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Diffstat (limited to 'src/gallium/drivers/ilo/ilo_state.c')
-rw-r--r--src/gallium/drivers/ilo/ilo_state.c16
1 files changed, 8 insertions, 8 deletions
diff --git a/src/gallium/drivers/ilo/ilo_state.c b/src/gallium/drivers/ilo/ilo_state.c
index 80fa7414e82..69fe3833793 100644
--- a/src/gallium/drivers/ilo/ilo_state.c
+++ b/src/gallium/drivers/ilo/ilo_state.c
@@ -354,7 +354,7 @@ ilo_create_fs_state(struct pipe_context *pipe,
struct ilo_context *ilo = ilo_context(pipe);
struct ilo_shader_state *shader;
- shader = ilo_shader_state_create(ilo, PIPE_SHADER_FRAGMENT, state);
+ shader = ilo_shader_create_fs(ilo->dev, state, ilo);
assert(shader);
ilo_shader_cache_add(ilo->shader_cache, shader);
@@ -379,7 +379,7 @@ ilo_delete_fs_state(struct pipe_context *pipe, void *state)
struct ilo_shader_state *fs = (struct ilo_shader_state *) state;
ilo_shader_cache_remove(ilo->shader_cache, fs);
- ilo_shader_state_destroy(fs);
+ ilo_shader_destroy(fs);
}
static void *
@@ -389,7 +389,7 @@ ilo_create_vs_state(struct pipe_context *pipe,
struct ilo_context *ilo = ilo_context(pipe);
struct ilo_shader_state *shader;
- shader = ilo_shader_state_create(ilo, PIPE_SHADER_VERTEX, state);
+ shader = ilo_shader_create_vs(ilo->dev, state, ilo);
assert(shader);
ilo_shader_cache_add(ilo->shader_cache, shader);
@@ -414,7 +414,7 @@ ilo_delete_vs_state(struct pipe_context *pipe, void *state)
struct ilo_shader_state *vs = (struct ilo_shader_state *) state;
ilo_shader_cache_remove(ilo->shader_cache, vs);
- ilo_shader_state_destroy(vs);
+ ilo_shader_destroy(vs);
}
static void *
@@ -424,7 +424,7 @@ ilo_create_gs_state(struct pipe_context *pipe,
struct ilo_context *ilo = ilo_context(pipe);
struct ilo_shader_state *shader;
- shader = ilo_shader_state_create(ilo, PIPE_SHADER_GEOMETRY, state);
+ shader = ilo_shader_create_gs(ilo->dev, state, ilo);
assert(shader);
ilo_shader_cache_add(ilo->shader_cache, shader);
@@ -449,7 +449,7 @@ ilo_delete_gs_state(struct pipe_context *pipe, void *state)
struct ilo_shader_state *gs = (struct ilo_shader_state *) state;
ilo_shader_cache_remove(ilo->shader_cache, gs);
- ilo_shader_state_destroy(gs);
+ ilo_shader_destroy(gs);
}
static void *
@@ -992,7 +992,7 @@ ilo_create_compute_state(struct pipe_context *pipe,
struct ilo_context *ilo = ilo_context(pipe);
struct ilo_shader_state *shader;
- shader = ilo_shader_state_create(ilo, PIPE_SHADER_COMPUTE, state);
+ shader = ilo_shader_create_cs(ilo->dev, state, ilo);
assert(shader);
ilo_shader_cache_add(ilo->shader_cache, shader);
@@ -1017,7 +1017,7 @@ ilo_delete_compute_state(struct pipe_context *pipe, void *state)
struct ilo_shader_state *cs = (struct ilo_shader_state *) state;
ilo_shader_cache_remove(ilo->shader_cache, cs);
- ilo_shader_state_destroy(cs);
+ ilo_shader_destroy(cs);
}
static void