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-rw-r--r--src/gallium/drivers/cell/ppu/cell_gen_fragment.c148
1 files changed, 75 insertions, 73 deletions
diff --git a/src/gallium/drivers/cell/ppu/cell_gen_fragment.c b/src/gallium/drivers/cell/ppu/cell_gen_fragment.c
index eb6ce8d2d52..611e17e5e8c 100644
--- a/src/gallium/drivers/cell/ppu/cell_gen_fragment.c
+++ b/src/gallium/drivers/cell/ppu/cell_gen_fragment.c
@@ -55,7 +55,7 @@
* \param ifbZ_reg register containing integer frame buffer Z values (in/out)
* \param zmask_reg register containing result of Z test/comparison (out)
*
- * Returns true if the Z-buffer needs to be updated.
+ * Returns TRUE if the Z-buffer needs to be updated.
*/
static boolean
gen_depth_test(struct spe_function *f,
@@ -134,10 +134,10 @@ gen_depth_test(struct spe_function *f,
* framebufferZ = (ztest_passed ? fragmentZ : framebufferZ;
*/
spe_selb(f, ifbZ_reg, ifbZ_reg, ifragZ_reg, mask_reg);
- return true;
+ return TRUE;
}
- return false;
+ return FALSE;
}
@@ -247,29 +247,29 @@ gen_alpha_test(const struct pipe_depth_stencil_alpha_state *dsa,
static INLINE void
setup_optional_register(struct spe_function *f,
boolean *is_already_set,
- uint *r)
+ int *r)
{
if (*is_already_set)
return;
*r = spe_allocate_available_register(f);
- *is_already_set = true;
+ *is_already_set = TRUE;
}
static INLINE void
release_optional_register(struct spe_function *f,
boolean *is_already_set,
- uint r)
+ int r)
{
if (!*is_already_set)
return;
spe_release_register(f, r);
- *is_already_set = false;
+ *is_already_set = FALSE;
}
static INLINE void
setup_const_register(struct spe_function *f,
boolean *is_already_set,
- uint *r,
+ int *r,
float value)
{
if (*is_already_set)
@@ -281,7 +281,7 @@ setup_const_register(struct spe_function *f,
static INLINE void
release_const_register(struct spe_function *f,
boolean *is_already_set,
- uint r)
+ int r)
{
release_optional_register(f, is_already_set, r);
}
@@ -324,11 +324,11 @@ gen_blend(const struct pipe_blend_state *blend,
* if we do use them, make sure we only allocate them once by
* keeping a flag on each one.
*/
- boolean one_reg_set = false;
- unsigned int one_reg;
- boolean constR_reg_set = false, constG_reg_set = false,
- constB_reg_set = false, constA_reg_set = false;
- unsigned int constR_reg, constG_reg, constB_reg, constA_reg;
+ boolean one_reg_set = FALSE;
+ int one_reg;
+ boolean constR_reg_set = FALSE, constG_reg_set = FALSE,
+ constB_reg_set = FALSE, constA_reg_set = FALSE;
+ int constR_reg, constG_reg, constB_reg, constA_reg;
ASSERT(blend->blend_enable);
@@ -1082,10 +1082,10 @@ gen_colormask(struct spe_function *f,
* are packed according to the given color format, not
* necessarily RGBA...
*/
- unsigned int r_mask;
- unsigned int g_mask;
- unsigned int b_mask;
- unsigned int a_mask;
+ uint r_mask;
+ uint g_mask;
+ uint b_mask;
+ uint a_mask;
/* Calculate exactly where the bits for any particular color
* end up, so we can mask them correctly.
@@ -1169,10 +1169,12 @@ gen_colormask(struct spe_function *f,
* (fragment_mask_reg & ~stencil_pass_reg).
