diff options
Diffstat (limited to 'src/gallium/drivers/cell/ppu/cell_context.c')
-rw-r--r-- | src/gallium/drivers/cell/ppu/cell_context.c | 287 |
1 files changed, 287 insertions, 0 deletions
diff --git a/src/gallium/drivers/cell/ppu/cell_context.c b/src/gallium/drivers/cell/ppu/cell_context.c new file mode 100644 index 00000000000..bbe1fd7a111 --- /dev/null +++ b/src/gallium/drivers/cell/ppu/cell_context.c @@ -0,0 +1,287 @@ +/************************************************************************** + * + * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +/** + * Authors + * Brian Paul + */ + + +#include <stdio.h> + +#include "pipe/p_defines.h" +#include "pipe/p_format.h" +#include "pipe/p_util.h" +#include "pipe/p_winsys.h" +#include "pipe/cell/common.h" +#include "pipe/draw/draw_context.h" +#include "pipe/draw/draw_private.h" +#include "cell_clear.h" +#include "cell_context.h" +#include "cell_draw_arrays.h" +#include "cell_flush.h" +#include "cell_render.h" +#include "cell_state.h" +#include "cell_surface.h" +#include "cell_spu.h" +#include "cell_texture.h" +#include "cell_vbuf.h" + + + +static boolean +cell_is_format_supported( struct pipe_context *pipe, + enum pipe_format format, uint type ) +{ + /*struct cell_context *cell = cell_context( pipe );*/ + + switch (type) { + case PIPE_TEXTURE: + /* cell supports all texture formats, XXX for now anyway */ + return TRUE; + case PIPE_SURFACE: + /* cell supports all (off-screen) surface formats, XXX for now */ + return TRUE; + default: + assert(0); + return FALSE; + } +} + + +static int cell_get_param(struct pipe_context *pipe, int param) +{ + switch (param) { + case PIPE_CAP_MAX_TEXTURE_IMAGE_UNITS: + return 8; + case PIPE_CAP_NPOT_TEXTURES: + return 1; + case PIPE_CAP_TWO_SIDED_STENCIL: + return 1; + case PIPE_CAP_GLSL: + return 1; + case PIPE_CAP_S3TC: + return 0; + case PIPE_CAP_ANISOTROPIC_FILTER: + return 0; + case PIPE_CAP_POINT_SPRITE: + return 1; + case PIPE_CAP_MAX_RENDER_TARGETS: + return 1; + case PIPE_CAP_OCCLUSION_QUERY: + return 1; + case PIPE_CAP_TEXTURE_SHADOW_MAP: + return 1; + case PIPE_CAP_MAX_TEXTURE_2D_LEVELS: + return 12; /* max 2Kx2K */ + case PIPE_CAP_MAX_TEXTURE_3D_LEVELS: + return 8; /* max 128x128x128 */ + case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS: + return 12; /* max 2Kx2K */ + default: + return 0; + } +} + +static float cell_get_paramf(struct pipe_context *pipe, int param) +{ + switch (param) { + case PIPE_CAP_MAX_LINE_WIDTH: + /* fall-through */ + case PIPE_CAP_MAX_LINE_WIDTH_AA: + return 255.0; /* arbitrary */ + + case PIPE_CAP_MAX_POINT_WIDTH: + /* fall-through */ + case PIPE_CAP_MAX_POINT_WIDTH_AA: + return 255.0; /* arbitrary */ + + case PIPE_CAP_MAX_TEXTURE_ANISOTROPY: + return 0.0; + + case PIPE_CAP_MAX_TEXTURE_LOD_BIAS: + return 16.0; /* arbitrary */ + + default: + return 0; + } +} + + +static const char * +cell_get_name( struct pipe_context *pipe ) +{ + return "Cell"; +} + +static const char * +cell_get_vendor( struct pipe_context *pipe ) +{ + return "Tungsten Graphics, Inc."; +} + + + +static void +cell_destroy_context( struct pipe_context *pipe ) +{ + struct cell_context *cell = cell_context(pipe); + + cell_spu_exit(cell); + + align_free(cell); +} + + +static struct draw_context * +cell_draw_create(struct cell_context *cell) +{ + struct draw_context *draw = draw_create(); + + if (getenv("GALLIUM_CELL_VS")) { + /* plug in SPU-based vertex transformation code */ + draw->shader_queue_flush = cell_vertex_shader_queue_flush; + draw->driver_private = cell; + } + + return draw; +} + + +struct pipe_context * +cell_create_context(struct