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Diffstat (limited to 'src/gallium/drivers/i965/brw_draw.c')
-rw-r--r--src/gallium/drivers/i965/brw_draw.c165
1 files changed, 90 insertions, 75 deletions
diff --git a/src/gallium/drivers/i965/brw_draw.c b/src/gallium/drivers/i965/brw_draw.c
index 7af490bc5ae..b5fe7c96010 100644
--- a/src/gallium/drivers/i965/brw_draw.c
+++ b/src/gallium/drivers/i965/brw_draw.c
@@ -26,15 +26,18 @@
**************************************************************************/
+#include "util/u_prim.h"
+#include "util/u_upload_mgr.h"
+
#include "brw_draw.h"
#include "brw_defines.h"
#include "brw_context.h"
#include "brw_state.h"
#include "brw_debug.h"
+#include "brw_screen.h"
#include "brw_batchbuffer.h"
-#define FILE_DEBUG_FLAG DEBUG_BATCH
static uint32_t prim_to_hw_prim[PIPE_PRIM_POLYGON+1] = {
_3DPRIM_POINTLIST,
@@ -56,18 +59,21 @@ static uint32_t prim_to_hw_prim[PIPE_PRIM_POLYGON+1] = {
* programs be immune to the active primitive (ie. cope with all
* possibilities). That may not be realistic however.
*/
-static GLuint brw_set_prim(struct brw_context *brw, unsigned prim)
+static int brw_set_prim(struct brw_context *brw, unsigned prim )
{
if (BRW_DEBUG & DEBUG_PRIMS)
debug_printf("PRIM: %s\n", u_prim_name(prim));
if (prim != brw->primitive) {
+ unsigned reduced_prim;
+
brw->primitive = prim;
brw->state.dirty.brw |= BRW_NEW_PRIMITIVE;
- if (reduced_prim[prim] != brw->reduced_primitive) {
- brw->reduced_primitive = reduced_prim[prim];
+ reduced_prim = u_reduced_prim(prim);
+ if (reduced_prim != brw->reduced_primitive) {
+ brw->reduced_primitive = reduced_prim;
brw->state.dirty.brw |= BRW_NEW_REDUCED_PRIMITIVE;
}
}
@@ -77,17 +83,14 @@ static GLuint brw_set_prim(struct brw_context *brw, unsigned prim)
-static enum pipe_error brw_emit_prim(struct brw_context *brw,
- unsigned prim,
- unsigned start,
- unsigned count,
- boolean indexed,
- uint32_t hw_prim)
+static int brw_emit_prim(struct brw_context *brw,
+ unsigned start,
+ unsigned count,
+ boolean indexed,
+ uint32_t hw_prim)
{
struct brw_3d_primitive prim_packet;
-
- if (INTEL_DEBUG & DEBUG_PRIMS)
- debug_printf("PRIM: %s %d %d\n", u_prim_name(prim), start, count);
+ int ret;
prim_packet.header.opcode = CMD_3D_PRIM;
prim_packet.header.length = sizeof(prim_packet)/4 - 2;
@@ -101,7 +104,7 @@ static enum pipe_error brw_emit_prim(struct brw_context *brw,
prim_packet.start_vert_location += brw->ib.start_vertex_offset;
prim_packet.instance_count = 1;
prim_packet.start_instance_location = 0;
- prim_packet.base_vert_location = prim->basevertex;
+ prim_packet.base_vert_location = 0; // prim->basevertex; XXX: add this to gallium
/* If we're set to always flush, do it before and after the primitive emit.
@@ -109,20 +112,20 @@ static enum pipe_error brw_emit_prim(struct brw_context *brw,
* and missed flushes of the render cache as it heads to other parts of
* the besides the draw code.
*/
- if (intel->always_flush_cache) {
- BEGIN_BATCH(1, IGNORE_CLIPRECTS)
- OUT_BATCH(intel->vtbl.flush_cmd());
+ if (0) {
+ BEGIN_BATCH(1, IGNORE_CLIPRECTS);
+ OUT_BATCH((CMD_MI_FLUSH << 16) | BRW_FLUSH_STATE_CACHE);
ADVANCE_BATCH();
}
if (prim_packet.verts_per_instance) {
- ret = brw_batchbuffer_data( brw->intel.batch, &prim_packet,
+ ret = brw_batchbuffer_data( brw->batch, &prim_packet,
sizeof(prim_packet), LOOP_CLIPRECTS);
if (ret)
return ret;
}
- if (intel->always_flush_cache) {
+ if (0) {
BEGIN_BATCH(1, IGNORE_CLIPRECTS);
- OUT_BATCH(intel->vtbl.flush_cmd());
+ OUT_BATCH((CMD_MI_FLUSH << 16) | BRW_FLUSH_STATE_CACHE);
ADVANCE_BATCH();
}
@@ -133,44 +136,24 @@ static enum pipe_error brw_emit_prim(struct brw_context *brw,
/* May fail if out of video memory for texture or vbo upload, or on
* fallback conditions.
