- struct ilo_state_vector *vec = &ilo_context(pipe)->state_vector;
- unsigned i;
-
- /* no PIPE_CAP_USER_VERTEX_BUFFERS */
- if (buffers) {
- for (i = 0; i < num_buffers; i++)
- assert(!buffers[i].user_buffer);
- }
-
- util_set_vertex_buffers_mask(vec->vb.states,
- &vec->vb.enabled_mask, buffers, start_slot, num_buffers);
-
- vec->dirty |= ILO_DIRTY_VB;
-}
-
-static void
-ilo_set_index_buffer(struct pipe_context *pipe,
- const struct pipe_index_buffer *state)
-{
- struct ilo_state_vector *vec = &ilo_context(pipe)->state_vector;
-
- if (state) {
- pipe_resource_reference(&vec->ib.state.buffer, state->buffer);
- vec->ib.state = *state;
- } else {
- pipe_resource_reference(&vec->ib.state.buffer, NULL);
- memset(&vec->ib.state, 0, sizeof(vec->ib.state));
- }
-
- vec->dirty |= ILO_DIRTY_IB;
-}
-
-static struct pipe_stream_output_target *
-ilo_create_stream_output_target(struct pipe_context *pipe,
- struct pipe_resource *res,
- unsigned buffer_offset,
- unsigned buffer_size)
-{
- const struct ilo_dev *dev = ilo_context(pipe)->dev;
- struct ilo_stream_output_target *target;
- struct ilo_state_sol_buffer_info info;
-
- target = CALLOC_STRUCT(ilo_stream_output_target);
- assert(target);
-
- pipe_reference_init(&target->base.reference, 1);
- pipe_resource_reference(&target->base.buffer, res);
- target->base.context = pipe;
- target->base.buffer_offset = buffer_offset;
- target->base.buffer_size = buffer_size;
-
- memset(&info, 0, sizeof(info));
- info.vma = ilo_resource_get_vma(res);
- info.offset = buffer_offset;
- info.size = buffer_size;
-
- ilo_state_sol_buffer_init(&target->sb, dev, &info);
-
- return &target->base;
-}
-
-static void
-ilo_set_stream_output_targets(struct pipe_context *pipe,
- unsigned num_targets,
- struct pipe_stream_output_target **targets,
- const unsigned *offset)
-{
- struct ilo_state_vector *vec = &ilo_context(pipe)->state_vector;
- unsigned i;
- unsigned append_bitmask = 0;
-
- if (!targets)
- num_targets = 0;
-
- /* util_blitter may set this unnecessarily */
- if (!vec->so.count && !num_targets)
- return;
-
- for (i = 0; i < num_targets; i++) {
- pipe_so_target_reference(&vec->so.states[i], targets[i]);
- if (offset[i] == (unsigned)-1)
- append_bitmask |= 1 << i;
- }
-
- for (; i < vec->so.count; i++)
- pipe_so_target_reference(&vec->so.states[i], NULL);
-
- vec->so.count = num_targets;
- vec->so.append_bitmask = append_bitmask;
-
- vec->so.enabled = (vec->so.count > 0);
-
- vec->dirty |= ILO_DIRTY_SO;
-}
-
-static void
-ilo_stream_output_target_destroy(struct pipe_context *pipe,
- struct pipe_stream_output_target *target)
-{
- pipe_resource_reference(&target->buffer, NULL);
- FREE(target);
-}
-
-static struct pipe_sampler_view *
-ilo_create_sampler_view(struct pipe_context *pipe,
- struct pipe_resource *res,
- const struct pipe_sampler_view *templ)
-{
- const struct ilo_dev *dev = ilo_context(pipe)->dev;
- struct ilo_view_cso *view;
-
- view = CALLOC_STRUCT(ilo_view_cso);
- assert(view);
-
- view->base = *templ;
- pipe_reference_init(&view->base.reference, 1);
- view->base.texture = NULL;
- pipe_resource_reference(&view->base.texture, res);
- view->base.context = pipe;
-
- if (res->target == PIPE_BUFFER) {
- struct ilo_state_surface_buffer_info info;
