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-rw-r--r--src/gallium/drivers/i915/i915_state.c120
1 files changed, 86 insertions, 34 deletions
diff --git a/src/gallium/drivers/i915/i915_state.c b/src/gallium/drivers/i915/i915_state.c
index 62169918e2b..f883883852a 100644
--- a/src/gallium/drivers/i915/i915_state.c
+++ b/src/gallium/drivers/i915/i915_state.c
@@ -39,6 +39,7 @@
#include "i915_reg.h"
#include "i915_state_inlines.h"
#include "i915_fpc.h"
+#include "i915_resource.h"
/* The i915 (and related graphics cores) do not support GL_CLAMP. The
* Intel drivers for "other operating systems" implement GL_CLAMP as
@@ -523,10 +524,9 @@ static void i915_delete_vs_state(struct pipe_context *pipe, void *shader)
static void i915_set_constant_buffer(struct pipe_context *pipe,
uint shader, uint index,
- struct pipe_buffer *buf)
+ struct pipe_resource *buf)
{
struct i915_context *i915 = i915_context(pipe);
- struct pipe_screen *screen = pipe->screen;
draw_flush(i915->draw);
assert(shader < PIPE_SHADER_TYPES);
@@ -542,27 +542,23 @@ static void i915_set_constant_buffer(struct pipe_context *pipe,
* N constants, leaving any extras from shader translation alone.
*/
if (buf) {
- void *mapped;
- if (buf->size &&
- (mapped = pipe_buffer_map(screen, buf,
- PIPE_BUFFER_USAGE_CPU_READ))) {
- memcpy(i915->current.constants[shader], mapped, buf->size);
- pipe_buffer_unmap(screen, buf);
- i915->current.num_user_constants[shader]
- = buf->size / (4 * sizeof(float));
- }
- else {
- i915->current.num_user_constants[shader] = 0;
- }
+ struct i915_buffer *ir = i915_buffer(buf);
+ memcpy(i915->current.constants[shader], ir->data, ir->b.b.width0);
+ i915->current.num_user_constants[shader] = (ir->b.b.width0 /
+ 4 * sizeof(float));
}
+ else {
+ i915->current.num_user_constants[shader] = 0;
+ }
+
i915->dirty |= I915_NEW_CONSTANTS;
}
-static void i915_set_sampler_textures(struct pipe_context *pipe,
- unsigned num,
- struct pipe_texture **texture)
+static void i915_set_fragment_sampler_views(struct pipe_context *pipe,
+ unsigned num,
+ struct pipe_sampler_view **views)
{
struct i915_context *i915 = i915_context(pipe);
uint i;
@@ -570,27 +566,54 @@ static void i915_set_sampler_textures(struct pipe_context *pipe,
assert(num <= PIPE_MAX_SAMPLERS);
/* Check for no-op */
- if (num == i915->num_textures &&
- !memcmp(i915->texture, texture, num * sizeof(struct pipe_texture *)))
+ if (num == i915->num_fragment_sampler_views &&
+ !memcmp(i915->fragment_sampler_views, views, num * sizeof(struct pipe_sampler_view *)))
return;
/* Fixes wrong texture in texobj with VBUF */
draw_flush(i915->draw);
for (i = 0; i < num; i++)
- pipe_texture_reference((struct pipe_texture **) &i915->texture[i],
- texture[i]);
+ pipe_sampler_view_reference(&i915->fragment_sampler_views[i],
+ views[i]);
- for (i = num; i < i915->num_textures; i++)
- pipe_texture_reference((struct pipe_texture **) &i915->texture[i],
- NULL);
+ for (i = num; i < i915->num_fragment_sampler_views; i++)
+ pipe_sampler_view_reference(&i915->fragment_sampler_views[i],
+ NULL);
- i915->num_textures = num;
+ i915->num_fragment_sampler_views = num;
- i915->dirty |= I915_NEW_TEXTURE;
+ i915->dirty |= I915_NEW_SAMPLER_VIEW;
}
+static struct pipe_sampler_view *
+i915_create_sampler_view(struct pipe_context *pipe,
+ struct pipe_resource *texture,
+ const struct pipe_sampler_view *templ)
+{
+ struct pipe_sampler_view *view = CALLOC_STRUCT(pipe_sampler_view);
+
