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-rw-r--r--src/gallium/drivers/freedreno/a2xx/disasm-a2xx.c632
1 files changed, 632 insertions, 0 deletions
diff --git a/src/gallium/drivers/freedreno/a2xx/disasm-a2xx.c b/src/gallium/drivers/freedreno/a2xx/disasm-a2xx.c
new file mode 100644
index 00000000000..f00d5d4dcf5
--- /dev/null
+++ b/src/gallium/drivers/freedreno/a2xx/disasm-a2xx.c
@@ -0,0 +1,632 @@
+/*
+ * Copyright (c) 2012 Rob Clark <[email protected]>
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ */
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <stdint.h>
+#include <unistd.h>
+#include <sys/types.h>
+#include <sys/stat.h>
+#include <fcntl.h>
+#include <string.h>
+
+#include "disasm.h"
+#include "instr-a2xx.h"
+
+static const char *levels[] = {
+ "\t",
+ "\t\t",
+ "\t\t\t",
+ "\t\t\t\t",
+ "\t\t\t\t\t",
+ "\t\t\t\t\t\t",
+ "\t\t\t\t\t\t\t",
+ "\t\t\t\t\t\t\t\t",
+ "\t\t\t\t\t\t\t\t\t",
+ "x",
+ "x",
+ "x",
+ "x",
+ "x",
+ "x",
+};
+
+static enum debug_t debug;
+
+/*
+ * ALU instructions:
+ */
+
+static const char chan_names[] = {
+ 'x', 'y', 'z', 'w',
+ /* these only apply to FETCH dst's: */
+ '0', '1', '?', '_',
+};
+
+static void print_srcreg(uint32_t num, uint32_t type,
+ uint32_t swiz, uint32_t negate, uint32_t abs)
+{
+ if (negate)
+ printf("-");
+ if (abs)
+ printf("|");
+ printf("%c%u", type ? 'R' : 'C', num);
+ if (swiz) {
+ int i;
+ printf(".");
+ for (i = 0; i < 4; i++) {
+ printf("%c", chan_names[(swiz + i) & 0x3]);
+ swiz >>= 2;
+ }
+ }
+ if (abs)
+ printf("|");
+}
+
+static void print_dstreg(uint32_t num, uint32_t mask, uint32_t dst_exp)
+{
+ printf("%s%u", dst_exp ? "export" : "R", num);
+ if (mask != 0xf) {
+ int i;
+ printf(".");
+ for (i = 0; i < 4; i++) {
+ printf("%c", (mask & 0x1) ? chan_names[i] : '_');
+ mask >>= 1;
+ }
+ }
+}
+
+static void print_export_comment(uint32_t num, enum shader_t type)
+{
+ const char *name = NULL;
+ switch (type) {
+ case SHADER_VERTEX:
+ switch (num) {
+ case 62: name = "gl_Position"; break;
+ case 63: name = "gl_PointSize"; break;
+ }
+ break;
+ case SHADER_FRAGMENT:
+ switch (num) {
+ case 0: name = "gl_FragColor"; break;
+ }
+ break;
+ }
+ /* if we had a symbol table here, we could look
+ * up the name of the varying..
+ */
+ if (name) {
+ printf("\t; %s", name);
+ }
+}
+
+struct {
+ uint32_t num_srcs;
+ const char *name;
+} vector_instructions[0x20] = {
+#define INSTR(opc, num_srcs) [opc] = { num_srcs, #opc }
+ INSTR(ADDv, 2),
+ INSTR(MULv, 2),
+ INSTR(MAXv, 2),
+ INSTR(MINv, 2),
+ INSTR(SETEv, 2),
+ INSTR(SETGTv, 2),
+ INSTR(SETGTEv, 2),
+ INSTR(SETNEv, 2),
+ INSTR(FRACv, 1),
+ INSTR(TRUNCv, 1),
+ INSTR(FLOORv, 1),
+ INSTR(MULADDv, 3),
+ INSTR(CNDEv, 3),
+ INSTR(CNDGTEv, 3),
+ INSTR(CNDGTv, 3),
+ INSTR(DOT4v, 2),
+ INSTR(DOT3v, 2),
+ INSTR(DOT2ADDv, 3), // ???
