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Diffstat (limited to 'src/gallium/drivers/ilo/ilo_3d.c')
-rw-r--r--src/gallium/drivers/ilo/ilo_3d.c47
1 files changed, 1 insertions, 46 deletions
diff --git a/src/gallium/drivers/ilo/ilo_3d.c b/src/gallium/drivers/ilo/ilo_3d.c
index 3ac05ad45f7..75b2afacc3e 100644
--- a/src/gallium/drivers/ilo/ilo_3d.c
+++ b/src/gallium/drivers/ilo/ilo_3d.c
@@ -433,35 +433,6 @@ draw_vbo(struct ilo_3d *hw3d, const struct ilo_state_vector *vec)
return success;
}
-bool
-ilo_3d_pass_render_condition(struct ilo_context *ilo)
-{
- struct ilo_3d *hw3d = ilo->hw3d;
- uint64_t result;
- bool wait;
-
- if (!hw3d->render_condition.query)
- return true;
-
- switch (hw3d->render_condition.mode) {
- case PIPE_RENDER_COND_WAIT:
- case PIPE_RENDER_COND_BY_REGION_WAIT:
- wait = true;
- break;
- case PIPE_RENDER_COND_NO_WAIT:
- case PIPE_RENDER_COND_BY_REGION_NO_WAIT:
- default:
- wait = false;
- break;
- }
-
- if (ilo->base.get_query_result(&ilo->base, hw3d->render_condition.query,
- wait, (union pipe_query_result *) &result))
- return (!result == hw3d->render_condition.cond);
- else
- return true;
-}
-
void
ilo_3d_draw_rectlist(struct ilo_3d *hw3d, const struct ilo_blitter *blitter)
{
@@ -738,7 +709,7 @@ ilo_draw_vbo(struct pipe_context *pipe, const struct pipe_draw_info *info)
ilo_state_vector_dump_dirty(&ilo->state_vector);
}
- if (!ilo_3d_pass_render_condition(ilo))
+ if (ilo_skip_rendering(ilo))
return;
if (info->primitive_restart && info->indexed) {
@@ -775,21 +746,6 @@ ilo_draw_vbo(struct pipe_context *pipe, const struct pipe_draw_info *info)
}
static void
-ilo_render_condition(struct pipe_context *pipe,
- struct pipe_query *query,
- boolean condition,
- uint mode)
-{
- struct ilo_context *ilo = ilo_context(pipe);
- struct ilo_3d *hw3d = ilo->hw3d;
-
- /* reference count? */
- hw3d->render_condition.query = query;
- hw3d->render_condition.mode = mode;
- hw3d->render_condition.cond = condition;
-}
-
-static void
ilo_texture_barrier(struct pipe_context *pipe)
{
struct ilo_context *ilo = ilo_context(pipe);
@@ -826,7 +782,6 @@ void
ilo_init_3d_functions(struct ilo_context *ilo)
{
ilo->base.draw_vbo = ilo_draw_vbo;
- ilo->base.render_condition = ilo_render_condition;
ilo->base.texture_barrier = ilo_texture_barrier;
ilo->base.get_sample_position = ilo_get_sample_position;
}