-
- memset(&info, 0, sizeof(info));
- info.vma = ilo_resource_get_vma(res);
- info.offset = templ->u.buf.offset;
- info.size = templ->u.buf.size;
- info.access = ILO_STATE_SURFACE_ACCESS_SAMPLER;
- info.format = ilo_format_translate_color(dev, templ->format);
- info.format_size = util_format_get_blocksize(templ->format);
- info.struct_size = info.format_size;
- info.readonly = true;
-
- ilo_state_surface_init_for_buffer(&view->surface, dev, &info);
- } else {
- struct ilo_texture *tex = ilo_texture(res);
- struct ilo_state_surface_image_info info;
-
- /* warn about degraded performance because of a missing binding flag */
- if (tex->image.tiling == GEN6_TILING_NONE &&
- !(tex->base.bind & PIPE_BIND_SAMPLER_VIEW)) {
- ilo_warn("creating sampler view for a resource "
- "not created for sampling\n");
- }
-
- memset(&info, 0, sizeof(info));
-
- info.img = &tex->image;
- info.level_base = templ->u.tex.first_level;
- info.level_count = templ->u.tex.last_level -
- templ->u.tex.first_level + 1;
- info.slice_base = templ->u.tex.first_layer;
- info.slice_count = templ->u.tex.last_layer -
- templ->u.tex.first_layer + 1;
-
- info.vma = &tex->vma;
- info.access = ILO_STATE_SURFACE_ACCESS_SAMPLER;
- info.type = tex->image.type;
-
- if (templ->format == PIPE_FORMAT_Z32_FLOAT_S8X24_UINT &&
- tex->separate_s8) {
- info.format = ilo_format_translate_texture(dev,
- PIPE_FORMAT_Z32_FLOAT);
- } else {
- info.format = ilo_format_translate_texture(dev, templ->format);
- }
-
- info.is_array = util_resource_is_array_texture(&tex->base);
- info.readonly = true;
-
- ilo_state_surface_init_for_image(&view->surface, dev, &info);
- }
-
- return &view->base;
-}
-
-static void
-ilo_sampler_view_destroy(struct pipe_context *pipe,
- struct pipe_sampler_view *view)
-{
- pipe_resource_reference(&view->texture, NULL);
- FREE(view);
-}
-
-static struct pipe_surface *
-ilo_create_surface(struct pipe_context *pipe,
- struct pipe_resource *res,
- const struct pipe_surface *templ)
-{
- const struct ilo_dev *dev = ilo_context(pipe)->dev;
- struct ilo_texture *tex = ilo_texture(res);
- struct ilo_surface_cso *surf;
-
- surf = CALLOC_STRUCT(ilo_surface_cso);
- assert(surf);
-
- surf->base = *templ;
- pipe_reference_init(&surf->base.reference, 1);
- surf->base.texture = NULL;
- pipe_resource_reference(&surf->base.texture, &tex->base);
-
- surf->base.context = pipe;
- surf->base.width = u_minify(tex->base.width0, templ->u.tex.level);
- surf->base.height = u_minify(tex->base.height0, templ->u.tex.level);
-
- surf->is_rt = !util_format_is_depth_or_stencil(templ->format);
-
- if (surf->is_rt) {
- struct ilo_state_surface_image_info info;
-
- /* relax this? */
- assert(tex->base.target != PIPE_BUFFER);
-
- memset(&info, 0, sizeof(info));
-
- info.img = &tex->image;
- info.level_base = templ->u.tex.level;
- info.level_count = 1;
- info.slice_base = templ->u.tex.first_layer;
- info.slice_count = templ->u.tex.last_layer -
- templ->u.tex.first_layer + 1;
-
- info.vma = &tex->vma;
- if (ilo_image_can_enable_aux(&tex->image, templ->u.tex.level))
- info.aux_vma = &tex->aux_vma;
-
- info.access = ILO_STATE_SURFACE_ACCESS_DP_RENDER;
-
- info.type = (tex->image.type == GEN6_SURFTYPE_CUBE) ?
