diff options
Diffstat (limited to 'src/gallium/drivers/failover/fo_state.c')
-rw-r--r-- | src/gallium/drivers/failover/fo_state.c | 59 |
1 files changed, 41 insertions, 18 deletions
diff --git a/src/gallium/drivers/failover/fo_state.c b/src/gallium/drivers/failover/fo_state.c index 0fc5568da11..11eec2714eb 100644 --- a/src/gallium/drivers/failover/fo_state.c +++ b/src/gallium/drivers/failover/fo_state.c @@ -28,6 +28,8 @@ /* Authors: Keith Whitwell <[email protected]> */ +#include "pipe/p_inlines.h" + #include "fo_context.h" @@ -322,18 +324,27 @@ failover_create_sampler_state(struct pipe_context *pipe, } static void -failover_bind_sampler_state(struct pipe_context *pipe, - unsigned unit, void *sampler) +failover_bind_sampler_states(struct pipe_context *pipe, + unsigned num, void **sampler) { struct failover_context *failover = failover_context(pipe); struct fo_state *state = (struct fo_state*)sampler; - failover->sampler[unit] = state; + uint i; + assert(num <= PIPE_MAX_SAMPLERS); + /* Check for no-op */ + if (num == failover->num_samplers && + !memcmp(failover->sampler, sampler, num * sizeof(void *))) + return; + for (i = 0; i < PIPE_MAX_SAMPLERS; i++) { + failover->sw_sampler_state[i] = i < num ? state[i].sw_state : NULL; + failover->hw_sampler_state[i] = i < num ? state[i].hw_state : NULL; + } failover->dirty |= FO_NEW_SAMPLER; - failover->dirty_sampler |= (1<<unit); - failover->sw->bind_sampler_state(failover->sw, unit, - state->sw_state); - failover->hw->bind_sampler_state(failover->hw, unit, - state->hw_state); + failover->num_samplers = num; + failover->sw->bind_sampler_states(failover->sw, num, + failover->sw_sampler_state); + failover->hw->bind_sampler_states(failover->hw, num, + failover->hw_sampler_state); } static void @@ -351,17 +362,29 @@ failover_delete_sampler_state(struct pipe_context *pipe, void *sampler) static void -failover_set_sampler_texture(struct pipe_context *pipe, - unsigned unit, - struct pipe_texture *texture) +failover_set_sampler_textures(struct pipe_context *pipe, + unsigned num, + struct pipe_texture **texture) { struct failover_context *failover = failover_context(pipe); - - failover->texture[unit] = texture; + uint i; + + assert(num <= PIPE_MAX_SAMPLERS); + + /* Check for no-op */ + if (num == failover->num_textures && + !memcmp(failover->texture, texture, num * sizeof(struct pipe_texture *))) + return; + for (i = 0; i < num; i++) + pipe_texture_reference((struct pipe_texture **) &failover->texture[i], + texture[i]); + for (i = num; i < failover->num_textures; i++) + pipe_texture_reference((struct pipe_texture **) &failover->texture[i], + NULL); failover->dirty |= FO_NEW_TEXTURE; - failover->dirty_texture |= (1<<unit); - failover->sw->set_sampler_texture( failover->sw, unit, texture ); - failover->hw->set_sampler_texture( failover->hw, unit, texture ); + failover->num_textures = num; + failover->sw->set_sampler_textures( failover->sw, num, texture ); + failover->hw->set_sampler_textures( failover->hw, num, texture ); } @@ -429,7 +452,7 @@ failover_init_state_functions( struct failover_context *failover ) failover->pipe.bind_blend_state = failover_bind_blend_state; failover->pipe.delete_blend_state = failover_delete_blend_state; failover->pipe.create_sampler_state = failover_create_sampler_state; - failover->pipe.bind_sampler_state = failover_bind_sampler_state; + failover->pipe.bind_sampler_states = failover_bind_sampler_states; failover->pipe.delete_sampler_state = failover_delete_sampler_state; failover->pipe.create_depth_stencil_alpha_state = failover_create_depth_stencil_state; failover->pipe.bind_depth_stencil_alpha_state = failover_bind_depth_stencil_state; @@ -449,7 +472,7 @@ failover_init_state_functions( struct failover_context *failover ) failover->pipe.set_framebuffer_state = failover_set_framebuffer_state; failover->pipe.set_polygon_stipple = failover_set_polygon_stipple; failover->pipe.set_scissor_state = failover_set_scissor_state; - failover->pipe.set_sampler_texture = failover_set_sampler_texture; + failover->pipe.set_sampler_textures = failover_set_sampler_textures; failover->pipe.set_viewport_state = failover_set_viewport_state; failover->pipe.set_vertex_buffer = failover_set_vertex_buffer; failover->pipe.set_vertex_element = failover_set_vertex_element; |