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+/**************************************************************************
+ *
+ * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+/**
+ * \file
+ * This is the interface that i965simple requires any window system
+ * hosting it to implement. This is the only include file in i965simple
+ * which is public.
+ *
+ */
+
+#ifndef BRW_WINSYS_H
+#define BRW_WINSYS_H
+
+
+#include "pipe/p_defines.h"
+
+
+/* Pipe drivers are (meant to be!) independent of both GL and the
+ * window system. The window system provides a buffer manager and a
+ * set of additional hooks for things like command buffer submission,
+ * etc.
+ *
+ * There clearly has to be some agreement between the window system
+ * driver and the hardware driver about the format of command buffers,
+ * etc.
+ */
+
+struct pipe_buffer;
+struct pipe_fence_handle;
+struct pipe_winsys;
+struct pipe_screen;
+
+
+/* The pipe driver currently understands the following chipsets:
+ */
+#define PCI_CHIP_I965_G 0x29A2
+#define PCI_CHIP_I965_Q 0x2992
+#define PCI_CHIP_I965_G_1 0x2982
+#define PCI_CHIP_I965_GM 0x2A02
+#define PCI_CHIP_I965_GME 0x2A12
+
+
+/* These are the names of all the state caches managed by the driver.
+ *
+ * When data is uploaded to a buffer with buffer_subdata, we use the
+ * special version of that function below so that information about
+ * what type of data this is can be passed to the winsys backend.
+ * That in turn allows the correct flags to be set in the aub file
+ * dump to allow human-readable file dumps later on.
+ */
+
+enum brw_cache_id {
+ BRW_CC_VP,
+ BRW_CC_UNIT,
+ BRW_WM_PROG,
+ BRW_SAMPLER_DEFAULT_COLOR,
+ BRW_SAMPLER,
+ BRW_WM_UNIT,
+ BRW_SF_PROG,
+ BRW_SF_VP,
+ BRW_SF_UNIT,
+ BRW_VS_UNIT,
+ BRW_VS_PROG,
+ BRW_GS_UNIT,
+ BRW_GS_PROG,
+ BRW_CLIP_VP,
+ BRW_CLIP_UNIT,
+ BRW_CLIP_PROG,
+ BRW_SS_SURFACE,
+ BRW_SS_SURF_BIND,
+
+ BRW_MAX_CACHE
+};
+
+#define BRW_CONSTANT_BUFFER BRW_MAX_CACHE
+
+/**
+ * Additional winsys interface for i965simple.
+ *
+ * It is an over-simple batchbuffer mechanism. Will want to improve the
+ * performance of this, perhaps based on the cmdstream stuff. It
+ * would be pretty impossible to implement swz on top of this
+ * interface.
+ *
+ * Will also need additions/changes to implement static/dynamic
+ * indirect state.
+ */
+struct brw_winsys {
+
+ void (*destroy)(struct brw_winsys *);
+
+ /**
+ * Reserve space on batch buffer.
+ *
+ * Returns a null pointer if there is insufficient space in the batch buffer
+ * to hold the requested number of dwords and relocations.
+ *
+ * The number of dwords should also include the number of relocations.
+ */
+ unsigned *(*batch_start)(struct brw_winsys *sws,
+ unsigned dwords,
+ unsigned relocs);
+
+ void (*batch_dword)(struct brw_winsys *sws,
+ unsigned dword);
+
+ /**
+ * Emit a relocation to a buffer.
+ *
+ * Used not only when the buffer addresses are not pinned, but also to
+ * ensure refered buffers will not be destroyed until the current batch
+ * buffer execution is finished.
+ *
+ * The access flags is a combination of I915_BUFFER_ACCESS_WRITE and
+ * I915_BUFFER_ACCESS_READ macros.
+ */
+ void (*batch_reloc)(struct brw_winsys *sws,
+ struct pipe_buffer *buf,
+ unsigned access_flags,
+ unsigned delta);
+
+
+ /* Not used yet, but really want this:
+ */
+ void (*batch_end)( struct brw_winsys *sws );
+
+ /**
+ * Flush the batch buffer.
+ *
+ * Fence argument must point to NULL or to a previous fence, and the caller
+ * must call fence_reference when done with the fence.
+ */
+ void (*batch_flush)(struct brw_winsys *sws,
+ struct pipe_fence_handle **fence);
+
+
+ /* A version of buffer_subdata that includes information for the
+ * simulator:
+ */
+ void (*buffer_subdata_typed)(struct brw_winsys *sws,
+ struct pipe_buffer *buf,
+ unsigned long offset,
+ unsigned long size,
+ const void *data,
+ unsigned data_type);
+
+
+ /* A cheat so we don't have to think about relocations in a couple
+ * of places yet:
+ */
+ unsigned (*get_buffer_offset)( struct brw_winsys *sws,
+ struct pipe_buffer *buf,
+ unsigned flags );
+
+};
+
+#define BRW_BUFFER_ACCESS_WRITE 0x1
+#define BRW_BUFFER_ACCESS_READ 0x2
+
+#define BRW_BUFFER_USAGE_LIT_VERTEX (PIPE_BUFFER_USAGE_CUSTOM << 0)
+
+
+struct pipe_context *brw_create(struct pipe_screen *,
+ struct brw_winsys *,
+ unsigned pci_id);
+
+static inline boolean brw_batchbuffer_data(struct brw_winsys *winsys,
+ const void *data,
+ unsigned bytes)
+{
+ static const unsigned incr = sizeof(unsigned);
+ uint i;
+ const unsigned *udata = (const unsigned*)(data);
+ unsigned size = bytes/incr;
+
+ winsys->batch_start(winsys, size, 0);
+ for (i = 0; i < size; ++i) {
+ winsys->batch_dword(winsys, udata[i]);
+ }
+ winsys->batch_end(winsys);
+
+ return (i == size);
+}
+#endif