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Diffstat (limited to 'src/gallium/docs/source/resources.rst')
-rw-r--r-- | src/gallium/docs/source/resources.rst | 41 |
1 files changed, 41 insertions, 0 deletions
diff --git a/src/gallium/docs/source/resources.rst b/src/gallium/docs/source/resources.rst new file mode 100644 index 00000000000..a380e5080c8 --- /dev/null +++ b/src/gallium/docs/source/resources.rst @@ -0,0 +1,41 @@ +Resources +========= + +Resources represent objects that hold data: textures and buffers. + +They are mostly modelled after the resources in Direct3D 10/11, but with a +different transfer/update mechanism, and more features for OpenGL support. + +Resource targets +---------------- + +Resource targets determine the type of a resource. + +Note that drivers may not actually have the restrictions listed regarding +coordinate normalization and wrap modes, and in fact efficient OpenCL +support will probably require drivers that don't have any of them, which +will probably be advertised with an appropriate cap. + +TODO: document all targets. Note that both 3D and cube have restrictions +that depend on the hardware generation. + +TODO: can buffers have a non-R8 format? + +PIPE_TEXTURE_RECT +^^^^^^^^^^^^^^^^^ +2D surface with OpenGL GL_TEXTURE_RECTANGLE semantics. + +depth must be 1 +- last_level must be 0 +- Must use unnormalized coordinates +- Must use a clamp wrap mode + +PIPE_TEXTURE_2D +^^^^^^^^^^^^^^^ +2D surface accessed with normalized coordinates. + +- If PIPE_CAP_NPOT_TEXTURES is not supported, + width and height must be powers of two +- Mipmaps can be used +- Must use normalized coordinates +- No special restrictions on wrap modes |