diff options
Diffstat (limited to 'src/gallium/drivers/etnaviv/etnaviv_screen.c')
-rw-r--r-- | src/gallium/drivers/etnaviv/etnaviv_screen.c | 813 |
1 files changed, 813 insertions, 0 deletions
diff --git a/src/gallium/drivers/etnaviv/etnaviv_screen.c b/src/gallium/drivers/etnaviv/etnaviv_screen.c new file mode 100644 index 00000000000..7dd3ccab21f --- /dev/null +++ b/src/gallium/drivers/etnaviv/etnaviv_screen.c @@ -0,0 +1,813 @@ +/* + * Copyright (c) 2012-2015 Etnaviv Project + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sub license, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + * + * Authors: + * Wladimir J. van der Laan <[email protected]> + * Christian Gmeiner <[email protected]> + */ + +#include "etnaviv_screen.h" + +#include "hw/common.xml.h" + +#include "etnaviv_compiler.h" +#include "etnaviv_context.h" +#include "etnaviv_debug.h" +#include "etnaviv_fence.h" +#include "etnaviv_format.h" +#include "etnaviv_query.h" +#include "etnaviv_resource.h" +#include "etnaviv_translate.h" + +#include "os/os_time.h" +#include "util/u_math.h" +#include "util/u_memory.h" +#include "util/u_string.h" + +#include "state_tracker/drm_driver.h" + +static const struct debug_named_value debug_options[] = { + {"dbg_msgs", ETNA_DBG_MSGS, "Print debug messages"}, + {"frame_msgs", ETNA_DBG_FRAME_MSGS, "Print frame messages"}, + {"resource_msgs", ETNA_DBG_RESOURCE_MSGS, "Print resource messages"}, + {"compiler_msgs", ETNA_DBG_COMPILER_MSGS, "Print compiler messages"}, + {"linker_msgs", ETNA_DBG_LINKER_MSGS, "Print linker messages"}, + {"dump_shaders", ETNA_DBG_DUMP_SHADERS, "Dump shaders"}, + {"no_ts", ETNA_DBG_NO_TS, "Disable TS"}, + {"no_autodisable", ETNA_DBG_NO_AUTODISABLE, "Disable autodisable"}, + {"no_supertile", ETNA_DBG_NO_SUPERTILE, "Disable supertiles"}, + {"no_early_z", ETNA_DBG_NO_EARLY_Z, "Disable early z"}, + {"cflush_all", ETNA_DBG_CFLUSH_ALL, "Flush every cash before state update"}, + {"msaa2x", ETNA_DBG_MSAA_2X, "Force 2x msaa"}, + {"msaa4x", ETNA_DBG_MSAA_4X, "Force 4x msaa"}, + {"flush_all", ETNA_DBG_FLUSH_ALL, "Flush after every rendered primitive"}, + {"zero", ETNA_DBG_ZERO, "Zero all resources after allocation"}, + {"draw_stall", ETNA_DBG_DRAW_STALL, "Stall FE/PE after each rendered primitive"}, + DEBUG_NAMED_VALUE_END +}; + +DEBUG_GET_ONCE_FLAGS_OPTION(etna_mesa_debug, "ETNA_MESA_DEBUG", debug_options, 0) +int etna_mesa_debug = 0; + +static void +etna_screen_destroy(struct pipe_screen *pscreen) +{ + struct etna_screen *screen = etna_screen(pscreen); + + if (screen->pipe) + etna_pipe_del(screen->pipe); + + if (screen->gpu) + etna_gpu_del(screen->gpu); + + if (screen->ro) + FREE(screen->ro); + + if (screen->dev) + etna_device_del(screen->dev); + + FREE(screen); +} + +static const char * +etna_screen_get_name(struct pipe_screen *pscreen) +{ + struct etna_screen *priv = etna_screen(pscreen); + static char buffer[128]; + + util_snprintf(buffer, sizeof(buffer), "Vivante GC%x rev %04x", priv->model, + priv->revision); + + return buffer; +} + +static const char * +etna_screen_get_vendor(struct pipe_screen *pscreen) +{ + return "etnaviv"; +} + +static const char * +etna_screen_get_device_vendor(struct pipe_screen *pscreen) +{ + return "Vivante"; +} + +static int +etna_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param) +{ + struct etna_screen *screen = etna_screen(pscreen); + + switch (param) { + /* Supported features (boolean caps). */ + case PIPE_CAP_TWO_SIDED_STENCIL: + case PIPE_CAP_ANISOTROPIC_FILTER: + case PIPE_CAP_POINT_SPRITE: + case PIPE_CAP_TEXTURE_SHADOW_MAP: + case PIPE_CAP_BLEND_EQUATION_SEPARATE: + case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT: + case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER: + case PIPE_CAP_SM3: + case PIPE_CAP_TEXTURE_BARRIER: + case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION: + case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY: + case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY: + case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY: + case PIPE_CAP_USER_CONSTANT_BUFFERS: + case PIPE_CAP_TGSI_TEXCOORD: + case PIPE_CAP_VERTEX_COLOR_UNCLAMPED: + return 1; + + /* Memory */ + case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT: + return 256; + case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT: + return 4; /* XXX could easily be supported */ + case PIPE_CAP_GLSL_FEATURE_LEVEL: + return 120; + + case PIPE_CAP_NPOT_TEXTURES: + return true; /* VIV_FEATURE(priv->dev, chipMinorFeatures1, + NON_POWER_OF_TWO); */ + + case PIPE_CAP_PRIMITIVE_RESTART: + return VIV_FEATURE(screen, chipMinorFeatures1, HALTI0); + + case PIPE_CAP_ENDIANNESS: + return PIPE_ENDIAN_LITTLE; /* on most Viv hw this is configurable (feature + ENDIANNESS_CONFIG) */ + + /* Unsupported features. */ + case PIPE_CAP_SEAMLESS_CUBE_MAP: + case PIPE_CAP_TEXTURE_SWIZZLE: /* XXX supported on gc2000 */ + case PIPE_CAP_COMPUTE: /* XXX supported on gc2000 */ + case PIPE_CAP_MIXED_COLORBUFFER_FORMATS: /* only one colorbuffer supported, so mixing makes no sense */ + case PIPE_CAP_CONDITIONAL_RENDER: /* no occlusion queries */ + case PIPE_CAP_TGSI_INSTANCEID: /* no idea, really */ + case PIPE_CAP_START_INSTANCE: /* instancing not supported AFAIK */ + case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR: /* instancing not supported AFAIK */ + case PIPE_CAP_SHADER_STENCIL_EXPORT: /* Fragment shader cannot export stencil value */ + case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS: /* no dual-source supported */ + case PIPE_CAP_TEXTURE_MULTISAMPLE: /* no texture multisample */ + case PIPE_CAP_TEXTURE_MIRROR_CLAMP: /* only mirrored repeat */ + case PIPE_CAP_INDEP_BLEND_ENABLE: + case PIPE_CAP_INDEP_BLEND_FUNC: + case PIPE_CAP_DEPTH_CLIP_DISABLE: + case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE: + case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT: + case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER: + case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS: /* Don't skip strict max uniform limit check */ + case PIPE_CAP_FRAGMENT_COLOR_CLAMPED: + case PIPE_CAP_VERTEX_COLOR_CLAMPED: + case PIPE_CAP_USER_VERTEX_BUFFERS: + case PIPE_CAP_USER_INDEX_BUFFERS: + case PIPE_CAP_TEXTURE_BUFFER_OBJECTS: + case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT: + case PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY: + case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES: /* TODO: test me out with piglit */ + case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT: + case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS: + case PIPE_CAP_TEXTURE_GATHER_SM5: + case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT: + case PIPE_CAP_FAKE_SW_MSAA: + case PIPE_CAP_TEXTURE_QUERY_LOD: + case PIPE_CAP_SAMPLE_SHADING: + case PIPE_CAP_TEXTURE_GATHER_OFFSETS: + case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION: + case PIPE_CAP_DRAW_INDIRECT: + case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE: + case PIPE_CAP_CONDITIONAL_RENDER_INVERTED: + case PIPE_CAP_SAMPLER_VIEW_TARGET: + case PIPE_CAP_CLIP_HALFZ: + case PIPE_CAP_VERTEXID_NOBASE: + case PIPE_CAP_POLYGON_OFFSET_CLAMP: + case PIPE_CAP_MULTISAMPLE_Z_RESOLVE: + case PIPE_CAP_RESOURCE_FROM_USER_MEMORY: + case PIPE_CAP_DEVICE_RESET_STATUS_QUERY: + case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS: + case PIPE_CAP_TEXTURE_FLOAT_LINEAR: + case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR: + case PIPE_CAP_DEPTH_BOUNDS_TEST: + case PIPE_CAP_TGSI_TXQS: + case PIPE_CAP_FORCE_PERSAMPLE_INTERP: + case PIPE_CAP_SHAREABLE_SHADERS: + case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS: + case PIPE_CAP_CLEAR_TEXTURE: + case PIPE_CAP_DRAW_PARAMETERS: + case PIPE_CAP_TGSI_PACK_HALF_FLOAT: + case PIPE_CAP_MULTI_DRAW_INDIRECT: + case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS: + case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL: + case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL: + case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT: + case PIPE_CAP_INVALIDATE_BUFFER: + case PIPE_CAP_GENERATE_MIPMAP: + case PIPE_CAP_STRING_MARKER: + case PIPE_CAP_SURFACE_REINTERPRET_BLOCKS: + case PIPE_CAP_QUERY_BUFFER_OBJECT: + case PIPE_CAP_QUERY_MEMORY_INFO: + case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT: + case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR: + case PIPE_CAP_CULL_DISTANCE: + case PIPE_CAP_PRIMITIVE_RESTART_FOR_PATCHES: + case PIPE_CAP_TGSI_VOTE: + case PIPE_CAP_MAX_WINDOW_RECTANGLES: + case PIPE_CAP_POLYGON_OFFSET_UNITS_UNSCALED: + case PIPE_CAP_VIEWPORT_SUBPIXEL_BITS: + case PIPE_CAP_MIXED_COLOR_DEPTH_BITS: + case PIPE_CAP_TGSI_ARRAY_COMPONENTS: + case PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS: + case PIPE_CAP_TGSI_CAN_READ_OUTPUTS: + case PIPE_CAP_NATIVE_FENCE_FD: + case PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY: + return 0; + + /* Stream output. */ + case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS: + case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME: + case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS: + case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS: + return 0; + + /* Geometry shader output, unsupported. */ + case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES: + case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS: + case PIPE_CAP_MAX_VERTEX_STREAMS: + return 0; + + case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE: + return 128; + + /* Texturing. */ + case PIPE_CAP_MAX_TEXTURE_2D_LEVELS: + case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS: + { + int log2_max_tex_size = util_last_bit(screen->specs.max_texture_size); + assert(log2_max_tex_size > 0); + return log2_max_tex_size; + } + case PIPE_CAP_MAX_TEXTURE_3D_LEVELS: /* 3D textures not supported - fake it */ + return 5; + case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS: + return 0; + case PIPE_CAP_CUBE_MAP_ARRAY: + return 0; + case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET: + case PIPE_CAP_MIN_TEXEL_OFFSET: + return -8; + case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET: + case PIPE_CAP_MAX_TEXEL_OFFSET: + return 7; + case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK: + return 0; + case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE: + return 65536; + + /* Render targets. */ + case PIPE_CAP_MAX_RENDER_TARGETS: + return 1; + + /* Viewports and scissors. */ + case PIPE_CAP_MAX_VIEWPORTS: + return 1; + + /* Timer queries. */ + case PIPE_CAP_QUERY_TIME_ELAPSED: + case PIPE_CAP_OCCLUSION_QUERY: + return 0; + case PIPE_CAP_QUERY_TIMESTAMP: + return 1; + case PIPE_CAP_QUERY_PIPELINE_STATISTICS: + return 0; + + /* Preferences */ + case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER: + return 0; + + case PIPE_CAP_PCI_GROUP: + case PIPE_CAP_PCI_BUS: + case PIPE_CAP_PCI_DEVICE: + case PIPE_CAP_PCI_FUNCTION: + return 0; + case PIPE_CAP_VENDOR_ID: + case PIPE_CAP_DEVICE_ID: + return 0xFFFFFFFF; + case PIPE_CAP_ACCELERATED: + return 1; + case PIPE_CAP_VIDEO_MEMORY: + return 0; + case PIPE_CAP_UMA: + return 