+ INSTR(CUBEv, 2),
+ INSTR(MAX4v, 1),
+ INSTR(PRED_SETE_PUSHv, 2),
+ INSTR(PRED_SETNE_PUSHv, 2),
+ INSTR(PRED_SETGT_PUSHv, 2),
+ INSTR(PRED_SETGTE_PUSHv, 2),
+ INSTR(KILLEv, 2),
+ INSTR(KILLGTv, 2),
+ INSTR(KILLGTEv, 2),
+ INSTR(KILLNEv, 2),
+ INSTR(DSTv, 2),
+ INSTR(MOVAv, 1),
+}, scalar_instructions[0x40] = {
+ INSTR(ADDs, 1),
+ INSTR(ADD_PREVs, 1),
+ INSTR(MULs, 1),
+ INSTR(MUL_PREVs, 1),
+ INSTR(MUL_PREV2s, 1),
+ INSTR(MAXs, 1),
+ INSTR(MINs, 1),
+ INSTR(SETEs, 1),
+ INSTR(SETGTs, 1),
+ INSTR(SETGTEs, 1),
+ INSTR(SETNEs, 1),
+ INSTR(FRACs, 1),
+ INSTR(TRUNCs, 1),
+ INSTR(FLOORs, 1),
+ INSTR(EXP_IEEE, 1),
+ INSTR(LOG_CLAMP, 1),
+ INSTR(LOG_IEEE, 1),
+ INSTR(RECIP_CLAMP, 1),
+ INSTR(RECIP_FF, 1),
+ INSTR(RECIP_IEEE, 1),
+ INSTR(RECIPSQ_CLAMP, 1),
+ INSTR(RECIPSQ_FF, 1),
+ INSTR(RECIPSQ_IEEE, 1),
+ INSTR(MOVAs, 1),
+ INSTR(MOVA_FLOORs, 1),
+ INSTR(SUBs, 1),
+ INSTR(SUB_PREVs, 1),
+ INSTR(PRED_SETEs, 1),
+ INSTR(PRED_SETNEs, 1),
+ INSTR(PRED_SETGTs, 1),
+ INSTR(PRED_SETGTEs, 1),
+ INSTR(PRED_SET_INVs, 1),
+ INSTR(PRED_SET_POPs, 1),
+ INSTR(PRED_SET_CLRs, 1),
+ INSTR(PRED_SET_RESTOREs, 1),
+ INSTR(KILLEs, 1),
+ INSTR(KILLGTs, 1),
+ INSTR(KILLGTEs, 1),
+ INSTR(KILLNEs, 1),
+ INSTR(KILLONEs, 1),
+ INSTR(SQRT_IEEE, 1),
+ INSTR(MUL_CONST_0, 1),
+ INSTR(MUL_CONST_1, 1),
+ INSTR(ADD_CONST_0, 1),
+ INSTR(ADD_CONST_1, 1),
+ INSTR(SUB_CONST_0, 1),
+ INSTR(SUB_CONST_1, 1),
+ INSTR(SIN, 1),
+ INSTR(COS, 1),
+ INSTR(RETAIN_PREV, 1),
+#undef INSTR
+};
+
+static int disasm_alu(uint32_t *dwords, uint32_t alu_off,
+ int level, int sync, enum shader_t type)
+{
+ instr_alu_t *alu = (instr_alu_t *)dwords;
+
+ printf("%s", levels[level]);
+ if (debug & PRINT_RAW) {
+ printf("%02x: %08x %08x %08x\t", alu_off,
+ dwords[0], dwords[1], dwords[2]);
+ }
+
+ printf(" %sALU:\t", sync ? "(S)" : " ");
+
+ printf("%s", vector_instructions[alu->vector_opc].name);
+
+ if (alu->pred_select & 0x2) {
+ /* seems to work similar to conditional execution in ARM instruction
+ * set, so let's use a similar syntax for now:
+ */
+ printf((alu->pred_select & 0x1) ? "EQ" : "NE");
+ }
+
+ printf("\t");
+
+ print_dstreg(alu->vector_dest, alu->vector_write_mask, alu->export_data);
+ printf(" = ");
+ if (vector_instructions[alu->vector_opc].num_srcs == 3) {
+ print_srcreg(alu->src3_reg, alu->src3_sel, alu->src3_swiz,
+ alu->src3_reg_negate, alu->src3_reg_abs);
+ printf(", ");
+ }
+ print_srcreg(alu->src1_reg, alu->src1_sel, alu->src1_swiz,
+ alu->src1_reg_negate, alu->src1_reg_abs);
+ if (vector_instructions[alu->vector_opc].num_srcs > 1) {
+ printf(", ");
+ print_srcreg(alu->src2_reg, alu->src2_sel, alu->src2_swiz,
+ alu->src2_reg_negate, alu->src2_reg_abs);
+ }
+
+ if (alu->vector_clamp)
+ printf(" CLAMP");
+
+ if (alu->export_data)
+ print_export_comment(alu->vector_dest, type);
+
+ printf("\n");
+
