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Diffstat (limited to 'src/gallium/drivers/etnaviv/etnaviv_screen.c')
-rw-r--r--src/gallium/drivers/etnaviv/etnaviv_screen.c813
1 files changed, 813 insertions, 0 deletions
diff --git a/src/gallium/drivers/etnaviv/etnaviv_screen.c b/src/gallium/drivers/etnaviv/etnaviv_screen.c
new file mode 100644
index 00000000000..7dd3ccab21f
--- /dev/null
+++ b/src/gallium/drivers/etnaviv/etnaviv_screen.c
@@ -0,0 +1,813 @@
+/*
+ * Copyright (c) 2012-2015 Etnaviv Project
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sub license,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ *
+ * Authors:
+ * Wladimir J. van der Laan <[email protected]>
+ * Christian Gmeiner <[email protected]>
+ */
+
+#include "etnaviv_screen.h"
+
+#include "hw/common.xml.h"
+
+#include "etnaviv_compiler.h"
+#include "etnaviv_context.h"
+#include "etnaviv_debug.h"
+#include "etnaviv_fence.h"
+#include "etnaviv_format.h"
+#include "etnaviv_query.h"
+#include "etnaviv_resource.h"
+#include "etnaviv_translate.h"
+
+#include "os/os_time.h"
+#include "util/u_math.h"
+#include "util/u_memory.h"
+#include "util/u_string.h"
+
+#include "state_tracker/drm_driver.h"
+
+static const struct debug_named_value debug_options[] = {
+ {"dbg_msgs", ETNA_DBG_MSGS, "Print debug messages"},
+ {"frame_msgs", ETNA_DBG_FRAME_MSGS, "Print frame messages"},
+ {"resource_msgs", ETNA_DBG_RESOURCE_MSGS, "Print resource messages"},
+ {"compiler_msgs", ETNA_DBG_COMPILER_MSGS, "Print compiler messages"},
+ {"linker_msgs", ETNA_DBG_LINKER_MSGS, "Print linker messages"},
+ {"dump_shaders", ETNA_DBG_DUMP_SHADERS, "Dump shaders"},
+ {"no_ts", ETNA_DBG_NO_TS, "Disable TS"},
+ {"no_autodisable", ETNA_DBG_NO_AUTODISABLE, "Disable autodisable"},
+ {"no_supertile", ETNA_DBG_NO_SUPERTILE, "Disable supertiles"},
+ {"no_early_z", ETNA_DBG_NO_EARLY_Z, "Disable early z"},
+ {"cflush_all", ETNA_DBG_CFLUSH_ALL, "Flush every cash before state update"},
+ {"msaa2x", ETNA_DBG_MSAA_2X, "Force 2x msaa"},
+ {"msaa4x", ETNA_DBG_MSAA_4X, "Force 4x msaa"},
+ {"flush_all", ETNA_DBG_FLUSH_ALL, "Flush after every rendered primitive"},
+ {"zero", ETNA_DBG_ZERO, "Zero all resources after allocation"},
+ {"draw_stall", ETNA_DBG_DRAW_STALL, "Stall FE/PE after each rendered primitive"},
+ DEBUG_NAMED_VALUE_END
+};
+
+DEBUG_GET_ONCE_FLAGS_OPTION(etna_mesa_debug, "ETNA_MESA_DEBUG", debug_options, 0)
+int etna_mesa_debug = 0;
+
+static void
+etna_screen_destroy(struct pipe_screen *pscreen)
+{
+ struct etna_screen *screen = etna_screen(pscreen);
+
+ if (screen->pipe)
+ etna_pipe_del(screen->pipe);
+
+ if (screen->gpu)
+ etna_gpu_del(screen->gpu);
+
+ if (screen->ro)
+ FREE(screen->ro);
+
+ if (screen->dev)
+ etna_device_del(screen->dev);
+
+ FREE(screen);
+}
+
+static const char *
+etna_screen_get_name(struct pipe_screen *pscreen)
+{
+ struct etna_screen *priv = etna_screen(pscreen);
+ static char buffer[128];
+
+ util_snprintf(buffer, sizeof(buffer), "Vivante GC%x rev %04x", priv->model,
+ priv->revision);
+
+ return buffer;
+}
+
+static const char *
+etna_screen_get_vendor(struct pipe_screen *pscreen)
+{
+ return "etnaviv";
+}
+
+static const char *
+etna_screen_get_device_vendor(struct pipe_screen *pscreen)
+{
+ return "Vivante";
+}
+
