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-rw-r--r--src/gallium/drivers/identity/id_context.c719
1 files changed, 719 insertions, 0 deletions
diff --git a/src/gallium/drivers/identity/id_context.c b/src/gallium/drivers/identity/id_context.c
new file mode 100644
index 00000000000..a500ec60454
--- /dev/null
+++ b/src/gallium/drivers/identity/id_context.c
@@ -0,0 +1,719 @@
+/**************************************************************************
+ *
+ * Copyright 2009 VMware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+
+#include "pipe/p_context.h"
+#include "util/u_memory.h"
+
+#include "id_public.h"
+#include "id_context.h"
+#include "id_objects.h"
+
+
+static void
+identity_destroy(struct pipe_context *_pipe)
+{
+ struct identity_context *id_pipe = identity_context(_pipe);
+ struct pipe_context *pipe = id_pipe->pipe;
+
+ pipe->destroy(pipe);
+
+ free(id_pipe);
+}
+
+static void
+identity_set_edgeflags(struct pipe_context *_pipe,
+ const unsigned *bitfield)
+{
+ struct identity_context *id_pipe = identity_context(_pipe);
+ struct pipe_context *pipe = id_pipe->pipe;
+
+ pipe->set_edgeflags(pipe,
+ bitfield);
+}
+
+static boolean
+identity_draw_arrays(struct pipe_context *_pipe,
+ unsigned prim,
+ unsigned start,
+ unsigned count)
+{
+ struct identity_context *id_pipe = identity_context(_pipe);
+ struct pipe_context *pipe = id_pipe->pipe;
+
+ return pipe->draw_arrays(pipe,
+ prim,
+ start,
+ count);
+}
+
+static boolean
+identity_draw_elements(struct pipe_context *_pipe,
+ struct pipe_buffer *_indexBuffer,
+ unsigned indexSize,
+ unsigned prim,
+ unsigned start,
+ unsigned count)
+{
+ struct identity_context *id_pipe = identity_context(_pipe);
+ struct identity_buffer *id_buffer = identity_buffer(_indexBuffer);
+ struct pipe_context *pipe = id_pipe->pipe;
+ struct pipe_buffer *indexBuffer = id_buffer->buffer;
+
+ return pipe->draw_elements(pipe,
+ indexBuffer,
+ indexSize,
+ prim,
+ start,
+ count);
+}
+
+static boolean
+identity_draw_range_elements(struct pipe_context *_pipe,
+ struct pipe_buffer *_indexBuffer,
+ unsigned indexSize,
+ unsigned minIndex,
+ unsigned maxIndex,
+ unsigned mode,
+ unsigned start,
+ unsigned count)
+{
+ struct identity_context *id_pipe = identity_context(_pipe);
+ struct identity_buffer *id_buffer = identity_buffer(_indexBuffer);
+ struct pipe_context *pipe = id_pipe->pipe;
+ struct pipe_buffer *indexBuffer = id_buffer->buffer;
+
+ return pipe->draw_range_elements(pipe,
+ indexBuffer,
+ indexSize,
+ minIndex,
+ maxIndex,
+ mode,
+ start,
+ count);
+}
+
+static struct pipe_query *
+identity_create_query(struct pipe_context *_pipe,
+ unsigned query_type)
+{
+ struct identity_context *id_pipe = identity_context(_pipe);
+ struct pipe_context *pipe = id_pipe->pipe;
+
+ return pipe->create_query(pipe,
+ query_type);
+}
+
+static void
+identity_destroy_query(struct pipe_context *_pipe,
+ struct pipe_query *query)
+{
+ struct identity_context *id_pipe = identity_context(_pipe);
+ struct pipe_context *pipe = id_pipe->pipe;
+
+ pipe->destroy_query(pipe,
+ query);
+}
+
+static void
+identity_begin_query(struct pipe_context *_pipe,
+ struct pipe_query *query)
+{