1; + } + + debug_printf("unknown param %d", param); + return 0; +} + +static float +etna_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param) +{ + switch (param) { + case PIPE_CAPF_MAX_LINE_WIDTH: + case PIPE_CAPF_MAX_LINE_WIDTH_AA: + case PIPE_CAPF_MAX_POINT_WIDTH: + case PIPE_CAPF_MAX_POINT_WIDTH_AA: + return 8192.0f; + case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY: + return 16.0f; + case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS: + return 16.0f; + case PIPE_CAPF_GUARD_BAND_LEFT: + case PIPE_CAPF_GUARD_BAND_TOP: + case PIPE_CAPF_GUARD_BAND_RIGHT: + case PIPE_CAPF_GUARD_BAND_BOTTOM: + return 0.0f; + } + + debug_printf("unknown paramf %d", param); + return 0; +} + +static int +etna_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader, + enum pipe_shader_cap param) +{ + struct etna_screen *screen = etna_screen(pscreen); + + switch (shader) { + case PIPE_SHADER_FRAGMENT: + case PIPE_SHADER_VERTEX: + break; + case PIPE_SHADER_COMPUTE: + case PIPE_SHADER_GEOMETRY: + case PIPE_SHADER_TESS_CTRL: + case PIPE_SHADER_TESS_EVAL: + return 0; + default: + DBG("unknown shader type %d", shader); + return 0; + } + + switch (param) { + case PIPE_SHADER_CAP_MAX_INSTRUCTIONS: + case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS: + case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS: + case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS: + return ETNA_MAX_TOKENS; + case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH: + return ETNA_MAX_DEPTH; /* XXX */ + case PIPE_SHADER_CAP_MAX_INPUTS: + /* Maximum number of inputs for the vertex shader is the number + * of vertex elements - each element defines one vertex shader + * input register. For the fragment shader, this is the number + * of varyings. */ + return shader == PIPE_SHADER_FRAGMENT ? screen->specs.max_varyings + : screen->specs.vertex_max_elements; + case PIPE_SHADER_CAP_MAX_OUTPUTS: + return 16; /* see VIVS_VS_OUTPUT */ + case PIPE_SHADER_CAP_MAX_TEMPS: + return 64; /* Max native temporaries. */ + case PIPE_SHADER_CAP_MAX_CONST_BUFFERS: + return 1; + case PIPE_SHADER_CAP_MAX_PREDS: + return 0; /* nothing uses this */ + case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED: + return 1; + case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR: + case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR: + case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR: + case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR: + return 1; + case PIPE_SHADER_CAP_SUBROUTINES: + return 0; + case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED: + return VIV_FEATURE(screen, chipMinorFeatures0, HAS_SQRT_TRIG); + case PIPE_SHADER_CAP_INTEGERS: + return 0; + case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS: + case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS: + return shader == PIPE_SHADER_FRAGMENT + ? screen->specs.fragment_sampler_count + : screen->specs.vertex_sampler_count; + case PIPE_SHADER_CAP_PREFERRED_IR: + return PIPE_SHADER_IR_TGSI; + case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE: + return 4096; + case PIPE_SHADER_CAP_DOUBLES: + case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED: + case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED: + case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED: + case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE: + return false; + case PIPE_SHADER_CAP_SUPPORTED_IRS: + return 0; + case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT: + return 32; + case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS: + case PIPE_SHADER_CAP_MAX_SHADER_IMAGES: + case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD: + return 