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Diffstat (limited to 'src/gallium/drivers/ilo/ilo_shader.c')
-rw-r--r--src/gallium/drivers/ilo/ilo_shader.c50
1 files changed, 47 insertions, 3 deletions
diff --git a/src/gallium/drivers/ilo/ilo_shader.c b/src/gallium/drivers/ilo/ilo_shader.c
index c78d0e0b602..c61716dc791 100644
--- a/src/gallium/drivers/ilo/ilo_shader.c
+++ b/src/gallium/drivers/ilo/ilo_shader.c
@@ -37,6 +37,10 @@
struct ilo_shader_cache {
struct list_head shaders;
struct list_head changed;
+
+ int max_vs_scratch_size;
+ int max_gs_scratch_size;
+ int max_fs_scratch_size;
};
/**
@@ -121,6 +125,8 @@ ilo_shader_cache_upload(struct ilo_shader_cache *shc,
struct ilo_shader *sh;
LIST_FOR_EACH_ENTRY(sh, &shader->variants, list) {
+ int scratch_size, *cur_max;
+
if (sh->uploaded)
continue;
@@ -128,6 +134,29 @@ ilo_shader_cache_upload(struct ilo_shader_cache *shc,
sh->kernel_size, sh->kernel);
sh->uploaded = true;
+
+ switch (shader->info.type) {
+ case PIPE_SHADER_VERTEX:
+ scratch_size = ilo_state_vs_get_scratch_size(&sh->cso.vs);
+ cur_max = &shc->max_vs_scratch_size;
+ break;
+ case PIPE_SHADER_GEOMETRY:
+ scratch_size = ilo_state_gs_get_scratch_size(&sh->cso.gs);
+ cur_max = &shc->max_gs_scratch_size;
+ break;
+ case PIPE_SHADER_FRAGMENT:
+ scratch_size = ilo_state_ps_get_scratch_size(&sh->cso.ps);
+ cur_max = &shc->max_fs_scratch_size;
+ break;
+ default:
+ assert(!"unknown shader type");
+ scratch_size = 0;
+ cur_max = &shc->max_vs_scratch_size;
+ break;
+ }
+
+ if (*cur_max < scratch_size)
+ *cur_max = scratch_size;
}
list_del(&shader->list);
@@ -155,6 +184,21 @@ ilo_shader_cache_invalidate(struct ilo_shader_cache *shc)
LIST_FOR_EACH_ENTRY(sh, &shader->variants, list)
sh->uploaded = false;
}
+
+ shc->max_vs_scratch_size = 0;
+ shc->max_gs_scratch_size = 0;
+ shc->max_fs_scratch_size = 0;
+}
+
+void
+ilo_shader_cache_get_max_scratch_sizes(const struct ilo_shader_cache *shc,
+ int *vs_scratch_size,
+ int *gs_scratch_size,
+ int *fs_scratch_size)
+{
+ *vs_scratch_size = shc->max_vs_scratch_size;
+ *gs_scratch_size = shc->max_gs_scratch_size;
+ *fs_scratch_size = shc->max_fs_scratch_size;
}
/**
@@ -601,7 +645,7 @@ init_vs(struct ilo_shader *kernel,
init_shader_urb(kernel, state, &info.urb);
init_shader_kernel(kernel, state, &info.kernel);
init_shader_resource(kernel, state, &info.resource);
- info.per_thread_scratch_size = 0;
+ info.per_thread_scratch_size = kernel->per_thread_scratch_size;
info.dispatch_enable = true;
info.stats_enable = true;
@@ -640,7 +684,7 @@ init_gs(struct ilo_shader *kernel,
init_shader_urb(kernel, state, &info.urb);
init_shader_kernel(kernel, state, &info.kernel);
init_shader_resource(kernel, state, &info.resource);
- info.per_thread_scratch_size = 0;
+ info.per_thread_scratch_size = kernel->per_thread_scratch_size;
info.dispatch_enable = true;
info.stats_enable = true;
@@ -665,7 +709,7 @@ init_ps(struct ilo_shader *kernel,
init_shader_kernel(kernel, state, &info.kernel_8);
init_shader_resource(kernel, state, &info.resource);
- info.per_thread_scratch_size = 0;
+ info.per_thread_scratch_size = kernel->per_thread_scratch_size;
info.io.has_rt_write = true;
info.io.posoffset = GEN6_POSOFFSET_NONE;
info.io.attr_count = kernel->in.count;