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-rw-r--r--src/gallium/drivers/i965/brw_urb.c263
1 files changed, 0 insertions, 263 deletions
diff --git a/src/gallium/drivers/i965/brw_urb.c b/src/gallium/drivers/i965/brw_urb.c
deleted file mode 100644
index b630752809e..00000000000
--- a/src/gallium/drivers/i965/brw_urb.c
+++ /dev/null
@@ -1,263 +0,0 @@
-/*
- Copyright (C) Intel Corp. 2006. All Rights Reserved.
- Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
- develop this 3D driver.
-
- Permission is hereby granted, free of charge, to any person obtaining
- a copy of this software and associated documentation files (the
- "Software"), to deal in the Software without restriction, including
- without limitation the rights to use, copy, modify, merge, publish,
- distribute, sublicense, and/or sell copies of the Software, and to
- permit persons to whom the Software is furnished to do so, subject to
- the following conditions:
-
- The above copyright notice and this permission notice (including the
- next paragraph) shall be included in all copies or substantial
- portions of the Software.
-
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
- EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
- IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
- LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
- OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
- WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-
- **********************************************************************/
- /*
- * Authors:
- * Keith Whitwell <[email protected]>
- */
-
-
-
-#include "brw_batchbuffer.h"
-#include "brw_context.h"
-#include "brw_state.h"
-#include "brw_defines.h"
-#include "brw_debug.h"
-
-#define VS 0
-#define GS 1
-#define CLP 2
-#define SF 3
-#define CS 4
-
-/** @file brw_urb.c
- *
- * Manages the division of the URB space between the various fixed-function
- * units.
- *
- * See the Thread Initiation Management section of the GEN4 B-Spec, and
- * the individual *_STATE structures for restrictions on numbers of
- * entries and threads.
- */
-
-/*
- * Generally, a unit requires a min_nr_entries based on how many entries
- * it produces before the downstream unit gets unblocked and can use and
- * dereference some of its handles.
- *
- * The SF unit preallocates a PUE at the start of thread dispatch, and only
- * uses that one. So it requires one entry per thread.
- *
- * For CLIP, the SF unit will hold the previous primitive while the
- * next is getting assembled, meaning that linestrips require 3 CLIP VUEs
- * (vertices) to ensure continued processing, trifans require 4, and tristrips
- * require 5. There can be 1 or 2 threads, and each has the same requirement.
- *
- * GS has the same requirement as CLIP, but it never handles tristrips,
- * so we can lower the minimum to 4 for the POLYGONs (trifans) it produces.
- * We only run it single-threaded.
- *
- * For VS, the number of entries may be 8, 12, 16, or 32 (or 64 on G4X).
- * Each thread processes 2 preallocated VUEs (vertices) at a time, and they
- * get streamed down as soon as threads processing earlier vertices get
- * theirs accepted.
- *
- * Each unit will take the number of URB entries we give it (based on the
- * entry size calculated in brw_vs_emit.c for VUEs, brw_sf_emit.c for PUEs,
- * and brw_curbe.c for the CURBEs) and decide its maximum number of
- * threads it can support based on that. in brw_*_state.c.
- *
- * XXX: Are the min_entry_size numbers useful?
- * XXX: Verify min_nr_entries, esp for VS.
- * XXX: Verify SF min_entry_size.
- */
-static const struct urb_limits {
- GLuint min_nr_entries;
- GLuint preferred_nr_entries;
- GLuint min_entry_size;
- GLuint max_entry_size;
-} limits[CS+1] = {
- { 16, 32, 1, 5 }, /* vs */
- { 4, 8, 1, 5 }, /* gs */
- { 5, 10, 1, 5 }, /* clp */
- { 1, 8, 1, 12 }, /* sf */
- { 1, 4, 1, 32 } /* cs */
-};
-
-
-static GLboolean check_urb_layout( struct brw_context *brw )
-{
- brw->urb.vs_start = 0;
- brw->urb.gs_start = brw->urb.nr_vs_entries * brw->urb.vsize;
- brw->urb.clip_start = brw->urb.gs_start + brw->urb.nr_gs_entries * brw->urb.vsize;
- brw->urb.sf_start = brw->urb.clip_start + brw->urb.nr_clip_entries * brw->urb.vsize;
- brw->urb.cs_start = brw->urb.sf_start + brw->urb.nr_sf_entries * brw->urb.sfsize;
-
- return brw->urb.cs_start + brw->urb.nr_cs_entries * brw->urb.csize <= URB_SIZES(brw);
-}
-
-/* Most minimal update, forces re-emit of URB fence packet after GS
- * unit turned on/off.
