diff options
Diffstat (limited to 'src/gallium/drivers/i915simple/i915_context.c')
-rw-r--r-- | src/gallium/drivers/i915simple/i915_context.c | 320 |
1 files changed, 320 insertions, 0 deletions
diff --git a/src/gallium/drivers/i915simple/i915_context.c b/src/gallium/drivers/i915simple/i915_context.c new file mode 100644 index 00000000000..7f71f8fd4f5 --- /dev/null +++ b/src/gallium/drivers/i915simple/i915_context.c @@ -0,0 +1,320 @@ +/************************************************************************** + * + * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#include "i915_context.h" +#include "i915_winsys.h" +#include "i915_state.h" +#include "i915_batch.h" +#include "i915_texture.h" +#include "i915_reg.h" + +#include "draw/draw_context.h" +#include "pipe/p_defines.h" +#include "pipe/p_winsys.h" +#include "pipe/p_util.h" + + +/** + * Query format support for creating a texture, drawing surface, etc. + * \param format the format to test + * \param type one of PIPE_TEXTURE, PIPE_SURFACE + */ +static boolean +i915_is_format_supported( struct pipe_context *pipe, + enum pipe_format format, uint type ) +{ + static const enum pipe_format tex_supported[] = { + PIPE_FORMAT_R8G8B8A8_UNORM, + PIPE_FORMAT_A8R8G8B8_UNORM, + PIPE_FORMAT_R5G6B5_UNORM, + PIPE_FORMAT_U_L8, + PIPE_FORMAT_U_A8, + PIPE_FORMAT_U_I8, + PIPE_FORMAT_U_A8_L8, + PIPE_FORMAT_YCBCR, + PIPE_FORMAT_YCBCR_REV, + PIPE_FORMAT_S8Z24_UNORM, + PIPE_FORMAT_NONE /* list terminator */ + }; + static const enum pipe_format surface_supported[] = { + PIPE_FORMAT_A8R8G8B8_UNORM, + PIPE_FORMAT_R5G6B5_UNORM, + PIPE_FORMAT_S8Z24_UNORM, + /*PIPE_FORMAT_R16G16B16A16_SNORM,*/ + PIPE_FORMAT_NONE /* list terminator */ + }; + const enum pipe_format *list; + uint i; + + switch (type) { + case PIPE_TEXTURE: + list = tex_supported; + break; + case PIPE_SURFACE: + list = surface_supported; + break; + default: + assert(0); + } + + for (i = 0; list[i] != PIPE_FORMAT_NONE; i++) { + if (list[i] == format) + return TRUE; + } + + return FALSE; +} + + +static int +i915_get_param(struct pipe_context *pipe, int param) +{ + switch (param) { + case PIPE_CAP_MAX_TEXTURE_IMAGE_UNITS: + return 8; + case PIPE_CAP_NPOT_TEXTURES: + return 1; + case PIPE_CAP_TWO_SIDED_STENCIL: + return 1; + case PIPE_CAP_GLSL: + return 0; + case PIPE_CAP_S3TC: + return 0; + case PIPE_CAP_ANISOTROPIC_FILTER: + return 0; + case PIPE_CAP_POINT_SPRITE: + return 0; + case PIPE_CAP_MAX_RENDER_TARGETS: + return 1; + case PIPE_CAP_OCCLUSION_QUERY: + return 0; + case PIPE_CAP_TEXTURE_SHADOW_MAP: + return 1; + case PIPE_CAP_MAX_TEXTURE_2D_LEVELS: + return 11; /* max 1024x1024 */ + case PIPE_CAP_MAX_TEXTURE_3D_LEVELS: + return 8; /* max 128x128x128 */ + case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS: + return 11; /* max 1024x1024 */ + default: + return 0; + } +} + + +static float +i915_get_paramf(struct pipe_context *pipe, int param) +{ + switch (param) { + case PIPE_CAP_MAX_LINE_WIDTH: + /* fall-through */ + case PIPE_CAP_MAX_LINE_WIDTH_AA: + return 7.5; + + case PIPE_CAP_MAX_POINT_WIDTH: + /* fall-through */ + case PIPE_CAP_MAX_POINT_WIDTH_AA: + return 255.0; + + case PIPE_CAP_MAX_TEXTURE_ANISOTROPY: + return 4.0; + + case PIPE_CAP_MAX_TEXTURE_LOD_BIAS: + return 16.0; + + default: + return 0; + } +} + + +static void i915_destroy( struct pipe_context *pipe ) +{ + struct i915_context *i915 = i915_context( pipe ); + + draw_destroy( i915->draw ); + + FREE( i915 ); +} + + + + +static boolean +i915_draw_elements( struct pipe_context *pipe, + struct pipe_buffer *indexBuffer, + unsigned