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-rw-r--r--src/gallium/drivers/freedreno/ir3/ir3_compiler_nir.c51
-rw-r--r--src/gallium/drivers/freedreno/ir3/ir3_shader.c2
-rw-r--r--src/gallium/drivers/freedreno/ir3/ir3_shader.h5
3 files changed, 51 insertions, 7 deletions
diff --git a/src/gallium/drivers/freedreno/ir3/ir3_compiler_nir.c b/src/gallium/drivers/freedreno/ir3/ir3_compiler_nir.c
index 0fe88e1f826..323d278b431 100644
--- a/src/gallium/drivers/freedreno/ir3/ir3_compiler_nir.c
+++ b/src/gallium/drivers/freedreno/ir3/ir3_compiler_nir.c
@@ -118,6 +118,9 @@ struct ir3_context {
*/
bool unminify_coords;
+ /* on a3xx do txf_ms w/ isaml and scaled coords: */
+ bool txf_ms_with_isaml;
+
/* on a4xx, for array textures we need to add 0.5 to the array
* index coordinate:
*/
@@ -126,6 +129,8 @@ struct ir3_context {
/* on a4xx, bitmask of samplers which need astc+srgb workaround: */
unsigned astc_srgb;
+ unsigned samples; /* bitmask of x,y sample shifts */
+
unsigned max_texture_index;
/* set if we encounter something we can't handle yet, so we
@@ -155,23 +160,31 @@ compile_init(struct ir3_compiler *compiler,
ctx->flat_bypass = true;
ctx->levels_add_one = false;
ctx->unminify_coords = false;
+ ctx->txf_ms_with_isaml = false;
ctx->array_index_add_half = true;
- if (so->type == SHADER_VERTEX)
+ if (so->type == SHADER_VERTEX) {
ctx->astc_srgb = so->key.vastc_srgb;
- else if (so->type == SHADER_FRAGMENT)
+ } else if (so->type == SHADER_FRAGMENT) {
ctx->astc_srgb = so->key.fastc_srgb;
+ }
} else {
/* no special handling for "flat" */
ctx->flat_bypass = false;
ctx->levels_add_one = true;
ctx->unminify_coords = true;
+ ctx->txf_ms_with_isaml = true;
ctx->array_index_add_half = false;
+
+ if (so->type == SHADER_VERTEX) {
+ ctx->samples = so->key.vsamples;
+ } else if (so->type == SHADER_FRAGMENT) {
+ ctx->samples = so->key.fsamples;
+ }
}
ctx->compiler = compiler;
- ctx->ir = so->ir;
ctx->so = so;
ctx->def_ht = _mesa_hash_table_create(ctx,
_mesa_hash_pointer, _mesa_key_pointer_equal);
@@ -2601,7 +2614,7 @@ emit_tex(struct ir3_context *ctx, nir_tex_instr *tex)
struct ir3_block *b = ctx->block;
struct ir3_instruction **dst, *sam, *src0[12], *src1[4];
struct ir3_instruction * const *coord, * const *off, * const *ddx, * const *ddy;
- struct ir3_instruction *lod, *compare, *proj;
+ struct ir3_instruction *lod, *compare, *proj, *sample_index;
bool has_bias = false, has_lod = false, has_proj = false, has_off = false;
unsigned i, coords, flags;
unsigned nsrc0 = 0, nsrc1 = 0;
@@ -2609,7 +2622,7 @@ emit_tex(struct ir3_context *ctx, nir_tex_instr *tex)
opc_t opc = 0;
coord = off = ddx = ddy = NULL;
- lod = proj = compare = NULL;
+ lod = proj = compare = sample_index = NULL;
/* TODO: might just be one component for gathers? */
dst = get_dst(ctx, &tex->dest, 4);
@@ -2644,6 +2657,9 @@ emit_tex(struct ir3_context *ctx, nir_tex_instr *tex)
case nir_tex_src_ddy:
ddy = get_src(ctx, &tex->src[i].src);
break;
+ case nir_tex_src_ms_index:
+ sample_index = get_src(ctx, &tex->src[i].src)[0];
+ break;
default:
compile_error(ctx, "Unhandled NIR tex src type: %d\n",
tex->src[i].src_type);
@@ -2670,7 +2686,7 @@ emit_tex(struct ir3_context *ctx, nir_tex_instr *tex)
