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Diffstat (limited to 'src/gallium/drivers/i915/i915_context.c')
-rw-r--r--src/gallium/drivers/i915/i915_context.c25
1 files changed, 13 insertions, 12 deletions
diff --git a/src/gallium/drivers/i915/i915_context.c b/src/gallium/drivers/i915/i915_context.c
index 7a98ef73c1f..28ff40a2328 100644
--- a/src/gallium/drivers/i915/i915_context.c
+++ b/src/gallium/drivers/i915/i915_context.c
@@ -29,6 +29,7 @@
#include "i915_state.h"
#include "i915_screen.h"
#include "i915_surface.h"
+#include "i915_query.h"
#include "i915_batch.h"
#include "i915_resource.h"
@@ -53,13 +54,11 @@ i915_draw_vbo(struct pipe_context *pipe, const struct pipe_draw_info *info)
struct i915_context *i915 = i915_context(pipe);
struct draw_context *draw = i915->draw;
void *mapped_indices = NULL;
- unsigned cbuf_dirty;
/*
* Ack vs contants here, helps ipers a lot.
*/
- cbuf_dirty = i915->dirty & I915_NEW_VS_CONSTANTS;
i915->dirty &= ~I915_NEW_VS_CONSTANTS;
if (i915->dirty)
@@ -72,15 +71,13 @@ i915_draw_vbo(struct pipe_context *pipe, const struct pipe_draw_info *info)
mapped_indices = i915_buffer(i915->index_buffer.buffer)->data;
draw_set_mapped_index_buffer(draw, mapped_indices);
- if (cbuf_dirty) {
- if (i915->constants[PIPE_SHADER_VERTEX])
- draw_set_mapped_constant_buffer(draw, PIPE_SHADER_VERTEX, 0,
- i915_buffer(i915->constants[PIPE_SHADER_VERTEX])->data,
- (i915->current.num_user_constants[PIPE_SHADER_VERTEX] *
- 4 * sizeof(float)));
- else
- draw_set_mapped_constant_buffer(draw, PIPE_SHADER_VERTEX, 0, NULL, 0);
- }
+ if (i915->constants[PIPE_SHADER_VERTEX])
+ draw_set_mapped_constant_buffer(draw, PIPE_SHADER_VERTEX, 0,
+ i915_buffer(i915->constants[PIPE_SHADER_VERTEX])->data,
+ (i915->current.num_user_constants[PIPE_SHADER_VERTEX] *
+ 4 * sizeof(float)));
+ else
+ draw_set_mapped_constant_buffer(draw, PIPE_SHADER_VERTEX, 0, NULL, 0);
/*
* Do the drawing
@@ -106,7 +103,7 @@ static void i915_destroy(struct pipe_context *pipe)
if (i915->blitter)
util_blitter_destroy(i915->blitter);
-
+
if(i915->batch)
i915->iws->batchbuffer_destroy(i915->batch);
@@ -150,6 +147,8 @@ i915_create_context(struct pipe_screen *screen, void *priv)
/* init this before draw */
util_slab_create(&i915->transfer_pool, sizeof(struct pipe_transfer),
16, UTIL_SLAB_SINGLETHREADED);
+ util_slab_create(&i915->texture_transfer_pool, sizeof(struct i915_transfer),
+ 16, UTIL_SLAB_SINGLETHREADED);
/* Batch stream debugging is a bit hacked up at the moment:
*/
@@ -170,9 +169,11 @@ i915_create_context(struct pipe_screen *screen, void *priv)
i915_init_state_functions(i915);
i915_init_flush_functions(i915);
i915_init_resource_functions(i915);
+ i915_init_query_functions(i915);
draw_install_aaline_stage(i915->draw, &i915->base);
draw_install_aapoint_stage(i915->draw, &i915->base);
+ draw_enable_point_sprites(i915->draw, TRUE);
/* augmented draw pipeline clobbers state functions */
i915_init_fixup_state_functions(i915);