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-rw-r--r--src/gallium/docs/source/tgsi.rst6
1 files changed, 6 insertions, 0 deletions
diff --git a/src/gallium/docs/source/tgsi.rst b/src/gallium/docs/source/tgsi.rst
index 489cbb0bc2f..af2df2251da 100644
--- a/src/gallium/docs/source/tgsi.rst
+++ b/src/gallium/docs/source/tgsi.rst
@@ -3206,6 +3206,12 @@ NUM_CULLDIST_ENABLED
How many cull distance scalar outputs are enabled.
+FS_EARLY_DEPTH_STENCIL
+""""""""""""""""""""""
+
+Whether depth test, stencil test, and occlusion query should run before
+the fragment shader (regardless of fragment shader side effects). Corresponds
+to GLSL early_fragment_tests.
Texture Sampling and Texture Formats
------------------------------------