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-rw-r--r--src/gallium/drivers/i965/brw_gs.c216
1 files changed, 216 insertions, 0 deletions
diff --git a/src/gallium/drivers/i965/brw_gs.c b/src/gallium/drivers/i965/brw_gs.c
new file mode 100644
index 00000000000..921b201bae2
--- /dev/null
+++ b/src/gallium/drivers/i965/brw_gs.c
@@ -0,0 +1,216 @@
+/*
+ Copyright (C) Intel Corp. 2006. All Rights Reserved.
+ Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
+ develop this 3D driver.
+
+ Permission is hereby granted, free of charge, to any person obtaining
+ a copy of this software and associated documentation files (the
+ "Software"), to deal in the Software without restriction, including
+ without limitation the rights to use, copy, modify, merge, publish,
+ distribute, sublicense, and/or sell copies of the Software, and to
+ permit persons to whom the Software is furnished to do so, subject to
+ the following conditions:
+
+ The above copyright notice and this permission notice (including the
+ next paragraph) shall be included in all copies or substantial
+ portions of the Software.
+
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+ **********************************************************************/
+ /*
+ * Authors:
+ * Keith Whitwell <[email protected]>
+ */
+
+#include "brw_batchbuffer.h"
+
+#include "brw_defines.h"
+#include "brw_context.h"
+#include "brw_eu.h"
+#include "brw_util.h"
+#include "brw_state.h"
+#include "brw_gs.h"
+
+
+
+static enum pipe_error compile_gs_prog( struct brw_context *brw,
+ struct brw_gs_prog_key *key,
+ struct brw_winsys_buffer **bo_out )
+{
+ struct brw_gs_compile c;
+ enum pipe_error ret;
+ const GLuint *program;
+ GLuint program_size;
+
+ memset(&c, 0, sizeof(c));
+
+ c.key = *key;
+ c.need_ff_sync = BRW_IS_IGDNG(brw);
+ /* Need to locate the two positions present in vertex + header.
+ * These are currently hardcoded:
+ */
+ c.nr_attrs = c.key.nr_attrs;
+
+ if (BRW_IS_IGDNG(brw))
+ c.nr_regs = (c.nr_attrs + 1) / 2 + 3; /* are vertices packed, or reg-aligned? */
+ else
+ c.nr_regs = (c.nr_attrs + 1) / 2 + 1; /* are vertices packed, or reg-aligned? */
+
+ c.nr_bytes = c.nr_regs * REG_SIZE;
+
+
+ /* Begin the compilation:
+ */
+ brw_init_compile(brw, &c.func);
+
+ c.func.single_program_flow = 1;
+
+ /* For some reason the thread is spawned with only 4 channels
+ * unmasked.
+ */
+ brw_set_mask_control(&c.func, BRW_MASK_DISABLE);
+
+
+ /* Note that primitives which don't require a GS program have
+ * already been weeded out by this stage:
+ */
+ switch (key->primitive) {
+ case PIPE_PRIM_QUADS:
+ brw_gs_quads( &c );
+ break;
+ case PIPE_PRIM_QUAD_STRIP:
+ brw_gs_quad_strip( &c );
+ break;
+ case PIPE_PRIM_LINE_LOOP:
+ brw_gs_lines( &c );
+ break;
+ case PIPE_PRIM_LINES:
+ if (key->hint_gs_always)
+ brw_gs_lines( &c );
+ else {
+ return PIPE_OK;
+ }
+ break;
+ case PIPE_PRIM_TRIANGLES:
+ if (key->hint_gs_always)
+ brw_gs_tris( &c );
+ else {
+ return PIPE_OK;
+ }
+ break;
+ case PIPE_PRIM_POINTS:
+ if (key->hint_gs_always)
+ brw_gs_points( &c );
+ else {
+ return PIPE_OK;
+ }
+ break;
+ default:
+ assert(0);
+ return PIPE_ERROR_BAD_INPUT;
+ }
+
+ /* get the program
+ */
+ ret = brw_get_program(&c.func, &program, &program_size);
+ if (ret)
+ return ret;
+
+ /* Upload
+ */
+ ret = brw_upload_cache( &brw->cache, BRW_GS_PROG,
+ &c.key, sizeof(c.key),
+ NULL, 0,
+ program, program_size,
+ &c.prog_data,
+ &brw->gs.prog_data,
+ bo_out );
+ if (ret)
+ return ret;
+
+ return PIPE_OK;
+}
+
+static const unsigned gs_prim[PIPE_PRIM_MAX] = {
+ PIPE_PRIM_POINTS,
+ PIPE_PRIM_LINES,
+ PIPE_PRIM_LINE_LOOP,
+ PIPE_PRIM_LINES,
+ PIPE_PRIM_TRIANGLES,
+ PIPE_PRIM_TRIANGLES,
+ PIPE_PRIM_TRIANGLES,
+ PIPE_PRIM_QUADS,
+ PIPE_PRIM_QUAD_STRIP,
+ PIPE_PRIM_TRIANGLES
+};
+
+static void populate_key( struct brw_context *brw,
+ struct brw_gs_prog_key *key )
+{
+ const struct brw_fs_signature *sig = &brw->curr.fragment_shader->signature;
+
+ memset(key, 0, sizeof(*key));
+
+ /* PIPE_NEW_FRAGMENT_SIGNATURE */
+ key->nr_attrs = sig->nr_inputs + 1;
+
+ /* BRW_NEW_PRIMITIVE */
+ key->primitive = gs_prim[brw->primitive];
+
+ key->hint_gs_always = 0; /* debug code? */
+
+ key->need_gs_prog = (key->hint_gs_always ||
+ brw->primitive == PIPE_PRIM_QUADS ||
+ brw->primitive == PIPE_PRIM_QUAD_STRIP ||
+ brw->primitive == PIPE_PRIM_LINE_LOOP);
+}
+
+/* Calculate interpolants for triangle and line rasterization.
+ */
+static int prepare_gs_prog(struct brw_context *brw)
+{
+ struct brw_gs_prog_key key;
+ enum pipe_error ret;
+
+ /* Populate the key:
+ */
+ populate_key(brw, &key);
+
+ if (brw->gs.prog_active != key.need_gs_prog) {
+ brw->state.dirty.cache |= CACHE_NEW_GS_PROG;
+ brw->gs.prog_active = key.need_gs_prog;
+ }
+
+ if (!brw->gs.prog_active)
+ return PIPE_OK;
+
+ if (brw_search_cache(&brw->cache, BRW_GS_PROG,
+ &key, sizeof(key),
+ NULL, 0,
+ &brw->gs.prog_data,
+ &brw->gs.prog_bo))
+ return PIPE_OK;
+
+ ret = compile_gs_prog( brw, &key, &brw->gs.prog_bo );
+ if (ret)
+ return ret;
+
+ return PIPE_OK;
+}
+
+
+const struct brw_tracked_state brw_gs_prog = {
+ .dirty = {
+ .mesa = PIPE_NEW_FRAGMENT_SIGNATURE,
+ .brw = BRW_NEW_PRIMITIVE,
+ .cache = 0,
+ },
+ .prepare = prepare_gs_prog
+};