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Diffstat (limited to 'src/gallium/docs/source/tgsi.rst')
-rw-r--r-- | src/gallium/docs/source/tgsi.rst | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/src/gallium/docs/source/tgsi.rst b/src/gallium/docs/source/tgsi.rst index 3ac6ba3c25a..ac6052a244a 100644 --- a/src/gallium/docs/source/tgsi.rst +++ b/src/gallium/docs/source/tgsi.rst @@ -3220,6 +3220,12 @@ Which shader stage will MOST LIKELY follow after this shader when the shader is bound. This is only a hint to the driver and doesn't have to be precise. Only set for VS and TES. +TGSI_PROPERTY_CS_FIXED_BLOCK_WIDTH / HEIGHT / DEPTH +""""""""""""""""""""""""""""""""""""""""""""""""""" + +Threads per block in each dimension, if known at compile time. If the block size +is known all three should be at least 1. If it is unknown they should all be set +to 0 or not set. Texture Sampling and Texture Formats ------------------------------------ |