pipe_winsys *winsys, struct cell_winsys *cws) +{ + struct cell_context *cell; + uint spu, buf; + + /* some fields need to be 16-byte aligned, so align the whole object */ + cell = (struct cell_context*) align_malloc(sizeof(struct cell_context), 16); + if (!cell) + return NULL; + + memset(cell, 0, sizeof(*cell)); + + cell->winsys = cws; + cell->pipe.winsys = winsys; + cell->pipe.destroy = cell_destroy_context; + + /* queries */ + cell->pipe.is_format_supported = cell_is_format_supported; + cell->pipe.get_name = cell_get_name; + cell->pipe.get_vendor = cell_get_vendor; + cell->pipe.get_param = cell_get_param; + cell->pipe.get_paramf = cell_get_paramf; + + + /* state setters */ + cell->pipe.create_blend_state = cell_create_blend_state; + cell->pipe.bind_blend_state = cell_bind_blend_state; + cell->pipe.delete_blend_state = cell_delete_blend_state; + + cell->pipe.create_sampler_state = cell_create_sampler_state; + cell->pipe.bind_sampler_state = cell_bind_sampler_state; + cell->pipe.delete_sampler_state = cell_delete_sampler_state; + + cell->pipe.create_depth_stencil_alpha_state = cell_create_depth_stencil_alpha_state; + cell->pipe.bind_depth_stencil_alpha_state = cell_bind_depth_stencil_alpha_state; + cell->pipe.delete_depth_stencil_alpha_state = cell_delete_depth_stencil_alpha_state; + + cell->pipe.create_rasterizer_state = cell_create_rasterizer_state; + cell->pipe.bind_rasterizer_state = cell_bind_rasterizer_state; + cell->pipe.delete_rasterizer_state = cell_delete_rasterizer_state; + + cell->pipe.create_fs_state = cell_create_fs_state; + cell->pipe.bind_fs_state = cell_bind_fs_state; + cell->pipe.delete_fs_state = cell_delete_fs_state; + + cell->pipe.create_vs_state = cell_create_vs_state; + cell->pipe.bind_vs_state = cell_bind_vs_state; + cell->pipe.delete_vs_state = cell_delete_vs_state; + + cell->pipe.set_blend_color = cell_set_blend_color; + cell->pipe.set_clip_state = cell_set_clip_state; + cell->pipe.set_constant_buffer = cell_set_constant_buffer; + + cell->pipe.set_framebuffer_state = cell_set_framebuffer_state; + + cell->pipe.set_polygon_stipple = cell_set_polygon_stipple; + cell->pipe.set_scissor_state = cell_set_scissor_state; + cell->pipe.set_viewport_state = cell_set_viewport_state; + + cell->pipe.set_vertex_buffer = cell_set_vertex_buffer; + cell->pipe.set_vertex_element = cell_set_vertex_element; + + cell->pipe.draw_arrays = cell_draw_arrays; + cell->pipe.draw_elements = cell_draw_elements; + + cell->pipe.clear = cell_clear_surface; + cell->pipe.flush = cell_flush; + + /* textures */ + cell->pipe.texture_create = cell_texture_create; + cell->pipe.texture_release = cell_texture_release; + cell->pipe.get_tex_surface = cell_get_tex_surface; + + cell->pipe.set_sampler_texture = cell_set_sampler_texture; + +#if 0 + cell->pipe.begin_query = cell_begin_query; + cell->pipe.end_query = cell_end_query; + cell->pipe.wait_query = cell_wait_query; +#endif + + cell_init_surface_functions(cell); + + cell->draw = cell_draw_create(cell); + + cell_init_vbuf(cell); + draw_set_rasterize_stage(cell->draw, cell->vbuf); + + /* + * SPU stuff + */ + cell->num_spus = 6; + + cell_start_spus(cell); + + /* init command, vertex/index buffer info */ + for (buf = 0; buf < CELL_NUM_BUFFERS; buf++) { + cell->buffer_size[buf] = 0; + + /* init batch buffer status values, + * mark 0th buffer as used, rest as free. + */ + for (spu = 0; spu < cell->num_spus; spu++) { + if (buf == 0) + cell->buffer_status[spu][buf][0] = CELL_BUFFER_STATUS_USED; + else + cell->buffer_status[spu][buf][0] = CELL_BUFFER_STATUS_FREE; + } + } + + return &cell->pipe; +} |