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-rw-r--r--src/gallium/drivers/failover/fo_context.h3
-rw-r--r--src/gallium/drivers/failover/fo_state.c65
-rw-r--r--src/gallium/drivers/failover/fo_state_emit.c10
3 files changed, 52 insertions, 26 deletions
diff --git a/src/gallium/drivers/failover/fo_context.h b/src/gallium/drivers/failover/fo_context.h
index bb1a168ea7a..4a754465bbe 100644
--- a/src/gallium/drivers/failover/fo_context.h
+++ b/src/gallium/drivers/failover/fo_context.h
@@ -78,6 +78,7 @@ struct failover_context {
const struct fo_state *rasterizer;
const struct fo_state *fragment_shader;
const struct fo_state *vertex_shader;
+ const struct fo_state *vertex_elements;
struct pipe_blend_color blend_color;
struct pipe_stencil_ref stencil_ref;
@@ -89,10 +90,8 @@ struct failover_context {
struct pipe_texture *vertex_textures[PIPE_MAX_VERTEX_SAMPLERS];
struct pipe_viewport_state viewport;
struct pipe_vertex_buffer vertex_buffers[PIPE_MAX_ATTRIBS];
- struct pipe_vertex_element vertex_elements[PIPE_MAX_ATTRIBS];
uint num_vertex_buffers;
- uint num_vertex_elements;
void *sw_sampler_state[PIPE_MAX_SAMPLERS];
void *hw_sampler_state[PIPE_MAX_SAMPLERS];
diff --git a/src/gallium/drivers/failover/fo_state.c b/src/gallium/drivers/failover/fo_state.c
index 970606a3f50..0247fb803b2 100644
--- a/src/gallium/drivers/failover/fo_state.c
+++ b/src/gallium/drivers/failover/fo_state.c
@@ -255,9 +255,52 @@ failover_delete_vs_state(struct pipe_context *pipe,
free(state);
}
+
+
+static void *
+failover_create_vertex_elements_state( struct pipe_context *pipe,
+ unsigned count,
+ const struct pipe_vertex_element *velems )
+{
+ struct fo_state *state = malloc(sizeof(struct fo_state));
+ struct failover_context *failover = failover_context(pipe);
+
+ state->sw_state = failover->sw->create_vertex_elements_state(failover->sw, count, velems);
+ state->hw_state = failover->hw->create_vertex_elements_state(failover->hw, count, velems);
+
+ return state;
+}
+
+static void
+failover_bind_vertex_elements_state(struct pipe_context *pipe,
+ void *velems )
+{
+ struct failover_context *failover = failover_context(pipe);
+ struct fo_state *state = (struct fo_state*)velems;
+
+ failover->vertex_elements = state;
+ failover->dirty |= FO_NEW_VERTEX_ELEMENT;
+ failover->sw->bind_vertex_elements_state( failover->sw, velems );
+ failover->hw->bind_vertex_elements_state( failover->hw, velems );
+}
+
+static void
+failover_delete_vertex_elements_state( struct pipe_context *pipe,
+ void *velems )
+{
+ struct fo_state *state = (struct fo_state*)velems;
+ struct failover_context *failover = failover_context(pipe);
+
+ failover->sw->delete_vertex_elements_state(failover->sw, state->sw_state);
+ failover->hw->delete_vertex_elements_state(failover->hw, state->hw_state);
+ state->sw_state = 0;
+ state->hw_state = 0;
+ free(state);
+}
+
static void
failover_set_polygon_stipple( struct pipe_context *pipe,
- const struct pipe_poly_stipple *stipple )
+ const struct pipe_poly_stipple *stipple )
{
struct failover_context *failover = failover_context(pipe);
@@ -490,22 +533,6 @@ failover_set_vertex_buffers(struct pipe_context *pipe,
}
-static void
-failover_set_vertex_elements(struct pipe_context *pipe,
- unsigned count,
- const struct pipe_vertex_element *vertex_elements)
-{
- struct failover_context *failover = failover_context(pipe);
-
- memcpy(failover->vertex_elements, vertex_elements,
- count * sizeof(vertex_elements[0]));
-
- failover->dirty |= FO_NEW_VERTEX_ELEMENT;
- failover->num_vertex_elements = count;
- failover->sw->set_vertex_elements( failover->sw, count, vertex_elements );
- failover->hw->set_vertex_elements( failover->hw, count, vertex_elements );
-}
-
void
failover_set_constant_buffer(struct pipe_context *pipe,
uint shader, uint index,
@@ -543,6 +570,9 @@ failover_init_state_functions( struct failover_context *failover )
failover->pipe.create_vs_state = failover_create_vs_state;
failover->pipe.bind_vs_state = failover_bind_vs_state;
failover->pipe.delete_vs_state = failover_delete_vs_state;
+ failover->pipe.create_vertex_elements_state = failover_create_vertex_elements_state;
+ failover->pipe.bind_vertex_elements_state = failover_bind_vertex_elements_state;
+ failover->pipe.delete_vertex_elements_state = failover_delete_vertex_elements_state;
failover->pipe.set_blend_color = failover_set_blend_color;
failover->pipe.set_stencil_ref = failover_set_stencil_ref;
@@ -554,6 +584,5 @@ failover_init_state_functions( struct failover_context *failover )
failover->pipe.set_vertex_sampler_textures = failover_set_vertex_sampler_textures;
failover->pipe.set_viewport_state = failover_set_viewport_state;
failover->pipe.set_vertex_buffers = failover_set_vertex_buffers;
- failover->pipe.set_vertex_elements = failover_set_vertex_elements;
failover->pipe.set_constant_buffer = failover_set_constant_buffer;
}
diff --git a/src/gallium/drivers/failover/fo_state_emit.c b/src/gallium/drivers/failover/fo_state_emit.c
index 5c000808425..09ca1944971 100644
--- a/src/gallium/drivers/failover/fo_state_emit.c
+++ b/src/gallium/drivers/failover/fo_state_emit.c
@@ -81,6 +81,10 @@ failover_state_emit( struct failover_context *failover )
failover->sw->bind_vs_state( failover->sw,
failover->vertex_shader->sw_state );
+ if (failover->dirty & FO_NEW_VERTEX_ELEMENT)
+ failover->sw->bind_vertex_elements_state( failover->sw,
+ failover->vertex_elements->sw_state );
+
if (failover->dirty & FO_NEW_STIPPLE)
failover->sw->set_polygon_stipple( failover->sw, &failover->poly_stipple );
@@ -116,11 +120,5 @@ failover_state_emit( struct failover_context *failover )
failover->vertex_buffers );
}
- if (failover->dirty & FO_NEW_VERTEX_ELEMENT) {
- failover->sw->set_vertex_elements( failover->sw,
- failover->num_vertex_elements,
- failover->vertex_elements );
- }
-
failover->dirty = 0;
}