+ struct identity_context *id_pipe = identity_context(_pipe);
+ struct pipe_context *pipe = id_pipe->pipe;
+
+ pipe->begin_query(pipe,
+ query);
+}
+
+static void
+identity_end_query(struct pipe_context *_pipe,
+ struct pipe_query *query)
+{
+ struct identity_context *id_pipe = identity_context(_pipe);
+ struct pipe_context *pipe = id_pipe->pipe;
+
+ pipe->end_query(pipe,
+ query);
+}
+
+static boolean
+identity_get_query_result(struct pipe_context *_pipe,
+ struct pipe_query *query,
+ boolean wait,
+ uint64_t *result)
+{
+ struct identity_context *id_pipe = identity_context(_pipe);
+ struct pipe_context *pipe = id_pipe->pipe;
+
+ return pipe->get_query_result(pipe,
+ query,
+ wait,
+ result);
+}
+
+static void *
+identity_create_blend_state(struct pipe_context *_pipe,
+ const struct pipe_blend_state *blend)
+{
+ struct identity_context *id_pipe = identity_context(_pipe);
+ struct pipe_context *pipe = id_pipe->pipe;
+
+ return pipe->create_blend_state(pipe,
+ blend);
+}
+
+static void
+identity_bind_blend_state(struct pipe_context *_pipe,
+ void *blend)
+{
+ struct identity_context *id_pipe = identity_context(_pipe);
+ struct pipe_context *pipe = id_pipe->pipe;
+
+ pipe->bind_blend_state(pipe,
+ blend);
+}
+
+static void
+identity_delete_blend_state(struct pipe_context *_pipe,
+ void *blend)
+{
+ struct identity_context *id_pipe = identity_context(_pipe);
+ struct pipe_context *pipe = id_pipe->pipe;
+
+ pipe->delete_blend_state(pipe,
+ blend);
+}
+
+static void *
+identity_create_sampler_state(struct pipe_context *_pipe,
+ const struct pipe_sampler_state *sampler)
+{
+ struct identity_context *id_pipe = identity_context(_pipe);
+ struct pipe_context *pipe = id_pipe->pipe;
+
+ return pipe->create_sampler_state(pipe,
+ sampler);
+}
+
+static void
+identity_bind_sampler_states(struct pipe_context *_pipe,
+ unsigned num,
+ void **samplers)
+{
+ struct identity_context *id_pipe = identity_context(_pipe);
+ struct pipe_context *pipe = id_pipe->pipe;
+
+ pipe->bind_sampler_states(pipe,
+ num,
+ samplers);
+}
+
+static void
+identity_delete_sampler_state(struct pipe_context *_pipe,
+ void *sampler)
+{
+ struct identity_context *id_pipe = identity_context(_pipe);
+ struct pipe_context *pipe = id_pipe->pipe;
+
+ pipe->delete_sampler_state(pipe,
+ sampler);
+}
+
+static void *
+identity_create_rasterizer_state(struct pipe_context *_pipe,
+ const struct pipe_rasterizer_state *rasterizer)
+{
+ struct identity_context *id_pipe = identity_context(_pipe);
+ struct pipe_context *pipe = id_pipe->pipe;
+
+ return pipe->create_rasterizer_state(pipe,
+ rasterizer);
+}
+
+static void
+identity_bind_rasterizer_state(struct pipe_context *_pipe,
+ void *rasterizer)
+{
+ struct identity_context *id_pipe = identity_context(_pipe);
+ struct pipe_context *pipe = id_pipe->pipe;
+
+ pipe->bind_rasterizer_state(pipe,
+ rasterizer);
+}
+
+static void
+identity_delete_rasterizer_state(struct pipe_context *_pipe,
+ void *rasterizer)
+{
+ struct identity_context *id_pipe = identity_context(_pipe);
+ struct pipe_context *pipe = id_pipe->pipe;
+
+ pipe->delete_rasterizer_state(pipe,
+ rasterizer);
+}
+
+static void *