- */
-static int recalculate_urb_fence( struct brw_context *brw )
-{
- GLuint csize = brw->curbe.total_size;
- GLuint vsize = brw->vs.prog_data->urb_entry_size;
- GLuint sfsize = brw->sf.prog_data->urb_entry_size;
-
- if (csize < limits[CS].min_entry_size)
- csize = limits[CS].min_entry_size;
-
- if (vsize < limits[VS].min_entry_size)
- vsize = limits[VS].min_entry_size;
-
- if (sfsize < limits[SF].min_entry_size)
- sfsize = limits[SF].min_entry_size;
-
- if (brw->urb.vsize < vsize ||
- brw->urb.sfsize < sfsize ||
- brw->urb.csize < csize ||
- (brw->urb.constrained && (brw->urb.vsize > vsize ||
- brw->urb.sfsize > sfsize ||
- brw->urb.csize > csize))) {
-
-
- brw->urb.csize = csize;
- brw->urb.sfsize = sfsize;
- brw->urb.vsize = vsize;
-
- brw->urb.nr_vs_entries = limits[VS].preferred_nr_entries;
- brw->urb.nr_gs_entries = limits[GS].preferred_nr_entries;
- brw->urb.nr_clip_entries = limits[CLP].preferred_nr_entries;
- brw->urb.nr_sf_entries = limits[SF].preferred_nr_entries;
- brw->urb.nr_cs_entries = limits[CS].preferred_nr_entries;
-
- brw->urb.constrained = 0;
-
- if (brw->gen == 5) {
- brw->urb.nr_vs_entries = 128;
- brw->urb.nr_sf_entries = 48;
- if (check_urb_layout(brw)) {
- goto done;
- } else {
- brw->urb.constrained = 1;
- brw->urb.nr_vs_entries = limits[VS].preferred_nr_entries;
- brw->urb.nr_sf_entries = limits[SF].preferred_nr_entries;
- }
- } else if (brw->is_g4x) {
- brw->urb.nr_vs_entries = 64;
- if (check_urb_layout(brw)) {
- goto done;
- } else {
- brw->urb.constrained = 1;
- brw->urb.nr_vs_entries = limits[VS].preferred_nr_entries;
- }
- }
-
- if (BRW_DEBUG & DEBUG_MIN_URB) {
- brw->urb.nr_vs_entries = limits[VS].min_nr_entries;
- brw->urb.nr_gs_entries = limits[GS].min_nr_entries;
- brw->urb.nr_clip_entries = limits[CLP].min_nr_entries;
- brw->urb.nr_sf_entries = limits[SF].min_nr_entries;
- brw->urb.nr_cs_entries = limits[CS].min_nr_entries;
- brw->urb.constrained = 1;
- }
-
- if (!check_urb_layout(brw)) {
- brw->urb.nr_vs_entries = limits[VS].min_nr_entries;
- brw->urb.nr_gs_entries = limits[GS].min_nr_entries;
- brw->urb.nr_clip_entries = limits[CLP].min_nr_entries;
- brw->urb.nr_sf_entries = limits[SF].min_nr_entries;
- brw->urb.nr_cs_entries = limits[CS].min_nr_entries;
-
- /* Mark us as operating with constrained nr_entries, so that next
- * time we recalculate we'll resize the fences in the hope of
- * escaping constrained mode and getting back to normal performance.
- */
- brw->urb.constrained = 1;
-
- if (!check_urb_layout(brw)) {
- /* This is impossible, given the maximal sizes of urb
- * entries and the values for minimum nr of entries
- * provided above.
- */
- debug_printf("couldn't calculate URB layout!\n");
- exit(1);
- }
-
- if (BRW_DEBUG & (DEBUG_URB|DEBUG_FALLBACKS))
- debug_printf("URB CONSTRAINED\n");
- }
-
-done:
- if (BRW_DEBUG & DEBUG_URB)
- debug_printf("URB fence: %d ..VS.. %d ..GS.. %d ..CLP.. %d ..SF.. %d ..CS.. %d\n",
- brw->urb.vs_start,
- brw->urb.gs_start,
- brw->urb.clip_start,
- brw->urb.sf_start,
- brw->urb.cs_start,
- URB_SIZES(brw));
-
- brw->state.dirty.brw |= BRW_NEW_URB_FENCE;
- }
-
- return 0;
-}
-
-
-const struct brw_tracked_state brw_recalculate_urb_fence = {
- .dirty = {
- .mesa = 0,
- .brw = BRW_NEW_CURBE_OFFSETS,
- .cache = (CACHE_NEW_VS_PROG |
- CACHE_NEW_SF_PROG)
- },
- .prepare = recalculate_urb_fence
-};
-
-
-
-
-
-int brw_upload_urb_fence(struct brw_context *brw)
-{
- struct brw_urb_fence uf;
- memset(&uf, 0, sizeof(uf));
-
- uf.header.opcode = CMD_URB_FENCE;
- uf.header.length = sizeof(uf)/4-2;
- uf.header.vs_realloc = 1;
- uf.header.gs_realloc = 1;
- uf.header.clp_realloc = 1;
- uf.header.sf_realloc = 1;
- uf.header.vfe_realloc = 1;
- uf.header.cs_realloc = 1;
-
- /* The ordering below is correct, not the layout in the
- * instruction.
- *
- * There are 256/384 urb reg pairs in total.
- */
- uf.bits0.vs_fence = brw->urb.gs_start;
- uf.bits0.gs_fence = brw->urb.clip_start;
- uf.bits0.clp_fence = brw->urb.sf_start;
- uf.bits1.sf_fence = brw->urb.cs_start;
- uf.bits1.cs_fence = URB_SIZES(brw);
-
- BRW_BATCH_STRUCT(brw, &uf);
- return 0;
-}