diff options
Diffstat (limited to 'src/gallium/drivers/freedreno/freedreno_program.c')
-rw-r--r-- | src/gallium/drivers/freedreno/freedreno_program.c | 130 |
1 files changed, 65 insertions, 65 deletions
diff --git a/src/gallium/drivers/freedreno/freedreno_program.c b/src/gallium/drivers/freedreno/freedreno_program.c index ffd257203ec..22573df9fe1 100644 --- a/src/gallium/drivers/freedreno/freedreno_program.c +++ b/src/gallium/drivers/freedreno/freedreno_program.c @@ -53,7 +53,7 @@ create_shader(enum shader_t type) static void delete_shader(struct fd_shader_stateobj *so) { - ir_shader_destroy(so->ir); + ir2_shader_destroy(so->ir); FREE(so->tokens); FREE(so); } @@ -62,7 +62,7 @@ static struct fd_shader_stateobj * assemble(struct fd_shader_stateobj *so) { free(so->bin); - so->bin = ir_shader_assemble(so->ir, &so->info); + so->bin = ir2_shader_assemble(so->ir, &so->info); if (!so->bin) goto fail; @@ -187,7 +187,7 @@ patch_vtx_fetches(struct fd_context *ctx, struct fd_shader_stateobj *so, /* update vtx fetch instructions: */ for (i = 0; i < so->num_vfetch_instrs; i++) { - struct ir_instruction *instr = so->vfetch_instrs[i]; + struct ir2_instruction *instr = so->vfetch_instrs[i]; struct pipe_vertex_element *elem = &vtx->pipe[i]; struct pipe_vertex_buffer *vb = &ctx->vertexbuf.vb[elem->vertex_buffer_index]; @@ -241,7 +241,7 @@ patch_tex_fetches(struct fd_context *ctx, struct fd_shader_stateobj *so, /* update tex fetch instructions: */ for (i = 0; i < so->num_tfetch_instrs; i++) { - struct ir_instruction *instr = so->tfetch_instrs[i].instr; + struct ir2_instruction *instr = so->tfetch_instrs[i].instr; unsigned samp_id = so->tfetch_instrs[i].samp_id; unsigned const_idx = fd_get_const_idx(ctx, tex, samp_id); @@ -289,8 +289,8 @@ void fd_program_emit(struct fd_ringbuffer *ring, struct fd_program_stateobj *prog) { - struct ir_shader_info *vsi = &prog->vp->info; - struct ir_shader_info *fsi = &prog->fp->info; + struct ir2_shader_info *vsi = &prog->vp->info; + struct ir2_shader_info *fsi = &prog->fp->info; uint8_t vs_gprs, fs_gprs, vs_export; emit(ring, prog->vp); @@ -322,28 +322,28 @@ static struct fd_shader_stateobj * create_blit_fp(void) { struct fd_shader_stateobj *so = create_shader(SHADER_FRAGMENT); - struct ir_cf *cf; - struct ir_instruction *instr; + struct ir2_cf *cf; + struct ir2_instruction *instr; if (!so) return NULL; - so->ir = ir_shader_create(); + so->ir = ir2_shader_create(); - cf = ir_cf_create(so->ir, EXEC); + cf = ir2_cf_create(so->ir, EXEC); - instr = ir_instr_create_tex_fetch(cf, 0); - ir_reg_create(instr, 0, "xyzw", 0); - ir_reg_create(instr, 0, "xyx", 0); + instr = ir2_instr_create_tex_fetch(cf, 0); + ir2_reg_create(instr, 0, "xyzw", 0); + ir2_reg_create(instr, 0, "xyx", 0); instr->sync = true; - cf = ir_cf_create_alloc(so->ir, SQ_PARAMETER_PIXEL, 0); - cf = ir_cf_create(so->ir, EXEC_END); + cf = ir2_cf_create_alloc(so->ir, SQ_PARAMETER_PIXEL, 0); + cf = ir2_cf_create(so->ir, EXEC_END); - instr = ir_instr_create_alu(cf, MAXv, ~0); - ir_reg_create(instr, 0, NULL, IR_REG_EXPORT); - ir_reg_create(instr, 0, NULL, 0); - ir_reg_create(instr, 0, NULL, 0); + instr = ir2_instr_create_alu(cf, MAXv, ~0); + ir2_reg_create(instr, 0, NULL, IR2_REG_EXPORT); + ir2_reg_create(instr, 0, NULL, 0); + ir2_reg_create(instr, 0, NULL, 0); return assemble(so); } @@ -364,41 +364,41 @@ static struct fd_shader_stateobj * create_blit_vp(void) { struct fd_shader_stateobj *so = create_shader(SHADER_VERTEX); - struct ir_cf *cf; - struct ir_instruction *instr; + struct ir2_cf *cf; + struct ir2_instruction *instr; if (!so) return NULL; - so->ir = ir_shader_create(); + so->ir = ir2_shader_create(); - cf = ir_cf_create(so->ir, EXEC); + cf = ir2_cf_create(so->ir, EXEC); - instr = ir_instr_create_vtx_fetch(cf, 26, 1, FMT_32_32_FLOAT, false, 8); + instr = ir2_instr_create_vtx_fetch(cf, 26, 1, FMT_32_32_FLOAT, false, 8); instr->fetch.is_normalized = true; - ir_reg_create(instr, 