+static int
+etna_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
+{
+ struct etna_screen *screen = etna_screen(pscreen);
+
+ switch (param) {
+ /* Supported features (boolean caps). */
+ case PIPE_CAP_TWO_SIDED_STENCIL:
+ case PIPE_CAP_ANISOTROPIC_FILTER:
+ case PIPE_CAP_POINT_SPRITE:
+ case PIPE_CAP_TEXTURE_SHADOW_MAP:
+ case PIPE_CAP_BLEND_EQUATION_SEPARATE:
+ case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
+ case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
+ case PIPE_CAP_SM3:
+ case PIPE_CAP_TEXTURE_BARRIER:
+ case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
+ case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
+ case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
+ case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
+ case PIPE_CAP_USER_CONSTANT_BUFFERS:
+ case PIPE_CAP_TGSI_TEXCOORD:
+ case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
+ return 1;
+
+ /* Memory */
+ case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
+ return 256;
+ case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
+ return 4; /* XXX could easily be supported */
+ case PIPE_CAP_GLSL_FEATURE_LEVEL:
+ return 120;
+
+ case PIPE_CAP_NPOT_TEXTURES:
+ return true; /* VIV_FEATURE(priv->dev, chipMinorFeatures1,
+ NON_POWER_OF_TWO); */
+
+ case PIPE_CAP_PRIMITIVE_RESTART:
+ return VIV_FEATURE(screen, chipMinorFeatures1, HALTI0);
+
+ case PIPE_CAP_ENDIANNESS:
+ return PIPE_ENDIAN_LITTLE; /* on most Viv hw this is configurable (feature
+ ENDIANNESS_CONFIG) */
+
+ /* Unsupported features. */
+ case PIPE_CAP_SEAMLESS_CUBE_MAP:
+ case PIPE_CAP_TEXTURE_SWIZZLE: /* XXX supported on gc2000 */
+ case PIPE_CAP_COMPUTE: /* XXX supported on gc2000 */
+ case PIPE_CAP_MIXED_COLORBUFFER_FORMATS: /* only one colorbuffer supported, so mixing makes no sense */
+ case PIPE_CAP_CONDITIONAL_RENDER: /* no occlusion queries */
+ case PIPE_CAP_TGSI_INSTANCEID: /* no idea, really */
+ case PIPE_CAP_START_INSTANCE: /* instancing not supported AFAIK */
+ case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR: /* instancing not supported AFAIK */
+ case PIPE_CAP_SHADER_STENCIL_EXPORT: /* Fragment shader cannot export stencil value */
+ case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS: /* no dual-source supported */
+ case PIPE_CAP_TEXTURE_MULTISAMPLE: /* no texture multisample */
+ case PIPE_CAP_TEXTURE_MIRROR_CLAMP: /* only mirrored repeat */
+ case PIPE_CAP_INDEP_BLEND_ENABLE:
+ case PIPE_CAP_INDEP_BLEND_FUNC:
+ case PIPE_CAP_DEPTH_CLIP_DISABLE:
+ case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
+ case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
+ case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
+ case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS: /* Don't skip strict max uniform limit check */
+ case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
+ case PIPE_CAP_VERTEX_COLOR_CLAMPED:
+ case PIPE_CAP_USER_VERTEX_BUFFERS:
+ case PIPE_CAP_USER_INDEX_BUFFERS:
+ case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
+ case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
+ case PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY:
+ case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES: /* TODO: test me out with piglit */