+ if (alu->scalar_write_mask || !alu->vector_write_mask) {
+ /* 2nd optional scalar op: */
+
+ printf("%s", levels[level]);
+ if (debug & PRINT_RAW)
+ printf(" \t");
+
+ if (scalar_instructions[alu->scalar_opc].name) {
+ printf("\t \t%s\t", scalar_instructions[alu->scalar_opc].name);
+ } else {
+ printf("\t \tOP(%u)\t", alu->scalar_opc);
+ }
+
+ print_dstreg(alu->scalar_dest, alu->scalar_write_mask, alu->export_data);
+ printf(" = ");
+ print_srcreg(alu->src3_reg, alu->src3_sel, alu->src3_swiz,
+ alu->src3_reg_negate, alu->src3_reg_abs);
+ // TODO ADD/MUL must have another src?!?
+ if (alu->scalar_clamp)
+ printf(" CLAMP");
+ if (alu->export_data)
+ print_export_comment(alu->scalar_dest, type);
+ printf("\n");
+ }
+
+ return 0;
+}
+
+
+/*
+ * FETCH instructions:
+ */
+
+struct {
+ const char *name;
+} fetch_types[0xff] = {
+#define TYPE(id) [id] = { #id }
+ TYPE(FMT_1_REVERSE),
+ TYPE(FMT_32_FLOAT),
+ TYPE(FMT_32_32_FLOAT),
+ TYPE(FMT_32_32_32_FLOAT),
+ TYPE(FMT_32_32_32_32_FLOAT),
+ TYPE(FMT_16),
+ TYPE(FMT_16_16),
+ TYPE(FMT_16_16_16_16),
+ TYPE(FMT_8),
+ TYPE(FMT_8_8),
+ TYPE(FMT_8_8_8_8),
+ TYPE(FMT_32),
+ TYPE(FMT_32_32),
+ TYPE(FMT_32_32_32_32),
+#undef TYPE
+};
+
+static void print_fetch_dst(uint32_t dst_reg, uint32_t dst_swiz)
+{
+ int i;
+ printf("\tR%u.", dst_reg);
+ for (i = 0; i < 4; i++) {
+ printf("%c", chan_names[dst_swiz & 0x7]);
+ dst_swiz >>= 3;
+ }
+}
+
+static void print_fetch_vtx(instr_fetch_t *fetch)
+{
+ instr_fetch_vtx_t *vtx = &fetch->vtx;
+
+ if (vtx->pred_select) {
+ /* seems to work similar to conditional execution in ARM instruction
+ * set, so let's use a similar syntax for now:
+ */
+ printf(vtx->pred_condition ? "EQ" : "NE");
+ }
+
+ print_fetch_dst(vtx->dst_reg, vtx->dst_swiz);
+ printf(" = R%u.", vtx->src_reg);
+ printf("%c", chan_names[vtx->src_swiz & 0x3]);
+ if (fetch_types[vtx->format].name) {
+ printf(" %s", fetch_types[vtx->format].name);
+ } else {
+ printf(" TYPE(0x%x)", vtx->format);
+ }
+ printf(" %s", vtx->format_comp_all ? "SIGNED" : "UNSIGNED");
+ if (!vtx->num_format_all)
+ printf(" NORMALIZED");
+ printf(" STRIDE(%u)", vtx->stride);
+ if (vtx->offset)
+ printf(" OFFSET(%u)", vtx->offset);
+ printf(" CONST(%u, %u)", vtx->const_index, vtx->const_index_sel);
+ if (0) {
+ // XXX
+ printf(" src_reg_am=%u", vtx->src_reg_am);
+ printf(" dst_reg_am=%u", vtx->dst_reg_am);
+ printf(" num_format_all=%u", vtx->num_format_all);
+ printf(" signed_rf_mode_all=%u", vtx->signed_rf_mode_all);
+ printf(" exp_adjust_all=%u", vtx->exp_adjust_all);
+ }
+}
+
+static void print_fetch_tex(instr_fetch_t *fetch)
+{
+ static const char *filter[] = {
+ [TEX_FILTER_POINT] = "POINT",
+ [TEX_FILTER_LINEAR] = "LINEAR",
+ [TEX_FILTER_BASEMAP] = "BASEMAP",
+ };
+ static const char *aniso_filter[] = {
+ [ANISO_FILTER_DISABLED] = "DISABLED",