*/
-static GLboolean brw_try_draw_prims( struct brw_context *brw,
- const struct gl_client_array *arrays[],
- const struct _mesa_prim *prim,
- GLuint nr_prims,
- const struct _mesa_index_buffer *ib,
- GLuint min_index,
- GLuint max_index )
+static int
+try_draw_range_elements(struct brw_context *brw,
+ struct pipe_buffer *index_buffer,
+ unsigned hw_prim,
+ unsigned start, unsigned count)
{
- struct brw_context *brw = brw_context(ctx);
- GLboolean retval = GL_FALSE;
- GLboolean warn = GL_FALSE;
- GLboolean first_time = GL_TRUE;
- uint32_t hw_prim;
- GLuint i;
-
- if (ctx->NewState)
- _mesa_update_state( ctx );
-
- /* Bind all inputs, derive varying and size information:
- */
- brw_merge_inputs( brw, arrays );
-
- brw->ib.ib = ib;
- brw->state.dirty.brw |= BRW_NEW_INDICES;
-
- brw->vb.min_index = min_index;
- brw->vb.max_index = max_index;
- brw->state.dirty.brw |= BRW_NEW_VERTICES;
-
- hw_prim = brw_set_prim(brw, prim[i].mode);
+ int ret;
- brw_validate_state(brw);
+ ret = brw_validate_state(brw);
+ if (ret)
+ return ret;
/* Check that we can fit our state in with our existing batchbuffer, or
* flush otherwise.
*/
- ret = dri_bufmgr_check_aperture_space(brw->state.validated_bos,
- brw->state.validated_bo_count);
+ ret = brw->sws->check_aperture_space(brw->sws,
+ brw->state.validated_bos,
+ brw->state.validated_bo_count);
if (ret)
return ret;
@@ -178,12 +161,12 @@ static GLboolean brw_try_draw_prims( struct brw_context *brw,
if (ret)
return ret;
- ret = brw_emit_prim(brw, &prim[i], hw_prim);
+ ret = brw_emit_prim(brw, start, count, index_buffer != NULL, hw_prim);
if (ret)
return ret;
- if (intel->always_flush_batch)
- brw_batchbuffer_flush(intel->batch);
+ if (brw->flags.always_flush_batch)
+ brw_batchbuffer_flush(brw->batch);
return 0;
}
@@ -197,22 +180,45 @@ brw_draw_range_elements(struct pipe_context *pipe,
unsigned max_index,
unsigned mode, unsigned start, unsigned count)
{
- enum pipe_error ret;
+ struct brw_context *brw = brw_context(pipe);
+ int ret;
+ uint32_t hw_prim;
+
+ hw_prim = brw_set_prim(brw, mode);
- if (!vbo_all_varyings_in_vbos(arrays)) {
- if (!index_bounds_valid)
- vbo_get_minmax_index(ctx, prim, ib, &min_index, &max_index);
+ if (BRW_DEBUG & DEBUG_PRIMS)
+ debug_printf("PRIM: %s %d %d\n", u_prim_name(mode), start, count);
+
+ /* Potentially trigger upload of new index buffer.
+ *
+ * XXX: do we need to go through state validation to achieve this?
+ * Could just call upload code directly.
+ */
+ if (brw->curr.index_buffer != index_buffer) {
+ pipe_buffer_reference( &brw->curr.index_buffer, index_buffer );
+ brw->state.dirty.mesa |= PIPE_NEW_INDEX_BUFFER;
+ }
+
+ /* XXX: do we really care?
+ */
+ if (brw->curr.min_index != min_index ||
+ brw->curr.max_index != max_index)
+ {
+ brw->curr.min_index = min_index;
+ brw->curr.max_index = max_index;
+ brw->state.dirty.mesa |= PIPE_NEW_INDEX_RANGE;
}
+
/* Make a first attempt at drawing:
*/
- ret = brw_try_draw_prims(ctx, arrays, prim, nr_prims, ib, min_index, max_index);
+ ret = try_draw_range_elements(brw, index_buffer, hw_prim, start, count );
/* Otherwise, flush and retry:
*/
if (ret != 0) {
- brw_batchbuffer_flush(intel->batch);
- ret = brw_try_draw_prims(ctx, arrays, prim, nr_prims, ib, min_index, max_index);
+ brw_batchbuffer_flush(brw->batch);
+ ret = try_draw_range_elements(brw, index_buffer, hw_prim, start, count );
assert(ret == 0);
}
@@ -242,28 +248,37 @@ brw_draw_arrays(struct pipe_context *pipe, unsigned mode,
-void brw_draw_init( struct brw_context *brw )
+boolean brw_draw_init( struct brw_context *brw )
{
/* Register our drawing function:
*/
brw->base.draw_arrays = brw_draw_arrays;
brw->base.draw_elements = brw_draw_elements;
brw->base.draw_range_elements = brw_draw_range_elements;
-}
-void brw_draw_destroy( struct brw_context *brw )
-{
- int i;
+ /* Create helpers for uploading data in user buffers:
+ */
+ brw->vb.upload_vertex = u_upload_create( &brw->brw_screen->base,
+ 128 * 1024,
+ 64,
+ PIPE_BUFFER_USAGE_VERTEX );
+ if (brw->vb.upload_vertex == NULL)
+ return FALSE;
+
+ brw->vb.upload_index = u_upload_create( &brw->brw_screen->base,
+ 128 * 1024,
+ 64,
+ PIPE_BUFFER_USAGE_INDEX );
+ if (brw->vb.upload_index == NULL)
+ return FALSE;
- if (brw->vb.upload.bo != NULL) {
- brw->sws->bo_unreference(brw->vb.upload.bo);
- brw->vb.upload.bo = NULL;
- }
+ return TRUE;
+}
- for (i = 0; i < VERT_ATTRIB_MAX; i++) {
- brw->sws->bo_unreference(brw->vb.inputs[i].bo);
- brw->vb.inputs[i].bo = NULL;
- }
+void brw_draw_cleanup( struct brw_context *brw )
+{
+ u_upload_destroy( brw->vb.upload_vertex );
+ u_upload_destroy( brw->vb.upload_index );
brw->sws->bo_unreference(brw->ib.bo);
brw->ib.bo = NULL;