*/
static void
-gen_stencil_test(struct spe_function *f, const struct pipe_stencil_state *state,
- unsigned int stencil_max_value,
- unsigned int fragment_mask_reg, unsigned int fbS_reg,
- unsigned int stencil_pass_reg)
+gen_stencil_test(struct spe_function *f,
+ const struct pipe_stencil_state *state,
+ uint stencil_max_value,
+ int fragment_mask_reg,
+ int fbS_reg,
+ int stencil_pass_reg)
{
/* Generate code that puts the set of passing fragments into the
* stencil_pass_reg register, taking into account whether each fragment
@@ -1187,7 +1189,7 @@ gen_stencil_test(struct spe_function *f, const struct pipe_stencil_state *state,
}
else {
/* stencil_pass = fragment_mask & ((s&mask) == (reference&mask)) */
- unsigned int tmp_masked_stencil = spe_allocate_available_register(f);
+ uint tmp_masked_stencil = spe_allocate_available_register(f);
spe_and_uint(f, tmp_masked_stencil, fbS_reg, state->value_mask);
spe_compare_equal_uint(f, stencil_pass_reg, tmp_masked_stencil,
state->value_mask & state->ref_value);
@@ -1204,7 +1206,7 @@ gen_stencil_test(struct spe_function *f, const struct pipe_stencil_state *state,
}
else {
/* stencil_pass = fragment_mask & ~((s&mask) == (reference&mask)) */
- unsigned int tmp_masked_stencil = spe_allocate_available_register(f);
+ int tmp_masked_stencil = spe_allocate_available_register(f);
spe_and_uint(f, tmp_masked_stencil, fbS_reg, state->value_mask);
spe_compare_equal_uint(f, stencil_pass_reg, tmp_masked_stencil,
state->value_mask & state->ref_value);
@@ -1221,7 +1223,7 @@ gen_stencil_test(struct spe_function *f, const struct pipe_stencil_state *state,
}
else {
/* stencil_pass = fragment_mask & ((reference&mask) < (s & mask)) */
- unsigned int tmp_masked_stencil = spe_allocate_available_register(f);
+ int tmp_masked_stencil = spe_allocate_available_register(f);
spe_and_uint(f, tmp_masked_stencil, fbS_reg, state->value_mask);
spe_compare_greater_uint(f, stencil_pass_reg, tmp_masked_stencil,
state->value_mask & state->ref_value);
@@ -1238,7 +1240,7 @@ gen_stencil_test(struct spe_function *f, const struct pipe_stencil_state *state,
* comparing directly. Compare Logical Greater Than Word (clgt)
* treats its operands as unsigned - no sign extension.
*/
- unsigned int tmp_reg = spe_allocate_available_register(f);
+ int tmp_reg = spe_allocate_available_register(f);
spe_load_uint(f, tmp_reg, state->ref_value);
spe_clgt(f, stencil_pass_reg, tmp_reg, fbS_reg);
spe_and(f, stencil_pass_reg, fragment_mask_reg, stencil_pass_reg);
@@ -1246,8 +1248,8 @@ gen_stencil_test(struct spe_function *f, const struct pipe_stencil_state *state,
}
else {
/* stencil_pass = fragment_mask & ((reference&mask) > (s&mask)) */
- unsigned int tmp_reg = spe_allocate_available_register(f);
- unsigned int tmp_masked_stencil = spe_allocate_available_register(f);
+ int tmp_reg = spe_allocate_available_register(f);
+ int tmp_masked_stencil = spe_allocate_available_register(f);
spe_load_uint(f, tmp_reg, state->value_mask & state->ref_value);
spe_and_uint(f, tmp_masked_stencil, fbS_reg, state->value_mask);
spe_clgt(f, stencil_pass_reg, tmp_reg, tmp_masked_stencil);
@@ -1267,7 +1269,7 @@ gen_stencil_test(struct spe_function *f, const struct pipe_stencil_state *state,
}
else {
/* stencil_pass = fragment_mask & ~((s&mask) > (reference&mask)) */
- unsigned int tmp_masked_stencil = spe_allocate_available_register(f);
+ int tmp_masked_stencil = spe_allocate_available_register(f);
spe_and_uint(f, tmp_masked_stencil, fbS_reg, state->value_mask);
spe_compare_greater_uint(f, stencil_pass_reg, tmp_masked_stencil,
state->value_mask & state->ref_value);
@@ -1281,7 +1283,7 @@ gen_stencil_test(struct spe_function *f, const struct pipe_stencil_state *state,
/* stencil_pass = fragment_mask & (reference <= s) ]
* = fragment_mask & ~(reference > s) */
/* As above, we have to do this by loading a register */
- unsigned int tmp_reg = spe_allocate_available_register(f);
+ int tmp_reg = spe_allocate_available_register(f);
spe_load_uint(f, tmp_reg, state->ref_value);
spe_clgt(f, stencil_pass_reg, tmp_reg, fbS_reg);
spe_andc(f, stencil_pass_reg, fragment_mask_reg, stencil_pass_reg);
@@ -1289,8 +1291,8 @@ gen_stencil_test(struct spe_function *f, const struct pipe_stencil_state *state,
}
else {
