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-rw-r--r--src/gallium/drivers/freedreno/a2xx/ir2_nir.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gallium/drivers/freedreno/a2xx/ir2_nir.c b/src/gallium/drivers/freedreno/a2xx/ir2_nir.c
index 21ecf3a7003..402b79691fb 100644
--- a/src/gallium/drivers/freedreno/a2xx/ir2_nir.c
+++ b/src/gallium/drivers/freedreno/a2xx/ir2_nir.c
@@ -122,7 +122,7 @@ ir2_optimize_nir(nir_shader *s, bool lower)
ir2_optimize_loop(s);
OPT_V(s, nir_remove_dead_variables, nir_var_function_temp);
- OPT_V(s, nir_move_load_const);
+ OPT_V(s, nir_opt_sink, nir_move_const_undef);
/* TODO we dont want to get shaders writing to depth for depth textures */
if (s->info.stage == MESA_SHADER_FRAGMENT) {