diff options
Diffstat (limited to 'src/gallium/drivers/freedreno/freedreno_screen.c')
-rw-r--r-- | src/gallium/drivers/freedreno/freedreno_screen.c | 18 |
1 files changed, 12 insertions, 6 deletions
diff --git a/src/gallium/drivers/freedreno/freedreno_screen.c b/src/gallium/drivers/freedreno/freedreno_screen.c index ce105b8786b..19379a8b024 100644 --- a/src/gallium/drivers/freedreno/freedreno_screen.c +++ b/src/gallium/drivers/freedreno/freedreno_screen.c @@ -193,13 +193,13 @@ fd_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param) case PIPE_CAP_SM3: case PIPE_CAP_PRIMITIVE_RESTART: - return (screen->gpu_id >= 300) ? 1 : 0; + return is_a3xx(screen) || is_a4xx(screen); case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT: return 256; case PIPE_CAP_GLSL_FEATURE_LEVEL: - return ((screen->gpu_id >= 300) && glsl130) ? 130 : 120; + return ((is_a3xx(screen) || is_a4xx(screen)) && glsl130) ? 130 : 120; /* Unsupported features. */ case PIPE_CAP_INDEP_BLEND_ENABLE: @@ -257,7 +257,7 @@ fd_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param) return 11; case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS: - return (screen->gpu_id >= 300) ? 256 : 0; + return (is_a3xx(screen) || is_a4xx(screen)) ? 256 : 0; /* Render targets. */ case PIPE_CAP_MAX_RENDER_TARGETS: @@ -268,7 +268,10 @@ fd_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param) case PIPE_CAP_QUERY_TIMESTAMP: return 0; case PIPE_CAP_OCCLUSION_QUERY: - return (screen->gpu_id >= 300) ? 1 : 0; + /* TODO still missing on a4xx, but we lie to get gl2.. + * it's not a feature, it's a bug! + */ + return is_a3xx(screen) || is_a4xx(screen); case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET: case PIPE_CAP_MIN_TEXEL_OFFSET: @@ -362,7 +365,7 @@ fd_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader, * split between VS and FS. Use lower limit of 256 to * avoid getting into impossible situations: */ - return ((screen->gpu_id >= 300) ? 256 : 64) * sizeof(float[4]); + return ((is_a3xx(screen) || is_a4xx(screen)) ? 256 : 64) * sizeof(float[4]); case PIPE_SHADER_CAP_MAX_CONST_BUFFERS: return 1; case PIPE_SHADER_CAP_MAX_PREDS: @@ -382,8 +385,11 @@ fd_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader, case PIPE_SHADER_CAP_INTEGERS: /* we should be able to support this on a3xx, but not * implemented yet: + * + * TODO looks like a4xx will require some additional + * work for integer varying fetch.. */ - return ((screen->gpu_id >= 300) && glsl130) ? 1 : 0; + return (is_a3xx(screen) && glsl130) ? 1 : 0; case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS: case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS: return 16; |