diff options
Diffstat (limited to 'src/gallium/drivers/ilo/ilo_blit.h')
-rw-r--r-- | src/gallium/drivers/ilo/ilo_blit.h | 185 |
1 files changed, 0 insertions, 185 deletions
diff --git a/src/gallium/drivers/ilo/ilo_blit.h b/src/gallium/drivers/ilo/ilo_blit.h deleted file mode 100644 index 008dd46a73c..00000000000 --- a/src/gallium/drivers/ilo/ilo_blit.h +++ /dev/null @@ -1,185 +0,0 @@ -/* - * Mesa 3-D graphics library - * - * Copyright (C) 2012-2013 LunarG, Inc. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER - * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING - * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER - * DEALINGS IN THE SOFTWARE. - * - * Authors: - * Chia-I Wu <[email protected]> - */ - -#ifndef ILO_BLIT_H -#define ILO_BLIT_H - -#include "ilo_common.h" -#include "ilo_context.h" -#include "ilo_state.h" -#include "ilo_resource.h" - -void -ilo_blit_resolve_slices_for_hiz(struct ilo_context *ilo, - struct pipe_resource *res, unsigned level, - unsigned first_slice, unsigned num_slices, - unsigned resolve_flags); - -static inline void -ilo_blit_resolve_slices(struct ilo_context *ilo, - struct pipe_resource *res, unsigned level, - unsigned first_slice, unsigned num_slices, - unsigned resolve_flags) -{ - struct ilo_texture *tex; - unsigned slice_mask; - - if (res->target == PIPE_BUFFER) - return; - - tex = ilo_texture(res); - - /* - * This function is called frequently and we need to make it run faster. - * As it is only used to resolve HiZ right now, return early when there is - * no HiZ. - */ - if (tex->image.aux.type != ILO_IMAGE_AUX_HIZ || - !ilo_image_can_enable_aux(&tex->image, level)) - return; - - if (tex->image.aux.type == ILO_IMAGE_AUX_HIZ && - ilo_image_can_enable_aux(&tex->image, level)) { - ilo_blit_resolve_slices_for_hiz(ilo, res, level, - first_slice, num_slices, resolve_flags); - } - - slice_mask = - ILO_TEXTURE_CPU_WRITE | - ILO_TEXTURE_BLT_WRITE | - ILO_TEXTURE_RENDER_WRITE; - /* when there is a new writer, we may need to clear ILO_TEXTURE_CLEAR */ - if (resolve_flags & slice_mask) - slice_mask |= ILO_TEXTURE_CLEAR; - - ilo_texture_set_slice_flags(tex, level, - first_slice, num_slices, slice_mask, resolve_flags); -} - -static inline void -ilo_blit_resolve_resource(struct ilo_context *ilo, - struct pipe_resource *res, - unsigned resolve_flags) -{ - unsigned lv; - - for (lv = 0; lv <= res->last_level; lv++) { - const unsigned num_slices = (res->target == PIPE_TEXTURE_3D) ? - u_minify(res->depth0, lv) : res->array_size; - - ilo_blit_resolve_slices(ilo, res, lv, 0, num_slices, resolve_flags); - } -} - -static inline void -ilo_blit_resolve_surface(struct ilo_context *ilo, - struct pipe_surface *surf, - unsigned resolve_flags) -{ - if (surf->texture->target == PIPE_BUFFER) - return; - - ilo_blit_resolve_slices(ilo, surf->texture, - surf->u.tex.level, surf->u.tex.first_layer, - surf->u.tex.last_layer - surf->u.tex.first_layer + 1, - resolve_flags); -} - -static inline void -ilo_blit_resolve_transfer(struct ilo_context *ilo, - const struct pipe_transfer *xfer) -{ - unsigned resolve_flags = 0; - - if (xfer->resource->target == PIPE_BUFFER) - return; - - if (xfer->usage & PIPE_TRANSFER_READ) - resolve_flags |= ILO_TEXTURE_CPU_READ; - if (xfer->usage & PIPE_TRANSFER_WRITE) - resolve_flags |= ILO_TEXTURE_CPU_WRITE; - - ilo_blit_resolve_slices(ilo, xfer->resource, xfer->level, - xfer->box.z, xfer->box.depth, resolve_flags); -} - -static inline void -ilo_blit_resolve_view(struct ilo_context *ilo, - const struct pipe_sampler_view *view) -{ - const unsigned resolve_flags = ILO_TEXTURE_RENDER_READ; - unsigned lv; - - if (view->texture->target == PIPE_BUFFER) - return; - - for (lv = view->u.tex.first_level; lv <= view->u.tex.last_level; lv++) { - unsigned first_slice, num_slices; - - if (view->texture->target == PIPE_TEXTURE_3D) { - first_slice = 0; - num_slices = u_minify(view->texture->depth0, lv); - } - else { - first_slice = view->u.tex.first_layer; - num_slices = view->u.tex.last_layer - view->u.tex.first_layer + 1; - } - - ilo_blit_resolve_slices(ilo, view->texture, - lv, first_slice, num_slices, resolve_flags); - } -} - -static inline void -ilo_blit_resolve_framebuffer(struct ilo_context *ilo) -{ - struct ilo_state_vector *vec = &ilo->state_vector; - const struct pipe_framebuffer_state *fb = &vec->fb.state; - unsigned sh, i; - - /* Not all bound views are sampled by the shaders. How do we tell? */ - for (sh = 0; sh < ARRAY_SIZE(vec->view); sh++) { - for (i = 0; i < vec->view[sh].count; i++) { - if (vec->view[sh].states[i]) - ilo_blit_resolve_view(ilo, vec->view[sh].states[i]); - } - } - - for (i = 0; i < fb->nr_cbufs; i++) { - struct pipe_surface *surf = fb->cbufs[i]; - if (surf) - ilo_blit_resolve_surface(ilo, surf, ILO_TEXTURE_RENDER_WRITE); - } - - if (fb->zsbuf) - ilo_blit_resolve_surface(ilo, fb->zsbuf, ILO_TEXTURE_RENDER_WRITE); -} - -void -ilo_init_blit_functions(struct ilo_context *ilo); - -#endif /* ILO_BLIT_H */ |