1, "xy01", 0); - ir_reg_create(instr, 0, "x", 0); + ir2_reg_create(instr, 1, "xy01", 0); + ir2_reg_create(instr, 0, "x", 0); - instr = ir_instr_create_vtx_fetch(cf, 26, 0, FMT_32_32_32_FLOAT, false, 12); + instr = ir2_instr_create_vtx_fetch(cf, 26, 0, FMT_32_32_32_FLOAT, false, 12); instr->fetch.is_normalized = true; - ir_reg_create(instr, 2, "xyz1", 0); - ir_reg_create(instr, 0, "x", 0); + ir2_reg_create(instr, 2, "xyz1", 0); + ir2_reg_create(instr, 0, "x", 0); - cf = ir_cf_create_alloc(so->ir, SQ_POSITION, 0); - cf = ir_cf_create(so->ir, EXEC); + cf = ir2_cf_create_alloc(so->ir, SQ_POSITION, 0); + cf = ir2_cf_create(so->ir, EXEC); - instr = ir_instr_create_alu(cf, MAXv, ~0); - ir_reg_create(instr, 62, NULL, IR_REG_EXPORT); - ir_reg_create(instr, 2, NULL, 0); - ir_reg_create(instr, 2, NULL, 0); + instr = ir2_instr_create_alu(cf, MAXv, ~0); + ir2_reg_create(instr, 62, NULL, IR2_REG_EXPORT); + ir2_reg_create(instr, 2, NULL, 0); + ir2_reg_create(instr, 2, NULL, 0); - cf = ir_cf_create_alloc(so->ir, SQ_PARAMETER_PIXEL, 0); - cf = ir_cf_create(so->ir, EXEC_END); + cf = ir2_cf_create_alloc(so->ir, SQ_PARAMETER_PIXEL, 0); + cf = ir2_cf_create(so->ir, EXEC_END); - instr = ir_instr_create_alu(cf, MAXv, ~0); - ir_reg_create(instr, 0, NULL, IR_REG_EXPORT); - ir_reg_create(instr, 1, NULL, 0); - ir_reg_create(instr, 1, NULL, 0); + instr = ir2_instr_create_alu(cf, MAXv, ~0); + ir2_reg_create(instr, 0, NULL, IR2_REG_EXPORT); + ir2_reg_create(instr, 1, NULL, 0); + ir2_reg_create(instr, 1, NULL, 0); return assemble(so); @@ -414,21 +414,21 @@ static struct fd_shader_stateobj * create_solid_fp(void) { struct fd_shader_stateobj *so = create_shader(SHADER_FRAGMENT); - struct ir_cf *cf; - struct ir_instruction *instr; + struct ir2_cf *cf; + struct ir2_instruction *instr; if (!so) return NULL; - so->ir = ir_shader_create(); + so->ir = ir2_shader_create(); - cf = ir_cf_create_alloc(so->ir, SQ_PARAMETER_PIXEL, 0); - cf = ir_cf_create(so->ir, EXEC_END); + cf = ir2_cf_create_alloc(so->ir, SQ_PARAMETER_PIXEL, 0); + cf = ir2_cf_create(so->ir, EXEC_END); - instr = ir_instr_create_alu(cf, MAXv, ~0); - ir_reg_create(instr, 0, NULL, IR_REG_EXPORT); - ir_reg_create(instr, 0, NULL, IR_REG_CONST); - ir_reg_create(instr, 0, NULL, IR_REG_CONST); + instr = ir2_instr_create_alu(cf, MAXv, ~0); + ir2_reg_create(instr, 0, NULL, IR2_REG_EXPORT); + ir2_reg_create(instr, 0, NULL, IR2_REG_CONST); + ir2_reg_create(instr, 0, NULL, IR2_REG_CONST); return assemble(so); } @@ -447,30 +447,30 @@ static struct fd_shader_stateobj * create_solid_vp(void) { struct fd_shader_stateobj *so = create_shader(SHADER_VERTEX); - struct ir_cf *cf; - struct ir_instruction *instr; + struct ir2_cf *cf; + struct ir2_instruction *instr; if (!so) return NULL; - so->ir = ir_shader_create(); + so->ir = ir2_shader_create(); - cf = ir_cf_create(so->ir, EXEC); + cf = ir2_cf_create(so->ir, EXEC); - instr = ir_instr_create_vtx_fetch(cf, 26, 0, FMT_32_32_32_FLOAT, false, 12); - ir_reg_create(instr, 1, "xyz1", 0); - ir_reg_create(instr, 0, "x", 0); + instr = ir2_instr_create_vtx_fetch(cf, 26, 0, FMT_32_32_32_FLOAT, false, 12); + ir2_reg_create(instr, 1, "xyz1", 0); + ir2_reg_create(instr, 0, "x", 0); - cf = ir_cf_create_alloc(so->ir, SQ_POSITION, 0); - cf = ir_cf_create(so->ir, EXEC); + cf = ir2_cf_create_alloc(so->ir, SQ_POSITION, 0); + cf = ir2_cf_create(so->ir, EXEC); - instr = ir_instr_create_alu(cf, MAXv, ~0); - ir_reg_create(instr, 62, NULL, IR_REG_EXPORT); - ir_reg_create(instr, 1, NULL, 0); - ir_reg_create(instr, 1, NULL, 0); + instr = ir2_instr_create_alu(cf, MAXv, ~0); + ir2_reg_create(instr, 62, NULL, IR2_REG_EXPORT); + ir2_reg_create(instr, 1, NULL, 0); + ir2_reg_create(instr, 1, NULL, 0); - cf = ir_cf_create_alloc(so->ir, SQ_PARAMETER_PIXEL, 0); - cf = ir_cf_create(so->ir, EXEC_END); + cf = ir2_cf_create_alloc(so->ir, SQ_PARAMETER_PIXEL, 0); + cf = ir2_cf_create(so->ir, EXEC_END); return assemble(so); } |