diff options
Diffstat (limited to 'src/gallium/drivers/i915/i915_context.c')
-rw-r--r-- | src/gallium/drivers/i915/i915_context.c | 25 |
1 files changed, 13 insertions, 12 deletions
diff --git a/src/gallium/drivers/i915/i915_context.c b/src/gallium/drivers/i915/i915_context.c index 7a98ef73c1f..28ff40a2328 100644 --- a/src/gallium/drivers/i915/i915_context.c +++ b/src/gallium/drivers/i915/i915_context.c @@ -29,6 +29,7 @@ #include "i915_state.h" #include "i915_screen.h" #include "i915_surface.h" +#include "i915_query.h" #include "i915_batch.h" #include "i915_resource.h" @@ -53,13 +54,11 @@ i915_draw_vbo(struct pipe_context *pipe, const struct pipe_draw_info *info) struct i915_context *i915 = i915_context(pipe); struct draw_context *draw = i915->draw; void *mapped_indices = NULL; - unsigned cbuf_dirty; /* * Ack vs contants here, helps ipers a lot. */ - cbuf_dirty = i915->dirty & I915_NEW_VS_CONSTANTS; i915->dirty &= ~I915_NEW_VS_CONSTANTS; if (i915->dirty) @@ -72,15 +71,13 @@ i915_draw_vbo(struct pipe_context *pipe, const struct pipe_draw_info *info) mapped_indices = i915_buffer(i915->index_buffer.buffer)->data; draw_set_mapped_index_buffer(draw, mapped_indices); - if (cbuf_dirty) { - if (i915->constants[PIPE_SHADER_VERTEX]) - draw_set_mapped_constant_buffer(draw, PIPE_SHADER_VERTEX, 0, - i915_buffer(i915->constants[PIPE_SHADER_VERTEX])->data, - (i915->current.num_user_constants[PIPE_SHADER_VERTEX] * - 4 * sizeof(float))); - else - draw_set_mapped_constant_buffer(draw, PIPE_SHADER_VERTEX, 0, NULL, 0); - } + if (i915->constants[PIPE_SHADER_VERTEX]) + draw_set_mapped_constant_buffer(draw, PIPE_SHADER_VERTEX, 0, + i915_buffer(i915->constants[PIPE_SHADER_VERTEX])->data, + (i915->current.num_user_constants[PIPE_SHADER_VERTEX] * + 4 * sizeof(float))); + else + draw_set_mapped_constant_buffer(draw, PIPE_SHADER_VERTEX, 0, NULL, 0); /* * Do the drawing @@ -106,7 +103,7 @@ static void i915_destroy(struct pipe_context *pipe) if (i915->blitter) util_blitter_destroy(i915->blitter); - + if(i915->batch) i915->iws->batchbuffer_destroy(i915->batch); @@ -150,6 +147,8 @@ i915_create_context(struct pipe_screen *screen, void *priv) /* init this before draw */ util_slab_create(&i915->transfer_pool, sizeof(struct pipe_transfer), 16, UTIL_SLAB_SINGLETHREADED); + util_slab_create(&i915->texture_transfer_pool, sizeof(struct i915_transfer), + 16, UTIL_SLAB_SINGLETHREADED); /* Batch stream debugging is a bit hacked up at the moment: */ @@ -170,9 +169,11 @@ i915_create_context(struct pipe_screen *screen, void *priv) i915_init_state_functions(i915); i915_init_flush_functions(i915); i915_init_resource_functions(i915); + i915_init_query_functions(i915); draw_install_aaline_stage(i915->draw, &i915->base); draw_install_aapoint_stage(i915->draw, &i915->base); + draw_enable_point_sprites(i915->draw, TRUE); /* augmented draw pipeline clobbers state functions */ i915_init_fixup_state_functions(i915); |