- GEN6_SURFTYPE_2D : tex->image.type;
-
- info.format = ilo_format_translate_render(dev, templ->format);
- info.is_array = util_resource_is_array_texture(&tex->base);
-
- ilo_state_surface_init_for_image(&surf->u.rt, dev, &info);
- } else {
- struct ilo_state_zs_info info;
-
- assert(res->target != PIPE_BUFFER);
-
- memset(&info, 0, sizeof(info));
-
- if (templ->format == PIPE_FORMAT_S8_UINT) {
- info.s_vma = &tex->vma;
- info.s_img = &tex->image;
- } else {
- info.z_vma = &tex->vma;
- info.z_img = &tex->image;
-
- if (tex->separate_s8) {
- info.s_vma = &tex->separate_s8->vma;
- info.s_img = &tex->separate_s8->image;
- }
-
- if (ilo_image_can_enable_aux(&tex->image, templ->u.tex.level))
- info.hiz_vma = &tex->aux_vma;
- }
-
- info.level = templ->u.tex.level;
- info.slice_base = templ->u.tex.first_layer;
- info.slice_count = templ->u.tex.last_layer -
- templ->u.tex.first_layer + 1;
-
- info.type = (tex->image.type == GEN6_SURFTYPE_CUBE) ?
- GEN6_SURFTYPE_2D : tex->image.type;
-
- info.format = ilo_format_translate_depth(dev, tex->image_format);
- if (ilo_dev_gen(dev) == ILO_GEN(6) && !info.hiz_vma &&
- tex->image_format == PIPE_FORMAT_Z24X8_UNORM)
- info.format = GEN6_ZFORMAT_D24_UNORM_S8_UINT;
-
- ilo_state_zs_init(&surf->u.zs, dev, &info);
- }
-
- return &surf->base;
-}
-
-static void
-ilo_surface_destroy(struct pipe_context *pipe,
- struct pipe_surface *surface)
-{
- pipe_resource_reference(&surface->texture, NULL);
- FREE(surface);
-}
-
-static void *
-ilo_create_compute_state(struct pipe_context *pipe,
- const struct pipe_compute_state *state)
-{
- struct ilo_context *ilo = ilo_context(pipe);
- struct ilo_shader_state *shader;
-
- shader = ilo_shader_create_cs(ilo->dev, state, &ilo->state_vector);
- assert(shader);
-
- ilo_shader_cache_add(ilo->shader_cache, shader);
-
- return shader;
-}
-
-static void
-ilo_bind_compute_state(struct pipe_context *pipe, void *state)
-{
- struct ilo_state_vector *vec = &ilo_context(pipe)->state_vector;
-
- vec->cs = state;
-
- vec->dirty |= ILO_DIRTY_CS;
-}
-
-static void
-ilo_delete_compute_state(struct pipe_context *pipe, void *state)
-{
- struct ilo_context *ilo = ilo_context(pipe);
- struct ilo_shader_state *cs = (struct ilo_shader_state *) state;
-
- ilo_shader_cache_remove(ilo->shader_cache, cs);
- ilo_shader_destroy(cs);
-}
-
-static void
-ilo_set_compute_resources(struct pipe_context *pipe,
- unsigned start, unsigned count,
- struct pipe_surface **surfaces)
-{
- struct ilo_state_vector *vec = &ilo_context(pipe)->state_vector;
- struct ilo_resource_state *dst = &vec->cs_resource;
- unsigned i;
-
- assert(start + count <= ARRAY_SIZE(dst->states));
-
- if (surfaces) {
- for (i = 0; i < count; i++)
- pipe_surface_reference(&dst->states[start + i], surfaces[i]);
- }
- else {
- for (i = 0; i < count; i++)
- pipe_surface_reference(&dst->states[start + i], NULL);
- }
-
- if (dst->count <= start + count) {
- if (surfaces)
