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-rw-r--r--src/gallium/docs/source/screen.rst2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/gallium/docs/source/screen.rst b/src/gallium/docs/source/screen.rst
index 054939f6887..70810418f8a 100644
--- a/src/gallium/docs/source/screen.rst
+++ b/src/gallium/docs/source/screen.rst
@@ -382,6 +382,8 @@ The integer capabilities:
current framebuffer can be read in the shader. 0 means framebuffer fetch
is not supported. 1 means that only the first render target can be read,
and a larger value would mean that multiple render targets are supported.
+* ``PIPE_CAP_FBFETCH_COHERENT``: Whether framebuffer fetches from the fragment
+ shader can be guaranteed to be coherent with framebuffer writes.
* ``PIPE_CAP_TGSI_MUL_ZERO_WINS``: Whether TGSI shaders support the
``TGSI_PROPERTY_MUL_ZERO_WINS`` shader property.
* ``PIPE_CAP_DOUBLES``: Whether double precision floating-point operations