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-rw-r--r--src/gallium/drivers/cell/ppu/cell_draw_arrays.c6
-rw-r--r--src/gallium/drivers/cell/ppu/cell_state_shader.c6
-rw-r--r--src/gallium/drivers/cell/ppu/cell_texture.c18
3 files changed, 15 insertions, 15 deletions
diff --git a/src/gallium/drivers/cell/ppu/cell_draw_arrays.c b/src/gallium/drivers/cell/ppu/cell_draw_arrays.c
index 880d5353207..ff3871d9332 100644
--- a/src/gallium/drivers/cell/ppu/cell_draw_arrays.c
+++ b/src/gallium/drivers/cell/ppu/cell_draw_arrays.c
@@ -52,8 +52,8 @@ cell_map_constant_buffers(struct cell_context *sp)
uint i;
for (i = 0; i < 2; i++) {
if (sp->constants[i].size) {
- sp->mapped_constants[i] = ws->buffer_map(ws, sp->constants[i].buffer,
- PIPE_BUFFER_USAGE_CPU_READ);
+ sp->mapped_constants[i] = ws->_buffer_map(ws, sp->constants[i].buffer,
+ PIPE_BUFFER_USAGE_CPU_READ);
cell_flush_buffer_range(sp, sp->mapped_constants[i],
sp->constants[i].buffer->size);
}
@@ -71,7 +71,7 @@ cell_unmap_constant_buffers(struct cell_context *sp)
uint i;
for (i = 0; i < 2; i++) {
if (sp->constants[i].size)
- ws->buffer_unmap(ws, sp->constants[i].buffer);
+ ws->_buffer_unmap(ws, sp->constants[i].buffer);
sp->mapped_constants[i] = NULL;
}
}
diff --git a/src/gallium/drivers/cell/ppu/cell_state_shader.c b/src/gallium/drivers/cell/ppu/cell_state_shader.c
index cda39f8d592..bcbd81922cf 100644
--- a/src/gallium/drivers/cell/ppu/cell_state_shader.c
+++ b/src/gallium/drivers/cell/ppu/cell_state_shader.c
@@ -194,9 +194,9 @@ cell_set_constant_buffer(struct pipe_context *pipe,
draw_flush(cell->draw);
/* note: reference counting */
- winsys_buffer_reference(ws,
- &cell->constants[shader].buffer,
- buf->buffer);
+ pipe_buffer_reference(pipe->screen,
+ &cell->constants[shader].buffer,
+ buf->buffer);
cell->constants[shader].size = buf->size;
if (shader == PIPE_SHADER_VERTEX)
diff --git a/src/gallium/drivers/cell/ppu/cell_texture.c b/src/gallium/drivers/cell/ppu/cell_texture.c
index 9f83ab8fa4c..f1b1a38efcf 100644
--- a/src/gallium/drivers/cell/ppu/cell_texture.c
+++ b/src/gallium/drivers/cell/ppu/cell_texture.c
@@ -112,8 +112,8 @@ cell_texture_create(struct pipe_screen *screen,
cell_texture_layout(ct);
- ct->buffer = ws->buffer_create(ws, 32, PIPE_BUFFER_USAGE_PIXEL,
- ct->buffer_size);
+ ct->buffer = ws->_buffer_create(ws, 32, PIPE_BUFFER_USAGE_PIXEL,
+ ct->buffer_size);
if (!ct->buffer) {
FREE(ct);
@@ -154,7 +154,7 @@ cell_texture_release(struct pipe_screen *screen,
*/
if (ct->tiled_buffer[i]) {
ct->tiled_mapped[i] = NULL;
- winsys_buffer_reference(screen->winsys, &ct->tiled_buffer[i], NULL);
+ pipe_buffer_reference(screen, &ct->tiled_buffer[i], NULL);
}
}
@@ -324,12 +324,12 @@ cell_twiddle_texture(struct pipe_screen *screen,
/* allocate buffer for tiled data now */
struct pipe_winsys *ws = screen->winsys;
uint bytes = bufWidth * bufHeight * 4 * numFaces;
- ct->tiled_buffer[level] = ws->buffer_create(ws, 16,
- PIPE_BUFFER_USAGE_PIXEL,
- bytes);
+ ct->tiled_buffer[level] = ws->_buffer_create(ws, 16,
+ PIPE_BUFFER_USAGE_PIXEL,
+ bytes);
/* and map it */
- ct->tiled_mapped[level] = ws->buffer_map(ws, ct->tiled_buffer[level],
- PIPE_BUFFER_USAGE_GPU_READ);
+ ct->tiled_mapped[level] = ws->_buffer_map(ws, ct->tiled_buffer[level],
+ PIPE_BUFFER_USAGE_GPU_READ);
}
dst = (uint *) ((ubyte *) ct->tiled_mapped[level] + offset);
@@ -406,7 +406,7 @@ cell_get_tex_surface(struct pipe_screen *screen,
if (ps) {
assert(ps->refcount);
assert(ps->winsys);
- winsys_buffer_reference(ws, &ps->buffer, ct->buffer);
+ pipe_buffer_reference(screen, &ps->buffer, ct->buffer);
ps->format = pt->format;
ps->block = pt->block;
ps->width = pt->width[level];