/* stencil_pass = fragment_mask & ~((reference&mask) > (s&mask)) */
- unsigned int tmp_reg = spe_allocate_available_register(f);
- unsigned int tmp_masked_stencil = spe_allocate_available_register(f);
+ int tmp_reg = spe_allocate_available_register(f);
+ int tmp_masked_stencil = spe_allocate_available_register(f);
spe_load_uint(f, tmp_reg, state->ref_value & state->value_mask);
spe_and_uint(f, tmp_masked_stencil, fbS_reg, state->value_mask);
spe_clgt(f, stencil_pass_reg, tmp_reg, tmp_masked_stencil);
@@ -1331,11 +1333,11 @@ gen_stencil_test(struct spe_function *f, const struct pipe_stencil_state *state,
*/
static void
gen_stencil_values(struct spe_function *f,
- unsigned int stencil_op,
- unsigned int stencil_ref_value,
- unsigned int stencil_max_value,
- unsigned int fbS_reg,
- unsigned int newS_reg)
+ uint stencil_op,
+ uint stencil_ref_value,
+ uint stencil_max_value,
+ int fbS_reg,
+ int newS_reg)
{
/* The code below assumes that newS_reg and fbS_reg are not the same
* register; if they can be, the calculations below will have to use
@@ -1377,7 +1379,7 @@ gen_stencil_values(struct spe_function *f,
case PIPE_STENCIL_OP_INCR: {
/* newS = (s == max ? max : s + 1) */
- unsigned int equals_reg = spe_allocate_available_register(f);
+ int equals_reg = spe_allocate_available_register(f);
spe_compare_equal_uint(f, equals_reg, fbS_reg, stencil_max_value);
/* Add Word Immediate computes rT = rA + 10-bit signed immediate */
@@ -1390,7 +1392,7 @@ gen_stencil_values(struct spe_function *f,
}
case PIPE_STENCIL_OP_DECR: {
/* newS = (s == 0 ? 0 : s - 1) */
- unsigned int equals_reg = spe_allocate_available_register(f);
+ int equals_reg = spe_allocate_available_register(f);
spe_compare_equal_uint(f, equals_reg, fbS_reg, 0);
/* Add Word Immediate with a (-1) value works */
@@ -1446,13 +1448,13 @@ gen_stencil_values(struct spe_function *f,
static void
gen_get_stencil_values(struct spe_function *f,
const struct pipe_stencil_state *stencil,
- const unsigned int depth_enabled,
- unsigned int fbS_reg,
- unsigned int *fail_reg,
- unsigned int *zfail_reg,
- unsigned int *zpass_reg)
+ const uint depth_enabled,
+ int fbS_reg,
+ int *fail_reg,
+ int *zfail_reg,
+ int *zpass_reg)
{
- unsigned zfail_op;
+ uint zfail_op;
/* Stenciling had better be enabled here */
ASSERT(stencil->enabled);
@@ -1529,7 +1531,7 @@ gen_stencil_depth_test(struct spe_function *f,
/* True if we've generated code that could require writeback to the
* depth and/or stencil buffers
*/
- boolean modified_buffers = false;
+ boolean modified_buffers = FALSE;
boolean need_to_calculate_stencil_values;
boolean need_to_writemask_stencil_values;
@@ -1539,11 +1541,11 @@ gen_stencil_depth_test(struct spe_function *f,
/* Registers. We may or may not actually allocate these, depending
* on whether the state values indicate that we need them.
*/
- unsigned int stencil_pass_reg, stencil_fail_reg;
- unsigned int stencil_fail_values, stencil_pass_depth_fail_values, stencil_pass_depth_pass_values;
- unsigned int stencil_writemask_reg;
- unsigned int zmask_reg;
- unsigned int newS_reg;
+ int stencil_pass_reg, stencil_fail_reg;
+ int stencil_fail_values, stencil_pass_depth_fail_values, stencil_pass_depth_pass_values;
+ int stencil_writemask_reg;
+ int zmask_reg;
+ int newS_reg;
/* Stenciling is quite complex: up to six different configurable stencil
* operations/calculations can be required (three each for front-facing
@@ -1590,27 +1592,27 @@ gen_stencil_depth_test(struct spe_function *f,
if (stencil->fail_op == PIPE_STENCIL_OP_KEEP &&
stencil->zfail_op == PIPE_STENCIL_OP_KEEP &&
stencil->zpass_op == PIPE_STENCIL_OP_KEEP) {
- need_to_calculate_stencil_values = false;
- need_to_writemask_stencil_values = false;
+ need_to_calculate_stencil_values = FALSE;
+ need_to_writemask_stencil_values = FALSE;
}
else if (stencil->write_mask == 0x0) {
/* All changes are writemasked out, so no need to calculate
* what those changes might be, and no need to write anything back.
*/
- need_to_calculate_stencil_values = false;
- need_to_writemask_stencil_values = false;
+ need_to_calculate_stencil_values = FALSE;
+ need_to_writemask_stencil_values = FALSE;
}
else if (stencil->write_mask == 0xff) {
/* Still trivial, but a little less so. We need to write the stencil
* values, but we don't need to mask them.