- count += start;
- else
- count = start;
-
- while (count > 0 && !dst->states[count - 1])
- count--;
-
- dst->count = count;
- }
-
- vec->dirty |= ILO_DIRTY_CS_RESOURCE;
-}
-
-static void
-ilo_set_global_binding(struct pipe_context *pipe,
- unsigned start, unsigned count,
- struct pipe_resource **resources,
- uint32_t **handles)
-{
- struct ilo_state_vector *vec = &ilo_context(pipe)->state_vector;
- struct ilo_global_binding_cso *dst;
- unsigned i;
-
- /* make room */
- if (vec->global_binding.count < start + count) {
- if (resources) {
- const unsigned old_size = vec->global_binding.bindings.size;
- const unsigned new_size = sizeof(*dst) * (start + count);
-
- if (old_size < new_size) {
- util_dynarray_resize(&vec->global_binding.bindings, new_size);
- memset(vec->global_binding.bindings.data + old_size, 0,
- new_size - old_size);
- }
- } else {
- count = vec->global_binding.count - start;
- }
- }
-
- dst = util_dynarray_element(&vec->global_binding.bindings,
- struct ilo_global_binding_cso, start);
-
- if (resources) {
- for (i = 0; i < count; i++) {
- pipe_resource_reference(&dst[i].resource, resources[i]);
- dst[i].handle = handles[i];
- }
- } else {
- for (i = 0; i < count; i++) {
- pipe_resource_reference(&dst[i].resource, NULL);
- dst[i].handle = NULL;
- }
- }
-
- if (vec->global_binding.count <= start + count) {
- dst = util_dynarray_begin(&vec->global_binding.bindings);
-
- if (resources)
- count += start;
- else
- count = start;
-
- while (count > 0 && !dst[count - 1].resource)
- count--;
-
- vec->global_binding.count = count;
- }
-
- vec->dirty |= ILO_DIRTY_GLOBAL_BINDING;
-}
-
-/**
- * Initialize state-related functions.
- */
-void
-ilo_init_state_functions(struct ilo_context *ilo)
-{
- STATIC_ASSERT(ILO_STATE_COUNT <= 32);
-
- ilo->base.create_blend_state = ilo_create_blend_state;
- ilo->base.bind_blend_state = ilo_bind_blend_state;
- ilo->base.delete_blend_state = ilo_delete_blend_state;
- ilo->base.create_sampler_state = ilo_create_sampler_state;
- ilo->base.bind_sampler_states = ilo_bind_sampler_states;
- ilo->base.delete_sampler_state = ilo_delete_sampler_state;
- ilo->base.create_rasterizer_state = ilo_create_rasterizer_state;
- ilo->base.bind_rasterizer_state = ilo_bind_rasterizer_state;
- ilo->base.delete_rasterizer_state = ilo_delete_rasterizer_state;
- ilo->base.create_depth_stencil_alpha_state = ilo_create_depth_stencil_alpha_state;
- ilo->base.bind_depth_stencil_alpha_state = ilo_bind_depth_stencil_alpha_state;
- ilo->base.delete_depth_stencil_alpha_state = ilo_delete_depth_stencil_alpha_state;
- ilo->base.create_fs_state = ilo_create_fs_state;
- ilo->base.bind_fs_state = ilo_bind_fs_state;
- ilo->base.delete_fs_state = ilo_delete_fs_state;
- ilo->base.create_vs_state = ilo_create_vs_state;
- ilo->base.bind_vs_state = ilo_bind_vs_state;
- ilo->base.delete_vs_state = ilo_delete_vs_state;
- ilo->base.create_gs_state = ilo_create_gs_state;
