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-rw-r--r--src/gallium/docs/d3d11ddi.txt4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/gallium/docs/d3d11ddi.txt b/src/gallium/docs/d3d11ddi.txt
index 0a9e7e50f1d..b5a06b4b943 100644
--- a/src/gallium/docs/d3d11ddi.txt
+++ b/src/gallium/docs/d3d11ddi.txt
@@ -453,8 +453,8 @@ SetVertexPipelineOutput (D3D10.1+ only)
SetViewports
- Gallium lacks support for multiple geometry-shader-selectable viewports D3D11 has
-ShaderResourceViewReadAfterWriteHazard -> flush(PIPE_FLUSH_RENDER_CACHE)
- - Gallium does not support specifying this per-render-target/view
+ShaderResourceViewReadAfterWriteHazard
+ - Gallium lacks support for this
SoSetTargets -> set_stream_output_buffers