+ [ANISO_FILTER_MAX_1_1] = "MAX_1_1",
+ [ANISO_FILTER_MAX_2_1] = "MAX_2_1",
+ [ANISO_FILTER_MAX_4_1] = "MAX_4_1",
+ [ANISO_FILTER_MAX_8_1] = "MAX_8_1",
+ [ANISO_FILTER_MAX_16_1] = "MAX_16_1",
+ };
+ static const char *arbitrary_filter[] = {
+ [ARBITRARY_FILTER_2X4_SYM] = "2x4_SYM",
+ [ARBITRARY_FILTER_2X4_ASYM] = "2x4_ASYM",
+ [ARBITRARY_FILTER_4X2_SYM] = "4x2_SYM",
+ [ARBITRARY_FILTER_4X2_ASYM] = "4x2_ASYM",
+ [ARBITRARY_FILTER_4X4_SYM] = "4x4_SYM",
+ [ARBITRARY_FILTER_4X4_ASYM] = "4x4_ASYM",
+ };
+ static const char *sample_loc[] = {
+ [SAMPLE_CENTROID] = "CENTROID",
+ [SAMPLE_CENTER] = "CENTER",
+ };
+ instr_fetch_tex_t *tex = &fetch->tex;
+ uint32_t src_swiz = tex->src_swiz;
+ int i;
+
+ if (tex->pred_select) {
+ /* seems to work similar to conditional execution in ARM instruction
+ * set, so let's use a similar syntax for now:
+ */
+ printf(tex->pred_condition ? "EQ" : "NE");
+ }
+
+ print_fetch_dst(tex->dst_reg, tex->dst_swiz);
+ printf(" = R%u.", tex->src_reg);
+ for (i = 0; i < 3; i++) {
+ printf("%c", chan_names[src_swiz & 0x3]);
+ src_swiz >>= 2;
+ }
+ printf(" CONST(%u)", tex->const_idx);
+ if (tex->fetch_valid_only)
+ printf(" VALID_ONLY");
+ if (tex->tx_coord_denorm)
+ printf(" DENORM");
+ if (tex->mag_filter != TEX_FILTER_USE_FETCH_CONST)
+ printf(" MAG(%s)", filter[tex->mag_filter]);
+ if (tex->min_filter != TEX_FILTER_USE_FETCH_CONST)
+ printf(" MIN(%s)", filter[tex->min_filter]);
+ if (tex->mip_filter != TEX_FILTER_USE_FETCH_CONST)
+ printf(" MIP(%s)", filter[tex->mip_filter]);
+ if (tex->aniso_filter != ANISO_FILTER_USE_FETCH_CONST)
+ printf(" ANISO(%s)", aniso_filter[tex->aniso_filter]);
+ if (tex->arbitrary_filter != ARBITRARY_FILTER_USE_FETCH_CONST)
+ printf(" ARBITRARY(%s)", arbitrary_filter[tex->arbitrary_filter]);
+ if (tex->vol_mag_filter != TEX_FILTER_USE_FETCH_CONST)
+ printf(" VOL_MAG(%s)", filter[tex->vol_mag_filter]);
+ if (tex->vol_min_filter != TEX_FILTER_USE_FETCH_CONST)
+ printf(" VOL_MIN(%s)", filter[tex->vol_min_filter]);
+ if (!tex->use_comp_lod) {
+ printf(" LOD(%u)", tex->use_comp_lod);
+ printf(" LOD_BIAS(%u)", tex->lod_bias);
+ }
+ if (tex->use_reg_gradients)
+ printf(" USE_REG_GRADIENTS");
+ printf(" LOCATION(%s)", sample_loc[tex->sample_location]);
+ if (tex->offset_x || tex->offset_y || tex->offset_z)
+ printf(" OFFSET(%u,%u,%u)", tex->offset_x, tex->offset_y, tex->offset_z);
+}
+
+struct {
+ const char *name;
+ void (*fxn)(instr_fetch_t *cf);
+} fetch_instructions[] = {
+#define INSTR(opc, name, fxn) [opc] = { name, fxn }
+ INSTR(VTX_FETCH, "VERTEX", print_fetch_vtx),
+ INSTR(TEX_FETCH, "SAMPLE", print_fetch_tex),
+ INSTR(TEX_GET_BORDER_COLOR_FRAC, "?", print_fetch_tex),
+ INSTR(TEX_GET_COMP_TEX_LOD, "?", print_fetch_tex),
+ INSTR(TEX_GET_GRADIENTS, "?", print_fetch_tex),
+ INSTR(TEX_GET_WEIGHTS, "?", print_fetch_tex),