+ case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
+ case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
+ case PIPE_CAP_TEXTURE_GATHER_SM5:
+ case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
+ case PIPE_CAP_FAKE_SW_MSAA:
+ case PIPE_CAP_TEXTURE_QUERY_LOD:
+ case PIPE_CAP_SAMPLE_SHADING:
+ case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
+ case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
+ case PIPE_CAP_DRAW_INDIRECT:
+ case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
+ case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
+ case PIPE_CAP_SAMPLER_VIEW_TARGET:
+ case PIPE_CAP_CLIP_HALFZ:
+ case PIPE_CAP_VERTEXID_NOBASE:
+ case PIPE_CAP_POLYGON_OFFSET_CLAMP:
+ case PIPE_CAP_MULTISAMPLE_Z_RESOLVE:
+ case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
+ case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
+ case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
+ case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
+ case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
+ case PIPE_CAP_DEPTH_BOUNDS_TEST:
+ case PIPE_CAP_TGSI_TXQS:
+ case PIPE_CAP_FORCE_PERSAMPLE_INTERP:
+ case PIPE_CAP_SHAREABLE_SHADERS:
+ case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
+ case PIPE_CAP_CLEAR_TEXTURE:
+ case PIPE_CAP_DRAW_PARAMETERS:
+ case PIPE_CAP_TGSI_PACK_HALF_FLOAT:
+ case PIPE_CAP_MULTI_DRAW_INDIRECT:
+ case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS:
+ case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL:
+ case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL:
+ case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
+ case PIPE_CAP_INVALIDATE_BUFFER:
+ case PIPE_CAP_GENERATE_MIPMAP:
+ case PIPE_CAP_STRING_MARKER:
+ case PIPE_CAP_SURFACE_REINTERPRET_BLOCKS:
+ case PIPE_CAP_QUERY_BUFFER_OBJECT:
+ case PIPE_CAP_QUERY_MEMORY_INFO:
+ case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
+ case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR:
+ case PIPE_CAP_CULL_DISTANCE:
+ case PIPE_CAP_PRIMITIVE_RESTART_FOR_PATCHES:
+ case PIPE_CAP_TGSI_VOTE:
+ case PIPE_CAP_MAX_WINDOW_RECTANGLES:
+ case PIPE_CAP_POLYGON_OFFSET_UNITS_UNSCALED:
+ case PIPE_CAP_VIEWPORT_SUBPIXEL_BITS:
+ case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
+ case PIPE_CAP_TGSI_ARRAY_COMPONENTS:
+ case PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS:
+ case PIPE_CAP_TGSI_CAN_READ_OUTPUTS:
+ case PIPE_CAP_NATIVE_FENCE_FD:
+ case PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY:
+ return 0;
+
+ /* Stream output. */
+ case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
+ case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
+ case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
+ case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
+ return 0;
+
+ /* Geometry shader output, unsupported. */
+ case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
+ case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
+ case PIPE_CAP_MAX_VERTEX_STREAMS:
+ return 0;
+
+ case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
+ return 128;
+
+ /* Texturing. */
+ case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
+ case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
+ {
