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-rw-r--r--src/gallium/drivers/etnaviv/etnaviv_resource.h148
1 files changed, 148 insertions, 0 deletions
diff --git a/src/gallium/drivers/etnaviv/etnaviv_resource.h b/src/gallium/drivers/etnaviv/etnaviv_resource.h
new file mode 100644
index 00000000000..a9b288e708b
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+++ b/src/gallium/drivers/etnaviv/etnaviv_resource.h
@@ -0,0 +1,148 @@
+/*
+ * Copyright (c) 2012-2015 Etnaviv Project
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sub license,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ *
+ * Authors:
+ * Wladimir J. van der Laan <[email protected]>
+ */
+
+#ifndef H_ETNAVIV_RESOURCE
+#define H_ETNAVIV_RESOURCE
+
+#include "etnaviv_internal.h"
+#include "etnaviv_tiling.h"
+#include "pipe/p_state.h"
+#include "util/list.h"
+
+struct pipe_screen;
+
+struct etna_resource_level {
+ unsigned width, padded_width; /* in pixels */
+ unsigned height, padded_height; /* in samples */
+ unsigned offset; /* offset into memory area */
+ uint32_t stride; /* row stride */
+ uint32_t layer_stride; /* layer stride */
+ unsigned size; /* total size of memory area */
+
+ uint32_t ts_offset;
+ uint32_t ts_layer_stride;
+ uint32_t ts_size;
+ uint32_t clear_value; /* clear value of resource level (mainly for TS) */
+};
+
+/* status of queued up but not flushed reads and write operations.
+ * In _transfer_map() we need to know if queued up rendering needs
+ * to be flushed to preserve the order of cpu and gpu access. */
+enum etna_resource_status {
+ ETNA_PENDING_WRITE = 0x01,
+ ETNA_PENDING_READ = 0x02,
+};
+
+struct etna_resource {
+ struct pipe_resource base;
+ struct renderonly_scanout *scanout;
+ uint32_t seqno;
+
+ /* only lod 0 used for non-texture buffers */
+ /* Layout for surface (tiled, multitiled, split tiled, ...) */
+ enum etna_surface_layout layout;
+ /* Horizontal alignment for texture unit (TEXTURE_HALIGN_*) */
+ unsigned halign;
+ struct etna_bo *bo; /* Surface video memory */
+ struct etna_bo *ts_bo; /* Tile status video memory */
+
+ struct etna_resource_level levels[ETNA_NUM_LOD];
+
+ /* When we are rendering to a texture, we need a differently tiled resource */
+ struct pipe_resource *texture;
+
+ enum etna_resource_status status;
+
+ /* resources accessed by queued but not flushed draws are tracked
+ * in the used_resources list. */
+ struct list_head list;
+ struct etna_context *pending_ctx;
+};
+
+/* returns TRUE if a is newer than b */
+static inline bool
+etna_resource_newer(struct etna_resource *a, struct etna_resource *b)
+{
+ return (int)(a->seqno - b->seqno) > 0;
+}
+
+/* returns TRUE if a is older than b */
+static inline bool
+etna_resource_older(struct etna_resource *a, struct etna_resource *b)
+{
+ return (int)(a->seqno - b->seqno) < 0;
+}
+
+/* is the resource only used on the sampler? */
+static inline bool
+etna_resource_sampler_only(const struct pipe_resource *pres)
+{
+ return (pres->bind & (PIPE_BIND_SAMPLER_VIEW | PIPE_BIND_RENDER_TARGET |
+ PIPE_BIND_DEPTH_STENCIL | PIPE_BIND_BLENDABLE)) ==
+ PIPE_BIND_SAMPLER_VIEW;
+}
+
+static inline struct etna_resource *
+etna_resource(struct pipe_resource *p)
+{
+ return (struct etna_resource *)p;
+}
+
+void
+etna_resource_used(struct etna_context *ctx, struct pipe_resource *prsc,
+ enum etna_resource_status status);
+
+void
+etna_resource_wait(struct pipe_context *ctx, struct etna_resource *rsc);
+
+static inline void
+resource_read(struct etna_context *ctx, struct pipe_resource *prsc)
+{
+ etna_resource_used(ctx, prsc, ETNA_PENDING_READ);
+}
+
+static inline void
+resource_written(struct etna_context *ctx, struct pipe_resource *prsc)
+{
+ etna_resource_used(ctx, prsc, ETNA_PENDING_WRITE);
+}
+
+/* Allocate Tile Status for an etna resource.
+ * Tile status is a cache of the clear status per tile. This means a smaller
+ * surface has to be cleared which is faster.
+ * This is also called "fast clear". */
+bool
+etna_screen_resource_alloc_ts(struct pipe_screen *pscreen,
+ struct etna_resource *prsc);
+
+struct pipe_resource *
+etna_resource_alloc(struct pipe_screen *pscreen, unsigned layout,
+ const struct pipe_resource *templat);
+
+void
+etna_resource_screen_init(struct pipe_screen *pscreen);
+
+#endif