+ INSTR(TEX_SET_TEX_LOD, "SET_TEX_LOD", print_fetch_tex),
+ INSTR(TEX_SET_GRADIENTS_H, "?", print_fetch_tex),
+ INSTR(TEX_SET_GRADIENTS_V, "?", print_fetch_tex),
+ INSTR(TEX_RESERVED_4, "?", print_fetch_tex),
+#undef INSTR
+};
+
+static int disasm_fetch(uint32_t *dwords, uint32_t alu_off, int level, int sync)
+{
+ instr_fetch_t *fetch = (instr_fetch_t *)dwords;
+
+ printf("%s", levels[level]);
+ if (debug & PRINT_RAW) {
+ printf("%02x: %08x %08x %08x\t", alu_off,
+ dwords[0], dwords[1], dwords[2]);
+ }
+
+ printf(" %sFETCH:\t", sync ? "(S)" : " ");
+ printf("%s", fetch_instructions[fetch->opc].name);
+ fetch_instructions[fetch->opc].fxn(fetch);
+ printf("\n");
+
+ return 0;
+}
+
+/*
+ * CF instructions:
+ */
+
+static int cf_exec(instr_cf_t *cf)
+{
+ return (cf->opc == EXEC) ||
+ (cf->opc == EXEC_END) ||
+ (cf->opc == COND_EXEC) ||
+ (cf->opc == COND_EXEC_END) ||
+ (cf->opc == COND_PRED_EXEC) ||
+ (cf->opc == COND_PRED_EXEC_END) ||
+ (cf->opc == COND_EXEC_PRED_CLEAN) ||
+ (cf->opc == COND_EXEC_PRED_CLEAN_END);
+}
+
+static int cf_cond_exec(instr_cf_t *cf)
+{
+ return (cf->opc == COND_EXEC) ||
+ (cf->opc == COND_EXEC_END) ||
+ (cf->opc == COND_PRED_EXEC) ||
+ (cf->opc == COND_PRED_EXEC_END) ||
+ (cf->opc == COND_EXEC_PRED_CLEAN) ||
+ (cf->opc == COND_EXEC_PRED_CLEAN_END);
+}
+
+static void print_cf_nop(instr_cf_t *cf)
+{
+}
+
+static void print_cf_exec(instr_cf_t *cf)
+{
+ printf(" ADDR(0x%x) CNT(0x%x)", cf->exec.address, cf->exec.count);
+ if (cf->exec.yeild)
+ printf(" YIELD");
+ if (cf->exec.vc)
+ printf(" VC(0x%x)", cf->exec.vc);
+ if (cf->exec.bool_addr)
+ printf(" BOOL_ADDR(0x%x)", cf->exec.bool_addr);
+ if (cf->exec.address_mode == ABSOLUTE_ADDR)
+ printf(" ABSOLUTE_ADDR");
+ if (cf_cond_exec(cf))
+ printf(" COND(%d)", cf->exec.condition);
+}
+
+static void print_cf_loop(instr_cf_t *cf)
+{
+ printf(" ADDR(0x%x) LOOP_ID(%d)", cf->loop.address, cf->loop.loop_id);
+ if (cf->loop.address_mode == ABSOLUTE_ADDR)
+ printf(" ABSOLUTE_ADDR");
+}
+
+static void print_cf_jmp_call(instr_cf_t *cf)
+{
+ printf(" ADDR(0x%x) DIR(%d)", cf->jmp_call.address, cf->jmp_call.direction);
+ if (cf->jmp_call.force_call)
+ printf(" FORCE_CALL");
+ if (cf->jmp_call.predicated_jmp)
+ printf(" COND(%d)", cf->jmp_call.condition);
+ if (cf->jmp_call.bool_addr)
+ printf(" BOOL_ADDR(0x%x)", cf->jmp_call.bool_addr);
+ if (cf->jmp_call.address_mode == ABSOLUTE_ADDR)
+ printf(" ABSOLUTE_ADDR");
+}
+
+static void print_cf_alloc(instr_cf_t *cf)
+{
+ static const char *bufname[] = {
+ [SQ_NO_ALLOC] = "NO ALLOC",
+ [SQ_POSITION] = "POSITION",
+ [SQ_PARAMETER_PIXEL] = "PARAM/PIXEL",
+ [SQ_MEMORY] = "MEMORY",
+ };
+ printf(" %s SIZE(0x%x)", bufname[cf->alloc.buffer_select], cf->alloc.size);
+ if (cf->alloc.no_serial)
+ printf(" NO_SERIAL");
+ if (cf->alloc.alloc_mode) // ???