+ int log2_max_tex_size = util_last_bit(screen->specs.max_texture_size);
+ assert(log2_max_tex_size > 0);
+ return log2_max_tex_size;
+ }
+ case PIPE_CAP_MAX_TEXTURE_3D_LEVELS: /* 3D textures not supported - fake it */
+ return 5;
+ case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
+ return 0;
+ case PIPE_CAP_CUBE_MAP_ARRAY:
+ return 0;
+ case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
+ case PIPE_CAP_MIN_TEXEL_OFFSET:
+ return -8;
+ case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
+ case PIPE_CAP_MAX_TEXEL_OFFSET:
+ return 7;
+ case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
+ return 0;
+ case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
+ return 65536;
+
+ /* Render targets. */
+ case PIPE_CAP_MAX_RENDER_TARGETS:
+ return 1;
+
+ /* Viewports and scissors. */
+ case PIPE_CAP_MAX_VIEWPORTS:
+ return 1;
+
+ /* Timer queries. */
+ case PIPE_CAP_QUERY_TIME_ELAPSED:
+ case PIPE_CAP_OCCLUSION_QUERY:
+ return 0;
+ case PIPE_CAP_QUERY_TIMESTAMP:
+ return 1;
+ case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
+ return 0;
+
+ /* Preferences */
+ case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
+ return 0;
+
+ case PIPE_CAP_PCI_GROUP:
+ case PIPE_CAP_PCI_BUS:
+ case PIPE_CAP_PCI_DEVICE:
+ case PIPE_CAP_PCI_FUNCTION:
+ return 0;
+ case PIPE_CAP_VENDOR_ID:
+ case PIPE_CAP_DEVICE_ID:
+ return 0xFFFFFFFF;
+ case PIPE_CAP_ACCELERATED:
+ return 1;
+ case PIPE_CAP_VIDEO_MEMORY:
+ return 0;
+ case PIPE_CAP_UMA:
+ return 1;
+ }
+
+ debug_printf("unknown param %d", param);
+ return 0;
+}
+
+static float
+etna_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param)
+{
+ switch (param) {
+ case PIPE_CAPF_MAX_LINE_WIDTH:
+ case PIPE_CAPF_MAX_LINE_WIDTH_AA:
+ case PIPE_CAPF_MAX_POINT_WIDTH:
+ case PIPE_CAPF_MAX_POINT_WIDTH_AA:
+ return 8192.0f;
+ case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
+ return 16.0f;
+ case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
+ return 16.0f;
+ case PIPE_CAPF_GUARD_BAND_LEFT:
+ case PIPE_CAPF_GUARD_BAND_TOP:
+ case PIPE_CAPF_GUARD_BAND_RIGHT:
+ case PIPE_CAPF_GUARD_BAND_BOTTOM:
+ return 0.0f;
+ }
+
+ debug_printf("unknown paramf %d", param);
+ return 0;
+}
+
+static int
+etna_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader,
+ enum pipe_shader_cap param)
+{
+ struct etna_screen *screen = etna_screen(pscreen);
+
+ switch (shader) {
+ case PIPE_SHADER_FRAGMENT:
+ case PIPE_SHADER_VERTEX:
+ break;
+ case PIPE_SHADER_COMPUTE:
+ case PIPE_SHADER_GEOMETRY:
+ case PIPE_SHADER_TESS_CTRL:
+ case PIPE_SHADER_TESS_EVAL:
+ return 0;
+ default:
+ DBG("unknown shader type %d", shader);
+ return 0;
+ }
+
+ switch (param) {
+ case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
+ case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
+ case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
+ case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
+ return ETNA_MAX_TOKENS;
+ case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
+ return ETNA_MAX_DEPTH; /* XXX */
+ case PIPE_SHADER_CAP_MAX_INPUTS:
+ /* Maximum number of inputs for the vertex shader is the number
+ * of vertex elements - each element defines one vertex shader
+ * input register. For the fragment shader, this is the number
+ * of varyings. */