+identity_create_depth_stencil_alpha_state(struct pipe_context *_pipe,
+ const struct pipe_depth_stencil_alpha_state *depth_stencil_alpha)
+{
+ struct identity_context *id_pipe = identity_context(_pipe);
+ struct pipe_context *pipe = id_pipe->pipe;
+
+ return pipe->create_depth_stencil_alpha_state(pipe,
+ depth_stencil_alpha);
+}
+
+static void
+identity_bind_depth_stencil_alpha_state(struct pipe_context *_pipe,
+ void *depth_stencil_alpha)
+{
+ struct identity_context *id_pipe = identity_context(_pipe);
+ struct pipe_context *pipe = id_pipe->pipe;
+
+ pipe->bind_depth_stencil_alpha_state(pipe,
+ depth_stencil_alpha);
+}
+
+static void
+identity_delete_depth_stencil_alpha_state(struct pipe_context *_pipe,
+ void *depth_stencil_alpha)
+{
+ struct identity_context *id_pipe = identity_context(_pipe);
+ struct pipe_context *pipe = id_pipe->pipe;
+
+ pipe->delete_depth_stencil_alpha_state(pipe,
+ depth_stencil_alpha);
+}
+
+static void *
+identity_create_fs_state(struct pipe_context *_pipe,
+ const struct pipe_shader_state *fs)
+{
+ struct identity_context *id_pipe = identity_context(_pipe);
+ struct pipe_context *pipe = id_pipe->pipe;
+
+ return pipe->create_fs_state(pipe,
+ fs);
+}
+
+static void
+identity_bind_fs_state(struct pipe_context *_pipe,
+ void *fs)
+{
+ struct identity_context *id_pipe = identity_context(_pipe);
+ struct pipe_context *pipe = id_pipe->pipe;
+
+ pipe->bind_fs_state(pipe,
+ fs);
+}
+
+static void
+identity_delete_fs_state(struct pipe_context *_pipe,
+ void *fs)
+{
+ struct identity_context *id_pipe = identity_context(_pipe);
+ struct pipe_context *pipe = id_pipe->pipe;
+
+ pipe->delete_fs_state(pipe,
+ fs);
+}
+
+static void *
+identity_create_vs_state(struct pipe_context *_pipe,
+ const struct pipe_shader_state *vs)
+{
+ struct identity_context *id_pipe = identity_context(_pipe);
+ struct pipe_context *pipe = id_pipe->pipe;
+
+ return pipe->create_vs_state(pipe,
+ vs);
+}
+
+static void
+identity_bind_vs_state(struct pipe_context *_pipe,
+ void *vs)
+{
+ struct identity_context *id_pipe = identity_context(_pipe);
+ struct pipe_context *pipe = id_pipe->pipe;
+
+ pipe->bind_vs_state(pipe,
+ vs);
+}
+
+static void
+identity_delete_vs_state(struct pipe_context *_pipe,
+ void *vs)
+{
+ struct identity_context *id_pipe = identity_context(_pipe);
+ struct pipe_context *pipe = id_pipe->pipe;
+
+ pipe->delete_vs_state(pipe,
+ vs);
+}
+
+static void
+identity_set_blend_color(struct pipe_context *_pipe,
+ const struct pipe_blend_color *blend_color)
+{
+ struct identity_context *id_pipe = identity_context(_pipe);
+ struct pipe_context *pipe = id_pipe->pipe;
+
+ pipe->set_blend_color(pipe,
+ blend_color);
+}
+
+static void
+identity_set_clip_state(struct pipe_context *_pipe,
+ const struct pipe_clip_state *clip)
+{
+ struct identity_context *id_pipe = identity_context(_pipe);
+ struct pipe_context *pipe = id_pipe->pipe;
+
+ pipe->set_clip_state(pipe,
+ clip);
+}
+
+static void
+identity_set_constant_buffer(struct pipe_context *_pipe,
+ uint shader,
+ uint index,
+ const struct pipe_constant_buffer *_buffer)
+{
+ struct identity_context *id_pipe = identity_context(_pipe);
+ struct pipe_context *pipe = id_pipe->pipe;