0; + } + + debug_printf("unknown shader param %d", param); + return 0; +} + +static uint64_t +etna_screen_get_timestamp(struct pipe_screen *pscreen) +{ + return os_time_get_nano(); +} + +static bool +gpu_supports_texure_format(struct etna_screen *screen, uint32_t fmt) +{ + if (fmt == TEXTURE_FORMAT_ETC1) + return VIV_FEATURE(screen, chipFeatures, ETC1_TEXTURE_COMPRESSION); + + if (fmt >= TEXTURE_FORMAT_DXT1 && fmt <= TEXTURE_FORMAT_DXT4_DXT5) + return VIV_FEATURE(screen, chipFeatures, DXT_TEXTURE_COMPRESSION); + + return true; +} + +static boolean +etna_screen_is_format_supported(struct pipe_screen *pscreen, + enum pipe_format format, + enum pipe_texture_target target, + unsigned sample_count, unsigned usage) +{ + struct etna_screen *screen = etna_screen(pscreen); + unsigned allowed = 0; + + if (target != PIPE_BUFFER && + target != PIPE_TEXTURE_1D && + target != PIPE_TEXTURE_2D && + target != PIPE_TEXTURE_3D && + target != PIPE_TEXTURE_CUBE && + target != PIPE_TEXTURE_RECT) + return FALSE; + + if (usage & PIPE_BIND_RENDER_TARGET) { + /* if render target, must be RS-supported format */ + if (translate_rs_format(format) != ETNA_NO_MATCH) { + /* Validate MSAA; number of samples must be allowed, and render target + * must have MSAA'able format. */ + if (sample_count > 1) { + if (translate_samples_to_xyscale(sample_count, NULL, NULL, NULL) && + translate_msaa_format(format) != ETNA_NO_MATCH) { + allowed |= PIPE_BIND_RENDER_TARGET; + } + } else { + allowed |= PIPE_BIND_RENDER_TARGET; + } + } + } + + if (usage & PIPE_BIND_DEPTH_STENCIL) { + if (translate_depth_format(format) != ETNA_NO_MATCH) + allowed |= PIPE_BIND_DEPTH_STENCIL; + } + + if (usage & PIPE_BIND_SAMPLER_VIEW) { + uint32_t fmt = translate_texture_format(format); + + if (!gpu_supports_texure_format(screen, fmt)) + fmt = ETNA_NO_MATCH; + + if (sample_count < 2 && fmt != ETNA_NO_MATCH) + allowed |= PIPE_BIND_SAMPLER_VIEW; + } + + if (usage & PIPE_BIND_VERTEX_BUFFER) { + if (translate_vertex_format_type(format) != ETNA_NO_MATCH) + allowed |= PIPE_BIND_VERTEX_BUFFER; + } + + if (usage & PIPE_BIND_INDEX_BUFFER) { + /* must be supported index format */ + if (format == PIPE_FORMAT_I8_UINT || format == PIPE_FORMAT_I16_UINT || + (format == PIPE_FORMAT_I32_UINT && + VIV_FEATURE(screen, chipFeatures, 32_BIT_INDICES))) { + allowed |= PIPE_BIND_INDEX_BUFFER; + } + } + + /* Always allowed */ + allowed |= + usage & (PIPE_BIND_DISPLAY_TARGET | PIPE_BIND_SCANOUT | PIPE_BIND_SHARED); + + if (usage != allowed) { + DBG("not supported: format=%s, target=%d, sample_count=%d, " + "usage=%x, allowed=%x", + util_format_name(format), target, sample_count, usage, allowed); + } + + return usage == allowed; +} + +static boolean +etna_get_specs(struct etna_screen *screen) +{ + uint64_t val; + uint32_t instruction_count; + + if (etna_gpu_get_param(screen->gpu, ETNA_GPU_INSTRUCTION_COUNT, &val)) { + DBG("could not get ETNA_GPU_INSTRUCTION_COUNT"); + goto fail; + } + instruction_count = val; + + if (etna_gpu_get_param(screen->gpu, ETNA_GPU_VERTEX_OUTPUT_BUFFER_SIZE, + &val)) { + DBG("could not get ETNA_GPU_VERTEX_OUTPUT_BUFFER_SIZE"); + goto fail; + } + screen->specs.vertex_output_buffer_size = val; + + if (etna_gpu_get_param(screen->gpu, ETNA_GPU_VERTEX_CACHE_SIZE, &val)) { + DBG("could not get ETNA_GPU_VERTEX_CACHE_SIZE"); + goto fail; + } + screen->specs.vertex_cache_size = val; + + if (etna_gpu_get_param(screen->gpu, ETNA_GPU_SHADER_CORE_COUNT, &val)) { + DBG("could not get ETNA_GPU_SHADER_CORE_COUNT"); + goto fail; + } + screen->specs.shader_core_count = val; + + if (etna_gpu_get_param(screen->gpu, ETNA_GPU_STREAM_COUNT, &val)) { + DBG("could not get ETNA_GPU_STREAM_COUNT"); + goto fail; + } + screen->specs.stream_count = val; + + if (etna_gpu_get_param(screen->gpu, ETNA_GPU_REGISTER_MAX, &val)) { + DBG("could not get ETNA_GPU_REGISTER_MAX"); + goto fail; + } + screen->specs.max_registers = val; + + if (etna_gpu_get_param(screen->gpu, ETNA_GPU_PIXEL_PIPES, &val)) { + DBG("could not get ETNA_GPU_PIXEL_PIPES"); + goto fail; + } + if (val < 1 && val > ETNA_MAX_PIXELPIPES) { + if (val == 0) { + fprintf(stderr, "Warning: zero pixel pipes (update kernel?)