+ return shader == PIPE_SHADER_FRAGMENT ? screen->specs.max_varyings
+ : screen->specs.vertex_max_elements;
+ case PIPE_SHADER_CAP_MAX_OUTPUTS:
+ return 16; /* see VIVS_VS_OUTPUT */
+ case PIPE_SHADER_CAP_MAX_TEMPS:
+ return 64; /* Max native temporaries. */
+ case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
+ return 1;
+ case PIPE_SHADER_CAP_MAX_PREDS:
+ return 0; /* nothing uses this */
+ case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
+ return 1;
+ case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
+ case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
+ case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
+ case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
+ return 1;
+ case PIPE_SHADER_CAP_SUBROUTINES:
+ return 0;
+ case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
+ return VIV_FEATURE(screen, chipMinorFeatures0, HAS_SQRT_TRIG);
+ case PIPE_SHADER_CAP_INTEGERS:
+ return 0;
+ case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
+ case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
+ return shader == PIPE_SHADER_FRAGMENT
+ ? screen->specs.fragment_sampler_count
+ : screen->specs.vertex_sampler_count;
+ case PIPE_SHADER_CAP_PREFERRED_IR:
+ return PIPE_SHADER_IR_TGSI;
+ case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
+ return 4096;
+ case PIPE_SHADER_CAP_DOUBLES:
+ case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
+ case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
+ case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
+ case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
+ return false;
+ case PIPE_SHADER_CAP_SUPPORTED_IRS:
+ return 0;
+ case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
+ return 32;
+ case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
+ case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
+ case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD:
+ return 0;
+ }
+
+ debug_printf("unknown shader param %d", param);
+ return 0;
+}
+
+static uint64_t
+etna_screen_get_timestamp(struct pipe_screen *pscreen)
+{
+ return os_time_get_nano();
+}
+
+static bool
+gpu_supports_texure_format(struct etna_screen *screen, uint32_t fmt)
+{
+ if (fmt == TEXTURE_FORMAT_ETC1)
+ return VIV_FEATURE(screen, chipFeatures, ETC1_TEXTURE_COMPRESSION);
+
+ if (fmt >= TEXTURE_FORMAT_DXT1 && fmt <= TEXTURE_FORMAT_DXT4_DXT5)
+ return VIV_FEATURE(screen, chipFeatures, DXT_TEXTURE_COMPRESSION);
+
+ return true;
+}
+
+static boolean
+etna_screen_is_format_supported(struct pipe_screen *pscreen,
+ enum pipe_format format,
+ enum pipe_texture_target target,
+ unsigned sample_count, unsigned usage)
+{
+ struct etna_screen *screen = etna_screen(pscreen);
+ unsigned allowed = 0;
+
+ if (target != PIPE_BUFFER &&
+ target != PIPE_TEXTURE_1D &&
+ target != PIPE_TEXTURE_2D &&
+ target != PIPE_TEXTURE_3D &&
+ target != PIPE_TEXTURE_CUBE &&
+ target != PIPE_TEXTURE_RECT)
+ return FALSE;
+
+ if (usage & PIPE_BIND_RENDER_TARGET) {
+ /* if render target, must be RS-supported format */
+ if (translate_rs_format(format) != ETNA_NO_MATCH) {
+ /* Validate MSAA; number of samples must be allowed, and render target
+ * must have MSAA'able format. */
+ if (sample_count > 1) {
