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-rw-r--r--src/gallium/drivers/i915/i915_context.c2
-rw-r--r--src/gallium/drivers/i915/i915_state_derived.c10
2 files changed, 6 insertions, 6 deletions
diff --git a/src/gallium/drivers/i915/i915_context.c b/src/gallium/drivers/i915/i915_context.c
index 94c8aee30fe..949f0463501 100644
--- a/src/gallium/drivers/i915/i915_context.c
+++ b/src/gallium/drivers/i915/i915_context.c
@@ -84,7 +84,7 @@ i915_draw_range_elements(struct pipe_context *pipe,
}
- draw_set_mapped_constant_buffer(draw,
+ draw_set_mapped_constant_buffer(draw, PIPE_SHADER_VERTEX,
i915->current.constants[PIPE_SHADER_VERTEX],
(i915->current.num_user_constants[PIPE_SHADER_VERTEX] *
4 * sizeof(float)));
diff --git a/src/gallium/drivers/i915/i915_state_derived.c b/src/gallium/drivers/i915/i915_state_derived.c
index 178d4e8781d..03dd5091a61 100644
--- a/src/gallium/drivers/i915/i915_state_derived.c
+++ b/src/gallium/drivers/i915/i915_state_derived.c
@@ -84,7 +84,7 @@ static void calculate_vertex_layout( struct i915_context *i915 )
/* pos */
- src = draw_find_vs_output(i915->draw, TGSI_SEMANTIC_POSITION, 0);
+ src = draw_find_shader_output(i915->draw, TGSI_SEMANTIC_POSITION, 0);
if (needW) {
draw_emit_vertex_attr(&vinfo, EMIT_4F, INTERP_LINEAR, src);
vinfo.hwfmt[0] |= S4_VFMT_XYZW;
@@ -101,21 +101,21 @@ static void calculate_vertex_layout( struct i915_context *i915 )
/* primary color */
if (colors[0]) {
- src = draw_find_vs_output(i915->draw, TGSI_SEMANTIC_COLOR, 0);
+ src = draw_find_shader_output(i915->draw, TGSI_SEMANTIC_COLOR, 0);
draw_emit_vertex_attr(&vinfo, EMIT_4UB, colorInterp, src);
vinfo.hwfmt[0] |= S4_VFMT_COLOR;
}
/* secondary color */
if (colors[1]) {
- src = draw_find_vs_output(i915->draw, TGSI_SEMANTIC_COLOR, 1);
+ src = draw_find_shader_output(i915->draw, TGSI_SEMANTIC_COLOR, 1);
draw_emit_vertex_attr(&vinfo, EMIT_4UB, colorInterp, src);
vinfo.hwfmt[0] |= S4_VFMT_SPEC_FOG;
}
/* fog coord, not fog blend factor */
if (fog) {
- src = draw_find_vs_output(i915->draw, TGSI_SEMANTIC_FOG, 0);
+ src = draw_find_shader_output(i915->draw, TGSI_SEMANTIC_FOG, 0);
draw_emit_vertex_attr(&vinfo, EMIT_1F, INTERP_PERSPECTIVE, src);
vinfo.hwfmt[0] |= S4_VFMT_FOG_PARAM;
}
@@ -125,7 +125,7 @@ static void calculate_vertex_layout( struct i915_context *i915 )
uint hwtc;
if (texCoords[i]) {
hwtc = TEXCOORDFMT_4D;
- src = draw_find_vs_output(i915->draw, TGSI_SEMANTIC_GENERIC, i);
+ src = draw_find_shader_output(i915->draw, TGSI_SEMANTIC_GENERIC, i);
draw_emit_vertex_attr(&vinfo, EMIT_4F, INTERP_PERSPECTIVE, src);
}
else {