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Diffstat (limited to 'src/gallium/drivers/cell/ppu/cell_vbuf.c')
-rw-r--r--src/gallium/drivers/cell/ppu/cell_vbuf.c12
1 files changed, 9 insertions, 3 deletions
diff --git a/src/gallium/drivers/cell/ppu/cell_vbuf.c b/src/gallium/drivers/cell/ppu/cell_vbuf.c
index e4230c7a5ff..aa63435b934 100644
--- a/src/gallium/drivers/cell/ppu/cell_vbuf.c
+++ b/src/gallium/drivers/cell/ppu/cell_vbuf.c
@@ -26,6 +26,11 @@
**************************************************************************/
/**
+ * Vertex buffer code. The draw module transforms vertices to window
+ * coords, etc. and emits the vertices into buffer supplied by this module.
+ * When a vertex buffer is full, or we flush, we'll send the vertex data
+ * to the SPUs.
+ *
* Authors
* Brian Paul
*/
@@ -113,7 +118,7 @@ cell_vbuf_release_vertices(struct vbuf_render *vbr, void *vertices,
}
cvbr->vertex_buf = ~0;
- cell_flush_int(&cell->pipe, 0x0);
+ cell_flush_int(cell, 0x0);
assert(vertices == cvbr->vertex_buffer);
cvbr->vertex_buffer = NULL;
@@ -121,12 +126,13 @@ cell_vbuf_release_vertices(struct vbuf_render *vbr, void *vertices,
-static void
+static boolean
cell_vbuf_set_primitive(struct vbuf_render *vbr, unsigned prim)
{
struct cell_vbuf_render *cvbr = cell_vbuf_render(vbr);
cvbr->prim = prim;
/*printf("cell_set_prim %u\n", prim);*/
+ return TRUE;
}
@@ -244,7 +250,7 @@ cell_vbuf_draw(struct vbuf_render *vbr,
#if 0
/* helpful for debug */
- cell_flush_int(&cell->pipe, CELL_FLUSH_WAIT);
+ cell_flush_int(cell, CELL_FLUSH_WAIT);
#endif
}