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-rw-r--r--src/gallium/drivers/i915/TODO15
1 files changed, 15 insertions, 0 deletions
diff --git a/src/gallium/drivers/i915/TODO b/src/gallium/drivers/i915/TODO
index fba180064c3..c26db198d20 100644
--- a/src/gallium/drivers/i915/TODO
+++ b/src/gallium/drivers/i915/TODO
@@ -26,5 +26,20 @@ Random list of problems with i915g:
- src/xvmc/i915_structs.h in xf86-video-intel has a few more bits of various
commands defined. Scavenge them and see what's useful.
+- Do smarter remapping. Right now we send everything onto tex coords 0-7.
+ We could also use diffuse/specular and pack two sets of 2D coords in a single
+ 4D. Is it a big problem though? We're more limited by the # of texture
+ indirections and the # of instructions.
+
+- Leverage draw to enable more caps:
+ * PIPE_CAP_TGSI_INSTANCEID
+ * PIPE_CAP_MAX_VERTEX_TEXTURE_UNITS
+
+- Finish front/back face. We need to add face support to lp_build_system_values_array and use it in draw_llvm.c.
+
+- Replace constants and immediates which are 0,1,-1 or a combination of those with a swizzle.
+
+- i915_delete_fs_state doesn't call draw_delete_fragment_shader. Why?
+
Other bugs can be found here:
https://bugs.freedesktop.org/buglist.cgi?bug_status=NEW&bug_status=ASSIGNED&bug_status=REOPENED&component=Drivers/Gallium/i915g