+ struct pipe_constant_buffer unwrapped_buffer;
+ struct pipe_constant_buffer *buffer = NULL;
+
+ /* unwrap the input state */
+ if (_buffer) {
+ unwrapped_buffer.buffer = identity_buffer_unwrap(_buffer->buffer);
+ buffer = &unwrapped_buffer;
+ }
+
+ pipe->set_constant_buffer(pipe,
+ shader,
+ index,
+ buffer);
+}
+
+static void
+identity_set_framebuffer_state(struct pipe_context *_pipe,
+ const struct pipe_framebuffer_state *_state)
+{
+ struct identity_context *id_pipe = identity_context(_pipe);
+ struct pipe_context *pipe = id_pipe->pipe;
+ struct pipe_framebuffer_state unwrapped_state;
+ struct pipe_framebuffer_state *state = NULL;
+ unsigned i;
+
+ /* unwrap the input state */
+ if (_state) {
+ memcpy(&unwrapped_state, _state, sizeof(unwrapped_state));
+ for(i = 0; i < _state->nr_cbufs; i++)
+ unwrapped_state.cbufs[i] = identity_surface_unwrap(_state->cbufs[i]);
+ for (; i < PIPE_MAX_COLOR_BUFS; i++)
+ unwrapped_state.cbufs[i] = NULL;
+ unwrapped_state.zsbuf = identity_surface_unwrap(_state->zsbuf);
+ state = &unwrapped_state;
+ }
+
+ pipe->set_framebuffer_state(pipe,
+ state);
+}
+
+static void
+identity_set_polygon_stipple(struct pipe_context *_pipe,
+ const struct pipe_poly_stipple *poly_stipple)
+{
+ struct identity_context *id_pipe = identity_context(_pipe);
+ struct pipe_context *pipe = id_pipe->pipe;
+
+ pipe->set_polygon_stipple(pipe,
+ poly_stipple);
+}
+
+static void
+identity_set_scissor_state(struct pipe_context *_pipe,
+ const struct pipe_scissor_state *scissor)
+{
+ struct identity_context *id_pipe = identity_context(_pipe);
+ struct pipe_context *pipe = id_pipe->pipe;
+
+ pipe->set_scissor_state(pipe,
+ scissor);
+}
+
+static void
+identity_set_viewport_state(struct pipe_context *_pipe,
+ const struct pipe_viewport_state *viewport)
+{
+ struct identity_context *id_pipe = identity_context(_pipe);
+ struct pipe_context *pipe = id_pipe->pipe;
+
+ pipe->set_viewport_state(pipe,
+ viewport);
+}
+
+static void
+identity_set_sampler_textures(struct pipe_context *_pipe,
+ unsigned num_textures,
+ struct pipe_texture **_textures)
+{
+ struct identity_context *id_pipe = identity_context(_pipe);
+ struct pipe_context *pipe = id_pipe->pipe;
+ struct pipe_texture *unwrapped_textures[PIPE_MAX_SAMPLERS];
+ struct pipe_texture **textures = NULL;
+ unsigned i;
+
+ if (_textures) {
+ for (i = 0; i < num_textures; i++)
+ unwrapped_textures[i] = identity_texture_unwrap(_textures[i]);
+ for (; i < PIPE_MAX_SAMPLERS; i++)
+ unwrapped_textures[i] = NULL;
+
+ textures = unwrapped_textures;
+ }
+
+ pipe->set_sampler_textures(pipe,
+ num_textures,
+ _textures);
+}
+
+static void
+identity_set_vertex_buffers(struct pipe_context *_pipe,
+ unsigned num_buffers,
+ const struct pipe_vertex_buffer *_buffers)
+{
+ struct identity_context *id_pipe = identity_context(_pipe);
+ struct pipe_context *pipe = id_pipe->pipe;
+ struct pipe_vertex_buffer unwrapped_buffers[PIPE_MAX_SHADER_INPUTS];
+ struct pipe_vertex_buffer *buffers = NULL;
+ unsigned i;
+
+ if (num_buffers) {
+ memcpy(unwrapped_buffers, _buffers, num_buffers * sizeof(*_buffers));
+ for (i = 0; i < num_buffers; i++)
+ unwrapped_buffers[i].buffer = identity_buffer_unwrap(_buffers[i].buffer);
