diff options
Diffstat (limited to 'src/gallium/drivers/cell')
-rw-r--r-- | src/gallium/drivers/cell/ppu/cell_clear.c | 6 | ||||
-rw-r--r-- | src/gallium/drivers/cell/ppu/cell_gen_fp.c | 2 | ||||
-rw-r--r-- | src/gallium/drivers/cell/ppu/cell_texture.c | 26 |
3 files changed, 16 insertions, 18 deletions
diff --git a/src/gallium/drivers/cell/ppu/cell_clear.c b/src/gallium/drivers/cell/ppu/cell_clear.c index 79ad687ea94..3a3f968a492 100644 --- a/src/gallium/drivers/cell/ppu/cell_clear.c +++ b/src/gallium/drivers/cell/ppu/cell_clear.c @@ -59,9 +59,9 @@ cell_clear(struct pipe_context *pipe, unsigned buffers, const float *rgba, if (buffers & PIPE_CLEAR_COLOR) { uint surfIndex = 0; - uint clearValue; + union util_color uc; - util_pack_color(rgba, cell->framebuffer.cbufs[0]->format, &clearValue); + util_pack_color(rgba, cell->framebuffer.cbufs[0]->format, &uc); /* Build a CLEAR command and place it in the current batch buffer */ STATIC_ASSERT(sizeof(struct cell_command_clear_surface) % 16 == 0); @@ -70,7 +70,7 @@ cell_clear(struct pipe_context *pipe, unsigned buffers, const float *rgba, cell_batch_alloc16(cell, sizeof(*clr)); clr->opcode[0] = CELL_CMD_CLEAR_SURFACE; clr->surface = surfIndex; - clr->value = clearValue; + clr->value = uc.ui; } if (buffers & PIPE_CLEAR_DEPTHSTENCIL) { diff --git a/src/gallium/drivers/cell/ppu/cell_gen_fp.c b/src/gallium/drivers/cell/ppu/cell_gen_fp.c index 1895a7940c4..1d8a11a4ac9 100644 --- a/src/gallium/drivers/cell/ppu/cell_gen_fp.c +++ b/src/gallium/drivers/cell/ppu/cell_gen_fp.c @@ -995,7 +995,7 @@ static boolean emit_inequality(struct codegen *gen, const struct tgsi_full_instruction *inst) { int ch, s1_reg[4], s2_reg[4], d_reg[4], one_reg; - bool complement = FALSE; + boolean complement = FALSE; one_reg = get_const_one_reg(gen); diff --git a/src/gallium/drivers/cell/ppu/cell_texture.c b/src/gallium/drivers/cell/ppu/cell_texture.c index 605d53a9486..bc2e625f54b 100644 --- a/src/gallium/drivers/cell/ppu/cell_texture.c +++ b/src/gallium/drivers/cell/ppu/cell_texture.c @@ -67,14 +67,11 @@ cell_texture_layout(struct cell_texture *ct) w_tile = align(width, TILE_SIZE); h_tile = align(height, TILE_SIZE); - pt->nblocksx[level] = pf_get_nblocksx(&pt->block, w_tile); - pt->nblocksy[level] = pf_get_nblocksy(&pt->block, h_tile); - - ct->stride[level] = pt->nblocksx[level] * pt->block.size; + ct->stride[level] = pf_get_stride(pt->format, w_tile); ct->level_offset[level] = ct->buffer_size; - size = pt->nblocksx[level] * pt->nblocksy[level] * pt->block.size; + size = ct->stride[level] * pf_get_nblocksy(pt->format, h_tile); if (pt->target == PIPE_TEXTURE_CUBE) size *= 6; else @@ -285,10 +282,12 @@ cell_get_tex_surface(struct pipe_screen *screen, ps->zslice = zslice; if (pt->target == PIPE_TEXTURE_CUBE) { - ps->offset += face * pt->nblocksy[level] * ct->stride[level]; + unsigned h_tile = align(ps->height, TILE_SIZE); + ps->offset += face * pf_get_nblocksy(ps->format, h_tile) * ct->stride[level]; } else if (pt->target == PIPE_TEXTURE_3D) { - ps->offset += zslice * pt->nblocksy[level] * ct->stride[level]; + unsigned h_tile = align(ps->height, TILE_SIZE); + ps->offset += zslice * pf_get_nblocksy(ps->format, h_tile) * ct->stride[level]; } else { assert(face == 0); @@ -329,14 +328,10 @@ cell_get_tex_transfer(struct pipe_screen *screen, if (ctrans) { struct pipe_transfer *pt = &ctrans->base; pipe_texture_reference(&pt->texture, texture); - pt->format = texture->format; - pt->block = texture->block; pt->x = x; pt->y = y; pt->width = w; pt->height = h; - pt->nblocksx = texture->nblocksx[level]; - pt->nblocksy = texture->nblocksy[level]; pt->stride = ct->stride[level]; pt->usage = usage; pt->face = face; @@ -346,10 +341,12 @@ cell_get_tex_transfer(struct pipe_screen *screen, ctrans->offset = ct->level_offset[level]; if (texture->target == PIPE_TEXTURE_CUBE) { - ctrans->offset += face * pt->nblocksy * pt->stride; + unsigned h_tile = align(u_minify(texture->height0, level), TILE_SIZE); + ctrans->offset += face * pf_get_nblocksy(texture->format, h_tile) * pt->stride; } else if (texture->target == PIPE_TEXTURE_3D) { - ctrans->offset += zslice * pt->nblocksy * pt->stride; + unsigned h_tile = align(u_minify(texture->height0, level), TILE_SIZE); + ctrans->offset += zslice * pf_get_nblocksy(texture->format, h_tile) * pt->stride; } else { assert(face == 0); @@ -402,7 +399,8 @@ cell_transfer_map(struct pipe_screen *screen, struct pipe_transfer *transfer) * Create a buffer of ordinary memory for the linear texture. * This is the memory that the user will read/write. */ - size = pt->nblocksx[level] * pt->nblocksy[level] * pt->block.size; + size = pf_get_stride(pt->format, align(texWidth, TILE_SIZE)) * + pf_get_nblocksy(pt->format, align(texHeight, TILE_SIZE)); ctrans->map = align_malloc(size, 16); if (!ctrans->map) |