\n"); + val = 1; + } else { + fprintf(stderr, "Error: bad pixel pipes value %u\n", + (unsigned int)val); + goto fail; + } + } + screen->specs.pixel_pipes = val; + + if (etna_gpu_get_param(screen->gpu, ETNA_GPU_NUM_CONSTANTS, &val)) { + DBG("could not get %s", "ETNA_GPU_NUM_CONSTANTS"); + goto fail; + } + if (val == 0) { + fprintf(stderr, "Warning: zero num constants (update kernel?)\n"); + val = 168; + } + screen->specs.num_constants = val; + + screen->specs.can_supertile = + VIV_FEATURE(screen, chipMinorFeatures0, SUPER_TILED); + screen->specs.bits_per_tile = + VIV_FEATURE(screen, chipMinorFeatures0, 2BITPERTILE) ? 2 : 4; + screen->specs.ts_clear_value = + VIV_FEATURE(screen, chipMinorFeatures0, 2BITPERTILE) ? 0x55555555 + : 0x11111111; + + /* vertex and fragment samplers live in one address space */ + screen->specs.vertex_sampler_offset = 8; + screen->specs.fragment_sampler_count = 8; + screen->specs.vertex_sampler_count = 4; + screen->specs.vs_need_z_div = + screen->model < 0x1000 && screen->model != 0x880; + screen->specs.has_sin_cos_sqrt = + VIV_FEATURE(screen, chipMinorFeatures0, HAS_SQRT_TRIG); + screen->specs.has_sign_floor_ceil = + VIV_FEATURE(screen, chipMinorFeatures0, HAS_SIGN_FLOOR_CEIL); + screen->specs.has_shader_range_registers = + screen->model >= 0x1000 || screen->model == 0x880; + screen->specs.npot_tex_any_wrap = + VIV_FEATURE(screen, chipMinorFeatures1, NON_POWER_OF_TWO); + + if (instruction_count > 256) { /* unified instruction memory? */ + screen->specs.vs_offset = 0xC000; + screen->specs.ps_offset = 0xD000; /* like vivante driver */ + screen->specs.max_instructions = 256; + } else { + screen->specs.vs_offset = 0x4000; + screen->specs.ps_offset = 0x6000; + screen->specs.max_instructions = instruction_count / 2; + } + + if (VIV_FEATURE(screen, chipMinorFeatures1, HALTI0)) { + screen->specs.max_varyings = 12; + screen->specs.vertex_max_elements = 16; + } else { + screen->specs.max_varyings = 8; + /* Etna_viv documentation seems confused over the correct value + * here so choose the lower to be safe: HALTI0 says 16 i.s.o. + * 10, but VERTEX_ELEMENT_CONFIG register says 16 i.s.o. 12. */ + screen->specs.vertex_max_elements = 10; + } + + /* Etna_viv documentation does not indicate where varyings above 8 are + * stored. Moreover, if we are passed more than 8 varyings, we will + * walk off the end of some arrays. Limit the maximum number of varyings. */ + if (screen->specs.max_varyings > ETNA_NUM_VARYINGS) + screen->specs.max_varyings = ETNA_NUM_VARYINGS; + + /* from QueryShaderCaps in kernel driver */ + if (screen->model < chipModel_GC4000) { + screen->specs.max_vs_uniforms = 168; + screen->specs.max_ps_uniforms = 64; + } else { + screen->specs.max_vs_uniforms = 256; + screen->specs.max_ps_uniforms = 256; + } + + screen->specs.max_texture_size = + VIV_FEATURE(screen, chipMinorFeatures0, TEXTURE_8K) ? 8192 : 2048; + screen->specs.max_rendertarget_size = + VIV_FEATURE(screen, chipMinorFeatures0, RENDERTARGET_8K) ? 