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-rw-r--r--src/gallium/docs/source/tgsi.rst13
1 files changed, 10 insertions, 3 deletions
diff --git a/src/gallium/docs/source/tgsi.rst b/src/gallium/docs/source/tgsi.rst
index 039cb1c03d5..5cf08752e75 100644
--- a/src/gallium/docs/source/tgsi.rst
+++ b/src/gallium/docs/source/tgsi.rst
@@ -1026,9 +1026,16 @@ XXX so let's discuss it, yeah?
dst.w = |src0.w - src1.w| + src2.w
-.. opcode:: TXF - Texel Fetch
-
- TBD
+.. opcode:: TXF - Texel Fetch (as per NV_gpu_shader4), extract a single texel
+ from a specified texture image. The source sampler may
+ not be a CUBE or SHADOW.
+ src 0 is a four-component signed integer vector used to
+ identify the single texel accessed. 3 components + level.
+ src 1 is a 3 component constant signed integer vector,
+ with each component only have a range of
+ -8..+8 (hw only seems to deal with this range, interface
+ allows for up to unsigned int).
+ TXF(uint_vec coord, int_vec offset).
.. opcode:: TXQ - Texture Size Query (as per NV_gpu_program4)