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-rw-r--r--src/gallium/drivers/ilo/ilo_shader.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gallium/drivers/ilo/ilo_shader.c b/src/gallium/drivers/ilo/ilo_shader.c
index 480166a89b4..6182aa571c9 100644
--- a/src/gallium/drivers/ilo/ilo_shader.c
+++ b/src/gallium/drivers/ilo/ilo_shader.c
@@ -309,7 +309,7 @@ ilo_shader_variant_init(struct ilo_shader_variant *variant,
/*
* When non-nearest filter and PIPE_TEX_WRAP_CLAMP wrap mode is used,
- * the HW wrap mode is set to BRW_TEXCOORDMODE_CLAMP_BORDER, and we need
+ * the HW wrap mode is set to GEN6_TEXCOORDMODE_CLAMP_BORDER, and we need
* to manually saturate the texture coordinates.
*/
if (sampler) {