8192 : 2048; + + return true; + +fail: + return false; +} + +boolean +etna_screen_bo_get_handle(struct pipe_screen *pscreen, struct etna_bo *bo, + unsigned stride, struct winsys_handle *whandle) +{ + whandle->stride = stride; + + if (whandle->type == DRM_API_HANDLE_TYPE_SHARED) { + return etna_bo_get_name(bo, &whandle->handle) == 0; + } else if (whandle->type == DRM_API_HANDLE_TYPE_KMS) { + whandle->handle = etna_bo_handle(bo); + return TRUE; + } else if (whandle->type == DRM_API_HANDLE_TYPE_FD) { + whandle->handle = etna_bo_dmabuf(bo); + return TRUE; + } else { + return FALSE; + } +} + +struct etna_bo * +etna_screen_bo_from_handle(struct pipe_screen *pscreen, + struct winsys_handle *whandle, unsigned *out_stride) +{ + struct etna_screen *screen = etna_screen(pscreen); + struct etna_bo *bo; + + if (whandle->type == DRM_API_HANDLE_TYPE_SHARED) { + bo = etna_bo_from_name(screen->dev, whandle->handle); + } else if (whandle->type == DRM_API_HANDLE_TYPE_FD) { + bo = etna_bo_from_dmabuf(screen->dev, whandle->handle); + } else { + DBG("Attempt to import unsupported handle type %d", whandle->type); + return NULL; + } + + if (!bo) { + DBG("ref name 0x%08x failed", whandle->handle); + return NULL; + } + + *out_stride = whandle->stride; + + return bo; +} + +struct pipe_screen * +etna_screen_create(struct etna_device *dev, struct etna_gpu *gpu, + struct renderonly *ro) +{ + struct etna_screen *screen = CALLOC_STRUCT(etna_screen); + struct pipe_screen *pscreen; + uint64_t val; + + if (!screen) + return NULL; + + pscreen = &screen->base; + screen->dev = dev; + screen->gpu = gpu; + screen->ro = renderonly_dup(ro); + + if (!screen->ro) { + DBG("could not create renderonly object"); + goto fail; + } + + etna_mesa_debug = debug_get_option_etna_mesa_debug(); + + /* FIXME: Disable tile status for stability at the moment */ + etna_mesa_debug |= ETNA_DBG_NO_TS; + + screen->pipe = etna_pipe_new(gpu, ETNA_PIPE_3D); + if (!screen->pipe) { + DBG("could not create 3d pipe"); + goto fail; + } + + if (etna_gpu_get_param(screen->gpu, ETNA_GPU_MODEL, &val)) { + DBG("could not get ETNA_GPU_MODEL"); + goto fail; + } + screen->model = val; + + if (etna_gpu_get_param(screen->gpu, ETNA_GPU_REVISION, &val)) { + DBG("could not get ETNA_GPU_REVISION"); + goto fail; + } + screen->revision = val; + + if (etna_gpu_get_param(screen->gpu, ETNA_GPU_FEATURES_0, &val)) { + DBG("could not get ETNA_GPU_FEATURES_0"); + goto fail; + } + screen->features[0] = val; + + if (etna_gpu_get_param(screen->gpu, ETNA_GPU_FEATURES_1, &val)) { + DBG("could not get ETNA_GPU_FEATURES_1"); + goto fail; + } + screen->features[1] = val; + + if (etna_gpu_get_param(screen->gpu, ETNA_GPU_FEATURES_2, &val)) { + DBG("could not get ETNA_GPU_FEATURES_2"); + goto fail; + } + screen->features[2] = val; + + if (etna_gpu_get_param(screen->gpu, ETNA_GPU_FEATURES_3, &val)) { + DBG("could not get ETNA_GPU_FEATURES_3"); + goto fail; + } + screen->features[3] = val; + + if (etna_gpu_get_param(screen->gpu, ETNA_GPU_FEATURES_4, &val)) { + DBG("could not get ETNA_GPU_FEATURES_4"); + goto fail; + } + screen->features[4] = val; + + if (!etna_get_specs(screen)) + goto fail; + + pscreen->destroy = etna_screen_destroy; + pscreen->get_param = etna_screen_get_param; + pscreen->get_paramf = etna_screen_get_paramf; + pscreen->get_shader_param = etna_screen_get_shader_param; + + pscreen->get_name = etna_screen_get_name; + pscreen->get_vendor = etna_screen_get_vendor; + pscreen->get_device_vendor = etna_screen_get_device_vendor; + + pscreen->get_timestamp = etna_screen_get_timestamp; + pscreen->context_create = etna_context_create; + pscreen->is_format_supported = etna_screen_is_format_supported; + + etna_fence_screen_init(pscreen); + etna_query_screen_init(pscreen); + etna_resource_screen_init(pscreen); + + slab_create_parent(&screen->transfer_pool, sizeof(struct etna_transfer), 16); + + return pscreen; + +fail: + etna_screen_destroy(pscreen); + return NULL; +} |