+ if (view) {
+ *view = *templ;
+ view->reference.count = 1;
+ view->texture = NULL;
+ pipe_resource_reference(&view->texture, texture);
+ view->context = pipe;
+ }
+
+ return view;
+}
+
+
+static void
+i915_sampler_view_destroy(struct pipe_context *pipe,
+ struct pipe_sampler_view *view)
+{
+ pipe_resource_reference(&view->texture, NULL);
+ FREE(view);
+}
+
static void i915_set_framebuffer_state(struct pipe_context *pipe,
const struct pipe_framebuffer_state *fb)
@@ -714,7 +737,8 @@ static void i915_bind_rasterizer_state( struct pipe_context *pipe,
/* pass-through to draw module */
draw_set_rasterizer_state(i915->draw,
- (i915->rasterizer ? i915->rasterizer->templ : NULL));
+ (i915->rasterizer ? i915->rasterizer->templ : NULL),
+ raster);
i915->dirty |= I915_NEW_RASTERIZER;
}
@@ -742,21 +766,45 @@ static void i915_set_vertex_buffers(struct pipe_context *pipe,
draw_set_vertex_buffers(i915->draw, count, buffers);
}
-static void i915_set_vertex_elements(struct pipe_context *pipe,
- unsigned count,
- const struct pipe_vertex_element *elements)
+static void *
+i915_create_vertex_elements_state(struct pipe_context *pipe,
+ unsigned count,
+ const struct pipe_vertex_element *attribs)
+{
+ struct i915_velems_state *velems;
+ assert(count <= PIPE_MAX_ATTRIBS);
+ velems = (struct i915_velems_state *) MALLOC(sizeof(struct i915_velems_state));
+ if (velems) {
+ velems->count = count;
+ memcpy(velems->velem, attribs, sizeof(*attribs) * count);
+ }
+ return velems;
+}
+
+static void
+i915_bind_vertex_elements_state(struct pipe_context *pipe,
+ void *velems)
{
struct i915_context *i915 = i915_context(pipe);
+ struct i915_velems_state *i915_velems = (struct i915_velems_state *) velems;
+
/* Because we change state before the draw_set_vertex_buffers call
* we need a flush here, just to be sure.
*/
draw_flush(i915->draw);
- i915->num_vertex_elements = count;
/* pass-through to draw module */
- draw_set_vertex_elements(i915->draw, count, elements);
+ if (i915_velems) {
+ draw_set_vertex_elements(i915->draw,
+ i915_velems->count, i915_velems->velem);
+ }
}
+static void
+i915_delete_vertex_elements_state(struct pipe_context *pipe, void *velems)
+{
+ FREE( velems );
+}
void
i915_init_state_functions( struct i915_context *i915 )
@@ -782,6 +830,9 @@ i915_init_state_functions( struct i915_context *i915 )
i915->base.create_vs_state = i915_create_vs_state;
i915->base.bind_vs_state = i915_bind_vs_state;
i915->base.delete_vs_state = i915_delete_vs_state;
+ i915->base.create_vertex_elements_state = i915_create_vertex_elements_state;
+ i915->base.bind_vertex_elements_state = i915_bind_vertex_elements_state;
+ i915->base.delete_vertex_elements_state = i915_delete_vertex_elements_state;
i915->base.set_blend_color = i915_set_blend_color;
i915->base.set_stencil_ref = i915_set_stencil_ref;
@@ -791,8 +842,9 @@ i915_init_state_functions( struct i915_context *i915 )
i915->base.set_polygon_stipple = i915_set_polygon_stipple;
i915->base.set_scissor_state = i915_set_scissor_state;
- i915->base.set_fragment_sampler_textures = i915_set_sampler_textures;
+ i915->base.set_fragment_sampler_views = i915_set_fragment_sampler_views;
+ i915->base.create_sampler_view = i915_create_sampler_view;
+ i915->base.sampler_view_destroy = i915_sampler_view_destroy;
i915->base.set_viewport_state = i915_set_viewport_state;
i915->base.set_vertex_buffers = i915_set_vertex_buffers;
- i915->base.set_vertex_elements = i915_set_vertex_elements;
}