+ if (translate_samples_to_xyscale(sample_count, NULL, NULL, NULL) &&
+ translate_msaa_format(format) != ETNA_NO_MATCH) {
+ allowed |= PIPE_BIND_RENDER_TARGET;
+ }
+ } else {
+ allowed |= PIPE_BIND_RENDER_TARGET;
+ }
+ }
+ }
+
+ if (usage & PIPE_BIND_DEPTH_STENCIL) {
+ if (translate_depth_format(format) != ETNA_NO_MATCH)
+ allowed |= PIPE_BIND_DEPTH_STENCIL;
+ }
+
+ if (usage & PIPE_BIND_SAMPLER_VIEW) {
+ uint32_t fmt = translate_texture_format(format);
+
+ if (!gpu_supports_texure_format(screen, fmt))
+ fmt = ETNA_NO_MATCH;
+
+ if (sample_count < 2 && fmt != ETNA_NO_MATCH)
+ allowed |= PIPE_BIND_SAMPLER_VIEW;
+ }
+
+ if (usage & PIPE_BIND_VERTEX_BUFFER) {
+ if (translate_vertex_format_type(format) != ETNA_NO_MATCH)
+ allowed |= PIPE_BIND_VERTEX_BUFFER;
+ }
+
+ if (usage & PIPE_BIND_INDEX_BUFFER) {
+ /* must be supported index format */
+ if (format == PIPE_FORMAT_I8_UINT || format == PIPE_FORMAT_I16_UINT ||
+ (format == PIPE_FORMAT_I32_UINT &&
+ VIV_FEATURE(screen, chipFeatures, 32_BIT_INDICES))) {
+ allowed |= PIPE_BIND_INDEX_BUFFER;
+ }
+ }
+
+ /* Always allowed */
+ allowed |=
+ usage & (PIPE_BIND_DISPLAY_TARGET | PIPE_BIND_SCANOUT | PIPE_BIND_SHARED);
+
+ if (usage != allowed) {
+ DBG("not supported: format=%s, target=%d, sample_count=%d, "
+ "usage=%x, allowed=%x",
+ util_format_name(format), target, sample_count, usage, allowed);
+ }
+
+ return usage == allowed;
+}
+
+static boolean
+etna_get_specs(struct etna_screen *screen)
+{
+ uint64_t val;
+ uint32_t instruction_count;
+
+ if (etna_gpu_get_param(screen->gpu, ETNA_GPU_INSTRUCTION_COUNT, &val)) {
+ DBG("could not get ETNA_GPU_INSTRUCTION_COUNT");
+ goto fail;
+ }
+ instruction_count = val;
+
+ if (etna_gpu_get_param(screen->gpu, ETNA_GPU_VERTEX_OUTPUT_BUFFER_SIZE,
+ &val)) {
+ DBG("could not get ETNA_GPU_VERTEX_OUTPUT_BUFFER_SIZE");
+ goto fail;
+ }
+ screen->specs.vertex_output_buffer_size = val;
+
+ if (etna_gpu_get_param(screen->gpu, ETNA_GPU_VERTEX_CACHE_SIZE, &val)) {
+ DBG("could not get ETNA_GPU_VERTEX_CACHE_SIZE");
+ goto fail;
+ }
+ screen->specs.vertex_cache_size = val;
+
+ if (etna_gpu_get_param(screen->gpu, ETNA_GPU_SHADER_CORE_COUNT, &val)) {
+ DBG("could not get ETNA_GPU_SHADER_CORE_COUNT");
+ goto fail;
+ }
+ screen->specs.shader_core_count = val;
+
+ if (etna_gpu_get_param(screen->gpu, ETNA_GPU_STREAM_COUNT, &val)) {
+ DBG("could not get ETNA_GPU_STREAM_COUNT");
+ goto fail;
+ }
+ screen->specs.stream_count = val;
+
+ if (etna_gpu_get_param(screen->gpu, ETNA_GPU_REGISTER_MAX, &val)) {
+ DBG("could not get ETNA_GPU_REGISTER_MAX");
+ goto fail;
+ }
+ screen->specs.max_registers = val;
+
+ if (etna_gpu_get_param(screen->gpu, ETNA_GPU_PIXEL_PIPES, &val)) {
+ DBG("could not get ETNA_GPU_PIXEL_PIPES");
+ goto fail;
+ }
+ if (val < 1 && val > ETNA_MAX_PIXELPIPES) {
+ if (val == 0) {
+ fprintf(stderr, "Warning: zero pixel pipes (update kernel?)\n");
+ val = 1;
+ } else {
+ fprintf(stderr, "Error: bad pixel pipes value %u\n",
+ (unsigned int)val);
+ goto fail;
+ }
+ }
+ screen->specs.pixel_pipes = val;
+
+ if (etna_gpu_get_param(screen->gpu, ETNA_GPU_NUM_CONSTANTS, &val)) {
+ DBG("could not get %s", "ETNA_GPU_NUM_CONSTANTS");
+ goto fail;
+ }
+ if (val == 0) {
+ fprintf(stderr, "Warning: zero num constants (update kernel?)\n");
+ val = 168;
+ }