*/
- need_to_calculate_stencil_values = true;
- need_to_writemask_stencil_values = false;
+ need_to_calculate_stencil_values = TRUE;
+ need_to_writemask_stencil_values = FALSE;
}
else {
/* The general case: calculate, mask, and write */
- need_to_calculate_stencil_values = true;
- need_to_writemask_stencil_values = true;
+ need_to_calculate_stencil_values = TRUE;
+ need_to_writemask_stencil_values = TRUE;
/* While we're here, generate code that calculates what the
* writemask should be. If backface stenciling is enabled,
@@ -1713,7 +1715,7 @@ gen_stencil_depth_test(struct spe_function *f,
if (stencil_fail_values != fbS_reg) {
spe_comment(f, 0, "Loading stencil fail values");
spe_selb(f, newS_reg, newS_reg, stencil_fail_values, stencil_fail_reg);
- modified_buffers = true;
+ modified_buffers = TRUE;
}
/* Same for the stencil pass/depth fail values. If this calculation
@@ -1727,7 +1729,7 @@ gen_stencil_depth_test(struct spe_function *f,
* depth passing mask. Note that zmask_reg *must* have been
* set above if we're here.
*/
- unsigned int stencil_pass_depth_fail_mask =
+ uint stencil_pass_depth_fail_mask =
spe_allocate_available_register(f);
spe_comment(f, 0, "Loading stencil pass/depth fail values");
@@ -1737,7 +1739,7 @@ gen_stencil_depth_test(struct spe_function *f,
stencil_pass_depth_fail_mask);
spe_release_register(f, stencil_pass_depth_fail_mask);
- modified_buffers = true;
+ modified_buffers = TRUE;
}
/* Same for the stencil pass/depth pass mask. Note that we
@@ -1748,7 +1750,7 @@ gen_stencil_depth_test(struct spe_function *f,
*/
if (stencil_pass_depth_pass_values != fbS_reg) {
if (dsa->depth.enabled) {
- unsigned int stencil_pass_depth_pass_mask = spe_allocate_available_register(f);
+ uint stencil_pass_depth_pass_mask = spe_allocate_available_register(f);
/* We'll need a separate register */
spe_comment(f, 0, "Loading stencil pass/depth pass values");
spe_and(f, stencil_pass_depth_pass_mask, stencil_pass_reg, zmask_reg);
@@ -1760,7 +1762,7 @@ gen_stencil_depth_test(struct spe_function *f,
spe_comment(f, 0, "Loading stencil pass values");
spe_selb(f, newS_reg, newS_reg, stencil_pass_depth_pass_values, stencil_pass_reg);
}
- modified_buffers = true;
+ modified_buffers = TRUE;
}
/* Almost done. If we need to writemask, do it now, leaving the
@@ -1790,7 +1792,7 @@ gen_stencil_depth_test(struct spe_function *f,
spe_comment(f, 0, "Releasing stencil register set");
spe_release_register_set(f);
- /* Return true if we could have modified the stencil and/or
+ /* Return TRUE if we could have modified the stencil and/or
* depth buffers.
*/
return modified_buffers;
@@ -1813,18 +1815,18 @@ gen_depth_stencil(struct cell_context *cell,
const struct pipe_depth_stencil_alpha_state *dsa,
struct spe_function *f,
uint facing,
- uint mask_reg,
- uint depth_tile_reg,
- uint quad_offset_reg,
- uint fragZ_reg)
+ int mask_reg,
+ int depth_tile_reg,
+ int quad_offset_reg,
+ int fragZ_reg)
{
const enum pipe_format zs_format = cell->framebuffer.zsbuf->format;
boolean write_depth_stencil;
/* We may or may not need to allocate a register for Z or stencil values */
- boolean fbS_reg_set = false, fbZ_reg_set = false;
- unsigned int fbS_reg, fbZ_reg = 0;
+ boolean fbS_reg_set = FALSE, fbZ_reg_set = FALSE;
+ int fbS_reg, fbZ_reg = 0;
/* framebuffer's combined z/stencil values for quad */
int fbZS_reg = spe_allocate_available_register(f);
@@ -1952,7 +1954,7 @@ gen_depth_stencil(struct cell_context *cell,
spe_release_register(f, zmask_reg);
}
else {
- write_depth_stencil = false;
+ write_depth_stencil = FALSE;
}
if (write_depth_stencil) {
@@ -2053,7 +2055,7 @@ cell_gen_fragment_function(struct cell_context *cell,
int fbRGBA_reg; /**< framebuffer's RGBA colors for quad */
if (cell->debug_flags & CELL_DEBUG_ASM) {
- spe_print_code(f, true);
+ spe_print_code(f, TRUE);
spe_indent(f, 8);
spe_comment(f, -4, facing == CELL_FACING_FRONT
? "Begin front-facing per-fragment ops"