- ilo->base.bind_gs_state = ilo_bind_gs_state;
- ilo->base.delete_gs_state = ilo_delete_gs_state;
- ilo->base.create_vertex_elements_state = ilo_create_vertex_elements_state;
- ilo->base.bind_vertex_elements_state = ilo_bind_vertex_elements_state;
- ilo->base.delete_vertex_elements_state = ilo_delete_vertex_elements_state;
-
- ilo->base.set_blend_color = ilo_set_blend_color;
- ilo->base.set_stencil_ref = ilo_set_stencil_ref;
- ilo->base.set_sample_mask = ilo_set_sample_mask;
- ilo->base.set_clip_state = ilo_set_clip_state;
- ilo->base.set_constant_buffer = ilo_set_constant_buffer;
- ilo->base.set_framebuffer_state = ilo_set_framebuffer_state;
- ilo->base.set_polygon_stipple = ilo_set_polygon_stipple;
- ilo->base.set_scissor_states = ilo_set_scissor_states;
- ilo->base.set_viewport_states = ilo_set_viewport_states;
- ilo->base.set_sampler_views = ilo_set_sampler_views;
- ilo->base.set_shader_images = ilo_set_shader_images;
- ilo->base.set_vertex_buffers = ilo_set_vertex_buffers;
- ilo->base.set_index_buffer = ilo_set_index_buffer;
-
- ilo->base.create_stream_output_target = ilo_create_stream_output_target;
- ilo->base.stream_output_target_destroy = ilo_stream_output_target_destroy;
- ilo->base.set_stream_output_targets = ilo_set_stream_output_targets;
-
- ilo->base.create_sampler_view = ilo_create_sampler_view;
- ilo->base.sampler_view_destroy = ilo_sampler_view_destroy;
-
- ilo->base.create_surface = ilo_create_surface;
- ilo->base.surface_destroy = ilo_surface_destroy;
-
- ilo->base.create_compute_state = ilo_create_compute_state;
- ilo->base.bind_compute_state = ilo_bind_compute_state;
- ilo->base.delete_compute_state = ilo_delete_compute_state;
- ilo->base.set_compute_resources = ilo_set_compute_resources;
- ilo->base.set_global_binding = ilo_set_global_binding;
-}
-
-void
-ilo_state_vector_init(const struct ilo_dev *dev,
- struct ilo_state_vector *vec)
-{
- struct ilo_state_urb_info urb_info;
-
- vec->sample_mask = ~0u;
-
- ilo_state_viewport_init_data_only(&vec->viewport.vp, dev,
- vec->viewport.vp_data, sizeof(vec->viewport.vp_data));
- assert(vec->viewport.vp.array_size >= ILO_MAX_VIEWPORTS);
-
- vec->viewport.params.matrices = vec->viewport.matrices;
- vec->viewport.params.scissors = vec->viewport.scissors;
-
- ilo_state_hs_init_disabled(&vec->disabled_hs, dev);
- ilo_state_ds_init_disabled(&vec->disabled_ds, dev);
- ilo_state_gs_init_disabled(&vec->disabled_gs, dev);
-
- ilo_state_sol_buffer_init_disabled(&vec->so.dummy_sb, dev);
-
- ilo_state_surface_init_for_null(&vec->fb.null_rt, dev);
- ilo_state_zs_init_for_null(&vec->fb.null_zs, dev);
-
- ilo_state_sampler_init_disabled(&vec->disabled_sampler, dev);
-
- memset(&urb_info, 0, sizeof(urb_info));
- ilo_state_urb_init(&vec->urb, dev, &urb_info);
-
- util_dynarray_init(&vec->global_binding.bindings);
-
- vec->dirty = ILO_DIRTY_ALL;
-}
-
-void
-ilo_state_vector_cleanup(struct ilo_state_vector *vec)
-{
- unsigned i, sh;