+ buffers = unwrapped_buffers;
+ }
+
+ pipe->set_vertex_buffers(pipe,
+ num_buffers,
+ buffers);
+}
+
+static void
+identity_set_vertex_elements(struct pipe_context *_pipe,
+ unsigned num_elements,
+ const struct pipe_vertex_element *vertex_elements)
+{
+ struct identity_context *id_pipe = identity_context(_pipe);
+ struct pipe_context *pipe = id_pipe->pipe;
+
+ pipe->set_vertex_elements(pipe,
+ num_elements,
+ vertex_elements);
+}
+
+static void
+identity_surface_copy(struct pipe_context *_pipe,
+ struct pipe_surface *_dst,
+ unsigned dstx,
+ unsigned dsty,
+ struct pipe_surface *_src,
+ unsigned srcx,
+ unsigned srcy,
+ unsigned width,
+ unsigned height)
+{
+ struct identity_context *id_pipe = identity_context(_pipe);
+ struct identity_surface *id_surface_dst = identity_surface(_dst);
+ struct identity_surface *id_surface_src = identity_surface(_src);
+ struct pipe_context *pipe = id_pipe->pipe;
+ struct pipe_surface *dst = id_surface_dst->surface;
+ struct pipe_surface *src = id_surface_src->surface;
+
+ pipe->surface_copy(pipe,
+ dst,
+ dstx,
+ dsty,
+ src,
+ srcx,
+ srcy,
+ width,
+ height);
+}
+
+static void
+identity_surface_fill(struct pipe_context *_pipe,
+ struct pipe_surface *_dst,
+ unsigned dstx,
+ unsigned dsty,
+ unsigned width,
+ unsigned height,
+ unsigned value)
+{
+ struct identity_context *id_pipe = identity_context(_pipe);
+ struct identity_surface *id_surface_dst = identity_surface(_dst);
+ struct pipe_context *pipe = id_pipe->pipe;
+ struct pipe_surface *dst = id_surface_dst->surface;
+
+ pipe->surface_fill(pipe,
+ dst,
+ dstx,
+ dsty,
+ width,
+ height,
+ value);
+}
+
+static void
+identity_clear(struct pipe_context *_pipe,
+ unsigned buffers,
+ const float *rgba,
+ double depth,
+ unsigned stencil)
+{
+ struct identity_context *id_pipe = identity_context(_pipe);
+ struct pipe_context *pipe = id_pipe->pipe;
+
+ pipe->clear(pipe,
+ buffers,
+ rgba,
+ depth,
+ stencil);
+}
+
+static void
+identity_flush(struct pipe_context *_pipe,
+ unsigned flags,
+ struct pipe_fence_handle **fence)
+{
+ struct identity_context *id_pipe = identity_context(_pipe);
+ struct pipe_context *pipe = id_pipe->pipe;
+
+ pipe->flush(pipe,
+ flags,
+ fence);
+}
+
+static unsigned int
+identity_is_texture_referenced(struct pipe_context *_pipe,
+ struct pipe_texture *_texture,
+ unsigned face,
+ unsigned level)
+{
+ struct identity_context *id_pipe = identity_context(_pipe);
+ struct identity_texture *id_texture = identity_texture(_texture);
+ struct pipe_context *pipe = id_pipe->pipe;
+ struct pipe_texture *texture = id_texture->texture;
+
+ return pipe->is_texture_referenced(pipe,
+ texture,
+ face,
+ level);
+}
+
+static unsigned int
+identity_is_buffer_referenced(struct pipe_context *_pipe,
+ struct pipe_buffer *_buffer)
+{
+ struct identity_context *id_pipe = identity_context(_pipe);
+ struct identity_buffer *id_buffer = identity_buffer(_buffer);
+ struct pipe_context *pipe = id_pipe->pipe;
+ struct pipe_buffer *buffer = id_buffer->buffer;
+
+ return pipe->is_buffer_referenced(pipe,
+ buffer);
+}
+
+struct pipe_context *
+identity_context_create(struct pipe_screen *_screen, struct pipe_context *pipe)