indexSize, + unsigned prim, unsigned start, unsigned count) +{ + struct i915_context *i915 = i915_context( pipe ); + struct draw_context *draw = i915->draw; + unsigned i; + + if (i915->dirty) + i915_update_derived( i915 ); + + /* + * Map vertex buffers + */ + for (i = 0; i < PIPE_ATTRIB_MAX; i++) { + if (i915->vertex_buffer[i].buffer) { + void *buf + = pipe->winsys->buffer_map(pipe->winsys, + i915->vertex_buffer[i].buffer, + PIPE_BUFFER_USAGE_CPU_READ); + draw_set_mapped_vertex_buffer(draw, i, buf); + } + } + /* Map index buffer, if present */ + if (indexBuffer) { + void *mapped_indexes + = pipe->winsys->buffer_map(pipe->winsys, indexBuffer, + PIPE_BUFFER_USAGE_CPU_READ); + draw_set_mapped_element_buffer(draw, indexSize, mapped_indexes); + } + else { + /* no index/element buffer */ + draw_set_mapped_element_buffer(draw, 0, NULL); + } + + + draw_set_mapped_constant_buffer(draw, + i915->current.constants[PIPE_SHADER_VERTEX]); + + /* draw! */ + draw_arrays(i915->draw, prim, start, count); + + /* + * unmap vertex/index buffers + */ + for (i = 0; i < PIPE_ATTRIB_MAX; i++) { + if (i915->vertex_buffer[i].buffer) { + pipe->winsys->buffer_unmap(pipe->winsys, i915->vertex_buffer[i].buffer); + draw_set_mapped_vertex_buffer(draw, i, NULL); + } + } + if (indexBuffer) { + pipe->winsys->buffer_unmap(pipe->winsys, indexBuffer); + draw_set_mapped_element_buffer(draw, 0, NULL); + } + + return TRUE; +} + + +static boolean i915_draw_arrays( struct pipe_context *pipe, + unsigned prim, unsigned start, unsigned count) +{ + return i915_draw_elements(pipe, NULL, 0, prim, start, count); +} + + + +struct pipe_context *i915_create( struct pipe_winsys *pipe_winsys, + struct i915_winsys *i915_winsys, + unsigned pci_id ) +{ + struct i915_context *i915; + unsigned is_i945 = 0; + + switch (pci_id) { + case PCI_CHIP_I915_G: + case PCI_CHIP_I915_GM: + break; + + case PCI_CHIP_I945_G: + case PCI_CHIP_I945_GM: + case PCI_CHIP_I945_GME: + case PCI_CHIP_G33_G: + case PCI_CHIP_Q33_G: + case PCI_CHIP_Q35_G: + is_i945 = 1; + break; + + default: + pipe_winsys->printf(pipe_winsys, + "%s: unknown pci id 0x%x, cannot create context\n", + __FUNCTION__, pci_id); + return NULL; + } + + i915 = CALLOC_STRUCT(i915_context); + if (i915 == NULL) + return NULL; + + i915->winsys = i915_winsys; + i915->pipe.winsys = pipe_winsys; + + i915->pipe.destroy = i915_destroy; + i915->pipe.is_format_supported = i915_is_format_supported; + i915->pipe.get_param = i915_get_param; + i915->pipe.get_paramf = i915_get_paramf; + + i915->pipe.clear = i915_clear; + + + i915->pipe.draw_arrays = i915_draw_arrays; + i915->pipe.draw_elements = i915_draw_elements; + + /* + * Create drawing context and plug our rendering stage into it. + */ + i915->draw = draw_create(); + assert(i915->draw); + if (GETENV("I915_VBUF")) { + draw_set_rasterize_stage(i915->draw, i915_draw_vbuf_stage(i915)); + } + else { + draw_set_rasterize_stage(i915->draw, i915_draw_render_stage(i915)); + } + + i915_init_surface_functions(i915); + i915_init_state_functions(i915); + i915_init_flush_functions(i915); + i915_init_string_functions(i915); + + i915->pci_id = pci_id; + i915->flags.is_i945 = is_i945; + + i915->pipe.texture_create = i915_texture_create; + i915->pipe.texture_release = i915_texture_release; + + i915->dirty = ~0; + i915->hardware_dirty = ~0; + + /* Batch stream debugging is a bit hacked up at the moment: + */ + i915->batch_start = NULL; + + /* + * XXX we could plug GL selection/feedback into the drawing pipeline + * by specifying a different setup/render stage. + */ + + return &i915->pipe; +} + |