+ screen->specs.num_constants = val;
+
+ screen->specs.can_supertile =
+ VIV_FEATURE(screen, chipMinorFeatures0, SUPER_TILED);
+ screen->specs.bits_per_tile =
+ VIV_FEATURE(screen, chipMinorFeatures0, 2BITPERTILE) ? 2 : 4;
+ screen->specs.ts_clear_value =
+ VIV_FEATURE(screen, chipMinorFeatures0, 2BITPERTILE) ? 0x55555555
+ : 0x11111111;
+
+ /* vertex and fragment samplers live in one address space */
+ screen->specs.vertex_sampler_offset = 8;
+ screen->specs.fragment_sampler_count = 8;
+ screen->specs.vertex_sampler_count = 4;
+ screen->specs.vs_need_z_div =
+ screen->model < 0x1000 && screen->model != 0x880;
+ screen->specs.has_sin_cos_sqrt =
+ VIV_FEATURE(screen, chipMinorFeatures0, HAS_SQRT_TRIG);
+ screen->specs.has_sign_floor_ceil =
+ VIV_FEATURE(screen, chipMinorFeatures0, HAS_SIGN_FLOOR_CEIL);
+ screen->specs.has_shader_range_registers =
+ screen->model >= 0x1000 || screen->model == 0x880;
+ screen->specs.npot_tex_any_wrap =
+ VIV_FEATURE(screen, chipMinorFeatures1, NON_POWER_OF_TWO);
+
+ if (instruction_count > 256) { /* unified instruction memory? */
+ screen->specs.vs_offset = 0xC000;
+ screen->specs.ps_offset = 0xD000; /* like vivante driver */
+ screen->specs.max_instructions = 256;
+ } else {
+ screen->specs.vs_offset = 0x4000;
+ screen->specs.ps_offset = 0x6000;
+ screen->specs.max_instructions = instruction_count / 2;
+ }
+
+ if (VIV_FEATURE(screen, chipMinorFeatures1, HALTI0)) {
+ screen->specs.max_varyings = 12;
+ screen->specs.vertex_max_elements = 16;
+ } else {
+ screen->specs.max_varyings = 8;
+ /* Etna_viv documentation seems confused over the correct value
+ * here so choose the lower to be safe: HALTI0 says 16 i.s.o.
+ * 10, but VERTEX_ELEMENT_CONFIG register says 16 i.s.o. 12. */
+ screen->specs.vertex_max_elements = 10;
+ }
+
+ /* Etna_viv documentation does not indicate where varyings above 8 are
+ * stored. Moreover, if we are passed more than 8 varyings, we will
+ * walk off the end of some arrays. Limit the maximum number of varyings. */
+ if (screen->specs.max_varyings > ETNA_NUM_VARYINGS)
+ screen->specs.max_varyings = ETNA_NUM_VARYINGS;
+
+ /* from QueryShaderCaps in kernel driver */
+ if (screen->model < chipModel_GC4000) {
+ screen->specs.max_vs_uniforms = 168;
+ screen->specs.max_ps_uniforms = 64;
+ } else {
+ screen->specs.max_vs_uniforms = 256;
+ screen->specs.max_ps_uniforms = 256;
+ }
+
+ screen->specs.max_texture_size =
+ VIV_FEATURE(screen, chipMinorFeatures0, TEXTURE_8K) ? 8192 : 2048;
+ screen->specs.max_rendertarget_size =
+ VIV_FEATURE(screen, chipMinorFeatures0, RENDERTARGET_8K) ? 8192 : 2048;
+
+ return true;
+
+fail:
+ return false;
+}
+
+boolean
+etna_screen_bo_get_handle(struct pipe_screen *pscreen, struct etna_bo *bo,
+ unsigned stride, struct winsys_handle *whandle)
+{
+ whandle->stride = stride;
+
+ if (whandle->type == DRM_API_HANDLE_TYPE_SHARED) {
+ return etna_bo_get_name(bo, &whandle->handle) == 0;
+ } else if (whandle->type == DRM_API_HANDLE_TYPE_KMS) {
+ whandle->handle = etna_bo_handle(bo);
+ return TRUE;
+ } else if (whandle->type == DRM_API_HANDLE_TYPE_FD) {
+ whandle->handle = etna_bo_dmabuf(bo);
+ return TRUE;
+ } else {
+ return FALSE;
+ }
+}
+
+struct etna_bo *
+etna_screen_bo_from_handle(struct pipe_screen *pscreen,
