diff options
Diffstat (limited to 'src/gallium/drivers/freedreno/a4xx/fd4_draw.c')
-rw-r--r-- | src/gallium/drivers/freedreno/a4xx/fd4_draw.c | 8 |
1 files changed, 6 insertions, 2 deletions
diff --git a/src/gallium/drivers/freedreno/a4xx/fd4_draw.c b/src/gallium/drivers/freedreno/a4xx/fd4_draw.c index 6c54f61cc66..ae407f753fe 100644 --- a/src/gallium/drivers/freedreno/a4xx/fd4_draw.c +++ b/src/gallium/drivers/freedreno/a4xx/fd4_draw.c @@ -82,7 +82,8 @@ fixup_shader_state(struct fd_context *ctx, struct ir3_shader_key *key) if (last_key->has_per_samp || key->has_per_samp) { if ((last_key->vsaturate_s != key->vsaturate_s) || (last_key->vsaturate_t != key->vsaturate_t) || - (last_key->vsaturate_r != key->vsaturate_r)) + (last_key->vsaturate_r != key->vsaturate_r) || + (last_key->vinteger_s != key->vinteger_s)) ctx->prog.dirty |= FD_SHADER_DIRTY_VP; if ((last_key->fsaturate_s != key->fsaturate_s) || @@ -121,13 +122,16 @@ fd4_draw_vbo(struct fd_context *ctx, const struct pipe_draw_info *info) // TODO set .half_precision based on render target format, // ie. float16 and smaller use half, float32 use full.. .half_precision = !!(fd_mesa_debug & FD_DBG_FRAGHALF), - .has_per_samp = fd4_ctx->fsaturate || fd4_ctx->vsaturate, + .has_per_samp = (fd4_ctx->fsaturate || fd4_ctx->vsaturate || + fd4_ctx->vinteger_s || fd4_ctx->finteger_s), .vsaturate_s = fd4_ctx->vsaturate_s, .vsaturate_t = fd4_ctx->vsaturate_t, .vsaturate_r = fd4_ctx->vsaturate_r, .fsaturate_s = fd4_ctx->fsaturate_s, .fsaturate_t = fd4_ctx->fsaturate_t, .fsaturate_r = fd4_ctx->fsaturate_r, + .vinteger_s = fd4_ctx->vinteger_s, + .finteger_s = fd4_ctx->finteger_s, }, .format = fd4_emit_format(pfb->cbufs[0]), .pformat = pipe_surface_format(pfb->cbufs[0]), |