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-rw-r--r--src/gallium/drivers/freedreno/freedreno_context.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/gallium/drivers/freedreno/freedreno_context.h b/src/gallium/drivers/freedreno/freedreno_context.h
index a648689cefd..e6a5f01d412 100644
--- a/src/gallium/drivers/freedreno/freedreno_context.h
+++ b/src/gallium/drivers/freedreno/freedreno_context.h
@@ -180,6 +180,7 @@ struct fd_context {
/* shaders used by mem->gmem blits: */
struct fd_program_stateobj blit_prog[8]; // TODO move to screen?
+ struct fd_program_stateobj blit_z, blit_zs;
/* do we need to mem2gmem before rendering. We don't, if for example,
* there was a glClear() that invalidated the entire previous buffer