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Diffstat (limited to 'src/gallium/drivers/freedreno/freedreno_context.c')
-rw-r--r--src/gallium/drivers/freedreno/freedreno_context.c76
1 files changed, 76 insertions, 0 deletions
diff --git a/src/gallium/drivers/freedreno/freedreno_context.c b/src/gallium/drivers/freedreno/freedreno_context.c
index ab2faa429d6..402e88f7ca9 100644
--- a/src/gallium/drivers/freedreno/freedreno_context.c
+++ b/src/gallium/drivers/freedreno/freedreno_context.c
@@ -150,6 +150,82 @@ fd_set_debug_callback(struct pipe_context *pctx,
memset(&ctx->debug, 0, sizeof(ctx->debug));
}
+/* TODO we could combine a few of these small buffers (solid_vbuf,
+ * blit_texcoord_vbuf, and vsc_size_mem, into a single buffer and
+ * save a tiny bit of memory
+ */
+
+static struct pipe_resource *
+create_solid_vertexbuf(struct pipe_context *pctx)
+{
+ static const float init_shader_const[] = {
+ -1.000000, +1.000000, +1.000000,
+ +1.000000, -1.000000, +1.000000,
+ };
+ struct pipe_resource *prsc = pipe_buffer_create(pctx->screen,
+ PIPE_BIND_CUSTOM, PIPE_USAGE_IMMUTABLE, sizeof(init_shader_const));
+ pipe_buffer_write(pctx, prsc, 0,
+ sizeof(init_shader_const), init_shader_const);
+ return prsc;
+}
+
+static struct pipe_resource *
+create_blit_texcoord_vertexbuf(struct pipe_context *pctx)
+{
+ struct pipe_resource *prsc = pipe_buffer_create(pctx->screen,
+ PIPE_BIND_CUSTOM, PIPE_USAGE_DYNAMIC, 16);
+ return prsc;
+}
+
+void
+fd_context_setup_common_vbos(struct fd_context *ctx)
+{
+ struct pipe_context *pctx = &ctx->base;
+
+ ctx->solid_vbuf = create_solid_vertexbuf(pctx);
+ ctx->blit_texcoord_vbuf = create_blit_texcoord_vertexbuf(pctx);
+
+ /* setup solid_vbuf_state: */
+ ctx->solid_vbuf_state.vtx = pctx->create_vertex_elements_state(
+ pctx, 1, (struct pipe_vertex_element[]){{
+ .vertex_buffer_index = 0,
+ .src_offset = 0,
+ .src_format = PIPE_FORMAT_R32G32B32_FLOAT,
+ }});
+ ctx->solid_vbuf_state.vertexbuf.count = 1;
+ ctx->solid_vbuf_state.vertexbuf.vb[0].stride = 12;
+ ctx->solid_vbuf_state.vertexbuf.vb[0].buffer = ctx->solid_vbuf;
+
+ /* setup blit_vbuf_state: */
+ ctx->blit_vbuf_state.vtx = pctx->create_vertex_elements_state(
+ pctx, 2, (struct pipe_vertex_element[]){{
+ .vertex_buffer_index = 0,
+ .src_offset = 0,
+ .src_format = PIPE_FORMAT_R32G32_FLOAT,
+ }, {
+ .vertex_buffer_index = 1,
+ .src_offset = 0,
+ .src_format = PIPE_FORMAT_R32G32B32_FLOAT,
+ }});
+ ctx->blit_vbuf_state.vertexbuf.count = 2;
+ ctx->blit_vbuf_state.vertexbuf.vb[0].stride = 8;
+ ctx->blit_vbuf_state.vertexbuf.vb[0].buffer = ctx->blit_texcoord_vbuf;
+ ctx->blit_vbuf_state.vertexbuf.vb[1].stride = 12;
+ ctx->blit_vbuf_state.vertexbuf.vb[1].buffer = ctx->solid_vbuf;
+}
+
+void
+fd_context_cleanup_common_vbos(struct fd_context *ctx)
+{
+ struct pipe_context *pctx = &ctx->base;
+
+ pctx->delete_vertex_elements_state(pctx, ctx->solid_vbuf_state.vtx);
+ pctx->delete_vertex_elements_state(pctx, ctx->blit_vbuf_state.vtx);
+
+ pipe_resource_reference(&ctx->solid_vbuf, NULL);
+ pipe_resource_reference(&ctx->blit_texcoord_vbuf, NULL);
+}
+
struct pipe_context *
fd_context_init(struct fd_context *ctx, struct pipe_screen *pscreen,
const uint8_t *primtypes, void *priv)