+{
+ struct identity_context *id_pipe;
+ (void)identity_screen(_screen);
+
+ id_pipe = CALLOC_STRUCT(identity_context);
+ if (!id_pipe) {
+ return NULL;
+ }
+
+ id_pipe->base.winsys = NULL;
+ id_pipe->base.screen = _screen;
+ id_pipe->base.priv = pipe->priv;
+ id_pipe->base.draw = NULL;
+
+ id_pipe->base.destroy = identity_destroy;
+ id_pipe->base.set_edgeflags = identity_set_edgeflags;
+ id_pipe->base.draw_arrays = identity_draw_arrays;
+ id_pipe->base.draw_elements = identity_draw_elements;
+ id_pipe->base.draw_range_elements = identity_draw_range_elements;
+ id_pipe->base.create_query = identity_create_query;
+ id_pipe->base.destroy_query = identity_destroy_query;
+ id_pipe->base.begin_query = identity_begin_query;
+ id_pipe->base.end_query = identity_end_query;
+ id_pipe->base.get_query_result = identity_get_query_result;
+ id_pipe->base.create_blend_state = identity_create_blend_state;
+ id_pipe->base.bind_blend_state = identity_bind_blend_state;
+ id_pipe->base.delete_blend_state = identity_delete_blend_state;
+ id_pipe->base.create_sampler_state = identity_create_sampler_state;
+ id_pipe->base.bind_sampler_states = identity_bind_sampler_states;
+ id_pipe->base.delete_sampler_state = identity_delete_sampler_state;
+ id_pipe->base.create_rasterizer_state = identity_create_rasterizer_state;
+ id_pipe->base.bind_rasterizer_state = identity_bind_rasterizer_state;
+ id_pipe->base.delete_rasterizer_state = identity_delete_rasterizer_state;
+ id_pipe->base.create_depth_stencil_alpha_state = identity_create_depth_stencil_alpha_state;
+ id_pipe->base.bind_depth_stencil_alpha_state = identity_bind_depth_stencil_alpha_state;
+ id_pipe->base.delete_depth_stencil_alpha_state = identity_delete_depth_stencil_alpha_state;
+ id_pipe->base.create_fs_state = identity_create_fs_state;
+ id_pipe->base.bind_fs_state = identity_bind_fs_state;
+ id_pipe->base.delete_fs_state = identity_delete_fs_state;
+ id_pipe->base.create_vs_state = identity_create_vs_state;
+ id_pipe->base.bind_vs_state = identity_bind_vs_state;
+ id_pipe->base.delete_vs_state = identity_delete_vs_state;
+ id_pipe->base.set_blend_color = identity_set_blend_color;
+ id_pipe->base.set_clip_state = identity_set_clip_state;
+ id_pipe->base.set_constant_buffer = identity_set_constant_buffer;
+ id_pipe->base.set_framebuffer_state = identity_set_framebuffer_state;
+ id_pipe->base.set_polygon_stipple = identity_set_polygon_stipple;
+ id_pipe->base.set_scissor_state = identity_set_scissor_state;
+ id_pipe->base.set_viewport_state = identity_set_viewport_state;
+ id_pipe->base.set_sampler_textures = identity_set_sampler_textures;
+ id_pipe->base.set_vertex_buffers = identity_set_vertex_buffers;
+ id_pipe->base.set_vertex_elements = identity_set_vertex_elements;
+ id_pipe->base.surface_copy = identity_surface_copy;
+ id_pipe->base.surface_fill = identity_surface_fill;
+ id_pipe->base.clear = identity_clear;
+ id_pipe->base.flush = identity_flush;
+ id_pipe->base.is_texture_referenced = identity_is_texture_referenced;
+ id_pipe->base.is_buffer_referenced = identity_is_buffer_referenced;
+
+ id_pipe->pipe = pipe;
+
+ return &id_pipe->base;
+}