-
- for (i = 0; i < ARRAY_SIZE(vec->vb.states); i++) {
- if (vec->vb.enabled_mask & (1 << i))
- pipe_resource_reference(&vec->vb.states[i].buffer, NULL);
- }
-
- pipe_resource_reference(&vec->ib.state.buffer, NULL);
- pipe_resource_reference(&vec->ib.hw_resource, NULL);
-
- for (i = 0; i < vec->so.count; i++)
- pipe_so_target_reference(&vec->so.states[i], NULL);
-
- for (sh = 0; sh < PIPE_SHADER_TYPES; sh++) {
- for (i = 0; i < vec->view[sh].count; i++) {
- struct pipe_sampler_view *view = vec->view[sh].states[i];
- pipe_sampler_view_reference(&view, NULL);
- }
-
- for (i = 0; i < ARRAY_SIZE(vec->cbuf[sh].cso); i++) {
- struct ilo_cbuf_cso *cbuf = &vec->cbuf[sh].cso[i];
- pipe_resource_reference(&cbuf->resource, NULL);
- }
- }
-
- for (i = 0; i < vec->resource.count; i++)
- pipe_surface_reference(&vec->resource.states[i], NULL);
-
- for (i = 0; i < vec->fb.state.nr_cbufs; i++)
- pipe_surface_reference(&vec->fb.state.cbufs[i], NULL);
-
- if (vec->fb.state.zsbuf)
- pipe_surface_reference(&vec->fb.state.zsbuf, NULL);
-
- for (i = 0; i < vec->cs_resource.count; i++)
- pipe_surface_reference(&vec->cs_resource.states[i], NULL);
-
- for (i = 0; i < vec->global_binding.count; i++) {
- struct ilo_global_binding_cso *cso =
- util_dynarray_element(&vec->global_binding.bindings,
- struct ilo_global_binding_cso, i);
- pipe_resource_reference(&cso->resource, NULL);
- }
-
- util_dynarray_fini(&vec->global_binding.bindings);
-}
-
-/**
- * Mark all states that have the resource dirty.
- */
-void
-ilo_state_vector_resource_renamed(struct ilo_state_vector *vec,
- struct pipe_resource *res)
-{
- uint32_t states = 0;
- unsigned sh, i;
-
- if (res->target == PIPE_BUFFER) {
- uint32_t vb_mask = vec->vb.enabled_mask;
-
- while (vb_mask) {
- const unsigned idx = u_bit_scan(&vb_mask);
-
- if (vec->vb.states[idx].buffer == res) {
- states |= ILO_DIRTY_VB;
- break;
- }
- }
-
- if (vec->ib.state.buffer == res) {
- states |= ILO_DIRTY_IB;
-
- /*
- * finalize_index_buffer() has an optimization that clears
- * ILO_DIRTY_IB when the HW states do not change. However, it fails
- * to flush the VF cache when the HW states do not change, but the
- * contents of the IB has changed. Here, we set the index size to an
- * invalid value to avoid the optimization.
- */
- vec->ib.hw_index_size = 0;
- }
-
- for (i = 0; i < vec->so.count; i++) {
- if (vec->so.states[i]->buffer == res) {
- states |= ILO_DIRTY_SO;
- break;
- }
- }
- }
-
- for (sh = 0; sh < PIPE_SHADER_TYPES; sh++) {
- for (i = 0; i < vec->view[sh].count; i++) {
- struct ilo_view_cso *cso = (struct ilo_view_cso *) vec->view[sh].states[i];
-
- if (cso->base.texture == res) {
- static const unsigned view_dirty_bits[PIPE_SHADER_TYPES] = {
- [PIPE_SHADER_VERTEX] = ILO_DIRTY_VIEW_VS,
- [PIPE_SHADER_FRAGMENT] = ILO_DIRTY_VIEW_FS,
- [PIPE_SHADER_GEOMETRY] = ILO_DIRTY_VIEW_GS,
- [PIPE_SHADER_COMPUTE] = ILO_DIRTY_VIEW_CS,
- };
-
- states |= view_dirty_bits[sh];