+ struct winsys_handle *whandle, unsigned *out_stride)
+{
+ struct etna_screen *screen = etna_screen(pscreen);
+ struct etna_bo *bo;
+
+ if (whandle->type == DRM_API_HANDLE_TYPE_SHARED) {
+ bo = etna_bo_from_name(screen->dev, whandle->handle);
+ } else if (whandle->type == DRM_API_HANDLE_TYPE_FD) {
+ bo = etna_bo_from_dmabuf(screen->dev, whandle->handle);
+ } else {
+ DBG("Attempt to import unsupported handle type %d", whandle->type);
+ return NULL;
+ }
+
+ if (!bo) {
+ DBG("ref name 0x%08x failed", whandle->handle);
+ return NULL;
+ }
+
+ *out_stride = whandle->stride;
+
+ return bo;
+}
+
+struct pipe_screen *
+etna_screen_create(struct etna_device *dev, struct etna_gpu *gpu,
+ struct renderonly *ro)
+{
+ struct etna_screen *screen = CALLOC_STRUCT(etna_screen);
+ struct pipe_screen *pscreen;
+ uint64_t val;
+
+ if (!screen)
+ return NULL;
+
+ pscreen = &screen->base;
+ screen->dev = dev;
+ screen->gpu = gpu;
+ screen->ro = renderonly_dup(ro);
+
+ if (!screen->ro) {
+ DBG("could not create renderonly object");
+ goto fail;
+ }
+
+ etna_mesa_debug = debug_get_option_etna_mesa_debug();
+
+ /* FIXME: Disable tile status for stability at the moment */
+ etna_mesa_debug |= ETNA_DBG_NO_TS;
+
+ screen->pipe = etna_pipe_new(gpu, ETNA_PIPE_3D);
+ if (!screen->pipe) {
+ DBG("could not create 3d pipe");
+ goto fail;
+ }
+
+ if (etna_gpu_get_param(screen->gpu, ETNA_GPU_MODEL, &val)) {
+ DBG("could not get ETNA_GPU_MODEL");
+ goto fail;
+ }
+ screen->model = val;
+
+ if (etna_gpu_get_param(screen->gpu, ETNA_GPU_REVISION, &val)) {
+ DBG("could not get ETNA_GPU_REVISION");
+ goto fail;
+ }
+ screen->revision = val;
+
+ if (etna_gpu_get_param(screen->gpu, ETNA_GPU_FEATURES_0, &val)) {
+ DBG("could not get ETNA_GPU_FEATURES_0");
+ goto fail;
+ }
+ screen->features[0] = val;
+
+ if (etna_gpu_get_param(screen->gpu, ETNA_GPU_FEATURES_1, &val)) {
+ DBG("could not get ETNA_GPU_FEATURES_1");
+ goto fail;
+ }
+ screen->features[1] = val;
+
+ if (etna_gpu_get_param(screen->gpu, ETNA_GPU_FEATURES_2, &val)) {
+ DBG("could not get ETNA_GPU_FEATURES_2");
+ goto fail;
+ }
+ screen->features[2] = val;
+
+ if (etna_gpu_get_param(screen->gpu, ETNA_GPU_FEATURES_3, &val)) {
+ DBG("could not get ETNA_GPU_FEATURES_3");
+ goto fail;
+ }
+ screen->features[3] = val;
+
+ if (etna_gpu_get_param(screen->gpu, ETNA_GPU_FEATURES_4, &val)) {
+ DBG("could not get ETNA_GPU_FEATURES_4");
+ goto fail;
+ }
+ screen->features[4] = val;
+
+ if (!etna_get_specs(screen))
+ goto fail;
+
+ pscreen->destroy = etna_screen_destroy;
+ pscreen->get_param = etna_screen_get_param;
+ pscreen->get_paramf = etna_screen_get_paramf;
+ pscreen->get_shader_param = etna_screen_get_shader_param;
+
+ pscreen->get_name = etna_screen_get_name;
+ pscreen->get_vendor = etna_screen_get_vendor;
+ pscreen->get_device_vendor = etna_screen_get_device_vendor;
+
+ pscreen->get_timestamp = etna_screen_get_timestamp;
+ pscreen->context_create = etna_context_create;
+ pscreen->is_format_supported = etna_screen_is_format_supported;
+
+ etna_fence_screen_init(pscreen);
+ etna_query_screen_init(pscreen);
+ etna_resource_screen_init(pscreen);
+
+ slab_create_parent(&screen->transfer_pool, sizeof(struct etna_transfer), 16);
+
+ return pscreen;
+
+fail:
+ etna_screen_destroy(pscreen);
+ return NULL;
+}