+ printf(" ALLOC_MODE");
+}
+
+struct {
+ const char *name;
+ void (*fxn)(instr_cf_t *cf);
+} cf_instructions[] = {
+#define INSTR(opc, fxn) [opc] = { #opc, fxn }
+ INSTR(NOP, print_cf_nop),
+ INSTR(EXEC, print_cf_exec),
+ INSTR(EXEC_END, print_cf_exec),
+ INSTR(COND_EXEC, print_cf_exec),
+ INSTR(COND_EXEC_END, print_cf_exec),
+ INSTR(COND_PRED_EXEC, print_cf_exec),
+ INSTR(COND_PRED_EXEC_END, print_cf_exec),
+ INSTR(LOOP_START, print_cf_loop),
+ INSTR(LOOP_END, print_cf_loop),
+ INSTR(COND_CALL, print_cf_jmp_call),
+ INSTR(RETURN, print_cf_jmp_call),
+ INSTR(COND_JMP, print_cf_jmp_call),
+ INSTR(ALLOC, print_cf_alloc),
+ INSTR(COND_EXEC_PRED_CLEAN, print_cf_exec),
+ INSTR(COND_EXEC_PRED_CLEAN_END, print_cf_exec),
+ INSTR(MARK_VS_FETCH_DONE, print_cf_nop), // ??
+#undef INSTR
+};
+
+static void print_cf(instr_cf_t *cf, int level)
+{
+ printf("%s", levels[level]);
+ if (debug & PRINT_RAW) {
+ uint16_t *words = (uint16_t *)cf;
+ printf(" %04x %04x %04x \t",
+ words[0], words[1], words[2]);
+ }
+ printf("%s", cf_instructions[cf->opc].name);
+ cf_instructions[cf->opc].fxn(cf);
+ printf("\n");
+}
+
+/*
+ * The adreno shader microcode consists of two parts:
+ * 1) A CF (control-flow) program, at the header of the compiled shader,
+ * which refers to ALU/FETCH instructions that follow it by address.
+ * 2) ALU and FETCH instructions
+ */
+
+int disasm_a2xx(uint32_t *dwords, int sizedwords, int level, enum shader_t type)
+{
+ instr_cf_t *cfs = (instr_cf_t *)dwords;
+ int idx, max_idx;
+
+ for (idx = 0; ; idx++) {
+ instr_cf_t *cf = &cfs[idx];
+ if (cf_exec(cf)) {
+ max_idx = 2 * cf->exec.address;
+ break;
+ }
+ }
+
+ for (idx = 0; idx < max_idx; idx++) {
+ instr_cf_t *cf = &cfs[idx];
+
+ print_cf(cf, level);
+
+ if (cf_exec(cf)) {
+ uint32_t sequence = cf->exec.serialize;
+ uint32_t i;
+ for (i = 0; i < cf->exec.count; i++) {
+ uint32_t alu_off = (cf->exec.address + i);
+ if (sequence & 0x1) {
+ disasm_fetch(dwords + alu_off * 3, alu_off, level, sequence & 0x2);
+ } else {
+ disasm_alu(dwords + alu_off * 3, alu_off, level, sequence & 0x2, type);
+ }
+ sequence >>= 2;
+ }
+ }
+ }
+
+ return 0;
+}
+
+void disasm_set_debug(enum debug_t d)
+{
+ debug = d;
+}