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-rw-r--r--src/gallium/drivers/etnaviv/etnaviv_compiler_tgsi.c3
-rw-r--r--src/gallium/drivers/etnaviv/etnaviv_shader.c8
2 files changed, 7 insertions, 4 deletions
diff --git a/src/gallium/drivers/etnaviv/etnaviv_compiler_tgsi.c b/src/gallium/drivers/etnaviv/etnaviv_compiler_tgsi.c
index 72fab578a1e..3b8f43c5c2b 100644
--- a/src/gallium/drivers/etnaviv/etnaviv_compiler_tgsi.c
+++ b/src/gallium/drivers/etnaviv/etnaviv_compiler_tgsi.c
@@ -2561,9 +2561,6 @@ bool
etna_link_shader(struct etna_shader_link_info *info,
const struct etna_shader_variant *vs, const struct etna_shader_variant *fs)
{
- if (DBG_ENABLED(ETNA_DBG_NIR))
- return etna_link_shader_nir(info, vs, fs);
-
int comp_ofs = 0;
/* For each fragment input we need to find the associated vertex shader
* output, which can be found by matching on semantic name and index. A
diff --git a/src/gallium/drivers/etnaviv/etnaviv_shader.c b/src/gallium/drivers/etnaviv/etnaviv_shader.c
index a87e94b2b01..1f0d117eac1 100644
--- a/src/gallium/drivers/etnaviv/etnaviv_shader.c
+++ b/src/gallium/drivers/etnaviv/etnaviv_shader.c
@@ -67,6 +67,7 @@ etna_link_shaders(struct etna_context *ctx, struct compiled_shader_state *cs,
struct etna_shader_variant *vs, struct etna_shader_variant *fs)
{
struct etna_shader_link_info link = { };
+ bool failed;
assert(vs->stage == MESA_SHADER_VERTEX);
assert(fs->stage == MESA_SHADER_FRAGMENT);
@@ -83,7 +84,12 @@ etna_link_shaders(struct etna_context *ctx, struct compiled_shader_state *cs,
}
#endif
- if (etna_link_shader(&link, vs, fs)) {
+ if (DBG_ENABLED(ETNA_DBG_NIR))
+ failed = etna_link_shader_nir(&link, vs, fs);
+ else
+ failed = etna_link_shader(&link, vs, fs);
+
+ if (failed) {
/* linking failed: some fs inputs do not have corresponding
* vs outputs */
assert(0);