case 3: opc = OPC_GATHER4A; break;
}
break;
- case nir_texop_txf_ms:
+ case nir_texop_txf_ms: opc = OPC_ISAMM; break;
case nir_texop_txs:
case nir_texop_query_levels:
case nir_texop_texture_samples:
@@ -2699,6 +2715,27 @@ emit_tex(struct ir3_context *ctx, nir_tex_instr *tex)
nsrc0 = i;
+ /* NOTE a3xx (and possibly a4xx?) might be different, using isaml
+ * with scaled x coord according to requested sample:
+ */
+ if (tex->op == nir_texop_txf_ms) {
+ if (ctx->txf_ms_with_isaml) {
+ /* the samples are laid out in x dimension as
+ * 0 1 2 3
+ * x_ms = (x << ms) + sample_index;
+ */
+ struct ir3_instruction *ms;
+ ms = create_immed(b, (ctx->samples >> (2 * tex->texture_index)) & 3);
+
+ src0[0] = ir3_SHL_B(b, src0[0], 0, ms, 0);
+ src0[0] = ir3_ADD_U(b, src0[0], 0, sample_index, 0);
+
+ opc = OPC_ISAML;
+ } else {
+ src0[nsrc0++] = sample_index;
+ }
+ }
+
/* scale up integer coords for TXF based on the LOD */
if (ctx->unminify_coords && (opc == OPC_ISAML)) {
assert(has_lod);
@@ -3726,7 +3763,7 @@ ir3_compile_shader_nir(struct ir3_compiler *compiler,
so->varying_in++;
so->inputs[i].compmask = (1 << maxcomp) - 1;
inloc += maxcomp;
- } else if (!so->inputs[i].sysval){
+ } else if (!so->inputs[i].sysval) {
so->inputs[i].compmask = compmask;
}
so->inputs[i].regid = regid;
diff --git a/src/gallium/drivers/freedreno/ir3/ir3_shader.c b/src/gallium/drivers/freedreno/ir3/ir3_shader.c
index 7205fb0d274..59fb3ab5a5a 100644
--- a/src/gallium/drivers/freedreno/ir3/ir3_shader.c
+++ b/src/gallium/drivers/freedreno/ir3/ir3_shader.c
@@ -248,6 +248,7 @@ ir3_shader_variant(struct ir3_shader *shader, struct ir3_shader_key key,
key.vsaturate_t = 0;
key.vsaturate_r = 0;
key.vastc_srgb = 0;
+ key.vsamples = 0;
}
break;
case SHADER_VERTEX:
@@ -259,6 +260,7 @@ ir3_shader_variant(struct ir3_shader *shader, struct ir3_shader_key key,
key.fsaturate_t = 0;
key.fsaturate_r = 0;
key.fastc_srgb = 0;
+ key.fsamples = 0;
}
break;
default:
diff --git a/src/gallium/drivers/freedreno/ir3/ir3_shader.h b/src/gallium/drivers/freedreno/ir3/ir3_shader.h
index 272368c6980..acbeed56797 100644
--- a/src/gallium/drivers/freedreno/ir3/ir3_shader.h
+++ b/src/gallium/drivers/freedreno/ir3/ir3_shader.h
@@ -143,6 +143,9 @@ struct ir3_shader_key {
*/
uint16_t fsaturate_s, fsaturate_t, fsaturate_r;
+ /* bitmask of ms shifts */
+ uint32_t vsamples, fsamples;
+
/* bitmask of samplers which need astc srgb workaround: */
uint16_t vastc_srgb, fastc_srgb;
};
@@ -164,6 +167,7 @@ ir3_shader_key_changes_fs(struct ir3_shader_key *key, struct ir3_shader_key *las
if ((last_key->fsaturate_s != key->fsaturate_s) ||
(last_key->fsaturate_t != key->fsaturate_t) ||
(last_key->fsaturate_r != key->fsaturate_r) ||
+ (last_key->fsamples != key->fsamples) ||
(last_key->fastc_srgb != key->fastc_srgb))
return true;
}
@@ -194,6 +198,7 @@ ir3_shader_key_changes_vs(struct ir3_shader_key *key, struct ir3_shader_key *las
if ((last_key->vsaturate_s != key->vsaturate_s) ||
(last_key->vsaturate_t != key->vsaturate_t) ||
(last_key->vsaturate_r != key->vsaturate_r) ||
+ (last_key->vsamples != key->vsamples) ||
(last_key->vastc_srgb != key->vastc_srgb))
return true;
}