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-rw-r--r--src/gallium/docs/source/screen.rst6
1 files changed, 4 insertions, 2 deletions
diff --git a/src/gallium/docs/source/screen.rst b/src/gallium/docs/source/screen.rst
index c678ac91527..054939f6887 100644
--- a/src/gallium/docs/source/screen.rst
+++ b/src/gallium/docs/source/screen.rst
@@ -378,8 +378,10 @@ The integer capabilities:
* ``PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY``: Tell the GLSL compiler to use
the minimum amount of optimizations just to be able to do all the linking
and lowering.
-* ``PIPE_CAP_TGSI_FS_FBFETCH``: Whether a fragment shader can use the FBFETCH
- opcode to retrieve the current value in the framebuffer.
+* ``PIPE_CAP_FBFETCH``: The number of render targets whose value in the
+ current framebuffer can be read in the shader. 0 means framebuffer fetch
+ is not supported. 1 means that only the first render target can be read,
+ and a larger value would mean that multiple render targets are supported.
* ``PIPE_CAP_TGSI_MUL_ZERO_WINS``: Whether TGSI shaders support the
``TGSI_PROPERTY_MUL_ZERO_WINS`` shader property.
* ``PIPE_CAP_DOUBLES``: Whether double precision floating-point operations