- break;
- }
- }
-
- if (res->target == PIPE_BUFFER) {
- for (i = 0; i < ARRAY_SIZE(vec->cbuf[sh].cso); i++) {
- struct ilo_cbuf_cso *cbuf = &vec->cbuf[sh].cso[i];
-
- if (cbuf->resource == res) {
- states |= ILO_DIRTY_CBUF;
- break;
- }
- }
- }
- }
-
- for (i = 0; i < vec->resource.count; i++) {
- struct ilo_surface_cso *cso =
- (struct ilo_surface_cso *) vec->resource.states[i];
-
- if (cso->base.texture == res) {
- states |= ILO_DIRTY_RESOURCE;
- break;
- }
- }
-
- /* for now? */
- if (res->target != PIPE_BUFFER) {
- for (i = 0; i < vec->fb.state.nr_cbufs; i++) {
- struct ilo_surface_cso *cso =
- (struct ilo_surface_cso *) vec->fb.state.cbufs[i];
- if (cso && cso->base.texture == res) {
- states |= ILO_DIRTY_FB;
- break;
- }
- }
-
- if (vec->fb.state.zsbuf && vec->fb.state.zsbuf->texture == res)
- states |= ILO_DIRTY_FB;
- }
-
- for (i = 0; i < vec->cs_resource.count; i++) {
- struct ilo_surface_cso *cso =
- (struct ilo_surface_cso *) vec->cs_resource.states[i];
- if (cso->base.texture == res) {
- states |= ILO_DIRTY_CS_RESOURCE;
- break;
- }
- }
-
- for (i = 0; i < vec->global_binding.count; i++) {
- struct ilo_global_binding_cso *cso =
- util_dynarray_element(&vec->global_binding.bindings,
- struct ilo_global_binding_cso, i);
-
- if (cso->resource == res) {
- states |= ILO_DIRTY_GLOBAL_BINDING;
- break;
- }
- }
-
- vec->dirty |= states;
-}
-
-void
-ilo_state_vector_dump_dirty(const struct ilo_state_vector *vec)
-{
- static const char *state_names[ILO_STATE_COUNT] = {
- [ILO_STATE_VB] = "VB",
- [ILO_STATE_VE] = "VE",
- [ILO_STATE_IB] = "IB",
- [ILO_STATE_VS] = "VS",
- [ILO_STATE_GS] = "GS",
- [ILO_STATE_SO] = "SO",
- [ILO_STATE_CLIP] = "CLIP",
- [ILO_STATE_VIEWPORT] = "VIEWPORT",
- [ILO_STATE_SCISSOR] = "SCISSOR",
- [ILO_STATE_RASTERIZER] = "RASTERIZER",
- [ILO_STATE_POLY_STIPPLE] = "POLY_STIPPLE",
- [ILO_STATE_SAMPLE_MASK] = "SAMPLE_MASK",
- [ILO_STATE_FS] = "FS",
- [ILO_STATE_DSA] = "DSA",
- [ILO_STATE_STENCIL_REF] = "STENCIL_REF",
- [ILO_STATE_BLEND] = "BLEND",
- [ILO_STATE_BLEND_COLOR] = "BLEND_COLOR",
- [ILO_STATE_FB] = "FB",
- [ILO_STATE_SAMPLER_VS] = "SAMPLER_VS",
- [ILO_STATE_SAMPLER_GS] = "SAMPLER_GS",
- [ILO_STATE_SAMPLER_FS] = "SAMPLER_FS",
- [ILO_STATE_SAMPLER_CS] = "SAMPLER_CS",
- [ILO_STATE_VIEW_VS] = "VIEW_VS",
- [ILO_STATE_VIEW_GS] = "VIEW_GS",
- [ILO_STATE_VIEW_FS] = "VIEW_FS",
- [ILO_STATE_VIEW_CS] = "VIEW_CS",
- [ILO_STATE_CBUF] = "CBUF",
- [ILO_STATE_RESOURCE] = "RESOURCE",
- [ILO_STATE_CS] = "CS",
- [ILO_STATE_CS_RESOURCE] = "CS_RESOURCE",
- [ILO_STATE_GLOBAL_BINDING] = "GLOBAL_BINDING",
- };
- uint32_t dirty = vec->dirty;
-
- if (!dirty) {
- ilo_printf("no state is dirty\n");
- return;
- }
-
- dirty &= (1U << ILO_STATE_COUNT) - 1;
-
- ilo_printf("%2d states are dirty:", util_bitcount(dirty));
- while (dirty) {
- const enum ilo_state state = u_bit_scan(&dirty);
- ilo_printf(" %s", state_names[state]);
- }
- ilo_printf("\n");
-}